Just some quick thoughts before I go to class.&nbsp; In QW typically schedules are set as suggestions but not set in stone.&nbsp; What that means is that teams can finish every single match in week one if they wanted to and their opponents were willing.&nbsp; In some ways it is good and other it is bad.&nbsp; If teams lack the willingness to play it will obviously be worse as there is no strict schedule but if they are unwilling to play matches I think they will have problems under the IDL currently.&nbsp; The other benefit is it is very flexible as you can play matches whenever as long as they are completed by the deadline(could be staggered with incremental dates or absolute at end of season).&nbsp; Under such a system there are no excuses if you can&#039;t find time to play a match with your best three players.<br /><br />I do think two matches a week would be too much but perhaps 1.5 would be possible.&nbsp; One other problem with more flexible scheduling and more matches per week is the server issue.&nbsp; We&#039;d basically need a bunch of private style IDL servers as maps would be all over the place.&nbsp; It would work fine and in fact I&#039;d love to play different maps more often instead of playing one map a week 1000 times.<br /><br />I also agree a BYE is not needed.&nbsp; Many players already sit out week to week depending on various factors and if you really need a break I&#039;m sure you can disappear for a week on your team.&nbsp;  :o<br /><br />I look at most IDL things from a Quake angle just because I think Quakers have been doing the competitive thing longer and better than almost anyone on the net.&nbsp; Most of the things I suggest are used in Quake and have been used for some tourneys that are near a decade old.&nbsp; The ZDDL tier system idea was inspired by Quake tourneys for instance.<br /><br />In regards to more servers and fair pings that is a really touchy subject.&nbsp; If we happen to get a lot more servers it won&#039;t be an issue other than teams taking two hours to find the most fair server.&nbsp; The problem if we only get 2-3 servers total is often there will not be a really fair server, then what do you do?&nbsp; Also what if your best player(say White on FLS this season for instance) pings really nice at one but crap at the other two?&nbsp; The averages might be the same or close enough but you know your opponents are going to press to get your most important player the worse ping possible. In the short time RN was used I remember a couple times seeing that BS happen on server selection and it happened once to my own team because they were too lazy to test pings.&nbsp; There need to be some well thought out and strict rules regarding server selection.&nbsp; I&#039;d go as far as to say it should be taken out of the teams responsibility and given to the IDL such as scheduling times.&nbsp; We are here to play not argue and if we can&#039;t trust the IDL to schedule matches at the best times at the best servers then we shouldn&#039;t be in the league at all.<br /><br />EDIT: One other basic thing is once you have more than one server ping and connections just become one more point of contention when negotiating between teams on when and where to play, etc.&nbsp; Just having TT does simplify everything quite a bit.&nbsp; Personally I like the one server system unless we can get lots of servers up.&nbsp; I didn&#039;t mind when DE was the major server either despite me pinging much worse there.&nbsp; You got used to your ping and knew what to expect so competitively I say one server works great despite some weaknesses.<br /><br />In the end it sort of comes down to flexibility on the IDL&#039;s part.&nbsp; TT is fine for most people the majority of the time.&nbsp; The problem is when a match is scheduled and someone is lagging then.&nbsp; Do we really want to force teams to play in bad conditions where it is 3v2 or 3v3 with one person lagged to hell?&nbsp; To me that really negates the purpose of the league.&nbsp; Such matches are usually ridiculous and not competitive and frankly almost a waste of time for everyone.&nbsp; Rescheduling if possible to play under better conditions would result in a real quality match being played and no bad feelings on either side.