Map editing: Just no. The ZDCTF Map11 fix was a necessary [b]minor[/b] one to make things even for both teams. It changes the gameplay, albeit slightly, in a way much different than you have described for Map26 and Map14. With Map11, you could argue that one team had an advantage while the other had a disadvantage. Now both teams have the same advantage. You are suggesting we edit those maps because you aren&#039;t a good enough runner to get a flag out of the bases. Sorry, my advice to you is: get better. <br /><br />Editing maps is something that should be done on a map by map basis, and in my opinion anything we already play regularly is off-limits. Such as adding medkits to Map26. Runners carry that title for a reason, and it&#039;s their job to get out of the opponents base without getting killed and using what has been provided. Don&#039;t misunderstand, if lack of health was a major issue and it was the difference between a playable map and an unplayable map I&#039;d be completely fine with throwing some medkits in there. However, in this case it&#039;s really not necessary.<br /><br />[b]Franchising stunts growth.[/b]