Hello,<br /><br />I am pleased to announce, for those who are unaware, of the latest 2013 wad that addresses a few concerns and complaints of many players. I am going to briefly go over the changes from the 2013L version to the current 2013P version, so please take a short moment to review them.<br /><br />Reduction in file size<br /><br />* I removed all the mp3s in the wad to cut down on space and I restored the original midis for each map (except 21, 25, 30)<br />* All unused textures are now removed and the total amount of Patches/Floors is down from over 3000 to under 500<br />* Duplicate Master Bowl (MB) maps are removed and only slots M01-03 are used:<br />- M01: ZDCTFMP 19<br />- M02: ZDCTFMP3 27<br />- M03: ODACTF 02<br /><br />Minute map edits<br /><br />*Map01:<br />- Added a slightly modified 4ctfepic (ZD Anth Beta4) version that aligned textures and added Tai&#039;s slave tower room<br /><br />*Map04:<br />- Fixed the bridge so jumping isn&#039;t hindered by an invisible wall<br />- The snow rock sectors in mid are now symmetrical<br /><br />*Map05:<br />- Lowered red base bridge things to match blue base<br />- Enabled alternate sky for red base similar to Chaos Core version<br /><br />*Map10:<br />- Reduction in Medi pack count<br />- Flag pit redesign<br />- Wall jump platform redesign<br /><br />*Map17:<br />- Correct 32/24 light texture<br /><br />*Map18:<br />- Rebuilt nodes to remove invisible wall near the stairs in mid<br /><br />*Map20:<br />- Fixed top of red flag pole (Thanks to LordBritish and his ADD for noticing)<br /><br />Introducing P slots<br /><br />In order to address the ongoing issue of priv maps vs IDL maps, I have come up with a solution that hopefully goes over well with everyone. It is always the goal of the IDL wad to feature 32 maps that cater to the unique 3v3 CTF style of the League. However, there have been times in the past where popular priv maps were removed in favor of newer maps. The most recent case of such a controversial removal was zd map18. Therefore, I have decided to bring about the idea of having special map slots in order to keep classics or fan favorites in the wad and to prevent a conflict of having 2 separate wads in use (1 for priv and 1 for IDL). Hopefully for future iterations of the IDL wad there will be more shuffling and less deleting of classics. Hopefully one day we can move maps like 04 and 14 out of the main entries for newer maps created by all the bright, semi-young mappers out there. Here are the maps currently in the P serires:<br /><br />- P01: ZDCTFMP 02<br />- P02: ZDCTFMP2 18<br />- P03: IDLMAPCONTEST 2011 06 (Slightly re-texture that mirrors Velocity X version)<br /><br />I am hoping that a final unlettered 2013 wad will be released before the start of the next season. So in the meantime, please enjoy this release and notify me of any errors or problems that may occur.<br /><br />Best Ever Download:<br />http://static.best-ever.org/wads/idl2013p.wad