Legion,<br /><br />The IDL does not and never has &quot;ostracized&quot; itself from Skulltag. The IDL has reached out to Skulltag players [i]many[/i] times in the past, even when it was potentially against its best interests. I mean more than just advertising the league in servers/forums too. <br /><br />When SICL started up, one of the founders (maybe Tenchu? I forget who) came to us and asked if they could use all of the infrastructure we had already created at the time. We allowed them to because we thought that bolstering competition on Skulltag would possibly help push some of those players into participating in the IDL. It worked to an extent but not in the way we originally projected.<br /><br />The league (SICL) was basically a dismal failure, each season becoming worse, more watered down than the last. A select handful of players from these leagues tried out the IDL after they saw how poorly run the SICL was. Though the IDL benefitted from picking up a few players, it shined a light on what could be taken from Skulltag&#039;s &quot;competitive community&quot;. Their league itself was representative of key traits the migrant players we&#039;ve seen come over this way: apathy and disrespect.<br /><br />A large portion (not all) of the SICL players no-showed games, no-showed their teams, aliased on teams, and would go out of their way to disrespect other players and teams with regularity. Many Skulltag players who came to the IDL no-showed games, no-showed teams, and showed a general lack of respect for the IDL.<br /><br />[b]There are exceptions[/b]. There have been some who have played in the IDL and been model players and captains. However, with the sheer volume of those who have burned the league, is it any wonder that the IDL slowed down in its attempts to involve players who were going to dog it every single season? Isn&#039;t it pretty obvious why it is considered &quot;non-competitive&quot;? It hasn&#039;t shown a sign of being competitive since the mid 00s.