Changes in r3569 since Odamex 0.6.2:<br /><br />* Fixed a physics bug that allowed a player to occasionally pass teleporter lines without triggering them.<br />* Fixed a bug that did not update overridden player colors when a player changed teams, leaving enemies and/or teammates with the wrong overridden color.<br />* Fixed a bug that made the consoleplayer&#039;s color the same as r_enemycolor if r_forceteamcolor was not set.<br />* Fixed a slope traversal bug that occurred on the ramp of the red base in IDL2013 MAP15.<br />* Fixed a slope traversal bug that occurred on the rocky area outdoors in IDL2013 MAP28.<br />* Fixed a slope traversal bug that prevented players from easily jumping from the sloped flag pedestal in IDL2013 MAP29.<br />* Fixed a bridge thing bug that occurred in the tunnel in IDL2012 MAP04.<br />* Sped up access to WAD resources by using a hash table instead of linear searching.<br />* Fixed a bug that sometimes made items impossible to pickup if they are too near the edge of the map with co_blockmapfix enabled.<br />* Fixed a bug that dropped a flag in the wrong location if the flag carrier was killed by a player with a high ping.<br /><br />[center]******[url=http://www.grandpachuck.org/files/odamex/builds/odamex-win32-0.6.2_r3569.zip]Download Now!!![/url]******[/center]