[quote author=Albatross link=topic=525.msg5174#msg5174 date=1320190626]<br />We decided to keep maps like 01, 04, 14, and 31 because, while all on the board&#039;s shit list and candidates for removal, they retain their popularity.[/quote]<br /><br />I agree those maps are over played but none of them are really bad.&nbsp; Even though my main strength as a player is fragging I&#039;ve now come to see strictly fraggy maps as a bit boring and simple.<br /><br />[quote author=Albatross link=topic=525.msg5174#msg5174 date=1320190626]<br />Fast, this may or may not be the trend among the maps selected, but it is certainly not the trend for IDL gameplay.&nbsp; Stats show a consistent decrease in flag touches as well as touch/cap ratios in the IDL, indicating that it is becoming more and more grindy/hard to score in from the beginning.&nbsp; Perhaps we are reversing some of this effect to return to earlier gameplay.<br />[/quote]<br /><br />Actually this is why I think the trend of leaning towards more offensive maps is happening.&nbsp; People are just smarter now too and realize playing two D works a lot.