[quote author=mikefails link=topic=260.msg2323#msg2323 date=1282334013]<br />I want to point this out real quickly:<br /><br />me: 6.822 touches per flag<br />jenny: 6.512 touches per flag<br />lb: 8.714 touches per flag<br />mantis: 6.679 touches per flag<br />gyross: 6.88 touches per flag<br />josh: 9.444 touches per flag<br />strangle: 10.188 touches per flag<br />ralph: 5.385 touches per flag<br />stall: 4.4 touches per flag<br />rott: 4.625 touches per flag<br />quiksilver: 49 touches for 0 flags<br /><br />...&nbsp; Quik you have probably never had enough touches in a single game to capture a flag because you are pretty inexperienced as a runner.&nbsp; If you do not run on a weak team like DMR was, then you will not get caps ever really, unless you are expecting to run at a similar rate to more experienced players...<br />[/quote]<br /><br />Well those stats were pulled out of the season, and I was only O on one map, and that was the very last map, which unfortunately slams my argument, as it was map31. <br />BBUUUTTTT I was referring to priv. Granted I now see that there is a heavy difference in gameplay from priv to season games, but two arguments in my defense are<br />1) Yes, my team did have something to do with it. In Priv, when my team was comprised of some better players than what I had in the season, on map31, I scored 3/5 flags. Not that I&#039;m making excuses for a failed season, but I at least KNOW as fact that given a better team, and put in the O spot, obviously anyones stats would be higher. But since this is my defense, I&#039;m referring to me specifically. And,<br />2) The opposite reciprocal is that priv games aren&#039;t composed of two teams who have a routine downpacked. rarely is the same two teams comprised of the same players on the same map more than once in .... we&#039;ll say a year. It makes me allowed to say things like &quot;I did well on this particular game against some heavy hitter D&#039;s and Mid&#039;s. Well I&#039;m sure if ZDstack took stats for touches to scores ratio [i]in PRIV[/i], as well as frag ratio (something similiar to Global Stats), I would be suprised, shocked even, if my stats weren&#039;t supportive of me saying (and in summation) I&#039;m not a terrible runner.<br /><br />Now I can&#039;t actually even validate my point, as tonight when we priv, I&#039;ll once again be on a laptop, and my stats are sagging due to this fact.<br /><br />Wow, I&#039;m making long posts today...<br />Anyway, I do agree, a balnce of O maps and D maps are probably a good thing, even crucial to a fun season, but I think that SOME maps that are defensive in nature (Cold Sweats anyone?) are less fun, and more aggravating. <br /><br />Additionally, I would like to say that the maps this season WERE good choices, however there were a few where our loss was less about the other teams O skills, and more of OUR teams difficulty understanding the map, and its defensive needs. And thats the point I was initially getting at, when a map is a pain to defend in a 3 on 3 match, it takes away its fun factor for some people. But its on a case by case basis. For instance, our match with KGB (ZDE05-Week 4) was nearly an upset because not only was it fun to defend, but its not too entirely difficult to do with one person. I was D that map, so I should know. We almost took them first game...no idea what happened second game. But I can say is that the hours we racked up training in that map made that map become one of my favorites.