I would absolutely love for IDL to become huge, but I think there are a couple of main problems with that:<br /><br />[size=4][b]No Support from the ZD Administration[/b][/size]<br /><br />Like none.&nbsp; OK, so there&#039;s a couple of banned guys in IDL, and maybe Ralphis tried to get Kilgore sent to jail.&nbsp; That was so long ago!&nbsp; Let&#039;s all be friends.&nbsp; Put an IDL link on www.zdaemon.org.&nbsp; Un-ban our players.&nbsp;  :D<br /><br />[size=4][b]The Private CTF System Is Awful[/b][/size]<br /><br />PCTF solves a bunch of problems over public CTF, but it really only lets about 8-10 players play at any given time.&nbsp; I know that new players can captain and whatever, but they quickly get the idea that everyone hates it when they captain because they immediately gimp a team.&nbsp; This is true, but there&#039;s no way for players to get better if they don&#039;t play with players better than they are.&nbsp; And right now that&#039;s practically impossible.<br /><br />I don&#039;t think we can change the former problem, but the latter is definitely within our control.&nbsp; I don&#039;t totally hate Ralph&#039;s &quot;after you play you go green&quot; idea, but it basically results in a great game and a rookie game.<br /><br />I think in the meantime we should make an effort to get people interested in watching IDL games, and helping IDL teams practice.&nbsp; And maybe in the off-season we can get the clan scene back and play some scrims (or maybe just pickup games in general).<br /><br />BTW I loved your ESR article Fast.&nbsp; I wish we could get more stuff like that out there.