Yeah zdaemon first implemented unlagged in 1.07.&nbsp; For what its worth I&#039;ve yet to find something wrong with the unlagged code in odamex.&nbsp; I&#039;ve looked through many demos in tic by tic slow motion and haven&#039;t been able to find anything wrong (of course this doesnt mean there can&#039;t be a problem).&nbsp; My best guess is that when people criticize unlagged another problem is causing their issues.&nbsp; For example: bullet puff prediction is turned off, the ticbuffer is clunking things up, etc.