[quote author=Hatred link=topic=545.msg5523#msg5523 date=1322728116]<br />Keep in mind, too, Rust that the additional pistol spawns with no close weapon do more than just not help. In fact, they actually [b]hurt[/b] your chances more since you could potentially spawn there under those circumstances. In the two-spawn version, you know one way or another, you&#039;ll be in position to get a ssg. The map is hard enough to defend as it is, useless spawn points that could hurt a defender even more would only make the map worse.<br />[/quote]<br /><br />I disagree. Both on paper and the games we played with the additional spawns proved to actually help defenders. The CG spawn was close to the SSG, there is one spawn with a SG that is in a pretty good zone of control, there&#039;s perhaps one pistol spawn that&#039;s not in a great place, yet the inside pistol spawn is great since you can loop right into the hallway SSG efficiently. It was great spawning there instead of say, the alcove SG spawn. I believe it&#039;s the fact that it can help smart defenders that makes people so wary of it, regardless of the fact you can still be left out to dry no matter the version. It&#039;s a far cry to denounce the spawns as useless.