[quote author=Tai link=topic=811.msg8265#msg8265 date=1360357711]<br />I think it goes without saying that you better have a demo of this, or anyone that wants to reserves the right to assume that you think you should have hit someone when you actually didn&#039;t. That&#039;s the issue with complaining that you didn&#039;t hit someone from across the map; never a high percent shot, all factors considered. [/quote]Just try firing at walls, if you don&#039;t see puffs, you&#039;ve exceeded distance. Dr. Sean doesn&#039;t dispute the existence of this limit either.[quote author=Tai link=topic=811.msg8265#msg8265 date=1360357711]<br />You also say it&#039;s a bug btw, when it&#039;s really just, like Rust said, a limitation, arbitrary or what. So, how far does the chaingun go, since it must be more than 2048?[/quote]2048 is a limit for all hitscan weapons. actually even less, depending on direction. Any hitscan can only cross 64 blockmap blocks... er... cells i guess? Each is 128*128.[quote author=Tai link=topic=811.msg8265#msg8265 date=1360357711] And how far is that from a certain point in the map? Like, say I&#039;m on Map26 on the edge of the pit between me and the blue armor in our base; does it go to the armor on the other side of the base? On the other side of the pit in the enemy&#039;s base? To the enemy&#039;s flag?<br />[/quote]No, no and no.