[quote author=Legion_ link=topic=811.msg8275#msg8275 date=1360367038]now, in zandronum (wbuild 1.3 anyway), the ssg&#039;s spread is [i]vanilla[/i] and it still will only land a pellet or two on a retreating enemy around 45-50% of the time. in odamex, zdaemon, and whatever else is like it, the shots [i][b]don&#039;t even land at all[/b][/i]. [b]this[/b] is what I&#039;m referring to that should be fixed or given an option to opt out of[/quote]<br />Wow... Seriously? Well, I&#039;ve seen enough stupidity from your end, so I am not surprised that you were alienated to the point of thinking that WBuild is the messiah of Doom competition.<br /><br />I&#039;d rather not derail this into a WBuild bashing thread. However... You are basing your reasoning for requesting longer ranges solely on the behavior of a newschool port mod. It is simply ridiculous you would consider it more vanilla than ZDaemon and Odamex (the latter is also open sourced, so you can actually see for yourself how things work instead of just going by what others told you).