Fast lobbies for maps he likes. Let&#039;s throw out the pretense of maps being &quot;super defensive&quot; and say that he&#039;s just telling you from a player standpoint what he likes to play. Subjective things like this, while not something you should legislate, are useful in determining how to retain players. So let&#039;s hear more of it.<br /><br />As far as the content goes, you can&#039;t in the same breath lambaste ZD08 (which is a surprisingly balanced map when you include rjs) and 34map12 (a super-offensive map) and ODA02/ZD24 (ridiculous grinds). Really at some point the entire thought process you might have had for a cohesive point is gone. I like the idea of players posting their most and least favorite maps but let&#039;s not get caught in the fallacy that there is any kind of a common thread to these maps outside of &quot;Fast likes these maps&quot;. I want to emphasize that I don&#039;t think his post is wrong or bad, I actually agree with a lot of it. I think more ppl should post with their map opinions, likes/dislikes, etc. It&#039;s just not something that is objective at all. As dewww pointed out, map08 is a classic that many people still enjoy. Same with map01 (see endurance ctf) and map04 (every priv ever played in the history of priv). I&#039;ve played a lot of ql ctf and fast is right, it&#039;s TDM for the most part. There are very few players who have a strategy more than &quot;shoot better and whore items&quot;. The player location arrows make hiding or camping pretty much a bad strategy and really it comes down to an ST mentality, run away while shooting or have the best shot/connection. Gay and gayer.<br /><br />Aside from the map conversation, it would be nice if Fast would be a larger part of IDL though. He seems like the dedicated type and should be put to good use. Let&#039;s use this thread to rope him into doing more things.