I want to point this out real quickly:<br /><br />me: 6.822 touches per flag<br />jenny: 6.512 touches per flag<br />lb: 8.714 touches per flag<br />mantis: 6.679 touches per flag<br />gyross: 6.88 touches per flag<br />josh: 9.444 touches per flag<br />strangle: 10.188 touches per flag<br />ralph: 5.385 touches per flag<br />stall: 4.4 touches per flag<br />rott: 4.625 touches per flag<br />quiksilver: 49 touches for 0 flags<br /><br />So, dedicated runners like myself, lb, mantis, gyross are averaging around 7 touches per flag while less experienced guys like josh and strangle are averaging around 10 being semidedicated runners.&nbsp; Then you have ralphis, a big flag thief with about 5 touches per flag.&nbsp; Quik you have probably never had enough touches in a single game to capture a flag because you are pretty inexperienced as a runner.&nbsp; If you do not run on a weak team like DMR was, then you will not get caps ever really, unless you are expecting to run at a similar rate to more experienced players.<br /><br />As for offensive maps, I felt like most of the maps were quite offensive this season with the exception of a few.&nbsp; Keep in mind, the league is meant to be fun for everybody and as such you will probably always see a grind map because some players enjoy those types of maps, much how other players enjoy tricky maps or fast maps or what have you.&nbsp; I think one of the biggest ways to avoid grinding maps is to continually refresh the map pool we have with new maps that haven&#039;t been worked to death in practice.&nbsp; Every season new or unplayed maps are added to the maplist to keep things fresh and interesting, while providing quality play.&nbsp; I would suggest anybody who is interested in maps to keep an eye out for new material and relay it to someone on the board.&nbsp; I don&#039;t remember many people suggesting wads last go around except myself.&nbsp; Testing is another critical job, some maps are just plain broken or poorly made and are not found out until they are played.