[url=http://odamex.net/boards/index.php/topic,1655.0.html]HeX9109 wrote on the Odamex Forums:[/url]<br />[quote][size=4]cl_autorecord 1[/size]<br />This cvar will automatically record a netdemo when you join a server.<br /><br />[size=4]cl_splitnetdemos 1[/size]<br />This will stop the previous netdemo and start a new one after a map change. Handy!<br /><br />[size=4]cl_screenshotname[/size]<br />This is how screenshots will be written for viewing later. You can use tokens to name your screenshots automatically! Here they are:<br /><br />// Default screenshot name.&nbsp; Parses the following tokens:<br />// %d: date in YYYYMMDD format<br />// %t: time in HHMMSS format<br />// %n: player name<br />// %g: gametype<br />// %w: WAD file loaded; either the first PWAD or the IWAD<br />// %m: Map lump<br />// %%: Literal percent sign<br /><br />I recommend:<br />set cl_screenshotname &quot;screenshots\Odamex_%g_%d_%t_%n_%w_%m&quot;<br />NOTE: The addition of &quot;screenshots\&quot; will create a screenshot directory in your odamex directory! I hate a messy source port directory myself :)<br /><br />[size=4]cl_netdemoname[/size]<br />Same thing as screenshotname but for netdemos! Uses the same tokens as mentioned above. <br /><br />Once again I recommend:<br />set cl_netdemoname &quot;demos\Odamex_%g_%d_%t_%n_%w_%m&quot;<br /><br />[size=4]netrecord[/size] and [size=4]stopnetdemo[/size]<br /><br />One interesting thing Odamex can do that no other port can is the ability to start a netdemo midgame without having to reconnect to the server. The command startnetdemo will start a demo instantly, and stopnetdemo will stop it and save whenever you choose.<br /><br />I actually have stopped using autorecord for duels, and just start and stop whenever the game starts and ends to cut dead time. Whenever you start a demo, it automatically starts a demo based on the format you use for cl_netdemoname as mentioned above. Here are my binds:<br />bind kp7 &quot;netrecord&quot;<br />bind kp9 &quot;stopnetdemo&quot;<br /><br />If you do not want to edit these in-game, you can edit them in odamex.cfg if you so choose.<br /><br />[/quote]