A 3 hour endeavour. I really have run out of ideas.<br /><br />Stand-off is designed for fast paced 3v3 or insane pace 4v4. There is not a lot of room to hide; this is intended. Running and defending will both prove to be a challenge. <br /><br />IMO the winners of this map will be those who can suppress the best and hold down the mid, preferably right up to the enemy base. Locking into traditional positions would be a mistake due to the intended pace (though who knows, it could be slow as fuck), as this maps spawns and paths require constant attention and adaptation. <br /><br />I intended to detail it then I remembered you guys don&#039;t like detail so there you have it. I added 1 flat. http://speedy.sh/YrbrG/idlsubmission-decay-v1.wad