Well, I was sort of disappointed in the lack of achievements this season, but that&#039;s really not a big deal as I can sometimes make it out to be. Ladna is a busy man! I have high hopes for next season, mostly because I get to unleash delicious surprises upon the unsuspecting players. One thing I liked this season was the late addition of a rule regarding forfeiture. I do wish that there were a more immediate penalty, cause it won&#039;t affect teams that don&#039;t want to play a game, instead penalizing the captain next season whether it was in his control or not. <br /><br />I disagree with ItalianStallion on server variety. I&#039;ve constantly bitched about TT and my pretty high packet loss rate (Which I blame fully on my shitty fuck son of ass ISP), but the fact remains that on the whole, there are less problems caused between teams in picking servers, and TT is located in a fairly neutral place as far as North America goes. I don&#039;t see a major problem with it in the near future. Anyone remember the playoffs before there was only one server to play on? I swear arguments on what servers to use when would go on for a long time, plus demos were split up, and some teams get screwed over...It goes on and on. It&#039;s probably not worth it having more than one server to choose from.<br /><br />Anyone who&#039;s hung out in #intldoomleague knows I have beef with how homefields work. I still don&#039;t think that seeded teams in the conference playoffs should play on their selected homefield. I really have no good idea on how to address it, only one that I sort of pulled out of my ass. Everyone seems to be fine with the fact that conference-seeded teams have not only their homefield, but also have proven they&#039;re pretty strong on any given map during the regular season, having been seeded in the first place. To me that seems like too steep of a slope in their favor, even despite some upsets in IDL history like BBC defeating BSK this year. Here&#039;s my idea: If they won so many games then why not have the maps shifted around a bit? Teams still pick their homefields, but in the wildcard playoffs, if the team has the homefield advantage wins, the losing wildcard team in that conference&#039;s homefield is used in the conference playoffs. However, if the disadvantaged team wins, they could choose to use their homefield or the conference seed&#039;s homefield. To put it in example of this season&#039;s IDC wildcard playoffs: KGB v EBL on EBL&#039;s homefield of map07. If KGB won, they could either play map08 (SUC&#039;s HF) or map20 (KGB&#039;s HF) against SUC. If EBL won, they would play map20 against SUC. This is probably not the best example since no one in their right mind would willingly pick map08 against SUC, but you get the picture. I&#039;m still working this out in my head, but as far as I can see, this gives no incentive for players to play poorly, as was constantly argued in #idl. If you play poorly intentionally to be the lower seed in the wildcard as to get your homefield, you have a significant chance of losing on a different team&#039;s homefield and also have to go through another game to work your way to the Masterbowl. At the same time, this does not disadvantage teams that have been seeded in the conference playoffs, considering that they have proved their might in the regular season to &quot;adapt and overcome&quot;, and pretty much every team practices maps to begin with anyway. This adds even more excitement and competition into the league&#039;s final weeks, IMO. My system might not get implemented, but damn if I didn&#039;t try. 8)