[quote author=ItalianStallion link=topic=845.msg8534#msg8534 date=1361764884]<br />Also for the ssg spread/damage I think we should put it to what zd was at, or again, at least have an available option to do so.&nbsp; We&#039;ve been playing with that style of ssg forever.&nbsp; Why keep it as vanilla?&nbsp; Iirc most ctf servers back in the day were mostly under NS settings.<br />[/quote]<br />I had completely forgotten about that. You&#039;re absolutely correct. CTF servers, and the IDL, were ran with NS flags on ZDaemon. Back in the day I never fully understood how exactly the &#039;NS&#039; weapon flag implemented damage. My first hand experience with the two settings is a record of many matches on D5M7. It always felt that I did a bit worse with OS settings due to the SSG damage. The SSG seemed to hit a bit harder with Classic Damage at close range, but further distances seemed to just blow compared to NS.<br /><br />Just for the record, was this test carried out on a server that had the Classic Weapon Damage flag disabled? Or was the flag enabled? If so, could you possibly switch the flag and run the test again?<br /><br />It is also important to keep in mind that the SSG wasn&#039;t the only weapon this Damage Flag affected. It hardly makes enough sense to alter the SSG behavior currently and it makes even less sense to change the other weapons because there is nothing wrong with them. I don&#039;t think it would be a good use of time to make a SV which basically should be called &#039;sv_zdaemonssg&#039;.