To start off, the first thing that bothers me, is that players will complain but as of yet we have yet to see few people who are not or were not previous IDL admins offering input, excepting mantis-x and deathbringer, and I would expect more people to offer input judging from some of the grumbling I heard this season.<br /><br />I think the things we set out to improve we did, scheduling is loads better by not only including responsibility but an impartiality that makes it much easier to do.&nbsp; The map base is more diverse and we are going to continue looking at new wads for next season to be possibly added in, while removing some of the larger/less popular maps currently in the IDL wad like zdctf05, zductf05 (or CRAP:)), and some others to be discussed.&nbsp; Franchising players mostly was a success and captaining was much better overall than compared to previous seasons I feel.&nbsp; Even though the Eagles got scrouged kinda, I can realize as a whole the league has been better in this regard, more teams practicing, more teams around, that sorta thing.<br /><br />Some things I think we did not so good was enforcing the demo rule, sometimes being present to make decisions, things that the IDL administrators were more active in adhering to in earlier seasons.&nbsp; I do not think a single demo penalty was enforced this season (mostly due to the fact nearly all players except 2-3 uploaded their demos in a timely manner) which was an oversight on our part.&nbsp; Some other issues have arisen during games with the (I don&#039;t mean to point fingers at people, as much as a problem) administrators being nowhere to be found.&nbsp; Most notably to me, was the first game between SE and BBC when BBC delayed then 3v2&#039;d SE and also during the week 3 DMR vs SUC game with the massive server bump, again none of the admins were around, just some lesser members like myself.<br /><br />Also, the IDDL, we did not successfully develop players skills and abilities as was planned, mostly because these players were not that inspired to practice or even play in their games.&nbsp; Perhaps if we continue an IDDL next season, we should maintain a similar maplist, so IDDL teams can practice against IDL teams if no IDDL team is available.&nbsp; I think IDDL did showcase a few players skills well, but as a whole many of the players were stagnant in that league.&nbsp; I am not sure what a marketing campaign would pertain to, maybe recruiting more players to play in the IDDL so it can be larger and more active, but I would suggest maybe a sort of graduation plan, so successful IDDL players can be somehow marked for drafting to IDL, or perhaps attached to a team in a perfunctory manner to better expose them to captains and increase their draftability.&nbsp; Perhaps we could even attempt to work IDDL and IDL games into a similar time on the schedule so players can just spec one and then the next.<br /><br />Finally, what bothers me most but is the thing we can least affect, is players leaving or becoming inactive and not joining the IDL as captains or even players.&nbsp; Shadow_Ghost, Hatred, Envy, Bloodstrike, Whopper, and even some lesser known players like Climhazzard, Beast, Ghoulslayer, Niv, Stereoface, KillingBlair, Marine, and others.&nbsp; Many are too busy or some have even moved on to other games, but I would love to see (and have heard rumors of some) coming back to IDL and playing with us again.&nbsp; I am lookin at you Denny!!!