Okay! Let&#039;s start with map testing. We actually had TT servers up for a good 2 months with ports 15000-15013 for all the different wads we were going through. I can recall a number of times that dew, xen and I got a bunch of people from #idl to play through some of the wads (specifically 32-4 and 32-7), which was pretty fun. However, as the map picking process continued, some board members refused to go into the servers any further because they &quot;could just go through the maps on their own&quot;. Not a fan of this type of mentality, and I believe map quality suffered as a result. <br /><br />To tie maps in with democracy, and as much I believe map quality is lower than previous IDL wads, this type of complaining happens every season. There is literally no way to please all 70+ people who are a part of this community. I&#039;m really not opposed to input and voting from people other than the board. I think there should be a mutual understanding that not everyone gets exactly what they want all the time. Many recent issues have been posted on the forum in order to receive feedback. Whether or not you choose to air your opinion is really out of everyone elses control. <br /><br />[url=http://forums.intldoomleague.org/index.php?topic=452.0]Winter 2012 Draft[/url]<br />[url=http://forums.intldoomleague.org/index.php?topic=472.0]Number of Teams[/url]<br />[url=http://forums.intldoomleague.org/index.php?topic=460.0]Trade Rules[/url]<br />[url=http://forums.intldoomleague.org/index.php?topic=489.0]Forfeits[/url]<br />[url=http://forums.intldoomleague.org/index.php?topic=494.0]Booting out maps[/url] &lt;- Please pay special attention to this thread.<br />[url=http://forums.intldoomleague.org/index.php?topic=510.0]Even teams[/url]<br />[url=http://forums.intldoomleague.org/index.php?topic=517.0]Another draft thread[/url]<br />[url=http://forums.intldoomleague.org/index.php?topic=514.0]Captains[/url]<br />[url=http://forums.intldoomleague.org/index.php?topic=522.0]Trading[/url]<br />[url=http://forums.intldoomleague.org/index.php?topic=515.0]Team Names[/url]<br />[url=http://forums.intldoomleague.org/index.php?topic=530.0]Servers[/url]<br />[url=http://forums.intldoomleague.org/index.php?topic=545.0]Map28/32 Changes[/url]<br /><br />That&#039;s just to list a few. A number of people have certainly posted their thoughts and concerns in these threads. However, we can only go so far as to use these threads to gauge what the public wants. I totally support your idea of having more people involved, but I cringe thinking about how much longer map selection would be with even 2 more people, let alone 50. <br /><br />Also so you don&#039;t feel alone, I also don&#039;t get what I want. I wanted more map playtesting, I wanted certain maps in the wad, I wanted the draft another way, I wanted map28 to remain with 2 spawns and I wanted Ralph&#039;s map32 retexture.&nbsp; I think what we need to focus on is map playtesting. I really can&#039;t say that enough. If certain board members don&#039;t want to participate because it &quot;takes too long&quot;, you need to quit and move on. It&#039;s not a ridiculous task to sit in a server and play maps for a couple of hours; you do it every night anyway. All in all, I don&#039;t think all of the new maps are bad. There are a number of them I like a lot, but of course only time will tell. The TRUE test (so it seems) will come from playing maps in an IDL season. 