Maybe it will turn out to be a gem, Xen, who knows. But on the same token, you cannot just throw it into the wad and assume it&#039;ll be a great catch either. I understand the board tests maps but do they test them in 3v3 style with planned out, coordinated attempts? I don&#039;t know. I do know when the contest maps were play-tested, that is how they weren&#039;t tested. It was basically everyone running around with no set strategy. Eventually, Mass and Fast got people doing it though.<br /><br />My point is this, Xen, this is a thread for map discussion. I&#039;m giving details on why the map is not good in it&#039;s current state. So far, all I&#039;ve heard is that I&#039;m a moron, an IDL player with a bad record, not giving it a chance and apparently not taking it serious when we recorded it WHILE being on TS attempting to coordinate it. Get that crap out of here. <br /><br />If that is going to be anyone&#039;s argument for it, then yes, you are definitely a retard. I&#039;m not offended or turned off by somebody suggesting I&#039;m wrong with arguments pertaining to the map and it&#039;s style, I&#039;m offended when they use &quot;you&#039;re a retard and don&#039;t know what you&#039;re talking about&quot; as an argument alone. <br /><br />Xen, you countered with the SSG not being handed to me as an argument. I countered with most maps don&#039;t just give you SSG. Hell, map20 has ONE SSG in it and it doesn&#039;t play like shit. And that&#039;s because the SSG isn&#039;t practically in mid. I&#039;m willing to accept other spawn spots as being okay, but there needs to be better weapon placement. There doesn&#039;t need to be an additional ssg if the current one is just moved to a better location, say in one of the hallways in the base. <br /><br />So, in closing, until I hear arguments about how the map is actually good, I&#039;m still going to assume it&#039;s bad. If you want to counter the points I&#039;ve brought up so for, feel free to do so. That&#039;s what discussion is about.