After reading the topic thoroughly, I have only a few things to mention and question.<br /><br />First, #idlb isn&#039;t really a public channel in a sense, though its not &quot;invite only&quot; private either. Myself and a few others joined the channel and were requested to leave for a pretty silly reason after a bit of time. So its pretty clear that only certain people are actually welcome or wanted in the channel to begin with.<br /><br />Second, map selection. Sure, change is good, bur I don&#039;t understand why certain maps were taken out. As Ralph previously stated, some underplayed maps stayed and decent maps went for new maps that have questionable playability and enjoyment factors. What surprised me is that map09 stayed despite being vastly disliked and its rarity for being picked in priv (almost never). But what surprised me the most is how many of the contest maps were actually going to be included. The contest wad is different from the other CTF map packs since it was made with IDL in mind, so it would make sense to use more maps from the pack. Instead you have about 4 new maps from the 32in24 series, a new looking tribute, a pub map and a grindy chaotic zdu map. Getting rid of IDL06, 10, 11, 21, 24, 25 and adding about 2 extra maps at the end of the IDL wad while using more maps from the contest wad + other map packs would have produced a better outcome in my mind, because at least this way, we don&#039;t have to sacrifice maps that we already like to play on. <br /><br />But I&#039;m tired, and will probably respond with more later on.