Well I was going to try and respond to Quik&#039;s post directly, but after a couple of write-ups and talking with a couple other people, I&#039;d like to leave that thread as it is and try and open up debate about priv.<br /><br />It seems like there&#039;s two &quot;sides&quot; to this issue, and I think I can sum them up (but I&#039;m fine with being corrected):<br /><br />[list]<br />[li]Private CTF is open to anyone (upon invitation), and anyone invited is allowed to cap[/li]<br />[li]Private CTF is open only to whomever the admins decide, with arbitrary (yet reasonable) rules setup about whom can play and whom can cap[/li]<br />[/list]<br /><br />I guess what I&#039;m asking is, &quot;How can we make PCTF more fun, or less &#039;not fun&#039;&quot;?&nbsp; Lately I&#039;ve heard a lot of players complain that PCTF has turned into the same 12-14 players playing each other all the time, or that it&#039;s the same maps over and over.&nbsp; There&#039;s also the recent controversy with Quiksilver and the captaining debate.&nbsp; And of course, PCTF functions largely as IDL training/scouting grounds, but that can conflict with policies regarding cheaters or other things.&nbsp; So I want to hear it all!&nbsp; How can we make PCTF more enjoyable for everyone?