INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5317, 528, 17, 1321025245, 165, 5317, 'Re: Should people who don''t play in the IDL have a say in the IDL?', 'TheKillerNacho', 'timothyjsharpe@yahoo.com', '71.207.36.16', 1, 0, '', 'There&#039;s nothing wrong with experienced players who don&#039;t play in the IDL to voice their opinions how it can be improved. But IMO, ultimately, players who play in the IDL should have the say on the actual decision-making. ', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5210, 530, 17, 1320634363, 163, 5210, 'Re: Some new official servers are on the way!', 'Hatred', 'jbetts21@live.com', '99.99.92.246', 1, 0, '', 'It was sarcasm, fellas. He wasn&#039;t serious about west coast servers. No server admin in their right mind would be serious about west coast server in today&#039;s IDL/DooM community. ', 'xx', 1);
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VALUES 
	(5942, 583, 1, 1326601159, 213, 5942, 'Re: How old are you', 'MassVC', 'vcmassvc@gmail.com', '97.92.40.97', 1, 0, '', '[quote author=dew link=topic=583.msg5939#msg5939 date=1326595413]<br />i am 17 or something.<br />[/quote]<br />That&#039;s a lie.<br /><br />Beast is old, but is he older than 25?', 'xx', 1);
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VALUES 
	(2560, 285, 1, 1284425434, 0, 2560, 'What players might be interested in the IDL?', 'Fastidious', '', '76.217.101.170', 1, 1284437736, 'Fastidious', 'On ZDaemon you have clans such as R, UD, NS(?), COF, OF, LK?, BAR?, HFA?, others?&nbsp; Then on Skulltag there are clans such as R, A3, PRO, others?&nbsp; I think most of these players should be informed about the IDL since I honestly believe they&#039;d enjoy being part of it and our community.&nbsp; I am also probably going to post a few articles on [url=http://www.ESReality.com]www.ESReality.com[/url] discussing the IDL and ZDaemon once sign ups start.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(4663, 494, 17, 1314815845, 0, 4663, 'Re: Booting out unwanted maps.', 'Fastidious', '', '76.217.100.164', 1, 0, '', 'Honestly as long as they include a few SmartCTF maps and some contest maps I&#039;ll be happy (I hope mine plays better in the newest version).&nbsp; I&#039;ve probably played 01/04 a million times and I&#039;d rather have something fresh.&nbsp; Two years ago I was of a totally different mindset and wanted standard maps like those to dominate.&nbsp; Now I totally lean towards more aggressive maps.&nbsp; An interesting thing to note is most of the SmartCTF and contest maps are very short capture times which favors offense.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5214, 530, 17, 1320685571, 2073, 5214, 'Re: Some new official servers are on the way!', 'Nati46', 'yerom8@walla.com', '109.64.196.226', 1, 0, '', '[quote author=RecKle$$_ link=topic=530.msg5213#msg5213 date=1320681119]<br />Dallas TX pls!<br />[/quote]<br />nooooo<br /><br />East coast 4 lyfe!', 'xx', 1);
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VALUES 
	(3674, 400, 1, 1299502714, 0, 3674, 'Re: For my fans...', 'Fastidious', '', '121.54.32.151', 1, 0, '', '[quote author=LordBritish link=topic=400.msg3626#msg3626 date=1299166450]<br />phineas and ferb is awesome[/quote]<br /><br />Nah, but that girl in the sack in that pic was.&nbsp; Lost her cherry a few weeks ago and now is addicted to fucking.&nbsp; She&#039;s a firecracker.<br /><br />[quote author=Xenaero link=topic=400.msg3641#msg3641 date=1299307542]<br />Look at the shit in the last pic. What do you think? Dude&#039;s probably dying as we speak.[/quote]<br /><br />I refused to try it, the girls eat it.&nbsp; It smells like rotting eggs (probably is rotting too) and they put vinegar and salt on it before they eat it.&nbsp; It costs about a buck for three eggs you buy from some guy riding down the street on a bike with a bucket calling out &quot;BALUT&quot;.&nbsp; You&#039;d think I&#039;m joking but that&#039;s how all the balut vendors are, bike and a bucket of nasty eggs, yelling BALUT non-stop.<br /><br />[quote author=Solar_Flare link=topic=400.msg3642#msg3642 date=1299310973]<br />That bowl looks delicious as fuck[/quote]<br /><br />It is actually.&nbsp; See http://en.wikipedia.org/wiki/Halo-halo for more info.&nbsp; It&#039;s probably got 200 grams of sugar in it, LB would be addicted by the first spoonful.&nbsp; I also found a Burger King over here and god damn do Whoppers taste even better than I remembered them.<br /><br />Few more pics..<br /><br />[img]http://img684.imageshack.us/img684/6094/sdfvsd.jpg[/img]<br />[img]http://img291.imageshack.us/img291/1889/sdgb.jpg[/img]<br /><br />Tomorrow three girls are coming to my apartment to party and they said they&#039;d cook me this - http://en.wikipedia.org/wiki/Sinigang&nbsp; Going to be a good day.', 'xx', 1);
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VALUES 
	(3166, 360, 14, 1294268771, 0, 3166, 'Re: Week 1 (Jan 3 - Jan 9) : ZDCTF07 (MAP07) - Discussion and Results', 'Fastidious', '', '75.4.138.217', 1, 0, '', 'Too lazy to do pictures and all that crap.&nbsp; I think KGB vs TKV, SPE vs SXP, and SUC vs BBC will all be stellar matches.<br /><br />[b]KGB vs. TKV[/b]<br /><br />I think TKV will somehow pull out a victory.&nbsp; I don&#039;t expect it to be pretty or convincing but I think they will win regardless.&nbsp; KGB has great power but I don&#039;t see of their runners breaking TKV defenses enough to out score TKV.&nbsp; Turska has been playing really well lately, enough to score a couple vs KGB while Nostar/Rus combo completely can shut down KGB offense.<br /><br />[b]SPE vs. SXP[/b]<br /><br />SPE has been putting in lots of practice and I&#039;ve seen them perform really well vs good lineups/teams.&nbsp; SXP has been practicing a bit as well but they haven&#039;t convinced me as much as SPE of their strength.&nbsp; I think SXP problem is their lineup doesn&#039;t seem to have a committed runner right now.&nbsp; Dew isn&#039;t strong enough on some maps and Bones is more of a D player as is Blair.&nbsp; SPE will squeak out a win.<br /><br />[b]DMR vs. DMC[/b]<br /><br />DMC hasn&#039;t been practicing much but I believe in the combo of Cab and Shak.&nbsp; Cab can put up scores on O and Shak can hold the fort on D.&nbsp; DMR has good players but I&#039;m not sure they will be explosive enough on this grindy map.&nbsp; DMC victory.<br /><br />[b]FLS vs. KNF[/b]<br /><br />FLS is the team everyone loves to hate with good reason, many people can even seeing them be winless this season.&nbsp; That said I&#039;d love for them to upset KNF, or anyone this season.&nbsp; KNF isn&#039;t that strong of a team frag wise so it is possible FLS could brute force their way to victory here.&nbsp; Miek can out run anyone on FLS but can KNF defense hold?&nbsp;  KNF edges out a win.<br /><br />[b]EBL vs. BSK[/b]<br /><br />EBL has to grow as a team I think to do well this season.&nbsp; Their practice is going well but I&#039;m not sure if Metal or Higgs are willing to put in the time required to keep up with Hatred and Rust.&nbsp; BSK is full of great players and shouldn&#039;t have a problem here even with minimal practice.&nbsp; BSK wins.<br /><br />[b]SUC vs. BBC[/b]<br /><br />I haven&#039;t seen SUC or BBC play much so I have a hard time imaging a victor here.&nbsp; Both SUC and BBC can be MasterBowl capable teams this season if they play their best and everything works out.&nbsp; I&#039;m going to call a tie on this one.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6788, 662, 18, 1336873948, 214, 6791, 'Re: [IDL] Chicago Servers', 'RustInPeace', 'sindeception@yahoo.com', '69.154.181.68', 1, 1336876196, 'RustInPeace', 'Nice, now I am free from oda pub. Or am I?&nbsp; ???', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5211, 518, 30, 1320674340, 46, 5211, 'Re: IDL Radio', 'Roscoe', 'dalekcomander@gmail.com', '76.31.204.25', 1, 0, '', 'Just listened to week 2.&nbsp; Real professional.&nbsp; Mass was a great guest. I&#039;ll definitely tune in for this week.<br /><br />Awesome they finally let Jen ring in, too.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5216, 530, 17, 1320693657, 158, 5216, 'Re: Some new official servers are on the way!', 'Jenova', 'cya-nide@hotmail.com', '173.206.38.109', 1, 0, '', 'You also have to take Euros into account, which I&#039;d think actually outnumber the amount of west coast players we have.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5217, 530, 17, 1320696420, 75, 5217, 'Re: Some new official servers are on the way!', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', 'yea. texas, denver or salt lake city servers won&#039;t gain you much euro love. on the other hand it might attract more mexicans! $$$', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5218, 530, 17, 1320698133, 130, 5218, 'Re: Some new official servers are on the way!', 'nostar', 'nostarcast@yahoo.com', '65.214.200.140', 1, 0, '', 'Oh yeah, we forget to tell you that the IDL board has made attracting more Mexicans #1 priority.<br /><br />Anyway here are some stats. I worked not very hard on these and they&#039;re probably not as accurate as they chould be.<br /><br />Northeast 9<br />Europe 7<br />Canada 3<br />South	 10<br />Midwest 12<br />West 3<br />Mexico/South America 4<br /><br /><br />If you add these #s up you get 48, the number of active players from last seasons IDL rosters. Doing some basic generalizing I would say that people from the northeast, Europe and Canada prefer East coast servers. The southern players could go either way, Texans preferring the Midwest and Floridians/coasters going East coast. Mexico (and below), the west and Midwest all go for either Texas servers or Midwest if they can&#039;t have Texas. Basically it&#039;s a clean split. If you factor in that Chicago is about as good for Canadians as the East coast ones and that the Northeast players get ~50ms to Chicago it makes sense that the best place for an IDL server is in Chicago. The Northeast disenfranchises roughly 40% of IDL players to the tune of +50ms on average. Texas servers give an opposing 40% of IDL players the same bad deal (Northeast, Canadian, European). <br /><br />When Ladna and I picked a place for TT we did a stupid amount of research and the numbers haven&#039;t changed much. Chicago is the most fair for the most people. Yeah JKist and Hatred ping cheat but if we get a server in NY you have Ralph, Blair, Rus, Stall, Collision Tai, and Gilgamesh with sub-30ms pings while the rest of IDL experiences an average of 80ms. <br /><br />If we&#039;re talking server variety I vote Texas. We haven&#039;t had a good Texas server since DE and it brought a lot of interest from the Mexicans we are so fervently trying to cater to nowadays.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6789, 662, 18, 1336875412, 19, 6789, 'Re: [IDL] Chicago Servers', 'Xenaero', 'Xenaero@gmail.com', '71.55.230.252', 1, 0, '', 'An interesting prospect to not have to hide the servers anymore.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5220, 530, 17, 1320701759, 15, 5220, 'Re: Some new official servers are on the way!', 'ItalianStallion', 'stalliondoom@gmail.com', '67.68.215.152', 1, 0, '', 'One of the reasons that you&#039;re getting these servers in the first place is the reduce the amount of RCON abuse there is in our community. But...The people who abused RCON on TT will still have the ability to do it on these new servers, for they are on your board anyway. Other than having some diversity, [Given that you don&#039;t choose a server right next to the one we currently use.] I see no point.&nbsp; You can say you&#039;ll keep a closer watch, for they are your servers, but I&#039;m sure some shenanigans will still be ignored.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5943, 583, 1, 1326603399, 2, 5943, 'Re: How old are you', 'mikefails', 'fearedful12@yahoo.com', '24.18.104.99', 1, 0, '', 'beast is a bit older than most of us, 27 maybe?! dew is also older than spit.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5271, 525, 18, 1320850384, 19, 5271, 'Re: New maps for IDL2012.wad', 'Xenaero', 'Xenaero@gmail.com', '71.55.183.245', 1, 1320850509, 'Xenaero', 'idl2012.wad needs more castlevania tunes, specifically Castle Dracula, Aquarius, Iron Blue Intention and prob Dance of Illusions!', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(9095, 910, 18, 1375685360, 17, 9095, 'Re: It''s coming...', 'MionicDonut', 'Sparx7300@yahoo.com', '50.158.207.68', 1, 0, '', 'That could be any franchise starting with McD.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(4708, 499, 1, 1315409479, 0, 4708, 'Re: North America Vs Europe', 'Fastidious', '', '76.222.63.6', 1, 0, '', '[quote author=nostar link=topic=499.msg4694#msg4694 date=1315323814]<br />I also vote no. America doesn&#039;t like Canada and probably wouldn&#039;t play with them.[/quote]<br /><br />Canada is strong enough to field their own team.&nbsp; A Canada vs USA match would be much more interesting.<br /><br />[quote author=nostar link=topic=499.msg4694#msg4694 date=1315323814]<br />Also all the good doomers are retired. All that&#039;s left is the riff-raff.<br />[/quote]<br /><br />This is actually somewhat true.&nbsp; IDL peaked about season 4-8 ever since then it&#039;s been kinda down hill.&nbsp; I mostly blame it on how little priv is played now.&nbsp; The EU scene is much worse off however so this applies even more to them.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(4601, 494, 17, 1313859527, 0, 4603, 'Re: Booting out unwanted maps.', 'Fastidious', '', '76.222.60.101', 1, 1313859702, 'Fastidious', 'More in depth post soon but here are some links for my other thoughts on maps -<br /><br />http://forums.intldoomleague.org/index.php?topic=490 - discussing map types<br />http://forums.intldoomleague.org/index.php?topic=267.msg2412#msg2412 - map by map discussion of old wad, but likely changed my thoughts a bit now<br /><br />I will say SmartCTF is by far the most deserving of to be included.&nbsp; It was designed ground up with IDL in mind and created by Chaindude who is an ardent IDL supporter since season 1.&nbsp; It was also play tested significantly by IDL players and tweaked already.&nbsp; I&#039;d say at least a couple SmartCTF maps should be used.<br /><br />Here are some interesting stats -<br /><br />http://wiki.intldoomleague.org/index.php?title=Maps<br />http://forums.intldoomleague.org/index.php?topic=495.0 - cap ratio by season', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6815, 658, 22, 1337408413, 214, 6815, 'Re: IDL Summer 2012 Signups', 'RustInPeace', 'sindeception@yahoo.com', '70.241.18.22', 1, 0, '', 'That is actually untrue. And that sign up is null.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8379, 828, 28, 1360869831, 75, 8379, 'Re: Unlagged.', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', 'you&#039;re not the only one ([url=http://www.youtube.com/watch?v=3rS6mZUo3fg#t=00m29s]play this[/url]). being fair to everyone is a great idea on paper, but it&#039;s not such a clear issue. it boils down to this:<br /><br />should everyone suffer the unlagged annoyances to make the highping guy feel better?<br /><br />it&#039;s a selfish issue, but then again, punishing the lowpingers and relativizing the game behaviour to such a degree may be disincentive. it&#039;s very weird to play against a team with wildly different pings - you have to aim differently at the 28ms guy than at the 228ms guy. that damages the game, because you play a metagame of &quot;guess the ping&quot;. i haven&#039;t mentioned this in a while, but i did bring up the issue in the past - perfect unlagged is too perfect, because doom is too fast.', 'xx', 1);
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VALUES 
	(8675, 857, 17, 1363069985, 16, 8675, 'Re: The Downfall of IDL?', 'Tai', 'Tai223236@yahoo.com', '98.216.91.67', 1, 0, '', '[quote author=Legion_ link=topic=857.msg8674#msg8674 date=1363069194]<br />there is probably zero chance to get idl on zdaemon because of the bad blood that exists.<br /><br />however, any time I recommend the idl to migrate to zandronum, I am met with a wall of almost blind hatred and insults. its like there&#039;s a crippling fear of actually having an active league. morons like tosen and kalfoxis can be easily filtered out, and the good, dedicated zandronum players can be gathered (there are quite a few of them there, actually! it just takes some searching) however, players are already getting used to odamex for the idl, and another migration might further disillusion the already dwindling player base. I don&#039;t see many good options here.<br />[/quote]<br /><br />Or maybe the &quot;hate&quot; isn&#039;t blind. You must not remember what happened to SICL. Tosen and KalFoxis were the only guys we had to worry about? You really believe that???', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5222, 530, 17, 1320708096, 46, 5222, 'Re: Some new official servers are on the way!', 'Roscoe', 'dalekcomander@gmail.com', '76.31.204.25', 1, 0, '', 'Texas, Chicago or even St. Louis servers all sound pretty good to me.<br /><br />You&#039;re doing an awesome service, Bones.&nbsp; Thanks!', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5944, 583, 1, 1326606167, 216, 5944, 'Re: How old are you', 'ThatsJustPrime', 'shma_man@hotmail.com', '174.95.4.176', 1, 0, '', 'just turned the age that allows me to legally drink in canada :D', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(4607, 494, 17, 1313864105, 0, 4607, 'Re: Booting out unwanted maps.', 'Fastidious', '', '76.222.60.101', 1, 0, '', '5 maybes, 15 nukes<br /><br />map01 - ZDCTF01 maybe<br />map02 - ODACTF02 nuke this fucker<br />map03 - ZDCTF03 keep<br />map04 - ZDCTF04 maybe<br />map05 - CC01 keep<br />map06 - MADCTF11 nuke<br />map07 - ZDCTF07 nuke<br />map08 - ZDCTF08 nuke<br />map09 - ZDCTF09 maybe<br />map10 - ZDU10 keep<br />map11 - ZDCTF11 nuke<br />map12 - THIRTY4-16 maybe<br />map13 - THIRTY4-13 nuke<br />map14 - THIRTY4-09 nuke<br />map15 - ZDCTF15 nuke<br />map16 - ZDCTF16 nuke<br />map17 - THIRTY4-17 keep<br />map18 - ZDCTF18 keep<br />map19 - ZDCTF19 nuke<br />map20 - ZDECTF2-01 keep<br />map21 - REAKUCTF01 nuke<br />map22 - THIRTY7-22 keep<br />map23 - ZDU08 nuke<br />map24 - CC07 keep<br />map25 - ZDCTF25 nuke<br />map26 - ZDCTF26 keep<br />map27 - ZDCTF27 nuke<br />map28 - CC11 keep<br />map29 - ZDECTF2-19 keep<br />map30 - ZDU30 maybe<br />map31 - THIRTY4-31 keep<br />map32 - THIRTY7-27 nuke', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(4718, 501, 16, 1315427818, 0, 4718, 'Re: IDL Map Contest Voting (idl2012.wad)', 'Fastidious', '', '76.222.63.6', 1, 0, '', '[quote author=MassVC link=topic=501.msg4710#msg4710 date=1315412731]Of the maps above, I expect 3 (not 5) to make it into this wad, only 1 of which will be included in the W2012 season.<br />[/quote]<br /><br />That&#039;s just sad.&nbsp; I think using more of these maps would be a great way to add some vigor to a somewhat stale IDL.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5225, 531, 1, 1320712056, 10, 5225, 'Re: DTTC', 'Ralphis', 'ralphis@gmail.com', '98.225.144.111', 1, 0, '', '[center][b]RALPHIS &amp; ROTTKING COLLIDE AGAIN TO FORM[/b][/center]<br /><br />[center][u][b][size=5]TEAM DOUBLE IMPACT[/size][/b][/u][/center]<br /><br />OS Settings. Just bring it', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(4612, 494, 17, 1313868478, 0, 4612, 'Re: Booting out unwanted maps.', 'Fastidious', '', '76.222.60.101', 1, 1313868701, 'Fastidious', 'Captures and flag touches continue to go down each season even as the IDL uses more offensive leaning maps.<br /><br />One other thing to consider is what maps we want to add next season to the wad.&nbsp; If we only want to add 3 maps instead of 20 that makes a big difference what gets removed.', 'xx', 1);
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	(5226, 532, 17, 1320714214, 213, 5226, 'A CTF Guide For The New Guys', 'MassVC', 'vcmassvc@gmail.com', '97.92.40.97', 1, 0, '', 'Dear Telo, Spider, Nacho, Majik, Merk, Dark-Karasu, Kmfaiyaz, Klesk, Null, Xyltol, and other &quot;new&quot; guys I have seen in priv:<br /><br />Some of you are pretty good and some of you have been around for a long time.&nbsp; But, I have been F12-ing you in priv, and I thought you could use some pointers on what better, older, or more experienced players take to be common sense.&nbsp; This list ended up being a lot longer than I initially expected.<br /><br />I don&#039;t pretend to be good at CTF or to follow all of these.&nbsp; I also don&#039;t pretend that all of these are true all of the time.&nbsp; In fact, some of them are not.&nbsp; They are just a rough guide to playing the game.<br /><br />First of all I&#039;d like to direct you to a post of this nature that Ladna has already written: http://forums.intldoomleague.org/index.php?topic=209.0<br /><br />Please read Ladna&#039;s original post and, at your discretion, the proceeding comments.&nbsp; I have tried to summarize some of the wordier advice here without overlapping Ladna&#039;s advice by too much.&nbsp; Without further ado, here it is:<br /><br />My biggest piece of advice is: stick to your position.&nbsp; If you are the defense, please do not run.&nbsp; If you are the runner, please do not defend.<br /><br />[size=4]HOW TO D[/size]<br /><br />[list][li][b]Keep track of where everybody is.[/b]&nbsp; The worst thing that can happen is for the enemy runner to get behind you without you knowing it.&nbsp; This means he only has to kill you once on his way out the door, and you have probably lost a flag.&nbsp; Secondly, if more than one guy gets through mid and into your base, you need help.&nbsp; If this happens, scream for help.&nbsp; If this happens without you knowing about it, you have probably lost a flag.&nbsp; In order to prevent these situations:<br /><br />[/li][li][b]Find vantage points in your base where you can see all paths to the flag. [/b] Any time you are standing anywhere other than one of these spots, you might be missing a runner.&nbsp; Go back over your tracks often.<br /><br />[/li][li][b]Move the D up.[/b]&nbsp; These points are in some order further from the flag and closer to the mid.&nbsp; Your goal is to move from point to point successively without missing any runners until you are at the mid.&nbsp; The reason for this is that many runners are better than you, and the only way to stop them is to fight them over the course of several lives.&nbsp; By moving the D up, you can start damaging enemy runners early on.&nbsp; Additionally, do not let them get behind you.&nbsp; Block them with your body if you have to, but kill them or make them kill you, spawn, and repeat.&nbsp; One advantage of being the D is that you get to spawn where the fight is taking place.<br /><br />[/li][li][b]As you&#039;re doing this, check your corners. [/b] Runners will often camp corners on the outside of the base and wait for you to move up past them.&nbsp; Map07 is notorious for this.&nbsp; As you move up, keep looking behind you to make sure this is not happening.&nbsp; In fact, DOOM Guy only sees 90 degrees around him at any time, so the D should pretty much be constantly spinning about like a lighthouse.<br /><br />[/li][li][b]Time the enemy O&#039;s arrival. [/b] If it has been 20 seconds (+/-10 based on the size of the map) and you have not seen the enemy runner, he is behind you stealing your flag.&nbsp; Go back and sweep your base out.<br /><br />[/li][li][b]Use sounds. [/b] You don&#039;t always have to see the runner to notice him: you can hear the lift on map07, the tele on map20, the doom guy oomph from the sludgefall on map15, and a hundred other things.&nbsp; If you hear a gunfight coming from a certain hallway, there is a good chance that a damaged enemy runner will be along in a second.<br /><br />[/li][li][b]Camp.&nbsp; [/b]Another advantage of being the D is that you have the element of surprise.&nbsp; If you can start the fight out with a good 80% shot to the butt, you&#039;re doing good.&nbsp; Obviously, do not use the same spot more than once or twice consecutively, or else it will not be a surprise.&nbsp; One thing this does besides giving you a leg-up in the fight is that it forces the runner to start checking his corners, which slows him down significantly.&nbsp; Slower running for him means fewer runs per game, which lowers his chances of getting flags.<br /><br />[/li][li][b]Do not fall for jukes. [/b] Very often the runner will pretend to go one way to get the D to go in that direction, and then suddenly go the other way.&nbsp; Try not to put yourself out of position based on what they do.&nbsp; If they are coming in, stay between them and the flag no matter what; if they are leaving, stay between them and the mid.<br /><br />[/li][li][b]If you are low on health, kill yourself. [/b] If you have just killed the enemy runner and are left with less than 40 health, you will be ineffective in stopping him the next time; the easiest way to get back to full health is to die.&nbsp; You can rocket yourself in the face, jump in the shit, or, what&#039;s riskier but more helpful, run out into the mid, shoot the runner at long distance for a little of his health, and let him shoot you dead.<br /><br />[/li][li][b]Push up when the flag is incoming.[/b]&nbsp; There will be many times when the enemy flag can only make it to your doorstep; it is your job to bring it the rest of the way.&nbsp; When the enemy flag has been taken for sufficiently long, or your runner is spamming someting relevant, head to the front door to greet him, kill any chasers, and, if necessary, pick up the flag and score it.<br /><br />[/li][li][b]Let the M know when you need help as soon as possible. [/b] He is busy camping the enemy D and it will take him a few seconds to get back to your base.&nbsp; If your sixth sense tells you that you are going to fail it in the near future, start screaming for help, and your M will be happy to head in your direction.&nbsp; False alarms are better than losing flags.<br /><br />[/li][li]Unless you are returning the flag, [b]do not leave D[/b].&nbsp; If your flag gets out, it is your first priority to go and get it back.&nbsp; (There are some maps on which this is arguable, and if your flag gets out, it is up to your mid and runner to get it back, and up to you to stay in the base and prevent successive flags from being stolen.) If you accomplish this and you are standing next to the enemy flag, you might as well take it and head back.&nbsp; Otherwise, you should never be found on the other side of the map; it is impossible to manage the the enemy runners from that far out.[/li][/list]<br /><br /><br />[size=4]HOW TO M[/size]<br /><br />[list][li][b]Keep track of where everybody is.[/b]&nbsp; The M is sometimes reffered to as (and sometimes distinguished from) what Mr. Jolly calls &quot;the floater,&quot; which is the player who goes where he is needed whenever he is needed.&nbsp; Unfortunately, it is difficult to explain exactly what needs to be done when.&nbsp; Only years of practice will show you the answer, you must pay attention to the flow of the game in order to begin to do this at all.<br /><br />[/li][li][b]Do not let more than one dude in your base.[/b]&nbsp; If this happens, go back and help out.<br /><br />[/li][li][b]Warn the D about incoming dikheads.[/b]&nbsp; Let your D know (preferrably over teamspeak but, if not, then through binds) how many guys are coming in and where.&nbsp; This will help him anticipate when/where they will arrive.<br /><br />[/li][li][b]Damage, do not kill the enemy O. [/b] Killing the enemy O every time he leaves his base makes him spawn back in his base and makes it impossible for your runner to score.&nbsp; It is better to damage the enemy O and let him get killed by your D.<br /><br />[/li][li][b]Kill the enemy M. [/b] Do not let him massacre your O or bother your D.<br /><br />[/li][li][b]Distract the enemy D. [/b] Take long-distance shots at him (or use the chaingun!).&nbsp; Mess with the enemy teleports/doors to make noise.&nbsp; Hopefully this will cause him to get out of position and/or pay attention to you instead of your O.<br /><br />[/li][li][b]Steal the enemy health and powerups.&nbsp; [/b]Anything at mid or the enemy base is free for the taking.&nbsp; (Items in your base have specific assignments: see Ladna&#039;s post.)&nbsp; Even if you are about to die, it is better to deny them the blue armor and waste it.<br /><br />[/li][li][b]Get the lift/door for your runner. [/b] On any map that has a special way of getting out that requires activation from the outside, that is obviously your job.<br /><br />[/li][li][b]Spawn camp the enemy or camp the enemy gun. [/b] In your free time, this is an effective way to piss off the enemy and get them out of position.&nbsp; Some will make the argument that this keeps your runner from scoring, but more often than not it is actually distracting and helpful.<br /><br />[/li][li][b]When the opportunity presents itself, you are the O! [/b] This includes getting the megasphere or for whatever reason finding yourself alone in the enemy base.&nbsp; Let your team know this.<br /><br />[/li][li][b]Err on the side of D. [/b] Your first, primary job is to make sure you do not get flagged on.&nbsp; Your secondary job on the side that you should only do in your free time is to help the O.[/li][/list]<br /><br /><br /><br />[size=4]HOW TO O[/size]<br /><br />[list][li][b]Keep track of where everybody is. [/b] You cannot avoid or trick people if you do not know where they are.&nbsp; You cannot guess where the D is camping if you do not take stock of where he has been camping the whole game.&nbsp; Adapt your running game to suit the habits of the enemy M and D.<br /><br />[/li][li][b]If the enemy M or D are somewhere, go the other way.&nbsp; [/b]Your primary tactic should be avoiding conflict.&nbsp; Most defenders are better shots than you, and you will not often win against them.&nbsp; You will have more luck if you can go around.<br /><br />[/li][li][b]Take different routes to the flag. [/b] Obviously, if you run the same way every time, the D will anticipate this and you will never score.&nbsp; Change it up.&nbsp; Be unpredictable.&nbsp; This applies to your journey to and from the enemy flag.<br /><br />[/li][li]Better yet, [b]juke the D[/b].&nbsp; Pretend to go one way, then double back and go the other way.&nbsp; Or, double-juke: pretend to go one way, wait a few seconds, and then actually go that way.&nbsp; This throws off the D&#039;s anticipatory timing.&nbsp; Triple-juke, quadruple-juke, you can never juke too much until you have a clear path out of the base and you do not take it.<br /><br />[/li][li][b]Let the enemy O and enemy M leave the base[/b], preferrably without seeing you.&nbsp; If you are keeping track of everyone, and find that they are all in their base, chill out.&nbsp; You cannot take three dudes.&nbsp; Instead, find a corner to hide in and wait until you see them leave.&nbsp; Then, quietly sneak inside.<br /><br />[/li][li][b]If the M or the D does not notice you, do not alert them to your presence.[/b]&nbsp; If the D has his back toward you and does not know that you are there, [u]do not shoot him[/u].&nbsp; The 35 health you knock off is not better than the opportunity to touch the flag unnoticed.&nbsp; Once you grab it, however, all bets are off, and you may shoot like crazy.<br /><br />[/li][li][b]Let the mid know you need help ahead of time. [/b] If you have snuck past the D, or you are near the flag and have just killed the D, spam binds to have your M come help you out.&nbsp; In all probability you are going to die and will need him to pick up the flag.<br /><br />[/li][li][b]Grab the flag from behind.[/b]&nbsp; Running into the enemy flag head on, turning around, and running out of the base puts another three seconds between the steal announcement and you getting out, which might give the enemy M or O enough time to double back and stop you.&nbsp; Instead, especially if you are trying to make a speedy escape, get behind the flag, and run through it, toward the exit.<br /><br />[/li][li][b]If you are low on health, kill yourself.[/b]&nbsp; If you have 20 health, there is probably no reason for you to even try a flag run.&nbsp; To do so is to wastes times and reduces the number of legitimate flag attempts for that game, and thus your chances of scoring.<br /><br />[/li][li][b]Fall back when absolutely necessary. [/b] It is more important that the other team not score a flag than that you do score a flag.&nbsp; If your flag has been out for a few seconds and the D is spamming help binds, slow down, take a peek behind you, and see if you can&#039;t help out.<br /><br />[/li][li][b]If you (or somebody else) have just scored a flag, stick around until the base is clear. [/b] If the enemy flag gets to your base, usually the enemy D, M, and O follow it.&nbsp; While this seems like a great opportunity for a double score, it is an even greater opportunity for a rebound flag.&nbsp; As soon as the situation resumes, it&#039;s back to positions.<br /><br />[/li][li]Otherwise, [b]do not leave O[/b].&nbsp; Do not stick around to D.&nbsp; You may shoot the enemy O or M as you run to the enemy base, but do not chase them back.&nbsp; In fact, unless you are juking the D, do not take a single step toward your own base until you have the flag.&nbsp; Leaving O allows the enemies to swarm your base, overwhelm your D, and steal your flag.&nbsp; Hanging out in your own base also gets in the way of your D and blocks his excellent shots with your fat DOOM body.[/li][/list]<br /><br /><br /><br />[size=4]HOW TO SUPPORT O[/size]<br /><br />[list][li][b]Do not Ralphis.[/b]&nbsp; See Ladna&#039;s guide.<br /><br />[/li][li][b]Run directly behind the runner.[/b]&nbsp; This serves two purposes.&nbsp; First, it makes you a body shield.&nbsp; You are like his own personal soulsphere, and if runners had soulspheres on every map, well, that would be awesome.&nbsp; Second, and more importantly, it allows you to instantly pick up the flag without breaking your stride.&nbsp; On many maps, almost all of the caps are pickups.<br /><br />[/li][li][b]Kill the chasers, starting with the one closest behind your O.[/b]&nbsp; Only do this if you can stay behind the O (or at least remain the closest person to him at all times).&nbsp; It is not helpful to kill one of two chasers if the other one returns the flag before you get to it.<br /><br />[/li][li][b]Make sure the base is clear. [/b] If the D has come forward to finish off the chasers, feel free to go in front of your runner to make sure the base is clear.&nbsp; This is important on maps like zd15 and zd27, and sometimes the runner will hesitate in order to indicate this need.<br /><br />[/li][li][b]Stay with the runner until the flag is scored. [/b] By this I mean what I said in the last bullet.&nbsp; Just keep in mind that the flag isn&#039;t in the bank until the announcer says so.&nbsp; Get it in the bank.[/li][/list]<br /><br /><br /><br />[size=4]GENERAL TIPS[/size]<br /><br />[list][li][b]SR-50 everywhere all the time.[/b]&nbsp; If you don&#039;t have binds that make this easy feel free to ask me or anybody else.&nbsp; This takes practice to do generally and on specific maps, and furthermore to do backwards when helpful.<br /><br />[/li][li][b]Use headphones with 3D sound turned on.[/b]&nbsp; This gives you a better sense of what is going on than desktop speakers.<br /><br />[/li][li][b]Use binds.[/b]&nbsp; Help! and Clear! are necessary; other helpful binds are Need help at mid!&nbsp; I&#039;m at mid!&nbsp; I got your back!&nbsp; Back me up!&nbsp; I&#039;m offense!&nbsp; Powerup recharged!&nbsp; Lift! And anything else you might have seen...<br /><br />[/li][li][b]Pay attention to announcements.[/b]&nbsp; They tell you what is going on in the game.<br /><br />[/li][li][b]Pay attention to binds. [/b] They tell you what is going on in the game.<br /><br />[/li][li][b]Pay attention to obits.[/b]&nbsp; They tell you what is going on in the game.<br /><br />[/li][li][b]Always RTF.[/b]&nbsp; Without questions, if there is a flag on the ground, whether it is yours or the enemy&#039;s, your first instinct should be to run directly at it.<br /><br />[/li][li][b]Don&#039;t be a wigger. [/b] Nobody likes Kid Cudi.&nbsp; There are three black people in DOOM, and two of them are the whitest people in DOOM.&nbsp; The other one is Beast, who is actually the alive-and-well Biggie Smalls.&nbsp; [/li][/list]', 'xx', 1);
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	(5227, 532, 17, 1320714571, 213, 5227, 'Re: A CTF Guide For The New Guys', 'MassVC', 'vcmassvc@gmail.com', '97.92.40.97', 1, 0, '', 'I just wanted to put this on here.<br /><br />People who are better than me, feel free to correct me and revise this so that it is an accurate guide for new guys.', 'xx', 1);
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	(5228, 532, 17, 1320715010, 158, 5228, 'Re: A CTF Guide For The New Guys', 'Jenova', 'cya-nide@hotmail.com', '173.206.38.109', 1, 0, '', 'Kid Cudi has some good songs!', 'xx', 1);
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	(5229, 530, 17, 1320715887, 4, 5229, 'Re: Some new official servers are on the way!', 'Tenchu', 'ddmrulz@gmail.com', '98.250.101.180', 1, 0, '', '[quote author=ItalianStallion link=topic=530.msg5220#msg5220 date=1320701759]One of the reasons that you&#039;re getting these servers in the first place is the reduce the amount of RCON abuse there is in our community. But...The people who abused RCON on TT will still have the ability to do it on these new servers, for they are on your board anyway.[/quote]<br /><br />Unless I&#039;m reading the OP wrong, Bones is keeping the priv RCON private. Board members will only have RCON to the IDL servers.', 'xx', 1);
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	(2992, 341, 14, 1292221103, 0, 2992, 'Re: Reserve League', 'Fastidious', '', '76.222.61.14', 1, 0, '', 'Obviously the best thing to do would be to go to 16 teams for the IDL.&nbsp; The secondary league is never going to work well for a couple reasons.&nbsp; One it&#039;s going to be smaller, say 4-6 teams which sucks.&nbsp; Two it will never have great captains dedicated like the main IDL teams.&nbsp; Goats idea of captains playing in both leagues is interesting but if you are going to have people play in both why not just have everyone play together in the IDL?<br /><br />The other league also will not improve players much if they are all left overs and non-draftees as they&#039;ll be likely the lowest skill players.&nbsp; You want these guys involved in the real league so they can play along side the best IDL players not just a captain.&nbsp; The best way to get people involved is to be inclusive and expand so more people can play.&nbsp; Even when the IDL was much smaller with only 8 teams there were still problem teams.&nbsp; With 16 teams I&#039;m sure there will be problem teams too but at least a lot more people will have a chance to play.', 'xx', 1);
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	(3205, 364, 14, 1294703311, 0, 3205, 'Re: IDL Streaming/Casting', 'Fastidious', '', '76.224.113.57', 1, 0, '', 'http://www.livestream.com/fastidious/<br /><br />Made a channel there.&nbsp; I just streamed a match HWB vs SPH, and it saved the recording as well.&nbsp; The quality is good but it&#039;s choppy as fuck.&nbsp; We need people with more upload to stream and hopefully cast too.', 'xx', 1);
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	(3016, 339, 14, 1292350541, 0, 3016, 'Re: Winter 2011 Draft Discussion', 'Fastidious', '', '76.222.61.14', 1, 0, '', 'I&#039;ll just toss some names out there of people who might have lots of potential but also might have some problems.&nbsp; Some of guys have activity problems, some need coaching and help to improve and others are just good but are under the radar.&nbsp; If these guys live up to their full potential and are active players this season they could be great picks.&nbsp; The question is, can they meet their potential?<br /><br />Acolyte<br />Aerial<br />Climhazzard<br />Dosu<br />Higgs<br />Kov<br />MadV<br />Mandolore<br />MassVC<br />Nazz<br />OurHero<br />Roscoe<br />RustInPeace<br />Sol (Tenchu)<br />Souler<br />Tavion<br />ThatsJustPrime<br />Turska<br />X-Ray', 'xx', 1);
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	(4615, 494, 17, 1313936443, 0, 4615, 'Re: Booting out unwanted maps.', 'Fastidious', '', '75.4.143.135', 1, 0, '', '[quote author=RustInPeace link=topic=494.msg4613#msg4613 date=1313884176]<br />32 is a just a troll map put in by Ralphis. There&#039;s only 5 players that can play it well and we already have a map like that. Its called map08.<br />[/quote]<br /><br />I sort of agree, any map which is heavy on RJing is LOL for doom.&nbsp; Doom RJing is dumb.&nbsp; 32 really isn&#039;t that heavy based on RJ from what I saw however.&nbsp; It is possible but not used that much.&nbsp; Map08 however is heavy on RJing, so much so you often see good runners there suicide/die on purpose to respawn with 100h and RL for a new chance at a RJ cap rather than keep attacking with low health.<br /><br />The real question is what do you want to add, not remove.&nbsp; There is no reason to remove anything if there is nothing to add.&nbsp; Obviously I think at a minimum a few SmartCTF maps and some contest maps should be used (perhaps contest maps edited and tested more however).&nbsp; Hopefully the board or bones will let us know what is being considered for addition.', 'xx', 1);
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	(5945, 583, 1, 1326609696, 163, 5945, 'Re: How old are you', 'Hatred', 'jbetts21@live.com', '76.233.135.214', 1, 0, '', 'I&#039;m 23. I&#039;ll be 24 in March. ', 'xx', 1);
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	(4675, 494, 17, 1315002343, 0, 4675, 'Re: Booting out unwanted maps.', 'Fastidious', '', '76.223.244.77', 1, 0, '', '[quote author=HumanBones link=topic=494.msg4674#msg4674 date=1314988311]<br />If you want to use ZDCTF24 as an example, which was a great IDL map, it&#039;s still not that easy to defend. [/quote]<br /><br />Are you serious?&nbsp; Not easy to defend?&nbsp; I don&#039;t even know what to say.<br /><br />[quote author=HumanBones link=topic=494.msg4674#msg4674 date=1314988311]Not that it&#039;s such a bad thing for a map to be &quot;easy&quot; to defend; I don&#039;t understand why a map can&#039;t require tougher [b]O[/b]. [/quote]<br /><br />Now you seem to be back tracking.&nbsp; There is a big difference between tougher O and having to get lucky because even the best people can&#039;t score much.<br /><br /><br />[quote author=HumanBones link=topic=494.msg4674#msg4674 date=1314988311]I love all types of different maps, and I love all the different types of games each map provides. There is absolutely nothing wrong with a map that requires a runner to play to the best of their abilities, using mind and skill, to score a single flag. If anything, that&#039;s the true test of a great runner, not a map where every person on the team manages to score a flag. The point is that these types of maps [b]should never[/b] be excluded from the IDL wad. Ladna hit the nail on the head; we have a responsibility to include maps of every style.<br />[/quote]<br /><br />See this is what I don&#039;t understand from all your grindy super defensive map apologists, certain maps players don&#039;t play their best on because they are &quot;too easy&quot;?&nbsp; Grinds maps somehow require more from a runner?&nbsp; I don&#039;t think so.&nbsp; Maps with choices let people play at their true skills because they can exploit themselves more and not get their large skill set reduced to a limited set style of a shitty grind map.', 'xx', 1);
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	(4450, 472, 17, 1312328433, 0, 4450, 'Re: IDL Teams', 'Fastidious', '', '76.224.119.241', 1, 0, '', '[quote author=MassVC link=topic=472.msg4448#msg4448 date=1312319828]I said this, and what Chaindude said, here: http://forums.intldoomleague.org/index.php?topic=433.0[/quote]<br /><br />Cool, just read this didn&#039;t know there was this discussion.&nbsp; My thoughts are leanings towards ABC ABC CBA assuming there is a tiers or basic ranking of captains which puts the weakest captains first then strongest last.<br /><br />[quote author=MassVC link=topic=472.msg4448#msg4448 date=1312319828]LB&#039;s point is valid: making it to the playoffs has to mean something.[/quote]<br /><br />Agreed up to a point but you can make a soft cut off by giving teams byes and better positions.&nbsp; So while lets say 8/10 make the playoffs for instance they&#039;ll have to play an extra match and the worst teams won&#039;t have homefield.&nbsp; That is pretty tough to overcome but it is possible.<br /><br />[quote author=MassVC link=topic=472.msg4448#msg4448 date=1312319828]EDIT: Oh, I almost forgot.&nbsp; I&#039;d like to suggest 5 players per team (still 3v3) to reduce forfeiture.<br />[/quote]<br /><br />Good idea but we really don&#039;t have enough players.&nbsp; Let&#039;s look at this season as an example, 12 teams 48 players.&nbsp; If we moved to 8 teams we&#039;d need 40 players with 5 per team.&nbsp; Let&#039;s say it stopped all forfeits (which were 9 this season so far) but by stopping those 9 forfeits you lost 4 teams and 18 matches.&nbsp; Which seems like a better idea to you?&nbsp; I think a few forfeits now and then while not ideal are OK.&nbsp; This season was the worst in terms of forfeits and we have no reason currently to suspect next season will be nearly as bad.<br /><br />You also have to consider some teams now already have 3 solid players and might not even need a 4th, let alone a 5th.&nbsp; Having to be 2nd string bench warmer all season would suck.&nbsp; Going to 5 per team would cause more problems than it fixes.&nbsp; I could see many 4th and 5th players being even unhappier than now since they&#039;d be expected to show up and get even less play time now that they&#039;d be sharing with 5 people instead of just 4.', 'xx', 1);
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	(4388, 400, 1, 1312049562, 0, 4388, 'Re: For my fans...', 'Fastidious', '', '76.217.107.167', 1, 0, '', 'Sup.<br /><br />[img]http://img215.imageshack.us/img215/1180/servicek.jpg[/img]', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5232, 530, 17, 1320719319, 8, 5232, 'Re: Some new official servers are on the way!', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 0, '', 'Yes. The priv server RCON will not be available to anyone. Obviously this is not possible regarding IDL servers, as I can&#039;t be present for every single game in case an issue arises. Rest assured that abuse is not something that will be tolerated, even by board members. I don&#039;t expect any problems.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8974, 894, 17, 1368378234, 2303, 8974, 'Re: How be good captain level 8', 'Watermelon', 'watermelonst@hotmail.com', '99.245.130.4', 1, 0, '', 'Good tips<br /><br />Though with Tai you have to yell at him.', 'xx', 1);
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VALUES 
	(4451, 484, 16, 1312329533, 0, 4451, 'Re: Reinstate franchising and editing some of the IDL maps', 'Fastidious', '', '76.224.119.241', 1, 0, '', 'JKist just wants franchising back cause Chewy is back, else there is no real way to get Star, Chewy and JKist on a team all at once.&nbsp; The sad thing is if by some stroke of luck Star and Chewy end up on a team again together and JKist is playing he&#039;ll have a good shot at getting on that team too.&nbsp; JKist has admitted to not being interested in CTF at all unless he&#039;s on team NS.&nbsp; Hardly a team mate you&#039;d want on your IDL team, better to trade him to team NS for whatever they&#039;ll give you.<br /><br />[quote author=dew link=topic=484.msg4433#msg4433 date=1312281102]uh. well, that area is fucked up, i&#039;ll give you that. but why a lava switch? wouldn&#039;t it be much more ellegant to add a switch that&#039;d open the bars from the inside? if you put it in the upper spawn room, you&#039;re not creating any obvious new attack routes, but a two way attack on the camper would be possible.<br /><br />i&#039;ve got even more ellegant solution. a brilliant idea, i dare say! map14 is fucking garbage only loved by skullfags and i&#039;ll lobby for ditching it forever. am i not wise and beautiful?[/quote]<br /><br />I don&#039;t like map14 cause it&#039;s a stupid grind in a hall.&nbsp; I would say it does need a fix however in regards to the teleporter.&nbsp; It doesn&#039;t happen often but whenever a flag runner can get the flag in there in a stand off it gets pretty stupid attacking into a teleport.&nbsp; If there was another way into that area it&#039;d be fixed and not lame.&nbsp; I&#039;d suggest either a switch to open the top gate by the flag or a hall way connecting to the spawn room.', 'xx', 1);
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	(4517, 460, 17, 1312811306, 0, 4522, 'Re: Trade Rules', 'Fastidious', '', '75.4.137.116', 1, 1312843723, 'Fastidious', '[quote author=MassVC link=topic=460.msg4515#msg4515 date=1312770085]other players will look in the server and communally police.)[/quote]<br /><br />Don&#039;t count on it, it&#039;ll just be more people taking different sides and arguments.<br /><br />[quote author=MassVC link=topic=460.msg4515#msg4515 date=1312770085]If you mean there aren&#039;t a huge amount of forfeits this season, then you are wrong.[/quote]<br /><br />There were the most forfeits this season, but that doesn&#039;t necessarily mean you should expect this result again next season.&nbsp; We just need better captains and a little bit better players.&nbsp; One thing I&#039;ve noticed about the IDL is there is usually problem team(s) each season, which are the lowest record teams who are not competitive.&nbsp; So the best way to ensure less forfeits is make the teams end up being more equal.&nbsp; <br /><br />[quote author=MassVC link=topic=460.msg4515#msg4515 date=1312770085]IDL players are flaky, and captains can&#039;t know which ones are going to be flaky when until it&#039;s too late.&nbsp; The league shouldn&#039;t be made to endure forfeits just because two players on the same team flake out in the same week.<br />[/quote]<br /><br />So trading is going to be used to ensure a forfeit never happens again?&nbsp; Is that really what the purpose of trading is supposed to be?&nbsp; Are forfeits really so evil?&nbsp; I know I don&#039;t want forfeits myself but a few are OK.<br /><br />edit: what the hell, my post was all fucked haha.', 'xx', 1);
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	(5821, 573, 17, 1325879688, 0, 5821, 'Re: Spectator Spot Disputes', 'Fastidious', '', '75.63.62.213', 1, 0, '', 'I&#039;ve left many times in the past but I&#039;ve given up on trying to figure out who deserves to be in the server or not and as such anyone who is even asking me to leave for themselves is met with hostility.&nbsp; In the past I&#039;ve not be able to get into the server as a 4th player backup for a match, also when running stats I also have been denied a spot, and I&#039;ve had my spot taken when ZD has crashed, etc.&nbsp; So really this is the jungle, there are no rules.&nbsp; If you get in, you get in, if you want to give up your spot, give up your spot.<br /><br />The ironic part about this is for a long time I&#039;ve been asking people to stream who can.&nbsp; No one has managed to be able to do so on any consistent basis with a decent quality.&nbsp; If I had the bandwidth I would do it but my stream quality was a slide show.&nbsp; We do have people who can stream but none of them are around or want to do apparently.&nbsp; Without a consistent stream to watch or detailed rules outlining who gets to be in the server it will remain first come first serve.&nbsp; If you disconnect for any reason someone will probably take your spot.<br /><br />I also love how Rust characterizes taking up one spectator spot as &quot;hogging&quot;, grow up.&nbsp; Rust examples of why Bones needs to be in the server are without merit.&nbsp; A 4v3 is solved by a player leaving the 4 person team which usually happens pronto when his own team screams at him.&nbsp; Server disputes are a non-issue since TT is default and teams either agree to another server or they don&#039;t.<br /><br />Bones thanks for the half assed non-apology, I wouldn&#039;t expect more from you.<br /><br />The truth is the board or commissioner do not need to be in the server, no one but the teams playing do.&nbsp; If you guys wanted to solve this issue you could easily make that the rule, and make everyone else wait for demos.&nbsp; Most IDL disputes are quickly solved by the teams involved (remember we have rules!) and IRC isn&#039;t going anywhere.&nbsp; ', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
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	(6790, 630, 20, 1336875531, 19, 6790, 'Re: IDL WINTER 2012 ALLSTAR SELECTION', 'Xenaero', 'Xenaero@gmail.com', '71.55.230.252', 1, 0, '', 'It&#039;s insane how I even got 3 votes considering how useless I was for 80% of the season. I&#039;m touched, though. :)', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(4768, 494, 17, 1316275236, 0, 4768, 'Re: Booting out unwanted maps.', 'Fastidious', '', '75.4.141.79', 1, 0, '', '[quote author=Hatred link=topic=494.msg4767#msg4767 date=1316231617]The reality is the armor is probably only grabbed 13-15 times a match (and that&#039;s assuming it&#039;s a 10 minute match).[/quote]<br /><br />Most of your discussion is too theoretical where we&#039;d just end up going back and forth but I&#039;ll try.&nbsp; The part I quoted is why I think stealing a few blue armors is key.&nbsp; If you only get 15 a match and the other team can steal 5 of those you get basically 2/3 the offensive best chances you should have gotten.&nbsp; It can also throw off the timing of the armor for the runner or just confuse them.&nbsp; If one team has mid control stealing the armor is a lot easier and wrestling mid control away is not easy unless you weaken D.&nbsp; You need someone standing at the flag almost all times on D there, else flag grabs are too easy and you lose track of where the flag runner went.&nbsp; Smart flag runners can pick off D from below or attack from above route while taking minimum damage to their 200/200 stack.&nbsp; Success is usually magnified based on the stack, 200/100 or 0/200 does not quite work out as well.<br /><br />[quote author=Hatred link=topic=494.msg4767#msg4767 date=1316231617]I don&#039;t know if I&#039;d say it&#039;s deeper than Doom; it certainly takes more time to master. Doom CTF is actually really complex sometimes and I&#039;d argue based on how fast it&#039;s played and how it requires a great deal of coordination to be good at, it&#039;s on it&#039;s own level of &quot;deepness.&quot; [/quote]<br /><br />Seems like you are afraid to admit it, it&#039;s OK.&nbsp; ;D&nbsp; You know Quake CTF and TDM are damned complex, more so than Doom CTF or TDM.&nbsp; Doom is elegant however, I think Quake lost that in Q3 and QL by dumbing everything down to equality.&nbsp; QW is the most closely related to Doom gameplay style and the best Quake.&nbsp; Complexity comes at a price however, movement in Quake takes ages to excel at and you never completely master it.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5160, 524, 18, 1320016069, 0, 5160, 'Re: Rule Changes for Winter 2012', 'Fastidious', '', '76.217.96.12', 1, 0, '', 'I have to applaud actual transparency, an IDL first?&nbsp; Like I said on IRC two other things I&#039;d like to see discussed/voted on, whatever, one would be the issue Hatred raised where players are inactive and a captain could choose to deactivate them for the season.&nbsp; The other issue would be trying to limit lopsided trades, especially &quot;give away&quot; trades which typically happen early in the season.', 'xx', 1);
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VALUES 
	(5272, 525, 18, 1320857857, 10, 5272, 'Re: New maps for IDL2012.wad', 'Ralphis', 'ralphis@gmail.com', '64.141.192.13', 1, 0, '', 'no', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5333, 528, 17, 1321053077, 8, 5333, 'Re: Should people who don''t play in the IDL have a say in the IDL?', 'HumanBones', 'humanbones@intldoomleague.org', '173.48.152.83', 1, 0, '', '[quote author=Ladna link=topic=528.msg5332#msg5332 date=1321052827]<br />Bones &amp; Mass have both said repeatedly they&#039;re not captaining next season; Bones even says he&#039;s not sure he&#039;s playing.&nbsp; If it changes it changes, but this is the last I heard.<br />[/quote]<br /><br />First part: wrong.Second part: right. I never said that, let alone repeatedly. If I play, I have every intention of captaining. Just wanted to clear that up, will respond to some more of these posts later.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(4836, 504, 17, 1317515471, 0, 4836, 'Re: Is evenness good for the league?', 'Fastidious', '', '76.223.244.105', 1, 0, '', '[quote author=MassVC link=topic=504.msg4835#msg4835 date=1317506547]It is true that there won&#039;t be the possibility of incredible game-of-the-century upsets, but that possibility is not worth the trade-off.&nbsp; If Summer 2010 BBC beats DMR 99/100 games, the awesomeness of that 1 game does not make up for the unfair and boring shittiness of the other 99 games.&nbsp; I would rather mix up the teams and watch or play in 100 good games whether I was on DMR or BBC.[/quote]<br /><br />This is just basic human psychology, you feel losses, especially bad losses, much harder than big wins.&nbsp; So if you win 5-0, that doesn&#039;t quite make up for losing 5-0.&nbsp; People have much more fun winning and losing in a close match.&nbsp; If you win 5-0 in 3 minutes, it&#039;s kinda meh, and doesn&#039;t impact you much.&nbsp; If you go back and forth fighting over 3 rounds then win the final round 5-4, you really feel it.&nbsp; Even in games like that where I lose the final round 5-4, I usually feel good about it because I know it was so close and hard fought that with a bit of luck it or some slight changes in the future it could go the other way.&nbsp; When you lose 5-0 your reaction is, FUCK ME THIS SUCKS XEN RAGAJEJA!@#%!%K<br /><br />[quote author=MassVC link=topic=504.msg4835#msg4835 date=1317506547]Just as DMR does not have any fun losing to BBC, BBC should not have any fun winning against DMR.<br />[/quote]<br /><br />I think I know what you are trying to say here but this sentence is confusing as fuck.&nbsp; It goes back to what I just said above, really lop sided matches just don&#039;t impact anyone and aren&#039;t much fun.&nbsp; Look at this match [url=http://www.intldoomleague.org/stats/games/63]http://www.intldoomleague.org/stats/games/63[/url] where SUC destroyed EBL in W2010.&nbsp; It was a blow out, I remember playing that match, I was on auto pilot and it flew by.&nbsp; The 2nd round went 4-0 in 1:39.&nbsp; We want to avoid future matches like this if we can.&nbsp; BTW looking back I&#039;m surprised it was that bad, the EBL team on paper looks decent.<br /><br />I honestly can&#039;t believe we are even arguing about parity.&nbsp; Who is against more parity?&nbsp; Just crazy miek?&nbsp; IDL ethos is ingrained with promoting and striving for parity, why is there a backlash against more now?&nbsp; I was not around for when the IDL formed but it seems to be me the basic idea was clans had a lack of parity so a draft league would fix that.', 'xx', 1);
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VALUES 
	(5946, 583, 1, 1326637734, 0, 5946, 'Re: How old are you', 'capodecima', '', '90.179.151.60', 1, 1326639864, 'capodecima', '26&nbsp; ???', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8295, 815, 17, 1360392032, 1328, 8295, 'LIMITATION??', 'Mobius', 'hustler_0ne@hotmail.com', '174.20.105.188', 1, 0, '', '&gt;Be Wbuild<br />&gt;Cater to Zdaemon ssg<br />&gt;Get a lot of love from a bunch of players<br />&gt;Get defended by maladjusted users<br />&gt;Get my code altered to be vanilla despite supposedly being more zdaemon-like<br />&gt;Get used in an argument about vanilla physics despite that infinite range hitscan isn&#039;t vanilla<br />', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8676, 857, 17, 1363070102, 157, 8676, 'Re: The Downfall of IDL?', 'Legion_', 'skulltaglegion@hotmail.com', '173.59.166.160', 1, 0, '', '[quote]morons [size=7]like[/size] tosen and kalfoxis [/quote]', 'xx', 1);
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VALUES 
	(8236, 811, 28, 1360129788, 2271, 8236, 'Re: my feedback for odamex', 'Dr. Sean', 'grandpachuck187@gmail.com', '75.48.74.141', 1, 0, '', '[quote author=Legion_ link=topic=811.msg8232#msg8232 date=1360126296]<br />- at long ranges it seems that shots don&#039;t seem to hit. for example, sniping people with the chaingun through the fence on map26 of the idlwad appears to either sporadically function or not damage at all. I&#039;m all for keeping it oldschool but shots should hit 100% if they are aimed at the player. I dont know if this is caused by blockmap or some other issue, but it should be looked into<br />[/quote]<br /><br />This is a new one to me. The IDL servers have co_blockmapfix enabled so it&#039;s likely that what you&#039;re experiencing isn&#039;t a blockmap issue. Vanilla Doom has a maximum distance for hitscan weapons of 2,048 units, though Randy increased this to 20,480 for ZDoom 2.1. There are a few places in MAP26 that would be beyond the 2,048 limit so that&#039;s my current hypothesis. ', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5241, 380, 1, 1320726392, 19, 5241, 'Re: Odamex - try it, you''ll like it!', 'Xenaero', 'Xenaero@gmail.com', '71.55.183.245', 1, 0, '', '[quote author=Ralphis link=topic=380.msg5059#msg5059 date=1318799893]<br />I am waiting for the next Odamex version to launch<br />[/quote]<br /><br />[img]http://media.fukung.net/images/42008/3db20f4653a44349c839c0d0ae0ac047.jpg[/img]', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5243, 531, 1, 1320727125, 130, 5243, 'Re: DTTC', 'nostar', 'nostarcast@yahoo.com', '65.214.200.140', 1, 0, '', '[size=8][u]TEAM LAVA MAP[/u][/size]<br /><br />STARKIST<br />see u in the lava', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5947, 583, 1, 1326656171, 20, 5947, 'Re: How old are you', 'Mantis-X', 'nesman90@aol.com', '24.88.122.148', 1, 0, '', '27&nbsp; :o', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5247, 530, 17, 1320728792, 2073, 5247, 'Re: Some new official servers are on the way!', 'Nati46', 'yerom8@walla.com', '109.64.196.226', 1, 0, '', 'What about the goddamn euros', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5251, 518, 30, 1320739674, 7, 5251, 'Re: IDL Radio', 'Ladna', 'ladna@intldoomleague.org', '65.214.200.140', 1, 0, '', 'Week 4: [url=http://static.totaltrash.org/radio/IDL%20Radio%20-%20Week%204%20-%2011.07.11.ogg]IDL Radio - Week 4 - 11.07.11[/url].', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(4817, 504, 17, 1317388250, 0, 4817, 'Re: Who plans on returning for Winter 2012', 'Fastidious', '', '75.63.61.173', 1, 0, '', '[quote author=Hatred link=topic=504.msg4807#msg4807 date=1317271391]<br />Just like when I was drafted #2 overall with Goatface and had Quiksilver as our 3rd, call me a coward, call me whatever you want but let&#039;s see how much love you&#039;ll have for the IDL when you&#039;re constantly losing 5-0[/quote]<br /><br />The lowest of lows in the IDL don&#039;t make up for the highest of highs.&nbsp; That&#039;s why I think everything should be done to keep trying for the mythical season where every team is .500.&nbsp; Just like Hatred I&#039;ve had two horrible seasons out of my six overall.<br /><br />I might be able to play next season but my connection is garbage lately.&nbsp; Would be helpful if you guys posted the official dates somewhere.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5250, 530, 17, 1320729768, 2073, 5250, 'Re: Some new official servers are on the way!', 'Nati46', 'yerom8@walla.com', '109.64.196.226', 1, 0, '', '[quote author=Fastidious link=topic=530.msg5248#msg5248 date=1320729234]<br />We need an Israel and WA state server!&nbsp; No lagger left behind!<br />[/quote]<br /><br />100%', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(4855, 505, 20, 1317667013, 0, 4855, 'Re: WHAT WILL IT TAKE TO GET YOU TO SIGN UP?', 'Fastidious', '', '76.223.244.105', 1, 0, '', 'Great post Gilga.<br /><br />Touching on some stuff you went over:<br /><br />Perhaps we should just get rid of trading?&nbsp; On the whole it seems to hurt league parity and I&#039;d argue you could say it has had more of a negative impact than positive.&nbsp; Bad captains have a lot harder time fucking up teams without ability to cut deals or trade.&nbsp; In special circumstances the board could intervene to do stuff if needed still.<br /><br />It would be cool to have interviews, radio shows, etc but that takes effort and most people can&#039;t even be assed to post on the forums let alone do anything that takes a lot of time.&nbsp; I think the couple IDL videos I did give a good feel for the league and how it plays.&nbsp; I&#039;d love to see a mega interview of the IDL board posted up on ESR(might be best in voice format like a podcast).<br /><br />Regarding franchising your stats on it are interesting.&nbsp; The franchise era was also only 8 teams, right?&nbsp; So it would make less range possible compared to 12 teams.&nbsp; My gut feeling is it&#039;s bad because it&#039;s pretty much the only IDL system used thus far that can guarantee the best players hooking up.&nbsp; Better to spread the best players onto different teams.<br /><br />Last season was arguably the worst IDL season so while it&#039;s fresh in the memory you have to put into perspective as well.&nbsp; Never have there ever been close to that many forfeits before.&nbsp; I think there were some serious problem teams this season and even some more solid teams had problems showing up.<br /><br />Main goals in the future should be growth (at least keeping 12 teams) and avoiding any problem teams (teams that can&#039;t show up or aren&#039;t competitive going .100 or whatever).', 'xx', 1);
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	(5076, 514, 17, 1318963247, 0, 5076, 'Re: &quot;Better&quot; Captains', 'Fastidious', '', '75.4.132.20', 1, 0, '', 'I agree generally with what you said Nostar, but based on my understanding is it&#039;s impossible to get people within the same skill set to all captain.&nbsp; It seems there are many players who have no interest in it.&nbsp; An example is Miek, he&#039;s a board member but he&#039;s never been a captain.&nbsp; You&#039;d think someone responsible and active enough to do board duties could also captain a team.&nbsp;  8)<br /><br />In IDL&#039;s many seasons there have been some pretty lame captains who even have bailed on their teams once they realized what they had gotten into.&nbsp; Classic example is Nautilus last season, he&#039;s had a problematic record and everyone knows how he is yet he was still given another shot.&nbsp; My understanding is because there was no better option(?).&nbsp; If the more top players can&#039;t step up to captain the IDL is never going to get any further towards parity.<br /><br />Here are some people I would like to see captain who haven&#039;t yet(a surprisingly small list) -<br /><br />Miek<br />Devastation<br />Gyrossman (only Euro I think that could pull it off right now)<br />JKist3 (just for comedy value)<br /><br />Honestly almost every good player has already captained one season already except Whiteboy.', 'xx', 1);
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	(5253, 530, 17, 1320765633, 213, 5253, 'Re: Some new official servers are on the way!', 'MassVC', 'vcmassvc@gmail.com', '97.92.40.97', 1, 0, '', '[quote author=HumanBones link=topic=530.msg5232#msg5232 date=1320719319]Rest assured that abuse is not something that will be tolerated, even by board members. I don&#039;t expect any problems.[/quote]<br /><br />What about abuse by the commissioner?&nbsp; WHO WATCHES THE WATCHMEN?&nbsp; [b][size=3]QUIS CUSTODIET IPSOS CUSTODES??[/size][/b]', 'xx', 1);
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	(5254, 530, 17, 1320775878, 2121, 5254, 'Re: Some new official servers are on the way!', 'chow', 'donotreply@linuxmail.org', '99.119.77.122', 1, 0, '', 'DE Texas was nice but I&#039;d rather roll with something in Kansas or Nebraska. Omaha would probably be better for hosting as it is a bigger city than anything in KS but both are visually the most central in the US.<br /><br />You won&#039;t ping that much greater if you already ping good in the Midwest. EC will take a slight jump (one extra city hop?) and West Coasters can get some breathing room. It&#039;s probably the best sweet/shit return. Midwest will probably get like 40, East Coast like 60, and West ~60-70 with the generous locations. Texas players might have it good but who knows, could be a little far up North for them to have anything REALLY low.<br /><br />No one should ping too low and no one will ping too high from the American standpoint.', 'xx', 1);
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	(5255, 532, 17, 1320776022, 2121, 5255, 'Re: A CTF Guide For The New Guys', 'chow', 'donotreply@linuxmail.org', '99.119.77.122', 1, 0, '', 'This was crud. Looks like I&#039;m going to have to make and release the storied Steve Hogan Handbook To CTF.', 'xx', 1);
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	(5256, 532, 17, 1320780516, 2073, 5256, 'Re: A CTF Guide For The New Guys', 'Nati46', 'yerom8@walla.com', '79.178.196.117', 1, 0, '', 'Omg thanks I might actually be useful in CTF after reading this&nbsp; :D', 'xx', 1);
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	(5974, 588, 18, 1327027647, 8, 5999, 'Week 3 Gametimes', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 1327272658, 'Xenaero', 'I wanted to wait until I scheduled PDU vs SGS, but.. Hate and Rus are still in the same division after however many seasons and they still can&#039;t find good times to play each other. I know they secretly love playing each other twice a season because it drives me nuts. Anyway when we finally get that game settled, I will add it to the rest of the list!<br /><br />EDIT: PDU vs SGS: Sunday @ 8:30PM<br />EDIT: CTB vs MAD: Sunday @ 7:00PM<br /><br />SUC vs TCB: Thursday @ 11:30PM<br />KGB vs RRS: Saturday @ 8:00PM<br />KNF vs BBC: Saturday @ 9:00PM	<br />WAD vs PBH: Sunday @ 9:00PM', 'xx', 1);
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	(5975, 583, 1, 1327032244, 267, 5975, 'Re: How old are you', 'RecKle$$_', 'Aesthesic@hotmail.com', '189.245.141.243', 1, 0, '', '24 turning 25 this july and yeah bloodstrike what a creepy topic', 'xx', 1);
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	(5948, 583, 1, 1326663285, 157, 5948, 'Re: How old are you', 'Legion_', 'skulltaglegion@hotmail.com', '71.115.103.83', 1, 1326664240, 'Legion_', '[url=http://www.youtube.com/watch?v=oO3YmT2d-8k]27, turning 28 in april[/url]', 'xx', 1);
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	(5077, 522, 17, 1318972800, 0, 5077, 'Trading hurts parity?', 'Fastidious', '', '75.4.132.20', 1, 0, '', '[quote author=Ralphis link=topic=517.msg5064#msg5064 date=1318824012]<br />[b]Fun fact:[/b] Only 4/10 teams have ever won the entire league with teams built entirely from the draft. Those teams are:<br /><br />TBA<br />RNB<br />Jenova&#039;s BSKs<br /><br />Almost every other single winner has acquired their final roster through trades, including all three teams during the franchise seasons and last season.<br />[/quote]<br /><br />RNB had some pre-draft shenanigans which could be counted as trading as well.&nbsp; I wanted to make a new topic on this because you could easily argue trading has been much worse for parity than the draft.&nbsp; My gut feeling is we don&#039;t really need trading in the IDL, it seems more open to create lopsided teams than anything else.&nbsp; It has no real regulations; there is no fairness or parity forced on trading unlike the draft which attempts to do some parity and fairness.&nbsp; Trading is whatever you can agree to with another captain and such will always be rife with potential for abuse and bad deals.<br /><br />I&#039;m not saying there shouldn&#039;t be free agency or replacing players or such during the season but is trading team to team really needed?&nbsp; I&#039;d like to see a season without it.&nbsp; Especially looking at this thread about what trading really is - http://forums.intldoomleague.org/index.php?topic=460.0 trading seems getting ridiculously complex (almost equal to the rest of the IDL rules!) yet those rules do not fix it&#039;s core problem of trading hurting parity more than helping it.', 'xx', 1);
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	(5084, 522, 17, 1319049803, 0, 5084, 'Re: Trading hurts parity?', 'Fastidious', '', '76.224.9.75', 1, 0, '', '[quote author=Hatred link=topic=522.msg5080#msg5080 date=1319038281]<br />Eliminating trading isn&#039;t the answer either. The one thing trading can do is give more balance to your team if you strike the right deal. That being said, you are correct about most trades being ridiculously lopsided. [/quote]<br /><br />With all due respect I don&#039;t understand how you can defend trading then admit most trades are ridiculously lopsided.&nbsp; Why have a draft at all that attempts to do some semblance of parity and fairness if as history has shown often the MasterBowl win is going go to a team because of a trade?&nbsp; Some captains have made some terrible draft choices but often the terrible trades are much worse.&nbsp; We have captains giving up and trading people away or wrecking their teams to do a trade that only helps one team.&nbsp; Sometimes the captains even know this, yet still they do these trades.<br /><br />I&#039;ve been involved in a few trades which had big league impacts and in all honesty these trades did not NEED to happen.&nbsp; If the following trades would not have happened the league would still have gone on fine but the MasterBowl wins might have gone elsewhere.&nbsp; Me for Rosebird resulted in SUC winning a MasterBowl, me for Potent resulted in DCL winning a MasterBowl, and I talked Donut into switching draft places to make 100% sure I got White on RNB, who also won a MasterBowl.<br /><br />Xenaero adults are discussing here go back to your cave.', 'xx', 1);
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	(5959, 579, 20, 1326730598, 213, 5959, 'Re: Post Demos Here', 'MassVC', 'vcmassvc@gmail.com', '97.92.40.97', 1, 0, '', '[quote]Demo upload is now working![/quote]!!!!', 'xx', 1);
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	(5987, 570, 20, 1327157265, 61, 5987, 'Re: DEMO INFRACTION LISTING', 'Chain', 'luis_miguelito_@hotmail.com', '97.87.60.161', 1, 0, '', 'My week 2 demo is up', 'xx', 1);
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	(5107, 514, 17, 1319223974, 0, 5107, 'Re: &quot;Better&quot; Captains', 'Fastidious', '', '75.63.63.184', 1, 0, '', '[quote author=nostar link=topic=514.msg5097#msg5097 date=1319129814]One of the things that we don&#039;t acknowledge is that we already rank players in this process, we just don&#039;t vocalize it or publish it. I guess that is courteous but it&#039;s disingenuous to say that we don&#039;t.[/quote]<br /><br />Yep.&nbsp; I think the reason this remains hidden is because we often face a captain shortage not an excess.&nbsp; If we always had 30 players wanting to captain each season you&#039;d be damned not to have some way to rank them.&nbsp; There is already conventional wisdom on this topic.&nbsp; Nautilus won&#039;t be returning anytime soon, and Strangle/Legion are seen as weaker captains.&nbsp; That right there seems like some kind of ranking going on to me.<br /><br />[quote author=Ladna link=topic=514.msg5100#msg5100 date=1319171893]<br />It&#039;s tempting to descend into arguments like<br /><br />[list]<br />[li]But Ladna, what are your criteria?[/li]<br />[li]How will the administration decide who to ask next?[/li]<br />[li]What if one of your [i]AWESOME[/i] captains bombs?&nbsp; Won&#039;t you feel silly?[/li]<br />[li]Won&#039;t captains not asked back feel [color=red]burned[/color]?[/li]<br />[/list]<br /><br />But none of this really matters.&nbsp; Elite captains raise the profile and professionalism of IDL, and they make players want to sign up.<br />[/quote]<br /><br />Quoted in whole because I totally agree.&nbsp; There is little I fear about the IDL except being stuck on a captain&#039;s team all season where he&#039;s horrible as a player and captain.&nbsp; If you remove that risk I think most players feel a lot more at ease in the draft.&nbsp; I think the players you listed are great and most have proven to be good captains.&nbsp; It&#039;d be amazing to see Miek or Chewy captain and I have faith in them.', 'xx', 1);
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	(5108, 522, 17, 1319224102, 0, 5108, 'Re: Trading hurts parity?', 'Fastidious', '', '75.63.63.184', 1, 0, '', '[quote author=Ralphis link=topic=522.msg5086#msg5086 date=1319052724]<br />What about limiting the trade period to weeks 2-5 and keeping the 3 trade cap?[/quote] <br /><br />I like it and I think it&#039;d be worth trying.&nbsp; I honestly think we need to do something.&nbsp; Personally I might even go a little further and say no trades till week 3.&nbsp; You can&#039;t really tell if a team is good or bad in one match for most teams.<br /><br />[quote author=Ralphis link=topic=522.msg5086#msg5086 date=1319052724]A very real counterpoint however is that you might have players purposely under-perform in week 1 to force a captain&#039;s hand at trading them.[/quote] <br /><br />Only person who would do this is JKist!&nbsp; I&#039;ve known other players who don&#039;t want to play for a certain captain and express negative attitudes but I don&#039;t know anyone else who would drastically under perform on purpose.<br /><br />[quote author=Ralphis link=topic=522.msg5086#msg5086 date=1319052724]Also, can anyone explain the new rule that limits dropped players from being picked up within 48 hours of their release? How is this different from current waiver wire rules, how does it affect current waiver wire rules, and what is its purpose?<br />[/quote]<br /><br />I think the trade rules are burgeoning out of control myself.&nbsp; I read them all and I&#039;m not sure I understand them.&nbsp; I imagine some smart captains will find potential loopholes to wiggle through regardless.&nbsp; I&#039;m more a fan of KISS - Keep It Simple Stupid.<br /><br />[quote author=Hatred link=topic=522.msg5092#msg5092 date=1319081963]we tend to remember the screw-jobs first. Abolishing the trade system is not going to help parity. Because if people are trading when they deliberately know it will be an extremely bad trade, then parity probably never existed. This is not a result of trading making a mark on the balance of IDL, it&#039;s simply a matter of poor captains/good captains, which I already have addressed. [/quote]<br /><br />OK, I understand you much more after you said that.&nbsp; I do think trading hurts parity however more than helps it.&nbsp; Let&#039;s use the Goatface Hatred trade as an example - your team was really weak (bad parity) and you went to a so-so team if I remember correctly, they then turned into a power house team (bad parity).&nbsp; So basically you hurt a bad team (not that it matters for them really) then boosted a so-so team into MasterBowl contention.&nbsp; I would concede the parity of those teams before wasn&#039;t great but the result ended up lopsiding both teams further towards each extreme.&nbsp; That is why trading seems bad to me.&nbsp; <br /><br />The draft does have some basic parity and fairness built into it.&nbsp; Trading really does not.&nbsp; Maybe players should have to agree to any trade, not just captains dictating for them.&nbsp; In the real world teams have to worry about keeping their players somewhat happy and paying for them.&nbsp; In the IDL captains can decide a players fate without a care given to them.<br /><br />[quote author=Hatred link=topic=522.msg5092#msg5092 date=1319081963]it&#039;s a matter of getting what you need. If Jenova has LB and I have Stallion, a swap for LB/Stall in our situations make perfect sense.[/quote]<br /><br />I think the response to that is to just draft better, or get someone worse but someone who plays positions you need.&nbsp; Drafting skill over positions to conduct a trade is quite risky but can have big pay offs.<br /><br />This next part is way off topic of this thread (as a few posts in already in this thread have been).<br /><br />[quote author=Ralphis link=topic=522.msg5087#msg5087 date=1319052959]<br />Also, I think that personal attacks are getting us nowhere!<br />[/quote]<br /><br />I&#039;ll just say this, it&#039;s sad when we have small community and some of people are haters.&nbsp; Just get over it and let people co-exist.&nbsp; That is one thing which could bring the league down.&nbsp; I know I sometimes put myself out there but I only toss out ideas because they need discussion.&nbsp; Maybe eliminating trading is too extreme but it&#039;s not like it&#039;s been tried before.&nbsp; IDL needs to keep changing and moving forward.<br /><br />Not sure why Xen and LB are hating on me lately.&nbsp; Xen aren&#039;t you a board member, you&#039;ve spent more time and posts on personally attacking me in this thread than discussing a real IDL issue.&nbsp; Due process?&nbsp; Pedestal?&nbsp; WTF are you on?&nbsp; Get over yourself.&nbsp; LB just seems to bad mouth me mainly when I&#039;m not around (you know I watch demos, right?).&nbsp; Rust used to be a Fast hater but I think he realized it was stupid.&nbsp; Dew does it too but he hates everything and everyone!<br /><br />I do not understand the rage and hostility.&nbsp; Would you guys honestly be happier if I quit IDL, didn&#039;t play and didn&#039;t post or do anything for the league.&nbsp; I doubt that&#039;ll ever happen but I never understand the mob mentality of players to hate on one another for extended periods of time.&nbsp; Have I have personally done some big wrong to Xen or LB?&nbsp; I don&#039;t think so.&nbsp; If I have I&#039;m sorry.&nbsp; Let&#039;s move beyond petty issues and focus on things which matter.', 'xx', 1);
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	(6791, 662, 18, 1336875640, 157, 6791, 'Re: [IDL] Chicago Servers', 'Legion_', 'skulltaglegion@hotmail.com', '71.115.99.65', 1, 0, '', 'also the fact that the amount of players in the server can be more than 16 has eliminated that most silly dispute that was spectator spots<br /><br />the world has rejoiced! everyone except mikehail', 'xx', 1);
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	(5262, 525, 18, 1320804147, 157, 5262, 'Re: New maps for IDL2012.wad', 'Legion_', 'skulltaglegion@hotmail.com', '71.115.98.76', 1, 0, '', 'is that a hidden dig at your hidden influence upon the map selection process<br /><br />this whole damn idl wad is controlled by NS. damn you star and damn you dev. jkist3 will now make lava switches for every map and all spawns will be librarymap boxspawns', 'xx', 1);
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	(6947, 660, 22, 1338751351, 15, 6948, 'Re: Don''t be a bitch; sign up!', 'ItalianStallion', 'stalliondoom@gmail.com', '72.53.140.59', 1, 1338751694, 'ItalianStallion', '[quote author=Hatred link=topic=660.msg6746#msg6746 date=1336466606]<br />The topic really says it all. If you consider yourself a competitive doom player, a mere change of ports shouldn&#039;t stop you from doing what you love. And what you love is the IDL. <br /><br /><br />You might not agree with the politics of the move, you might not even like Odamex but ask yourself this: how much longer were we going to continue on an outdated version of a port that wants nothing to do with us publicly? While Odamex will be a few steps back in a few regards, I think our little version of the Great Migration is a massive step forward long-term. And the small steps back are mostly those around getting used to a new port and small potential bugs we might encounter (trust me, hundreds have been ironed out in the last month so that&#039;s hardly a real issue).<br /><br />I will dedicate this sentence to everyone&#039;s favorite villain: Nostar.<br /><br />Nostar, we want you back. While there&#039;s certainly no fanbase wanting you to sign their shirts or kiss their babies, you&#039;re one of the greatest IDL players of all time. You&#039;re also a huge heal; everyone wants to beat you and people literally sign up just to do it. I don&#039;t know what your stance is on Odamex and the migration but I think if you have the time to play, you definitely should. <br /><br />This one goes to Chewy:<br /><br />Come back. You&#039;ve come out of being dead before so please do it again. I have a ridiculous amount of hot dogs waiting for you if you do. <br /><br />To mikehail:<br /><br />Come back. You played league for like 2 days and somehow went like 16-1 with a support Alistar. You adjusted well to a new game, it&#039;s not outrageous to think you can&#039;t do it with a new port of a game you have tons of experience in!<br /><br />Lordbitchtits:<br /><br />Dude, I like Merk and all but I really don&#039;t want him to be the other Ohioan I can relate to in the IDL. Do me a favor and please realize most bowlers die at 30 and give it a rest. The IDL wants you and needs you. <br /><br />Ladna:<br /><br />It&#039;s not the IDL if the beard isn&#039;t there.<br /><br />Jenova:<br /><br />I&#039;m at least pretty sure Jenova somehow found a way to at least somehow be better than Jenova. I know you are roughly 50/50 but if you don&#039;t sign up, I&#039;m flying up to Canada and fucking you. I&#039;ll also fuck your cat and kill it if you don&#039;t sign up. <br /><br />JKist3:<br /><br />Do you even play doom anymore? Sign up!<br /><br />Envy, assuming you haven&#039;t died of AIDS yet from all the bitches you fuck, you should make a come back. <br /><br />Wrath, I think this one is rather funny. Apparently he played in the IDL once? He was my former clan leader and I miss the gaze in his eyes when he&#039;d see a child. He probably won&#039;t ever read this but why the fuck not, right?<br /><br />DUI, at least quit playing WoW and get with the times: IDL or League. Don&#039;t worry, Eyes can&#039;t steal your gold in either. <br /><br />Shakums: dude, our master plan of getting you into horrible doom shape by getting addicted to league during conf. finals worked. I know it would be highly audacious to ask you to return under those circumstances but I am a dick after all. So come back, SHAK. <br /><br />Cha0tix: <br /><br />Dude, you appeared for like 2 months then died. wtf??? play again.<br /><br />Xenaero,<br /><br />Assuming your rage has finally subsided, I am going to request you play again. This time, you&#039;ll have a port that even 450ms shots are highly possible. Basically, next time I play you, I will not be able to defeat you with DDoS alone. <br /><br />To everyone else:<br /><br />[size=5][b]Quit being a bitch. Sign up! Odamex is the shit! [/b][/size]<br />[/quote]<br /><br />AND<br /><br />[quote author=Hatred]<br />[size=5][b]I&#039;m returning to defend my title. Rest assured you worthless slob bitches, the masterbowl trophy is making it&#039;s second stop to SGS headquarters.[/b][/size]<br /><br />[size=5][b]HateTheGreatDefendingMasterBowlChampion[/b][/size]<br />Ohio, located in the great USA<br />Contact me on IRC<br />Regular availability: nights. <br />[/quote]<br /><br />Quitdaddy.', 'xx', 1);
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	(6816, 666, 23, 1337486589, 10, 6816, 'General Group Stage Discussion', 'Ralphis', 'ralphis@gmail.com', '98.225.144.111', 1, 1337486717, 'Ralphis', 'Post your thoughts, predictions, or delusions about the 2012 McIntosh Invitational Group Stage in this thread.<br /><br />[url=http://ralphis.unidoom.org/stuff/duel/2012/]Click here to go to the standings[/url].', 'exclamation', 1);
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VALUES 
	(8756, 851, 29, 1363880982, 145, 8756, 'Re: March ''13 Open Tournament Matches and Results', 'Fluffles', 'petefredericknewton@hotmail.co.uk', '81.159.143.57', 1, 0, '', 'As promised<br /><br />Fluff 50 - 42 Dragon<br /><br />Dragon had lead till about 20-25 frags then I started to push back. He did well, bsk blood! :P', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5265, 525, 18, 1320808143, 141, 5265, 'Re: New maps for IDL2012.wad', 'X-Ray', 'jake.281@hotmail.com', '69.125.115.130', 1, 0, '', '[quote author=Solar_Flare link=topic=525.msg5181#msg5181 date=1320263102]<br />rip old map30<br />[/quote]<br /><br />RIP 30,07,32', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5267, 525, 18, 1320823804, 10, 5267, 'Re: New maps for IDL2012.wad', 'Ralphis', 'ralphis@gmail.com', '98.225.144.111', 1, 0, '', 'RIP 02, 07, 30, 32', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5949, 574, 20, 1326675068, 22, 5950, 'Re: Week 2 (JAN 9 - Jan 15) : SmartCTF01 (MAP06) - Discussion and Results ', 'Shadow_Ghost', 'Denny_1020@hotmail.com', '184.145.56.238', 1, 1326675705, 'Shadow_Ghost', 'CTB 2-0 PBH<br /><br />Round 1: CTB 5-1 PBH<br />Round 2: CTB 4-4 PBH<br />Round 3: CTB 3-2 PBH<br /><br />i think', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5976, 583, 1, 1327039745, 216, 5976, 'Re: How old are you', 'ThatsJustPrime', 'shma_man@hotmail.com', '174.92.53.102', 1, 0, '', '[quote author=Xenaero link=topic=583.msg5973#msg5973 date=1326916217]<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; _________________________________________<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; | Oh hey there age topic, I&#039;m 29, what&#039;s kickin&#039;? |<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; | G[u]et it, kickin&#039;, like in the womb, LOL&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;  |[/u]<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; |&nbsp; /<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; | /<br />[img]http://freelanguage.org/files/talkirish-irish-baby-talk.png[/img]<br />[/quote]<br /><br />ur not 29 liar', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5114, 522, 17, 1319253002, 0, 5114, 'Re: Trading hurts parity?', 'Fastidious', '', '75.63.63.184', 1, 0, '', '[quote author=RustInPeace link=topic=522.msg5110#msg5110 date=1319226328]goatface wasn&#039;t obligated to trade hatred away. He could have simply said fuck you, your last season ends with me. There&#039;s other cases such as Naut sending Mantis-X to BBC for dew which didn&#039;t make any sense but then again Naut buried his team at the draft. Point is, good/bad caps making bad decisions is why trades like these happen.<br />[/quote]<br /><br />But why should these trades be allowed to happen?&nbsp; Almost every season some captain does some really weird trades.&nbsp; Sometimes the captain will even admit it was fucked up but season after season it keeps happening.&nbsp; So while other captains/players rely on the draft to build a team some WTF trade comes along and makes the draft much less important.<br /><br />Xenaero I think we are on different wave lengths that&#039;s all.&nbsp; I don&#039;t think replying to you will get us anywhere and I feel the same when you reply to me.&nbsp; I&#039;ve put lots of ideas out there.&nbsp; Here are a couple in a simple list form -<br /><br />-limit trading more by weeks such as Ralphis suggested<br />-eliminate trading except in special circumstances such as players quitting the IDL, etc<br />-give players more control of their destiny, make them agree to trades for them to go through<br />-subject trades to commish or board approval so stuff like chewy for mobius doesn&#039;t happen<br />-don&#039;t allow trading until week X, so no pre-draft or during draft trades<br />-allow captains or the board to vote if trades are fair for them to go through<br />-put a fuzy ranking of players together so a tier 1 player can&#039;t be traded for a tier 3<br /><br />The ones I would go with is players having to agree to the trade and no trades until say week 3 and trading only until week 5.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5115, 507, 20, 1319253265, 0, 5115, 'Re: IDL Recruiting', 'Fastidious', '', '75.63.63.184', 1, 0, '', 'Having 150ms+ is quite a limiting factor.&nbsp; Once you start to get over 100ms the game becomes much harder.&nbsp; The biggest problem with high ping is you are not going to be that good on D or mid which limits you to O mainly.&nbsp; Nati I really feel like you are asking for too much.&nbsp; If most of us had your pings we wouldn&#039;t even be playing because we know it&#039;s not the same type of game with that ping.&nbsp; Doom is best played with low ping.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5172, 525, 18, 1320172434, 0, 5172, 'Re: New maps for IDL2012.wad', 'Fastidious', '', '76.224.15.245', 1, 0, '', 'Looking at what maps got removed and what they were replaced with there is a clear trend going on.&nbsp; Mostly maps which I would describe as big (for 3v3) and/or grindy (hard to score on) seemed to have gotten axed.&nbsp; I don&#039;t know all the maps they were replaced with but most of them are smaller and less grindy.&nbsp; Each season seems to go a step farther towards including and favoring offensive leaning maps while having less big/grindy maps.<br /><br />I was surprised to see 11 just got a texture change and was not replaced since that seems like clearly a big map for 3v3.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5274, 525, 18, 1320859388, 35, 5274, 'Re: New maps for IDL2012.wad', 'Whiteboy567', 'whiteboy567@msn.com', '99.240.95.251', 1, 0, '', 'IDLMUS is on its way', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5152, 518, 30, 1319662995, 0, 5152, 'Re: IDL Radio', 'Fastidious', '', '76.217.106.1', 1, 0, '', 'BTW did anyone record these, specifically the last one?', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6792, 662, 18, 1336876248, 214, 6792, 'Re: [IDL] Chicago Servers', 'RustInPeace', 'sindeception@yahoo.com', '69.154.181.68', 1, 0, '', 'Also worth mentioning that with a superior netcode, we no longer have to be enslaved by the &lt; 30 ping club. Fuck ya&#039;ll. 8)', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8924, 884, 30, 1366587121, 8, 8924, 'IDL Radio #3 - 4/21/2013', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 0, '', 'Hosts: HumanBones, Dew, Ru5tK1ng, Stall<br />Special Guests: Xenaero, Dr. Sean<br />Date: April 21st, 2013<br />Topic:<br />Players leaving/returning<br />Importance of Priv<br />Maps - what makes them good or bad<br />Dr. Sean 0.6.3 / 0.7 Breakdown<br />Offseason Events<br /><br />Recording: http://www.twitch.tv/idlradio/b/394002026', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6817, 667, 23, 1337486781, 10, 6823, 'Blue Division Results &amp; Demos', 'Ralphis', 'ralphis@gmail.com', '98.225.144.111', 1, 1337529619, 'Ralphis', 'Players from the Blue Division should post the results and demos of their games in this thread.', 'lamp', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5278, 532, 17, 1320879967, 165, 5278, 'Re: A CTF Guide For The New Guys', 'TheKillerNacho', 'timothyjsharpe@yahoo.com', '71.207.36.16', 1, 1320881025, 'TheKillerNacho', 'Thanks for this, reading it over now.<br /><br />Would really like some help with the SR-50 stuff, if possible. Thanks.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5950, 583, 1, 1326675157, 222, 5950, 'Re: How old are you', 'Cecil', 'DarkCecil05@gmail.com', '76.3.95.39', 1, 0, '', 24., 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5280, 532, 17, 1320882564, 165, 5280, 'Re: A CTF Guide For The New Guys', 'TheKillerNacho', 'timothyjsharpe@yahoo.com', '71.207.36.16', 1, 0, '', 'Yeah, I meant binds. I&nbsp; understand what it is. Obviously I want to practice with it before I include it in my &quot;A game&quot;. But it wouldn&#039;t hurt being able to get the extra speed in certain situations.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5279, 532, 17, 1320881295, 19, 5281, 'Re: A CTF Guide For The New Guys', 'Xenaero', 'Xenaero@gmail.com', '71.55.183.245', 1, 1320886516, 'dew', '[quote author=TheKillerNacho link=topic=532.msg5278#msg5278 date=1320879967]<br />Thanks for this, reading it over now.<br /><br />Would really like some help with the SR-50 stuff, if possible. Thanks.<br />[/quote]<br /><br />Help as in...?? Usage? Utility? Understanding?<br /><br />I hold it in high opinion that if you do not expressly understand when and when not to use SR50, then you are not ready to use it at a level required in the IDL to be beneficiary to your gameplay. There are players who can perform very well without it. If you desire binds for SR50, searching the ZDaemon Forums will yield many results! I myself have a convoluted bind that I cannot explain easily.<br /><br />This will help a lot in understanding SR50: http://www.doomwiki.org/wiki/Straferunning<br />[mod edit: link redirected to the migrated wiki]', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5977, 583, 1, 1327046940, 89, 5977, 'Re: How old are you', 'Solar_Flare', 'cdstrangle@gmail.com', '70.241.25.165', 1, 0, '', 'Mass is looking for little boys in IDL.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5175, 525, 18, 1320192932, 0, 5175, 'Re: New maps for IDL2012.wad', 'Fastidious', '', '76.224.15.245', 1, 0, '', '[quote author=Albatross link=topic=525.msg5174#msg5174 date=1320190626]<br />We decided to keep maps like 01, 04, 14, and 31 because, while all on the board&#039;s shit list and candidates for removal, they retain their popularity.[/quote]<br /><br />I agree those maps are over played but none of them are really bad.&nbsp; Even though my main strength as a player is fragging I&#039;ve now come to see strictly fraggy maps as a bit boring and simple.<br /><br />[quote author=Albatross link=topic=525.msg5174#msg5174 date=1320190626]<br />Fast, this may or may not be the trend among the maps selected, but it is certainly not the trend for IDL gameplay.&nbsp; Stats show a consistent decrease in flag touches as well as touch/cap ratios in the IDL, indicating that it is becoming more and more grindy/hard to score in from the beginning.&nbsp; Perhaps we are reversing some of this effect to return to earlier gameplay.<br />[/quote]<br /><br />Actually this is why I think the trend of leaning towards more offensive maps is happening.&nbsp; People are just smarter now too and realize playing two D works a lot.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5184, 527, 1, 1320433536, 0, 5184, 'My welcome back to priv (posted again after being deleted!)', 'Fastidious', '', '76.224.15.245', 1, 0, '', 'So I come back to play my first priv in months and this happens within minutes after I join the server and get picked onto a team -<br /><br />Fastidious: mass were all the new maps tested 3v3<br />mass vc: no<br />Fastidious: wtf<br />mass vc: there were too manyt<br />Fastidious: seriously<br />mass vc: fast stfu<br />mass vc: you currently have 0 to do with the idl<br />Fastidious: mass not true at all<br />Fastidious: and you are ignorant to say so<br />mass vc: yeah it is<br />mass vc: what the fuck are you tlaking about<br />mass vc: your bitching and making inane points on the forums<br />mass vc: are you fucking kidding me<br />Fastidious: you don&#039;t even know which is why you are ignorant<br />mass vc: i know you used to be a shitty board member<br />mass vc: and a shitty player<br />Fastidious: aha<br />mass vc: i know because i was playing this port before you were<br />mass vc: i don&#039;t mean shitty in terms of game skill<br />mass vc: don&#039;t get me wrong<br />mass vc: 2005<br />mass vc: you are awesome at this game<br />Fastidious: mass you on your period<br />Fastidious: whatever<br />Fastidious: i haven&#039;t played in months<br />Fastidious: mass only reason i asked that is because last time i was around playing we tested all the maps a lot 3v3 first<br />mass vc: well you didn&#039;t review as many maps as we did in total<br />mass vc: because it would not have been possible to playtest that many maps<br />mass vc: fuck fast you are right<br />mass vc: we have a shitty board <br />mass vc: it&#039;s a fun map though<br />Fastidious: why are you raging at me<br />mass vc: pretty simple<br />Fastidious: first priv i play in months and mass flips out on me<br />mass vc: just because you and everybody else who hasn&#039;t done shit for the idl keep complaining<br />Fastidious: i haven&#039;t done shit huh<br />mass vc: not recently dude<br />mass vc: and you aren&#039;t in the idl<br />mass vc: unless you are going to sign up<br />mass vc: but if you aren&#039;t<br />mass vc: then i am weary of you and whiteboy and chaindude and jenova having opinions<br /><br />I found this whole conversation pretty sad especially because I highly respected Mass before this encounter.&nbsp; Try to stay classy IDL board.&nbsp; In my humble opinion guys like Chaindude, Whiteboy and Jenova should always be encouraged to share their opinions (even if they aren&#039;t playing in the IDL!).<br /><br />The reason I even asked that map question is because Xenaero in another thread mentioned blue armor being a surprise on the replacement 11 which made me think maybe the maps included did not necessarily have test 3v3 games before being put in the wad.&nbsp; I guess I hit a nerve, I don&#039;t know, I really wasn&#039;t trying to be a dick Mass.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5281, 532, 17, 1320885759, 0, 5281, 'Re: A CTF Guide For The New Guys', 'Fastidious', '', '75.63.63.150', 1, 0, '', 'http://pastebin.com/74mKrnHq<br /><br />That&#039;s my ZDaemon cfg and miek also uses something very similar.&nbsp; The important SR50 stuff is this -<br /><br />[Doom.ConsoleAliases]<br />Name=+sr50l<br />Command=+strafe;+left<br />Name=-sr50l<br />Command=-strafe;-left<br />Name=+sr50r<br />Command=+strafe;+right<br />Name=-sr50r<br />Command=-strafe;-right<br /><br />[Doom.Bindings]<br />shift=+sr50r<br />z=+sr50l<br /><br />So if you press forward, strafe left and z you&#039;ll be SR50ing left, etc.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5194, 530, 17, 1320443180, 0, 5194, 'Re: Some new official servers are on the way!', 'Fastidious', '', '76.222.63.172', 1, 0, '', 'The new emphasis on less random kicking/banning is a bigger deal than the new servers TBH.&nbsp; Nice.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6218, 606, 17, 1329226017, 157, 6218, 'Re: Demo rule clarifications', 'Legion_', 'skulltaglegion@hotmail.com', '71.115.99.65', 1, 0, '', 'sudanese bitches love it when you lift the washing machines for them. trust me on this', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5197, 530, 17, 1320466237, 0, 5197, 'Re: Some new official servers are on the way!', 'Fastidious', '', '76.222.63.172', 1, 0, '', 'There&#039;s only two really good locations for servers in North America, near Chicago and Texas.&nbsp; QW used to have like 150 servers on hacked boxes across NA, we had a server in like every fucking state.&nbsp; We still ended up using Chicago or TX 90% of the time for team matches.&nbsp;  Colorado would only help people like Goat and Mike and hurt everyone else.&nbsp;  ;D&nbsp; The only argument for another location not around Chicago or TX might be a NYC server to help the European IDL players but that could totally fuck over people like Goat, Miek, etc.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5204, 528, 17, 1320525328, 0, 5204, 'Re: Should people who don''t play in the IDL have a say in the IDL?', 'Fastidious', '', '76.222.63.172', 1, 0, '', '[quote author=MassVC link=topic=528.msg5187#msg5187 date=1320438097]<br />I think non-players should not have a say in the IDL.<br />[/quote]<br /><br />See this is where I have the main disagreement.&nbsp; Let&#039;s just use Bones as an example, perhaps he doesn&#039;t play this season, but I don&#039;t see how that makes him a non-player, he&#039;s very involved with the IDL.&nbsp; Sure he isn&#039;t playing but Bones is definitely an &quot;IDL player&quot; he would just be sitting out a season.&nbsp; I&#039;m sure he&#039;d be back again sometime in the future.&nbsp; To label people &quot;non-players&quot; is to say they aren&#039;t interested nor associated with the IDL or will not play in the future ever.&nbsp; I think the only people we should be labeling like that are people who don&#039;t know about the IDL, don&#039;t play priv, etc not guys who have played before or are somewhat involved in the community.&nbsp; It feels to me like you are trying to exclude people involved in our community just because they aren&#039;t playing in the current IDL season, that&#039;s wrong, we should always keep a seat for them ready whenever they want to come back.&nbsp; People have other things in their lives than IDL and we shouldn&#039;t punish people who get disinterested or disappear for periods of time.&nbsp; It seems to happen to the vast majority of us.<br /><br />I do understand what you mean by non-player but I feel it&#039;s more a community or cultural issue.&nbsp; I&#039;ll always be interested and feel like a part of the IDL community even if I go live in Asia for 6 months before coming back.&nbsp; :D&nbsp; I just feel saying &quot;STFU you aren&#039;t playing this season&quot; is dumb and short sighted, especially when sometimes people saying it haven&#039;t played or done nearly as much as the people they are saying it to.&nbsp; Would you really ever tell Ralph he&#039;s a &quot;non-player&quot; and should &quot;STFU&quot; because he decides or is forced to sit out a season?&nbsp; It doesn&#039;t make any sense to me, most of us who have played a season or two and been involved in the community are deeply IDL players even if we aren&#039;t active in the current season.<br /><br />Ladna in the past I took part in some ridiculously long map play testing.&nbsp; I wasn&#039;t trying to flame the board because they didn&#039;t test maps I was just genuinely curious about it due to the blue armor surprise.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8677, 857, 17, 1363070758, 89, 8677, 'Re: The Downfall of IDL?', 'Solar_Flare', 'cdstrangle@gmail.com', '65.68.72.133', 1, 0, '', 'I think honestly if we could get the dedicated players from across all three ports, the league could live on. The only problem is how to repair the damage people did to the league within the past few seasons and where the league will take place. We need one superport everyone loves but sadly does not exist :/', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5215, 530, 17, 1320690890, 0, 5215, 'Re: Some new official servers are on the way!', 'Fastidious', '', '76.222.61.84', 1, 0, '', '[quote author=Xenaero link=topic=530.msg5212#msg5212 date=1320677648]<br />(The majority of Doomers are concentrated in the northeast United States, I&#039;d like to say)[/quote]<br /><br />That&#039;s actually the reason I think Chicago is better.&nbsp; Even people in the midwest don&#039;t typically ping super low to TT, maybe 20-40ms.&nbsp; I distinctly remember some people with 20 or lower to RN.&nbsp; The amount of doomers in the midwest, south, and west, etc are probably close to the number in the east but the guys in the east are much more concentrated so an east server gives them lower pings.&nbsp; I&#039;d rather see a TX server first then either something in Atlanta or NYC.&nbsp; The reason Chicago and TX work so great is they almost naturally put most people closer to 50ms.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5286, 530, 17, 1320893633, 30, 5299, 'Re: Some new official servers are on the way!', 'Beast', 'kjolly@uwm.edu', '24.209.160.160', 1, 1320950254, 'Beast', 'no matter where the server is your connections are always effected by the HOPs. You can be in the same city where the datacenter is, if your traffic passes through some bullshit route your server connection is going to suck. Not to mention other factors like latency. <br /><br />I dont use TCP dump often but I think you can look at the amount of HOPs to any node on the internet using it. That or a trace route for sure. If you connection has an odd route you can present this information to your ISP and tell them to change some port cost to correct the route.<br /><br />At the end of the day the more servers the marryer, never forget DooMed Earth in Texas I think those used to be the servers constant action <br /><br />(i was high when I wrote this excuse my grammar and structure but its all fact)', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5978, 589, 17, 1327051883, 20, 5978, 'Discussion of alternate methods to a default Server', 'Mantis-X', 'nesman90@aol.com', '24.88.122.148', 1, 0, '', 'After some thinking, I would like to discuss some issues. One is default server choice. I&#039;m trying to wrap my head around still forcing people to use a specific set of servers. The board has spent countless hours debating things that doesn&#039;t mean much in the scope of things like team names and whatnot, so I feel this is an issue that should be looked at.<br /> <br />What are the options? Well there are a few...<br /> <br />Option 1 - Have &quot;home&quot; teams and &quot;away&quot; teams. Give home teams server choice... It is more than possible to give each team an even amount of Home/Away games and if you EARNED your top seed, you get homefield advantage in the playoffs. It gives that team the server choice.<br /> <br />Option 2 - Coin flip... Call one or a 2 out of 3 coin flip to determine server choice. That&#039;s quick, easy, and simple.<br /> <br /> <br />I would prefer option 1... This adds an element to the league where teams that might be dicked by one server to get at least half their games played on alternate servers. It adds a challenge of having win &quot;home&quot; and &quot;away&quot; games instead of a team with a good connection just riding their way through the season on the one server set they get a big advantage on.<br /><br />There would be small challenges to overcome for Option 1. Namely the current IDL season is 9 weeks long so that won&#039;t work on an even split. The league would either have to look into adding or subtracting a game, making week 1 a &quot;coin flip week&quot; then splitting the other 8 games, and so on... There are many solutions to it.<br /> <br />Obviously at this point to me, it seems both options present a more suitable way of doing things now than the current option. At least then, a team can earn their choice of server and not just be given to them for the sake of convenience which is what a &quot;default&quot; server is. The IDL has spent COUNTLESS hours on trivial things that doesn&#039;t affect games in the least. I don&#039;t care if my team is named bumblefuck or whatever else, I care more about putting time into issues that affects things. Servers affect games more than anything else.<br /><br />This is also not a discussion on which server is better or any of that. It is a discussion of finding a more even way to gives team CHOICE instead of being forced on one specific set.&nbsp; :-*', 'xx', 1);
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VALUES 
	(5219, 530, 17, 1320698965, 0, 5219, 'Re: Some new official servers are on the way!', 'Fastidious', '', '76.222.61.84', 1, 0, '', 'Catering to the EU guys doesn&#039;t make much sense for this reason - they still will ping shitty.&nbsp; If we have a NYC server maybe they&#039;ll get more like 90-120ms but I suspect most of them will remain runners with those pings as well.&nbsp; A 30ms change isn&#039;t as big an impact for a lagged runner as it is for d/mid who already ping low.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5224, 530, 17, 1320711154, 0, 5224, 'Re: Some new official servers are on the way!', 'Fastidious', '', '76.222.61.84', 1, 0, '', 'It&#039;d be cool to have the rcon log public and see who is doing what.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5248, 530, 17, 1320729234, 0, 5248, 'Re: Some new official servers are on the way!', 'Fastidious', '', '75.63.57.114', 1, 0, '', 'We need an Israel and WA state server!&nbsp; No lagger left behind!', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5390, 536, 20, 1321502116, 0, 5390, 'Re: Maps for this season', 'Fastidious', '', '76.217.110.155', 1, 0, '', '[quote author=ThatsJustPrime link=topic=536.msg5388#msg5388 date=1321495491]<br />Masterbowl(!?!?!): MAP16/MAP17/MAP 28[/quote]<br /><br />Map17 wouldn&#039;t be bad for MB but the other two I think lean too far towards D.<br /><br />[quote author=ThatsJustPrime link=topic=536.msg5388#msg5388 date=1321495491]Although i love map 29, i didn&#039;t include it because it has been in the past 3 seasons<br />[/quote]<br /><br />That&#039;s one reason I&#039;d like to see more new maps and less maps like map04, map08, map31, etc.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5629, 554, 17, 1323608773, 0, 5629, '26 people will not get on a team?', 'Fastidious', '', '75.63.59.205', 1, 0, '', 'Unless I counted wrong it looks like 26 people won&#039;t be on a team this season after the draft.&nbsp; That might be the largest amount of people ever.&nbsp; I do agree many players not picked might be risky and flake out by disappearing, etc but that&#039;s still a large number.&nbsp; 26/4 = 6.5 full 4 person IDL teams.<br /><br />16 teams would probably be very risky and might end up more forfeit heavy then last season with a few problems.&nbsp; Yet it really sucks that a lot of people will have to sit on the side lines all season.&nbsp; I could see many interested and deserving new players not returning after having to sit out.&nbsp; Don&#039;t tell them to play more priv as a fix to stand out because at the end of day it&#039;s just a numbers problem.&nbsp; In past seasons we did have IDDL but a league with a few teams such as 4-6 populated by the worst and least dedicated players is likely never going to be a success.<br /><br />The only thing I could think of is 14 teams or perhaps 5 people on a roster as a way to more people involved.&nbsp; I highly suspect this will be a 12 team season regardless.&nbsp; I just wish there was an easy way to get more people involved without a lot of hassle or risk at forfeits such as with 16 teams.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6948, 660, 22, 1338751676, 10, 6948, 'Re: Don''t be a bitch; sign up!', 'Ralphis', 'ralphis@gmail.com', '64.141.192.13', 1, 0, '', 'Preach it brother!', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6818, 668, 23, 1337486792, 10, 6823, 'Red Division Results &amp; Demos', 'Ralphis', 'ralphis@gmail.com', '98.225.144.111', 1, 1337529613, 'Ralphis', 'Players from the Red Division should post the results and demos of their games in this thread.', 'lamp', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6793, 662, 18, 1336879319, 0, 6793, 'Re: [IDL] Chicago Servers', 'Soul Sucka', '', '177.42.99.143', 1, 0, '', 'Indeed. Hopefully, I&#039;ll be the one doing the enslaving from now on!', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8103, 787, 25, 1357711820, 0, 8103, 'Re: WEEK 1 - MAP12 THIRTY4-16 (JAN 7 - JAN 13) - Discussion and Results', 'Soul Sucka', '', '187.112.179.175', 1, 0, '', 'Not really helping your case there. :P ', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5299, 528, 17, 1320950049, 30, 5299, 'Re: Should people who don''t play in the IDL have a say in the IDL?', 'Beast', 'kjolly@uwm.edu', '129.89.125.201', 1, 1320950509, 'Beast', '[quote author=Xenaero link=topic=528.msg5287#msg5287 date=1320915045]<br />I have a say in the IDL, and I am not playing actively. Why am I on the board? Bones asked me to! I guess because I&#039;ve played a lot and know a lot and think a lot and whine a lot. Thing is, what reason would I not have to give input and opinion on whatever? It&#039;s up to other people if they want to take it into consideration.<br /><br />It sounds to me like the people arguing that you shouldn&#039;t have a say in the IDL if you don&#039;t play in it for a length of time are the same type of people that would subvert and manipulate the votes and choices board members generally make and twist them for their own benefit. I do not see an issue in experienced, weathered veterans (Take hatred for instance) pitching in on matters that can affect a wide variety of players. Because they&#039;re capable of standing back and asking &#039;How would this affect everyone / these angles /etc&#039; instead of stroking their Jafar beard and selfishly voting for what would tip the scales in their favor in the season ahead.<br /><br />I do not believe there is a middle ground. One or the other!<br /><br />I would like to echo Beast&#039;s entire post, basically. Dude owned the thread. If the board/commissioner doesn&#039;t want your opinion, they/he doesn&#039;t want it. I think that&#039;s the deal.<br />[/quote]<br /><br />I agree with DD<br /><br />(Thought I would add, what if the President of the United states and congress said fuck you your not in congress just stfu we know whats best yes us few ppl in charge are the most knowledgeable about everything......its bullshit listen to all and do whats best for all) Maybe a bad example because I think congress does w/e the fuck they want to benefit themselves anyway..but it shouldn&#039;t be like that', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5302, 528, 17, 1320958923, 10, 5302, 'Re: Should people who don''t play in the IDL have a say in the IDL?', 'Ralphis', 'ralphis@gmail.com', '64.141.192.13', 1, 0, '', '[quote author=Beast link=topic=528.msg5299#msg5299 date=1320950049]Thought I would add, what if the President of the United states and congress said fuck you your not in congress just stfu we know whats best yes us few ppl in charge are the most knowledgeable about everything......its bullshit listen to all and do whats best for all)[/quote]<br /><br />Those are elected offices and they are supposed to be representative of those who vote them in. The IDL is not setup in such a way, though the IDL Board is designed to represent the player base.<br /><br />I think that people who don&#039;t currently play in the IDL should have a &quot;say&quot;, in that I openly encourage them to express their opinions. With that said, I think that those who don&#039;t play have less of a voice compared to those that actively play season after season. Players who have played the last 8 seasons and sit for a season should still have a say as well. <br /><br />I don&#039;t personally think that non-players should spend time representing active players on the IDL Board, however that does not mean I think they are incapable of doing it right. My only issue with this is that non-players tend to become relatively more inactive than those who are still on active rosters. The plus side is that they will often have much less conflict of interest.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5952, 569, 20, 1326695677, 3, 5952, 'Re: Winter 2012 Team Pics', 'Joshsmith', 'tonihawker666@yahoo.com', '99.9.212.71', 1, 0, '', '[img]http://i.imgur.com/RfoyS.jpg[/img]', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5979, 589, 17, 1327055008, 163, 5979, 'Re: Discussion of alternate methods to a default Server', 'Hatred', 'jbetts21@live.com', '76.233.135.214', 1, 0, '', 'The idea of option one sounds great but there are a few things to consider: <br /><br />1.) While there are lovers and haters (mostly haters) of TT, the one thing we cannot deny is that it is definitely a dependable server set. We know TT isn&#039;t going anywhere. There have been alternatives in the past that disappear after a few weeks. When it boils down to it, we need to have people we trust running these servers. We need to know they aren&#039;t going anywhere. Montreal has stuck around and that&#039;s cool - I hope it continues to do so.<br /><br />2.) With the home and away type system, the next step is to regulate servers once we&#039;ve determined suitable alternatives we can trust. We can&#039;t have one server running one group of flags while another server runs a completely different set (ex. one server hates crosshairs and says no; one doesn&#039;t). It also has to be realistic and feasible as a server set. Basically, I don&#039;t care how much you hate TT. If this becomes a rule, I do not want to play on Aussie servers because you think it gives you some strange advantage. Bottom line: common sense must be applied to what servers can be used as IDL servers. <br /><br />These are a few things that would have to be discussed. It is certainly feasible to do this. I&#039;ll add on more at some point. I&#039;m tired. ', 'xx', 1);
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VALUES 
	(6210, 606, 17, 1329072815, 20, 6210, 'Re: Demo rule clarifications', 'Mantis-X', 'nesman90@aol.com', '24.88.122.148', 1, 0, '', 'Hmm... It is easier than ever to record demos using the Zdaemon Launcher now... Choose your demo directory, press the red button, and off you go. Records just fine on any 1.08 server.<br /><br />Not sure about corruption... Of all the hundreds of demos I&#039;ve recorded, I&#039;ve never had one corrupt unless I tried to change the password via the console... Even then it didnt corrupt, just didnt record&nbsp; &gt;:(<br /><br />[img]http://i487.photobucket.com/albums/rr232/nesman90/ZD_Demo_recording.png[/img]', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6231, 608, 20, 1329355643, 216, 6231, 'Re: Week 7 (FEB 15 - FEB 19) : THIRTY416 (MAP12) - Discussion and Results', 'ThatsJustPrime', 'shma_man@hotmail.com', '70.30.59.103', 1, 0, '', 'Contrabanned (2-3-1) vs The Cult of Bestism (1-4-1) (DIV)<br /><br />Saber&#039;s team has definitely underachieved thus far, and perhaps the same can be said about bones&#039; team (because of connection issues in both cases). I don&#039;t see this as a map that TCB would excel on. I do see CTB being able to control the sphere really well and winning this week.<br /><br />CTB 2 - 0<br /><br />Philanthropic Blowhards (0-6-0) vs We&#039;re All Doomed (5-1-0)(DIV)<br /><br />I don&#039;t see PBH having much of a chance against WAD. Chain + Star control the sphere while shak kills lots too. <br /><br />WAD 2 - 0<br /><br />Plasma Dicks United (1-5-0) vs Killing Browns (3-3-0) (DIV)<br /><br />KGB looks to bounce back from a disappointing loss last week, while PDU looks to keep their slim playoff hopes alive. In order for PDU to make the playoffs, they will have to win out, so a win here is crucial. However it may be better for Rus to just go for a high pick next season as PDU&#039;s chances seem pretty slim right now. I predict a KGB win. <br /><br />KGB 2 - 1<br /><br />Mass Destruction (3-3-0) vs Super Shotgun Spurs (5-0-1) (INT)<br /><br />I do not think that MAD has much of a chance at all. This one will be quick and painful for DG&#039;s squad. <br /><br />SGS 2 - 0<br /><br />Ricochet Rockets (4-1-1) vs Fnordy Niners (3-3-0) (DIV)<br /><br />Battle of the bros take 2! Strangle looks to even out the season series vs his bro and avenge his loss in week 2. I have a feeling that this is one of strangle&#039;s better D maps, while white plays best when there is some kind of powerup up for grabs. On top of that, legion has looked pretty solid now that he can actually frag on the new TT. However they will have a tough time against the impeccable D of MassVC, the highly versatile gilga (likely to be put on mid this week) and the constant force of Rust running. This match, like any other match this week, comes down to who can control the sphere. I see whiteboy being too much for team rocket to handle here, as KNF takes it in 3.<br /><br />KNF 2-1<br /><br />Super Chargers (2-2-2) vs Brokeback Cowboys (4-2) (INT)<br /> ???<br />', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5303, 528, 17, 1320960667, 30, 5303, 'Re: Should people who don''t play in the IDL have a say in the IDL?', 'Beast', 'kjolly@uwm.edu', '129.89.125.201', 1, 0, '', 'indeed Ralphis<br /><br />Just to add another point or line of thinking, what about the players who are &#039;inactive&#039; because they disagree with the rules or something of that nature? They are inactive yet have an opinion and would probably be active if there opinion was met at some middle ground somewhere. Not to relate to politics again but lets say we have a group of players that are democrats and another that are republicans and one side chooses to in-act certain rules because they are currently in power but the other side doesn&#039;t agree, should those players be shunned out and the IDL just try to recruit more players?<br /><br />Just a thought, personally I like the IDL and as time permits I hope to play this winter but at the same time the IDL administration shouldn&#039;t be afraid to employ new faces and or add some diversity. I know thats hard to address because of player activeness. As the IDL moves forward I think it would be a good thing to at the least petition some known players who might have some good insight on gameplay, rules, and governing of those rules within the league. Its highly possibly that some ppl identified wouldn&#039;t last or be capable of hold such a position but they would probably have a new respect for the amount of work it takes to run this league. <br /><br />---as I was rereading the post I thought about a rolling turnover plan whereas a player meets x criteria and is allowed to run for a position on the board. This way you have constant new faces etc... although I guess you would always need someone else that is always present to check the productivity and make sure shit is moving forward..just another random thought ', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5304, 528, 17, 1320963775, 15, 5304, 'Re: Should people who don''t play in the IDL have a say in the IDL?', 'ItalianStallion', 'stalliondoom@gmail.com', '184.144.176.73', 1, 0, '', 'You probably should be asking these players why they aren&#039;t playing this season, listen to what they have to say.&nbsp; The league should bend for it&#039;s players, not the other way around. Without the players this league would be nothing.&nbsp; That is, of course, these players are not playing due to some changes or lack of changes to the league.&nbsp; I do not know why white, chain, and jenova aren&#039;t playing this season, but you should hear them out regardless of their reason of not participating.&nbsp; They are all seasoned players and their voices have merit, if they&#039;re giving suggestions that means they want the league to do well.&nbsp; If they didn&#039;t, you wouldn&#039;t hear from them at all.&nbsp; ', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5305, 528, 17, 1320965391, 10, 5305, 'Re: Should people who don''t play in the IDL have a say in the IDL?', 'Ralphis', 'ralphis@gmail.com', '64.141.192.13', 1, 1320965541, 'Ralphis', '[quote author=ItalianStallion link=topic=528.msg5304#msg5304 date=1320963775]The league should bend for it&#039;s players, not the other way around.[/quote]<br /><br />While I agree with the basic premise of this statement, I have to disagree with the context in which it was stated. In my own experiences, the majority of the IDL player base is often content with the existing system (sans the fact that some players have difficulty getting onto rosters; this is a pure numbers issue). The league should NEVER bend for a very small group of players unless there is legitimate positive reasoning in relation to the rest of the league. That reasoning is more often than not left up to the eye of both the standing commissioner and the IDL Board. Hopefully they make the right decisions.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5391, 536, 20, 1321515520, 214, 5391, 'Re: Maps for this season', 'RustInPeace', 'sindeception@yahoo.com', '65.71.125.150', 1, 1321515729, 'RustInPeace', 'Just don&#039;t include bpctf (map27) at all. Its such a lol map. We played 3v3 in a priv and it was more comedy than an actual game. I couldn&#039;t take it seriously after my first cap.<br /><br />http://filefactory.com/file/cf1a688/n/bp-is-so-bad-3v3-priv-povrust.zip<br /><br /><br />Edit: Also everyone in the server except for tai, josh and chow was on TS just laughing. Especially at how bad the map was.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6211, 570, 20, 1329091082, 8, 6211, 'Re: DEMO INFRACTION LISTING', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 0, '', '[b]We&#039;re All Doomed[/b]<br />Shakal - First infraction. Missing Week 1 demo. Powerplay in effect for Week 6 vs SUC.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6232, 609, 18, 1329358836, 17, 6232, 'Re: Is there a Heaven or only Hell? Demo Judge hunts Kenshiro!!', 'MionicDonut', 'Sparx7300@yahoo.com', '76.29.49.114', 1, 0, '', 'Still nothing.&nbsp; It even says no demos to upload.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6794, 658, 22, 1336880583, 42, 6794, 'Re: IDL Summer 2012 Signups', 'GaX', 'eckbled@hotmail.com', '67.177.149.245', 1, 0, '', 'Name: Gaxter<br />Country/State: USA<br />Email Contact: Captin.heff.hook@gmail.com<br />IM Contact: QuakeNet #idl<br />Regular Availability: most evenings', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6949, 660, 22, 1338751818, 8, 6949, 'Re: Don''t be a bitch; sign up!', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 0, '', 'Quitdaddy gonna quit', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6819, 669, 23, 1337486806, 10, 6823, 'Green Division Results &amp; Demos', 'Ralphis', 'ralphis@gmail.com', '98.225.144.111', 1, 1337529604, 'Ralphis', 'Players from the Green Division should post the results and demos of their games in this thread.', 'lamp', 1);
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	(5339, 531, 1, 1321132998, 3, 5339, 'Re: DTTC', 'Joshsmith', 'tonihawker666@yahoo.com', '99.9.212.71', 1, 1321133541, 'Joshsmith', '[IMG]http://i.imgur.com/I98nx.png[/img]<br /><br />[b]Week 1[/B]<br /><br />[b]E1M5 - Phobos Lab[/b]<br />[b]thevarian(26) vs Xenaero/Ralphis(11)[/b]<br /><br />Rottking couldn&#039;t connect, so Xen was subbed in. A good opener to the DTTC challenge, several tricks utilized from both sides, some successful, others not. Ultimately, thevarian takes the game in the end with some messing around in the last few minutes.<br /><br />Up next: Can team Lava Map(Nostar/JKist) take down the champ? Tune in next weekend to find out, and don&#039;t forget, the challenge is still open, so grab a buddy and sign up!', 'xx', 1);
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	(6973, 674, 22, 1339388750, 8, 6976, 'Summer 2012 Captains', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 1339455091, 'HumanBones', 'The time has come: the announcement of the Summer 2012 IDL captains! Along with the 8 captains will be the finalized list of Free Agents. This season features 40 free agents. <br /><br />[b]IDL Summer 2012 Captains (*Denotes captain new to their club)[/b]<br /><br />--------------IDC NORTH--------------<br /><br />Super Shotgun Spurs (SGS) - Hatred<br />Killing Browns (KGB) - Tai<br /><br />--------------IDC SOUTH--------------<br /><br />Super Chargers (SUC) - Ralphis<br />We&#039;re All Doomed (WAD) - ItalianStallion*<br /><br />--------------WDC EAST--------------<br /><br />Mass Destruction (MAD) - Doomguy666<br />Sexual Panthers (SXP) - HumanBones<br /><br />--------------WDC WEST--------------<br /><br />Brokeback Cowboys (BBC) - ThatsJustPrime<br />Berserker Packers (BSK) - SoulSucka*<br /><br />[b]Summer 2012 Free Agents[/b]<br /><br />[b]AlexMax[/b]<br />[b]BloodStrike[/b]<br />[b]Capodecima[/b]<br />[b]Climhazzard[/b]<br />[b]Collision[/b]<br />[b]Cxema[/b]<br />[b]Dawsonation[/b]<br />[b]DemonSphere[/b]<br />[b]Dew[/b]<br />[b]Dr. Sean[/b]<br />[b]Fluffles<br />GaX<br />GhostlyDeath[/b]<br />[b]Godsdoomer[/b]<br />[b]HeX9109[/b]<br />[b]JCDenton[/b]<br />[b]Killforce[/b]<br />[b]Legion<br />LordAtreyu[/b]<br />[b]LordBritish[/b]<br />[b]Majik[/b]<br />[b]Merk[/b]<br />[b]MionicDonut<br />Mobius[/b]<br />[b]Nabique[/b]<br />[b]Nosturi[/b]<br />[b]Perrondon[/b]<br />[b]Reckless[/b]<br />[b]Roscoe[/b]<br />[b]RoSKing[/b]<br />[b]Rossy[/b]<br />[b]RustInPeace[/b]<br />[b]Sabertooth[/b]<br />[b]Shakal[/b]<br />[b]Shane[/b]<br />[b]Shogun[/b]<br />[b]Soulja<br />Spider[/b]<br />[b]X-Ray[/b]<br />[b]Xyltol[/b]', 'xx', 1);
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	(5980, 583, 1, 1327068770, 0, 5980, 'Re: How old are you', 'Soul Sucka', '', '177.40.47.71', 1, 0, '', '[quote author=Solar_Flare link=topic=583.msg5977#msg5977 date=1327046940]<br />Mass is looking for little boys in IDL.<br />[/quote]<br />MobiusVC.', 'xx', 1);
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	(5307, 528, 17, 1320967564, 15, 5307, 'Re: Should people who don''t play in the IDL have a say in the IDL?', 'ItalianStallion', 'stalliondoom@gmail.com', '205.236.144.4', 1, 0, '', 'So then what is your position on captains being able to change the name of their team, or at least request something different for example changing knf to some other name that still fits the current style of names in the league?&nbsp; There was a poll and the majority of the league opted to choose their own name.&nbsp; While this does somewhat target the professionalism of the league.&nbsp; I think captains should have a choice to change their name to something that also fits to the leagues current style, it&#039;s a decent middle ground that I&#039;m sure people would be happy about.&nbsp; There are plenty of better ones in the thread not too long ago when we expanded to 12 teams to chose from. <br />Electric Bills.... Demonic Colts..... Come on!', 'xx', 1);
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	(5953, 585, 20, 1326698696, 163, 5953, 'Week 3 (JAN 16 - JAN 22) : CHAOSCORE01 (MAP05) - Discussion and Results', 'Hatred', 'jbetts21@live.com', '76.233.135.214', 1, 0, '', '[center][size=5][b]Official Servers for Week 3 of IDL Winter 2012[/b][/size]<br />[color=red]<br />[International Doom League Week 3 - MAP05 - A][/color]<br />[b]96.8.121.196:11022[/b]<br /><br />[color=blue][International Doom League Week 3 - MAP05 - B][/color]<br />[b]96.8.121.196:11023[/b]<br /><br />[color=red][International Doom League Week 3 - MAP05 - C][/color]<br />[b]96.8.121.196:11024[/b]<br /><br />[color=blue][International Doom League Week 3 - MAP05 - D][/color]<br />[b]96.8.121.196:11025[/b]<br /><br /><br />[b]Official Alternative (POWERHOUSE: Montreal)[/b]<br /><br />[color=red][International Doom League Week 3 - MAP05 - A[/color]<br />[b]70.38.121.52:27002[/b]<br /><br />[color=blue][International Doom League Week 3 - MAP05 - B[/color]<br />[b]70.38.121.52:27003[/b]<br /><br />=======================================================<br />We&#039;re All Doomed vs Philanthropic Blowhards (DIV)<br /><br />Fnordy Niners vs Brokeback Cowboys (DIV)<br /><br />Contraband vs Mass Destruction (DIV)<br /><br />Plasma Dicks United vs Super Shotgun Spurs (DIV)<br /><br />SuperChargers vs The Cult of Bestism (ICF)<br /><br />Killingbrowns vs Ricochet Rockets (ICF)<br /><br /><br />=======================================================[/center]', 'xx', 1);
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	(5981, 589, 17, 1327098296, 20, 5981, 'Re: Discussion of alternate methods to a default Server', 'Mantis-X', 'nesman90@aol.com', '24.88.122.148', 1, 0, '', 'Well servers are regulated already AFAIK. A server has to be &quot;IDL approved&quot; for games to be played on them. TT and Montreal are the 2 current IDL approved sets. Maybe chaoscore as well, but I dont think it is yet.<br /><br />The good thing about having the &quot;home/away&quot; is it takes advantage of the multiple servers we have. If one set ended up going away then the rule wouldn&#039;t matter as much, BUT the standard would be set and in place so if future alternate servers pop up... We already have the procedures in place to take proper advantage of them.', 'xx', 1);
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	(5308, 532, 17, 1320980819, 61, 5308, 'Re: A CTF Guide For The New Guys', 'Chain', 'luis_miguelito_@hotmail.com', '97.87.60.161', 1, 1320981028, 'Chain', 'I admit to not looking too intensely at the entire &quot;guide&quot; here (but I did skim through it), but one thing that always gets lost in the shuffle in regards to DEFENSE is proper standoff technique.<br /><br />[quote author=MassVC link=topic=532.msg5226#msg5226 date=1320714214]Unless you are returning the flag, [b]do not leave D[/b].&nbsp; If your flag gets out, it is your first priority to go and get it back.&nbsp; (There are some maps on which this is arguable, and if your flag gets out, it is up to your mid and runner to get it back, and up to you to stay in the base and prevent successive flags from being stolen.) If you accomplish this and you are standing next to the enemy flag, you might as well take it and head back.&nbsp; Otherwise, you should never be found on the other side of the map; it is impossible to manage the the enemy runners from that far out.[/quote]<br /><br />In a situation where you have 3 players on a team, you&#039;ll likely have one dedicated defender (let&#039;s call him &quot;flag D&quot;), one offense, and depending on the strategy for the specific match, a guy who will either support D for a 2-man defensive formation/another fully-dedicated runner for 2 O, or a &quot;floater.&quot;<br /><br />Regardless of the formation, the actual FLAG D player should never, under [b]ANY[/b] circumstances leave his post during a standoff. You see it all too-often: There&#039;s a standoff and both teams empty their bases completely and leave their flag carrier running with his cold, shriveled-up and flaccid dick hanging out while trying to fend off as many as two enemies coming at him (or 3, if the other team is that stupid). In a standoff:<br /><br />-It should be the FLAG D guy&#039;s primary responsibility to clear the base or flagroom first and foremost.<br /><br />-Once the base is clear, follow the flag carrier wherever he goes in case he is killed or has low health. This increases the chance for a game-saving pickup or second chance at the flag (not to mention, the other team&#039;s carrier will likely abandon his hiding spot once he hears the enemy carrier dropped his flag). <br /><br />-On the other hand, it&#039;s important for the flag carrier not to move too damn much, as it hurts more to have a carrier and escort in the midfield of a map, only to come back to their flagroom to be greeted by shotgun blasts.<br /><br />-In the eventuality that the FLAG D guy does pick up the flag when escorting a carrier who dies, there has to be communication on the part of the remaining two players on the team to decide who takes over temporary defensive duties. This will typically be the floater or secondary offense (1st attacker should work tirelessly to return the flag).<br /><br />These guidelines ensure that the standoff does not become a simple game of luck. Emptying entire bases during one of these is textbook pub crap and looks quite hilarious in IDL matches to this day.', 'xx', 1);
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VALUES 
	(5310, 528, 17, 1320991628, 30, 5310, 'Re: Should people who don''t play in the IDL have a say in the IDL?', 'Beast', 'kjolly@uwm.edu', '24.209.160.160', 1, 0, '', '[quote author=ItalianStallion link=topic=528.msg5307#msg5307 date=1320967564]<br />So then what is your position on captains being able to change the name of their team, or at least request something different for example changing knf to some other name that still fits the current style of names in the league?&nbsp; There was a poll and the majority of the league opted to choose their own name.&nbsp; While this does somewhat target the professionalism of the league.&nbsp; I think captains should have a choice to change their name to something that also fits to the leagues current style, it&#039;s a decent middle ground that I&#039;m sure people would be happy about.&nbsp; There are plenty of better ones in the thread not too long ago when we expanded to 12 teams to chose from. <br />Electric Bills.... Demonic Colts..... Come on!<br />[/quote]', 'xx', 1);
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	(5395, 536, 20, 1321545024, 163, 5395, 'Re: Maps for this season', 'Hatred', 'jbetts21@live.com', '99.180.237.7', 1, 1321545185, 'Hatred', '[quote=&quot;Xenaero&quot;]<br />&quot;Attempting to even coordinate the map becomes a losing battle as soon as everyone respawns in search for a worthwhile weapon.&quot; I guess this applies to every map that&#039;s not spoonfeeding you SSG spawns? Not only that, how can you claim any &#039;real strategy&#039; when you&#039;ve probably played it as often as I have, a grand total of two times? I think people need to play it more so they have a better idea of how the map is laid out instead of being two year olds and already writing it off. It&#039;ll be interesting to look at the demo to see how it unfolded but I can probably guess that if no one taking was taking a game on it seriously, the games were probably shit anyway.[/quote]<br /><br />As far as maps that don&#039;t give you an SSG as soon as you spawn, I can name a handful off the top of my head that make coordinating positions relatively easy: map20, map22, map01, map28, map29 and so forth. It&#039;s not about whether you spawn with an SSG or not, it&#039;s where the SSG is positioned and that fact that there&#039;s only one ssg in the entire map.<br /><br />As far as coordinating and attempting a seamless flow, I can tell you that all of us on Rust&#039;s team were on TS for the entire game. As soon as you die, if your teammates are in the other flag room grabbing their flag, it becomes an instant flag standoff.&nbsp; All of a sudden, everyone&#039;s ideal position has changed and defense instantly becomes offense. <br /><br />Some would argue that maps which yield this sort of gameplay/flow with ever-changing positions is just another variable of CTF; a different sort of gameplay not often played. I would argue with them that they are retarded. As a defender, if I want to play a gamemode where I&#039;m in their base more than I&#039;m in mine, I&#039;ll go play double domination. And I would also like to point out that it&#039;s not about the fact that the map encourages flag standoffs at times, it&#039;s the fact that they become an incredibly common thing. That is completely chaotic and we already have a map that does that for us: map18. Chaos is not game-flow, it&#039;s chaos.<br /><br />But if people want to insist that this sort of style is awesome and should be applied, I&#039;d be more than willing to accept it if that&#039;s what the vast majority of this community wants. I&#039;ve played this map in 3vs3 as well, generally it&#039;s not as bad. But it&#039;s still not very fun. <br /><br />As you and I have both stated, Xen, I don&#039;t think the layout of the map itself is all that terrible. It really just requires better spawn spots, weapon placement and an additional SSG somewhere. At least then, the green armor in the middle seems to be worth controlling more. Perhaps if these adjustments are made and we find the map becomes more stalematish, we could change the green armor to blue armor. Then it&#039;s really worth controlling. <br /><br />Other than that, the map is just broken in it&#039;s current state. Nobody really wants to play it any time it&#039;s suggested in priv, so that tells me more people seem to be against it than for it. And the truth is, even though it&#039;s in the wad, it doesn&#039;t mean it&#039;ll be a scheduled map in the regular season. Perhaps it&#039;ll make for a homefield map an underdog division winner may pursue over a tough wild-card team in hopes of an upset. Other than that, in it&#039;s form now, it&#039;s just stealing a map spot in which a much better map could be placed in. ', 'xx', 1);
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	(6212, 607, 18, 1329102084, 8, 6212, 'Week 6 Gametimes', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 0, '', 'A little late on this post, but this was a rough scheduling week! There are 3 games left, and the first one is approximately 1 hour from the posting of this topic. Here are the remaining gametimes:<br /><br />SUC vs WAD: Sunday @ 11:00pm<br />PDU vs SGS: Monday @ 11:59pm<br />TCB vs MAD: Tuesday @ 8:00pm', 'xx', 1);
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VALUES 
	(6233, 609, 18, 1329364228, 216, 6233, 'Re: Is there a Heaven or only Hell? Demo Judge hunts Kenshiro!!', 'ThatsJustPrime', 'shma_man@hotmail.com', '70.30.59.103', 1, 0, '', 'hmm that&#039;s odd. maybe someone needs to link your forums account to the main page or something?', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5399, 536, 20, 1321554918, 147, 5399, 'Re: Maps for this season', 'LordBritish', 'a_west_2007@hotmail.com', '24.209.35.212', 1, 0, '', '[quote author=ThatsJustPrime link=topic=536.msg5388#msg5388 date=1321495491]map 22 was in last season tho... <br />cmon man it wasnt even one of your forfeits![/quote]<br /><br />I&#039;m trying to forget that ever happened.<br /><br />Also, that was pretty much a forfeit by most accounts.', 'xx', 1);
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VALUES 
	(6453, 624, 20, 1331229284, 214, 6453, 'Re: Regular Season Awards Discussion', 'RustInPeace', 'sindeception@yahoo.com', '69.154.179.28', 1, 0, '', 'It doesn&#039;t matter who gets captain, rookie of the year or break out player. You only get a wiki entry for MVP!', 'xx', 1);
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VALUES 
	(6447, 629, 20, 1331223495, 8, 6447, 'Season 11 / Winter 2012 Playoffs - Quarterfinal Round - Discussion and Results', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 0, '', '[center][size=4][b]Official Servers for Playoffs of IDL Winter 2012[/b][/size]<br /><br />[b](TotalTrash Chicago)[/b]<br />[color=red][International Doom League Playoffs - MAP20 - A][/color]<br />[b]216.52.143.234:11022[/b]<br /><br />[color=blue][International Doom League&nbsp; Playoffs - MAP13 - B][/color]<br />[b]216.52.143.234:11023[/b]<br /><br />[color=red][International Doom League Playoffs - MAP18 - C][/color]<br />[b]216.52.143.234:11024[/b]<br /><br />[color=blue][International Doom League Playoffs - MAP26 - D][/color]<br />[b]216.52.143.234:11025[/b]<br /><br /><br />[b]Official Alternative (POWERHOUSE: Montreal)[/b]<br />[color=red][International Doom League Playoffs - A][/color]<br />[b]70.38.121.52:27002[/b]<br /><br />[color=blue][International Doom League Playoffs - B][/color]<br />[b]70.38.121.52:27003[/b]<br /><br />=======================================================<br /><br />[size=5][color=blue][b]International Doom Conference[/b][/color][/size]<br /><br />Super Shotgun Spurs vs. Killing Browns (MAP20)<br /><br />We&#039;re All Doomed vs Super Chargers (MAP13)<br /><br />[size=5][color=red][b]World Doom Conference[/b][/color][/size]<br /><br />Brokeback Cowboys vs Fnordy Niners (MAP18)<br /><br />Mass Destruction vs Ricochet Rockets (MAP26)<br /><br />=======================================================[/center]', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6795, 658, 22, 1336891449, 163, 6795, 'Re: IDL Summer 2012 Signups', 'Hatred', 'jbetts21@live.com', '76.233.132.57', 1, 0, '', '[quote author=Godsdoomer link=topic=658.msg6784#msg6784 date=1336852237]<br />Godsdoomer<br />USA<br />shawn20202@gmail.com<br />#zdplayers<br />Evenings<br />[/quote]<br /><br />Most of us are banned from there. You should probably join IRC.QUAKENET.ORG #IDL or #ODAMEX and idle there instead. ', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8819, 870, 17, 1364764039, 214, 8819, 'Re: ThatsJustPrime is New Board Member', 'RustInPeace', 'ru5tk1ng@yahoo.com', '98.197.197.44', 1, 0, '', 'Remember that one season where the nostar coalition didn&#039;t want anyone except landa? Good times', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6820, 670, 23, 1337486819, 10, 6823, 'Gray Division Results &amp; Demos', 'Ralphis', 'ralphis@gmail.com', '98.225.144.111', 1, 1337529588, 'Ralphis', 'Players from the Gray Division should post the results and demos of their games in this thread.', 'lamp', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5314, 532, 17, 1321024710, 10, 5314, 'Re: A CTF Guide For The New Guys', 'Ralphis', 'ralphis@gmail.com', '98.225.144.111', 1, 0, '', 'I probably could not disagree more with Chaindude when it comes to his standoff philosophy, at least in a 3v3. Once you clear out for your runner (assuming he&#039;s in your base), I am of the opinion that the other two players should already be trekking across the map to return the flag. Yes, it is possible you won&#039;t score. However, the odds of you stopping them from scoring are much higher in the event that their flag IS returned as you&#039;ll usually have one of their flag stand waiting and one chasing them around. You are going to lose a 2v2 standoff on most maps quickly and your single runner is just going to keep getting picked off while he&#039;s across the map trying to return. This is ultra conservative play that usually results in much heartache.<br /><br />Summation: Clear for your runner once, then flood their base as quickly as possible.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5318, 532, 17, 1321025624, 10, 5318, 'Re: A CTF Guide For The New Guys', 'Ralphis', 'ralphis@gmail.com', '98.225.144.111', 1, 0, '', '[quote author=TheKillerNacho link=topic=532.msg5316#msg5316 date=1321025036]<br />So , if you&#039;re playing D ... Both flags are stolen (standoff), should you leave the base to Return the flag or not?<br />[/quote]<br /><br />My answer is yes, providing you take the necessary measures before you leave. If your teammate has entered your own base with the enemy flag, you should help kill any chasers (usually 2) and then IMMEDIATELY sprint to their base. Your third should already been pounding away at getting over there and returning. <br /><br />Kill or highly damage enemies attempting to return as you encounter them crossing the middle of the map.<br /><br />Once you are both in the enemy base, chase and attempt to return but always have at least one guy near their flag stand in the event that their flag is returned. This will likely prevent any type of miracle score, will get your hands back on the flag while even bringing their runner back out into light as he will try to scramble for the score.<br /><br />Rinse and repeat until score.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5954, 583, 1, 1326698887, 37, 5954, 'Re: How old are you', 'Tony', 'red.doomer@gmail.com', '98.209.167.80', 1, 0, '', 'just turned 23', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5982, 583, 1, 1327120594, 16, 5982, 'Re: How old are you', 'Tai', 'Tai223236@yahoo.com', '98.216.91.67', 1, 0, '', '22, I&#039;ll be 23 in July.<br /><br />Oh and I just graduated college, so get at me. : ))', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6213, 585, 20, 1329142522, 11, 6213, 'Re: Week 3 (JAN 16 - JAN 22) : CHAOSCORE01 (MAP05) - Discussion and Results', 'Doomguy666', 'xdoomguy666x@hotmail.com', '99.154.122.145', 1, 0, '', 'It&#039;s been brought to my attention that I seem to have uploaded my week 2 demo for week 3. I have no idea how the hell I managed to screw that up, but I did.<br /><br />Anyway, my demo is actually split into two parts because I had to rejoin the server in the match because I couldn&#039;t see the flags. If I am not mistaken, I believe that simply reconnecting stops the demo. I may be wrong. Either way, here are the two parts to my week 3 demo just so there&#039;s no confusion:<br /><br />http://www.speedyshare.com/file/yetsz/s11-wk3-dg-pov1.zdo<br />http://www.speedyshare.com/file/BXPJu/s11-wk3-dg-pov2.zdo<br /><br />I wasn&#039;t trying to pull a fast one.', 'xx', 1);
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	(6234, 609, 18, 1329370003, 19, 6234, 'Re: Is there a Heaven or only Hell? Demo Judge hunts Kenshiro!!', 'Xenaero', 'Xenaero@gmail.com', '76.4.125.6', 1, 0, '', '[quote author=Mionic_D link=topic=609.msg6232#msg6232 date=1329358836]<br />Still nothing.&nbsp; It even says no demos to upload.<br />[/quote]<br /><br />Log in under MionicDonut.', 'xx', 1);
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	(6448, 624, 20, 1331224059, 163, 6448, 'Re: Regular Season Awards Discussion', 'Hatred', 'jbetts21@live.com', '99.180.238.190', 1, 1331224393, 'Hatred', '[quote=&quot;nostar&quot;]<br />I can think you had a good season as captain and still not think you&#039;re a good captain in general. I think that is valid.[/quote]<br /><br />I actually wasn&#039;t trying to make it look as if you were contradicting yourself. I found it a bit funny that you managed to still throw a jab at me while congratulating me.&nbsp; <br /><br />[quote=&quot;nostar&quot;]Also what dewww and I are saying is we think that &quot;lumping&quot; of categories is stupid and devalues the ROY award, which as I said, is indicative of very specific things. My solution to that was to have 2 different categories and I posted a nominee for both.[/quote]<br /><br />Sure. I don&#039;t have a problem with two different awards. The only reason why I went along with what Ralph had suggested in another thread is because this season didn&#039;t have your typical &quot;breakout rookie.&quot; I suppose by default, Null and Delusion are perhaps the only rookies who saw significant playtime.&nbsp; Majik even played a few, he should definitely be in contention with Free Agent of the Year with Capo! Alas, Strangle hatesigned him to make sure that wouldn&#039;t happen! :(<br /><br /><br /><br />[quote=&quot;nostar&quot;]You mean because he was on your team AND had his best statistical season ever?[/quote]<br /><br />I mean he had his best statistical season ever while being the driving force behind our success. Call it bias because he&#039;s my teammate but he was so clutch for us all season. I had 47 total captures while never running and most of that can be contributed to him flat out dominating mid. I really didn&#039;t do anything special, it really was him mostly. <br /> <br />[quote=&quot;nostar&quot;]While he did have his best season statistically he isn&#039;t far off from his previous stats. Not out of line with a stats bump someone might get playing on a better team.[/quote]<br /><br />I don&#039;t dispute that entirely. Generally top teams have guys across the board with league leading stats. In past season&#039;s however, I dare say he never played this well. With the addition of playing over teamspeak and showing the willingness for allowing me to help his game, the guy is simply playing the best he ever has. The stats suggest that as well as our record. Without him, I doubt we&#039;re undefeated. <br /><br />I should also point out that Chaindude made an argument for Shakal being the MVP and one of his points was that Shakal was totally inactive prior to the season starting. This wasn&#039;t entirely true because he played somewhat. Bloodstrike, on the other hand, wasn&#039;t anywhere to be found and just appeared. Then he did what he did for us. <br /> <br />[quote=&quot;nostar&quot;]]Furthermore lots of guys had their best statistical season ever. You, Chaindude and Prime all had your best statistical seasons ever.[/quote]<br /><br />Correction, I had my best statistical season ever as a runner. And for someone who has never done that, a strong mid presence certainly helps. I blame bitchstrike for my success. Also, I&#039;ve never run an entire season and the other seasons I was D or mid. In the past two seasons, I&#039;ve topped out with at least 1,000 frags. I lost to you by one frag last winter. Fuck!<br /><br />Also, Prime did [b]not[/b] have his best statistical season this season. It was last season when he had 1,056 frags, averaged 44 frags a round, had 8 flag pick captures and had 167 flag touches. However, Prime played the best he ever has this season and the stats don&#039;t necessarily reflect that. So..&nbsp; &nbsp; <br /><br />[quote=&quot;nostar&quot;]However one of those players was on a team that wasn&#039;t stacked, lost their first rounder and still won his division.[/quote]<br /><br />I&#039;m not disputing that Prime didn&#039;t man up this season. In fact, if you saw my awards, I gave him the captain of the year award. As far as breakout goes? He broke out last season. I gave him props for being an awesome leader for keeping that team together and doing what he did, which reflects on his abilities more as a captain than a breakout player.<br /> <br />[quote=&#039;&#039;nostar&quot;]Another one of those players broke the all-time flag cap record by means you wish to diminish for some reason.[/quote]<br /><br />I don&#039;t diminish all of them. I only diminish the ones where people suicided in front of your flag to give him those extra captures. That being said, I wouldn&#039;t argue that he was on fire this season. Dude played really well.<br /><br />[quote=&quot;nostar&quot;]Even you are a better breakout candidate for coming off of 3 losing seasons, 2 as a captain, and going undefeated.[/quote]<br /><br />Hey man, I made the play-offs last winter! I went undefeated because I finally figured out that drafting Metalhead was a no-no. But alas, that reflects more on my captaining skill, not me being some breakout player. You&#039;ve always known I&#039;m a beast! ;)<br /><br />[quote=&quot;nostar&quot;] I think Blood had a good season. I think he had a good season last year and the year before too, and yeah his rookie season that he won the MB wasn&#039;t too shabby either.[/quote]<br /><br />He had a decent season last year (by the way, Junior had 31 flag captures last season, what has he done without Bloodstrike since???). But he has never been this good statistically. He has never been this good in terms of preparing himself, practicing or playing with an actual idea of what it is he&#039;s trying to accomplish. He passed the eye-ball test this season in a way he&#039;s never done in any season.&nbsp; <br /><br /><br />[quote=&quot;nostar&quot;]I think if you want to gives these awards on merits your arguments are weak. Then again say what you want. They are just opinions.[/quote]<br /><br />You think my arguments are weak because you simply don&#039;t agree with them. I gave several different arguments for why I voted for him, none of which seem to be weak to me. But hey, you&#039;re right, say what you want. They are just opinions. <br /><br />[quote=&quot;dew&quot;]nonsense. you are trying to make me sound ridiculous and overly emotional..[/quote]<br /><br />No, not at all! I was just having a little bit of fun with you. Apparently you didn&#039;t think it was fun. :( <br /><br />[quote=&quot;dew&quot;]but the fact is - you are still picking your homeboy over players with the &quot;exact&quot; same traits and better stats.[/quote]<br /><br />Who had better stats, dew? All of WAD? That&#039;s about it. And for fragging stats, they only have more because they played 4 more rounds than he did. There&#039;s no way you can really dispute that, is there? More rounds = more frags. <br /><br />[quote=&quot;dew&quot;]every blood&#039;s quality you mentioned goes twice for chaindude, so i guess he should be the breakout/rookie player of the year.[/quote]<br /><br />Aside from having 4 more rounds of play than Blood, Chain only outgained blood by 35 frags. So no, they don&#039;t go twice. Only in terms of flag captures and that&#039;s about it. Obviously Blood was not our runner. Also, Shakal only beat him by 15 frags (granted, Shakal only played in 21 rounds because he was benched for some reason against us) while having two extra rounds. Blood&#039;s frag ratio is better than Chaindude&#039;s (which should be expected, he ran mostly) and Shakal&#039;s as well.<br /><br />So for merits sake, I don&#039;t know what more the guy could do. I suppose you could make a case I&#039;m arguing more for him as an MVP but I probably wouldn&#039;t go that far. Here it is: given what he&#039;s done in the past, did you really think he&#039;d play the way he did and have more frags than both Stall and I? Probably not. He has been solid in season&#039;s past, that&#039;s about it. This season he was one of the [b]best players in the league.[/b] Would you have thought of him as an allstar in past seasons? Probably not.<br />To make that sort of jump is a break out, I&#039;m not sure how you can really dispute that.', 'xx', 1);
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	(5328, 528, 17, 1321048271, 0, 5328, 'Re: Should people who don''t play in the IDL have a say in the IDL?', 'Fastidious', '', '76.222.57.48', 1, 0, '', '[quote author=nostar link=topic=528.msg5326#msg5326 date=1321044483]<br />Right now the board voted on team names being picked by captains and the voted passed with a 3/5ths majority. Bones has indicated that he will veto regardless of both board majority and [u][b]a clear[/b][/u] majority in the public opinion poll.[/quote]<br /><br />So how do you guys ever get anything done then?&nbsp; Do you need 4/5 or 5/5 to over ride a veto?<br /><br />[quote author=nostar link=topic=528.msg5326#msg5326 date=1321044483]I personally know of at least 2 veteran captains that are choosing not to captain on account of the prescribed team names. Whether or not we as a league care about that is up for discussion.<br />[/quote]<br /><br />I do agree holding out on this isn&#039;t the issue I would take a stand on myself but I can understand it.&nbsp; I only captained one team - Reign in Blood named after a Slayer song/album.&nbsp; I wouldn&#039;t argue it&#039;s some great name or anything but it certainly is unique and not vulgar.&nbsp; RNB is a unique tag in IDL history and I bet a lot more people who played in that season have an idea of who was on RNB than any of the reused names from the last few seasons.&nbsp; As a captain taking ownership of a team means a lot more if you can have a unique name.', 'xx', 1);
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	(7876, 762, 25, 1354752932, 10, 7876, 'Re: Nawt Signing Up?', 'Ralphis', 'ralphis@gmail.com', '98.225.144.111', 1, 0, '', 'I know I&#039;m apparently the only one that thinks this out loud but I&#039;m happy to see the players that seem to not have fun in the IDL over the past few seasons finally leave. I&#039;d much rather play and build up newer players than have to keep listening to the same blow hards or have people who start leaving mid season. I love having veteran players back but if they are going to be detrimental to the league by negatively affecting it through actions (signing up and not showing for your squad after two weeks, captaining a team and pretty much up and abandoning it a few weeks in, etc) then I&#039;d rather they just buzz off and enjoy their league retirement.<br /><br />As far as losing a lot of &quot;important&quot; players moving to Odamex, the only important player I really think that the community lost was Ladna who hadn&#039;t even really played in the league while it was on ZDaemon in the final seasons so it was more of a loss of a very intelligent, contributing community member rather than just another &quot;important&quot; player. Even then, Ladna definitely didn&#039;t want to play on ZDaemon either so I have to wonder exactly how important these other people truly were.<br /><br />It&#039;s ok for people that have been playing for years to leave and new people to get a chance to occupy roster spots and get their shot. Plenty of veterans who [i]actually want to play[/i] have returned this season along with many new signups. This is one of the most diverse IDL free agencies of all time in terms of geography and skill levels. I&#039;m excited for this season.', 'xx', 1);
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	(7361, 718, 22, 1345730729, 267, 7363, 'Re: WEEK 8 - MAP31 THIRTY4-31 (AUG 20 - AUG 26) - Discussion and Results', 'RecKle$$_', 'Aesthesic@hotmail.com', '189.135.200.38', 1, 1345757995, 'RecKle$$_', 'Brokeback Cowboys vs Berserker Packers<br />ThatsJustPrime, X-Ray, Fluffles, Killforce vs Soul Sucka, Hex_Vulture, Spider, Watermelon<br /><br /> might be a close game depending on who is soul using as his third but id love to see bbc at the playoffs again plus they&#039;re prolly rocking that map so im gonna shoot for bbc<br /><br />BBC wins 2-1<br /><br /><br />Super Chargers vs Killing Browns<br />Ralphis, LordBritish, Reckless, dewww vs Tai, Caboose, DemonSphere, Capodecima<br /> <br />[img]http://i.chzbgr.com/completestore/12/4/18/_Lp5LXXpG0OMm2HxcssRig2.gif[/img]<br /><br /><br /><br /><br /><br />Mass Destruction vs We&#039;re All Doomed<br />Climhazzard, Mobius, Junior, Tenchu vs ItalianStallion, Sabertooth, Nosturi, Shane<br /> <br />sorry M.A.D the Nosturi is coming for you<br /> <br /> WAD wins 2-0<br /><br />Sexual Panthers vs Super Shotgun Spurs<br />&nbsp; HumanBones, RustInPeace, Legion, JCDenton&nbsp; vs Hatred, Shakal, Collision, Roscoe<br /><br />hatred gave up,&quot;oda sucks&quot; ,it does if you dont play it a lot..kinda hard to get used to this port.<br />Legion wins, rust laughs and bones ban someone<br /><br /><br />SXP wins<br />2-0', 'xx', 1);
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VALUES 
	(6950, 671, 22, 1338757657, 163, 6962, 'Re: S2012 Invite List', 'Hatred', 'jbetts21@live.com', '76.233.135.243', 1, 1339054651, 'Hatred', 'The plot thickens, mikehail is a faggot and the worst player ever.', 'xx', 1);
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VALUES 
	(6977, 667, 23, 1339462270, 145, 6977, 'Re: Blue Division Results &amp; Demos', 'Fluffles', 'petefredericknewton@hotmail.co.uk', '86.180.86.3', 1, 0, '', 'Fluffles 2 - 0 AlexMax<br /><br />Boo: 50 - 17<br />Moo2d: 50 - 7<br /><br />Demo: [url=http://speedy.sh/Kb2dw/AlexMax-Fluffles-Blue.rar]http://speedy.sh/Kb2dw/AlexMax-Fluffles-Blue.rar[/url]', 'xx', 1);
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VALUES 
	(5319, 532, 17, 1321026975, 163, 5319, 'Re: A CTF Guide For The New Guys', 'Hatred', 'jbetts21@live.com', '99.180.237.7', 1, 1321027096, 'Hatred', 'I don&#039;t think either philosophy is correct or incorrect, rather, I believe it&#039;s totally dependent upon the situation. If I am down 3-2 with time not being on my side, I am going to send my guys to return it. That being said, if I&#039;m in a situation where I can bleed the time off with a lead, I would probably only send one, and depending on the map, I might not send anyone. <br /><br />The idea behind all of this is really strategy, not technique. If my flag carrier is whiteboy or Ralph, I probably feel much safer sending two guys after the flag. If my flag carrier is someone less experienced or someone with a weaker shot, I would do more to protect him. <br /><br />As far as Dew&#039;s comments go, I would probably not agree with this idea 100%. Some maps, such as map31 for example, are so compressed that taking the time to have your flagger suicide to give your stronger player the flag is a total risk in and of itself. And with how fast the map moves, it&#039;s probably better to protect him. Or, if you have two good players who can track the other flag carrier down relatively quickly, perhaps it&#039;s better to return the flag and settle for the stalemate. In fact, as I said, even this would depend on the situation.<br /><br />Good stuff though, great discussion so far!', 'xx', 1);
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VALUES 
	(5324, 532, 17, 1321037658, 75, 5324, 'Re: A CTF Guide For The New Guys', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', 'hatred: oh, of course i wasn&#039;t talking about 31, but that&#039;s more of an exception from a rule than a fullblown alternative. the vast majority of maps allow you to find a strong position where a powerhouse fragger can hold for tens of seconds to minutes, depending on map pace. a weak shot will perish in the first or second chasing wave if he&#039;s spotted.', 'xx', 1);
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VALUES 
	(5325, 532, 17, 1321038574, 163, 5325, 'Re: A CTF Guide For The New Guys', 'Hatred', 'jbetts21@live.com', '99.180.237.7', 1, 0, '', '[quote author=dew link=topic=532.msg5324#msg5324 date=1321037658]<br />hatred: oh, of course i wasn&#039;t talking about 31, but that&#039;s more of an exception from a rule than a fullblown alternative. the vast majority of maps allow you to find a strong position where a powerhouse fragger can hold for tens of seconds to minutes, depending on map pace. a weak shot will perish in the first or second chasing wave if he&#039;s spotted.<br />[/quote]<br /><br />Yeah, definitely. I was just pointing out, that in some maps, you don&#039;t really have that choice due to the size or chaotic nature/tempo. ', 'xx', 1);
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VALUES 
	(5955, 585, 20, 1326700227, 163, 5955, 'Re: Week 3 (JAN 16 - JAN 22) : CHAOSCORE01 (MAP05) - Discussion and Results', 'Hatred', 'jbetts21@live.com', '76.233.135.214', 1, 0, '', '[b]We&#039;re All Doomed vs Philanthropic Blowhards[/b]<br /><br />WAD is coming off of a thrilling victory over SUC while PBH has dropped two consecutive games in a row. Armour and Noob have the fragging power to make life difficult here for WAD but that&#039;s [b]if[/b] they show. As LB has shown, he&#039;s capable of getting flags off but it&#039;s all for not if he has absolutely no back-up, something that is a bit of a necessity in map05. I don&#039;t see PBH showing up so I&#039;m sure WAD will take this in two rounds without much difficulty. <br /><br />WAD 2-0<br /><br />[b]Fnordy Niners vs Brokeback Cowboys[/b]<br /><br />The Fnordy Niners are reeling after a humbling defeat dealt by the Rockets. Meanwhile, Prime is looking to start off the season 3-0 once again and defy everyone&#039;s predictions about their team. This is a map White can be a force in with wide-open mid and grindy defense. However, I don&#039;t see Legion having any success here at all while Mantis/Prime definitely know how to play this map. Gyross might ping high but he certainly doesn&#039;t show it, so BBC probably walks all over KNF.<br /><br />BBC 2-0 <br /><br />[b]Contraband vs Mass Destruction[/b]<br /><br />MAD shocked the world last week when they were able to successful locate the whereabouts of Doomguy and Xyltol with Rust&#039;s help. DG and Xy came out of nowhere to help control TCB and manage a win. Their work will definitely be cut out for them when they face off against The Denny. I think Xen/DG can definitely keep up frag-for-frag with CTB but I don&#039;t see Xyltol getting anything going against Bones/Dev. CTB will grind MAD out and win in two rounds.<br /><br />CTB 2 <br /><br />[b]SuperChargers vs The Cult of Bestism[/b]<br /><br />Ralph&#039;s team put up a valiant effort against WAD but it was all for not. Meanwhile, Saber&#039;s connection got rocked and TCB lost to MAD. Ralph is pissed and wants to beat up any team he sees. If Tony can manage to come on with Oath continuing to shake off rust, SUC should have no problems here. Nosturi is decent but definitely won&#039;t have much fun in this map. Saber/X-Ray might be able to make it interesting but I don&#039;t see it. <br /><br />SUC 2 - 0<br /><br />[b]Killingbrowns vs Ricochet Rockets[/b]<br /><br />This will probably be the best game of the week. KGB got slaughtered by DEM SPURS while RRS helped Rust jump Strangle. <br />Tai is a really good defender here but Rust is lights out as a runner. Mass/Gilga will be a tough duo to get through on mid but Blair can get it done. The problem is, Junior cannot have a performance like he did against SGS. If he does, KGB is going to get rolled over again. Junior [b]has[/b] to step it up in order for his team to be successful. And in the same token, Tai has to do something to get this young man&#039;s confidence up. Either way, it&#039;s tough sledding for KGB even if Junior plays well and I see RRS sneaking away with a tight win.<br /><br />RRS 1-0 ', 'xx', 1);
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VALUES 
	(5406, 531, 1, 1321590781, 213, 5406, 'Re: DTTC', 'MassVC', 'vcmassvc@gmail.com', '97.92.40.97', 1, 0, '', '[mod edit: thread emoticon]', 'xx', 1);
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VALUES 
	(5393, 536, 20, 1321535618, 0, 5393, 'Re: Maps for this season', 'Fastidious', '', '76.223.242.245', 1, 0, '', '27 does look like crap to me for a variety of reasons.&nbsp; What about the other new maps people don&#039;t play much?&nbsp; Libraries seems like a no go as well.', 'xx', 1);
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VALUES 
	(6216, 606, 17, 1329172830, 216, 6216, 'Re: Demo rule clarifications', 'ThatsJustPrime', 'shma_man@hotmail.com', '174.92.53.102', 1, 0, '', 'rofl dew you sir are a comedian', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6451, 624, 20, 1331225547, 75, 6451, 'Re: Regular Season Awards Discussion', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', 'hatred, ffs... why pummel us with words to push a square peg (bloodstrike) into a round hole (breakout players)? you obviously just want an award for him and don&#039;t care that much which one it&#039;ll be, so why don&#039;t you create a new one that&#039;d actually fit what he did this season?', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6799, 662, 18, 1336953985, 216, 6799, 'Re: [IDL] Chicago Servers', 'ThatsJustPrime', 'shma_man@hotmail.com', '174.92.59.41', 1, 0, '', 'The high spectator amount may interfere with votes, as spectators can vote. I guess that can be solved by kicking though', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8925, 884, 30, 1366590264, 75, 8925, 'Re: IDL Radio #3 - 4/21/2013', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', 'i&#039;d say the best one so far', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6214, 606, 17, 1329150984, 213, 6214, 'Re: Demo rule clarifications', 'MassVC', 'vcmassvc@gmail.com', '97.92.40.97', 1, 0, '', '[quote]Anybody forgetting to demo or not knowing where their demos are being sent to are clearly retarded.[/quote]<br /><br />You tend to repeat yourself a lot.&nbsp; Be careful not to commit the solipsistic fallacy of thinking everyone else&#039;s experience must be exactly like your own experience.&nbsp; That&#039;s like saying the Sudanese should improve their lives by getting better jobs, or that that woman&#039;s an idiot because she can&#039;t figure out how to lift that washing machine.<br /><br />As a matter of fact, IDE does [i]not[/i] autorecord demos on [i]my[/i] computer, ZD launcher does [i]not[/i] autorecord demos on [i]my[/i] computer, and the -netrecord parameter does [i]not[/i] autorecord demos on [i]my[/i] computer (neither does the +netrecord parameter).&nbsp; So how do I autorecord my demos now?&nbsp; It turns out to be a bizarre permutation of things that took me a few hours to nail down.&nbsp; What is worse, some permutations work at some times and not at others.&nbsp; But I know it couldn&#039;t matter to you which permutations work when because [b]the easy way has always worked for you[/b].&nbsp; You can be a retard and record demos, but for whatever reason I cannot.<br /><br />In matters like these, when I&#039;m in your position, I like to practice deference.&nbsp; For example, AlexMax cannot even get ZD to work on his computer, but I don&#039;t say &quot;retard,&quot; because I think Alex knows more about computers than I do.&nbsp; There must just be something else going on there.&nbsp; In a similar fashion, I suspect that I might know a little more about computers than you do (though not as much as many other members of this community).&nbsp; &nbsp; This modally conditionalizes the following: If you could get something to work on my computer, then I could; if I couldn&#039;t get something to work on my computer, then you couldn&#039;t.&nbsp; This means I&#039;m in a position to call you &quot;retard,&quot; but I don&#039;t, but you&#039;re not in a position to call me &quot;retard&quot; at all.&nbsp; Ladna is, but he would probably need all the facts to be justified in doing so.&nbsp; :-* (_(_', 'xx', 1);
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	(5983, 570, 20, 1327124386, 163, 6011, 'Re: DEMO INFRACTION LISTING', 'Hatred', 'jbetts21@live.com', '99.67.245.97', 1, 1327291425, 'Xenaero', '[b]The following names listed have yet to upload their demos for week one:[/b]<br /><br />Dr_Noob (PBH)<br />Armour (PBH)<br />[s]Strangle (KNF)[/s]<br />[s]Whiteboy (KNF)[/s]<br />[s]Whitemike (KNF)[/s]<br /><br />[b]The following names listed have yet to upload their demos for week two:[/b]<br /><br />[s]RussianDumbass (PdU)[/s]<br />[s]Ladna (PdU)[/s]<br />[s]Tai (KGB)[/s]<br />[s]Chaindude (WAD)[/s]<br />[s]Shakal (WAD)[/s]<br />[s]MadV (PBH)[/s]<br />[s]LordBritish (PBH)[/s]<br />MassVC (RR)<br />[s]Strangle (KNF)[/s]<br />[s]Whiteboy (KNF)[/s]<br /><br />Week one is somewhat of a wash because the site was still being finished. However, those who still have outstanding demos still need to upload. Week two demos need to also be uploaded immediately. Failure to do so can result in a powerplay infraction against an individual player. <br /><br />If there are any names I am missing for either week, please feel free to point it out. ', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
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	(6235, 611, 18, 1329371669, 8, 6269, 'Week 7 Gametimes + Homefield Selection', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 1329894483, 'HumanBones', 'Homefield selection started today (2 days late), so teams should be finished picking homefields by next Tuesday. As each team makes their selections, [url=http://forums.intldoomleague.org/index.php?topic=610.0]this thread[/url] will be updated. On to Week 7 gametimes:<br /><br />[s]PBH vs WAD: Thursday @ 7:30pm[/s]<br />[s]PDU vs KGB: Saturday @ 7:30pm[/s]<br />[s]SUC vs BBC: Saturday @ 8:30pm[/s]<br />[s]RRS vs KNF: Sunday @ 10:00pm<br />MAD vs SGS: Sunday @ 10:30pm[/s]<br />[s]CTB vs TCB: Tuesday @ 8:00pm[/s]', 'xx', 1);
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VALUES 
	(6449, 622, 17, 1331224475, 163, 6449, 'Re: Moving IDL to Odamex', 'Hatred', 'jbetts21@live.com', '99.180.238.190', 1, 0, '', '[quote author=dew link=topic=622.msg6445#msg6445 date=1331222063]<br />[quote author=Hatred link=topic=622.msg6431#msg6431 date=1331179648]<br />HOLY SHIT RUST YOU&#039;RE RIGHT SORRY DEW<br />[/quote]<br />damn right i am. now go make me a sandwich.<br />[/quote]<br /><br />no no no, Rust is right. You&#039;re still wrong! But I could probably make you a sandwich if you promise to share.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6797, 660, 22, 1336940219, 49, 6797, 'Re: Don''t be a bitch; sign up!', 'Killingblair', 'blair.cahue@gmail.com', '71.185.75.35', 1, 0, '', '[quote author=chow link=topic=660.msg6773#msg6773 date=1336692202]<br />[img]http://i.imgur.com/YyKQn.jpg[/img]<br />[/quote]A classic.', 'xx', 1);
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VALUES 
	(6822, 666, 23, 1337487594, 19, 6822, 'Re: General Group Stage Discussion', 'Xenaero', 'Xenaero@gmail.com', '71.55.230.252', 1, 1337487724, 'Xenaero', 'Ah, Fluffles, we meet again. Prepare thyself...<br /><br />[img]http://i.imgur.com/kRa5v.jpg[/img]<br /><br />Hm, some of the strongest UD in my group, and a cross-group game with Prime. Hard fights ahead.<br /><br />To all my opponents: I can be found in the Odamex channel. Set up times with me there when I&#039;m online.', 'xx', 1);
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VALUES 
	(5326, 528, 17, 1321044483, 130, 5326, 'Re: Should people who don''t play in the IDL have a say in the IDL?', 'nostar', 'nostarcast@yahoo.com', '65.214.200.140', 1, 0, '', '[quote author=Ralphis link=topic=528.msg5315#msg5315 date=1321024892]<br />[quote author=ItalianStallion link=topic=528.msg5307#msg5307 date=1320967564]There was a poll and the majority of the league opted to choose their own name.[/quote]<br /><br />Nope. They didn&#039;t. Here are the numbers:<br /><br />[b]25[/b] (52.1%) Voted that team names should be league designated<br />[b]23[/b] (47.9%) Voted that captains should choose their own names<br />[/quote]<br /><br />Oh this is rich. It&#039;s disingenuous (and incorrect) to lump the first 3 options in the poll into 1 category of &quot;designated&quot;. The first two are pretty clearly board actions. We pick the names. I&#039;m willing to lump those together. The latter 2 are not board actions, as in the administration does not assign names. I&#039;m similarly willing to lump those together. The new (and more correct) statistics of that poll look like this:<br /><br />[b]20[/b] (41.67%) Voted that team names should be league designated<br />[b]28[/b] (58.3%) Voted that names shouldn&#039;t be league designated<br /><br />I would argue that your 21% discrepancy is rather large and in context of the previous statistics constitutes a landslide for &quot;not designated by the board&quot;. I do think how you framed the issue was cute though.<br /><br />Right now the board voted on team names being picked by captains and the voted passed with a 3/5ths majority. Bones has indicated that he will veto regardless of both board majority and [u][b]a clear[/b][/u] majority in the public opinion poll.<br /><br />I personally know of at least 2 veteran captains that are choosing not to captain on account of the prescribed team names. Whether or not we as a league care about that is up for discussion.', 'xx', 1);
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VALUES 
	(5327, 528, 17, 1321045970, 75, 5327, 'Re: Should people who don''t play in the IDL have a say in the IDL?', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', '[quote author=nostar link=topic=528.msg5326#msg5326 date=1321044483]<br />I personally know of at least 2 veteran captains that are choosing not to captain on account of the prescribed team names. Whether or not we as a league care about that is up for discussion.<br />[/quote]<br />weak minded faggots. do they know that even with custom team names we wouldn&#039;t allow them to pick &#039;ass-action yiffers&#039; or &#039;cool warriors&#039;? people who stomp their feet and threaten to not play if their demands aren&#039;t met are free to not play.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5392, 536, 20, 1321517424, 163, 5392, 'Re: Maps for this season', 'Hatred', 'jbetts21@live.com', '99.180.237.7', 1, 0, '', 'It really is a complete joke. Attempting to even coordinate the map becomes a losing battle as soon as everyone respawns in search for a worthwhile weapon. The only real strategy that you could apply here is a 2d flag camp, which makes 90% of the map useless. My advice would be to remove it entirely or add another ssg somewhere in the base, preferably through one or both hallways leading to the flagroom. Other than that, it&#039;s total garbage. ', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6952, 660, 22, 1338824197, 10, 6952, 'Re: Don''t be a bitch; sign up!', 'Ralphis', 'ralphis@gmail.com', '98.225.144.111', 1, 0, '', 'flipfloppers gonna flip (flop)', 'xx', 1);
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VALUES 
	(5956, 586, 1, 1326700296, 14, 5956, '1-flag CTF tourney?', 'Gilgamesh', 'udgilgamesh@gmail.com', '71.61.186.68', 1, 0, '', 'Hey guys!&nbsp; So lately I&#039;ve been talking with Bones about hosting a 1-flag CTF tourney in the IDL&#039;s offseason.&nbsp; Just wanting to see who would be interesting in playing if we could get everything together in time.<br /><br />What is 1-flag CTF?&nbsp; Basically there is one flag (green) in the middle of the map, and your goal is to take that flag into the enemy base and into the designated scoring zone (red pillar in the blue base, blue pillar in the red base).&nbsp; I think a 3v3 format would still work great for this game mode.<br /><br />I&#039;ve already looked through a lot of wads for maps that might be great for 1-flag CTF, but I probably won&#039;t get permissions or do any work on them unless there is some interest from you guys.<br />[list]<br />[li]It seems like grindy maps would be better for 1-flag CTF because you only have to make your way into the enemy base, not in-and-out.[/li]<br />[li]Some maps that would seem to work well - ZD06, ZD07, ZD16, ZD24, thirty4-29, ZDU30, ODA01, ODA02, many others that could be possible (feel free to suggest any ideas for maps that might be good if converted into 1-flag)[/li]<br />[/list]<br /><br />1-flag CTF definitely has a different feel to it compared to regular CTF, seeing as you must work together with your team more closely in creating a solid defensive line to stop the other team or coordinating a joint attack to get your runner into the scoring zone deep in the enemy base.<br /><br />Well I don&#039;t feel like making a huge post right now, just wanting to get an idea of how many people would be interested in a tourney like this.&nbsp; I&#039;m assuming since the offseason between Winter and Summer seasons is pretty short, maybe we could just do a small tourney on a weekend with team signups rather than a draft.&nbsp; If it&#039;s successful, maybe we could make an actual season during the IDL&#039;s long offseason.<br /><br />Feel free to post any ideas, questions, or concerns about this because I&#039;d like to see how many people would want to participate.&nbsp; Thanks guys!&nbsp; :)', 'question', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6798, 662, 18, 1336943485, 163, 6798, 'Re: [IDL] Chicago Servers', 'Hatred', 'jbetts21@live.com', '76.233.132.57', 1, 0, '', '[quote author=RustInPeace link=topic=662.msg6792#msg6792 date=1336876248]<br />Also worth mentioning that with a superior netcode, we no longer have to be enslaved by the &lt; 30 ping club. Fuck ya&#039;ll. 8)<br />[/quote]<br /><br />All I have to do is practice for a week straight and all of you slob ass bitches (I repeatedly use this phrase because Ralph adores it) will still be enslaved to me and my 5 ping. ', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6215, 606, 17, 1329163455, 75, 6215, 'Re: Demo rule clarifications', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', 'tl;dr version: mass is a sudanese woman trying to lift a washing machine.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6450, 629, 20, 1331225255, 0, 6450, 'Re: Season 11 / Winter 2012 Playoffs - Quarterfinal Round - Discussion and Results', 'capodecima', '', '194.228.150.205', 1, 0, '', 'International Doom Conference<br /><br />Super Shotgun Spurs vs. Killing Browns (MAP20)<br />2-1 KGB<br /><br />We&#039;re All Doomed vs Super Chargers (MAP13)<br />2-0 SUC 8)<br /><br />World Doom Conference<br /><br />Brokeback Cowboys vs Fnordy Niners (MAP18)<br />2-1 BBC<br /><br />Mass Destruction vs Ricochet Rockets (MAP26)<br />2-1 MAD', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6236, 612, 20, 1329375011, 7, 6236, '&quot;Ladna, demo upload says ''No games'', what gives?&quot;', 'Ladna', 'ladna@intldoomleague.org', '65.214.200.140', 1, 0, '', 'It is because you are browsing a season during which you played no games.&nbsp; To fix this, go [url=http://www.intldoomleague.org/season/standings]here[/url] and pick the current season (Winter 2012).<br /><br />&quot;Ladna, why the fuck does the site do this.&nbsp; It&#039;s retarded as shit.&quot;<br /><br />So you can upload demos for other seasons.&nbsp; Call it wishful thinking ;) .<br /><br />&quot;Don&#039;t you think it would be better to put a box there?&quot;<br /><br />Yeah.&nbsp; Sorry.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6823, 666, 23, 1337519520, 2174, 6823, 'Re: General Group Stage Discussion', 'Decay`', 'systemdecay@hotmail.ca', '99.254.95.70', 1, 0, '', 'oman I am going to get fucked up.<br /><br />But I knew that coming into this. I think there are going to be some spectacular throw-downs though, some of these matches will be exciting to watch. I haven&#039;t seen some of these people play, so I can&#039;t give any predictions. Good luck to everybody though.<br />', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6951, 660, 22, 1338758088, 49, 6951, 'Re: Don''t be a bitch; sign up!', 'Killingblair', 'blair.cahue@gmail.com', '98.111.167.231', 1, 0, '', 'HateDaddy gonna come back', 'thumbdown', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6978, 669, 23, 1339462933, 2282, 6978, 'Re: Green Division Results &amp; Demos', 'Mr.Crispy', 'j76yhe@gmail.com', '69.131.108.71', 1, 0, '', 'vs Legion<br /><br />Demos in zip: http://www.sendspace.com/file/a3zkb7', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5329, 528, 17, 1321049397, 7, 5329, 'Re: Should people who don''t play in the IDL have a say in the IDL?', 'Ladna', 'ladna@intldoomleague.org', '65.214.200.140', 1, 1321049563, 'Ladna', 'I think if the board can get 2 veteran captains just by allowing captains to pick their team names, they&#039;re<br />[center][b][size=7][color=red]COMPLETELY RETARDED[/color][/size][/b]<br />[/center]not to do so.&nbsp; I have 2 reasons for this:<br /><br />- There are at least 3 captain spots that need to be filled this season.<br />- We already have below-average captains like Legion &amp; Nautilus filling spots.&nbsp; Strangle &amp; Clim&#039;s records aren&#039;t great either.<br /><br />[hr]<br /><br />I have another good argument, and it&#039;s that individual captains or players came up with 5/12 of the current team names anyway, and they&#039;re arguably the best ones:<br /><br />&nbsp; - Killing Browns (Blair&#039;s alias for a while)<br />&nbsp; - Spread Eagles<br />&nbsp; - Berserker Packers<br />&nbsp; - Flag Steelers<br />&nbsp; - Sexual Panthers<br /><br />Here are the ones the board came up with:<br /><br />&nbsp; - Techno Vikings<br />&nbsp; - Electric Bills<br />&nbsp; - Super Chargers<br />&nbsp; - Doom Raiders<br />&nbsp; - Demonic Colts<br />&nbsp; - Brokeback Cowboys<br />&nbsp; - Fnordy Niners<br /><br />So the board&#039;s track record really isn&#039;t that good at all.&nbsp; Hooray Super Chargers and maybe Doom Raiders.&nbsp; Boooooo all those other shitty names (Brokeback Cowboys, wtf...).<br /><br />[hr]<br /><br />[quote author=dew link=topic=517.msg4913#msg4913 date=1317981826]<br />it&#039;s also kinda hilarious how people have a magical cure for everything - equally skilled, dedicated and responsible caps (and booting strangle to achieve that), when it&#039;s pretty obvious we&#039;ll struggle to find 12 candidates at least as good as strangle.<br />[/quote]<br /><br />If you shut the hell up, this might be easier:<br /><br />[quote author=dew link=topic=528.msg5327#msg5327 date=1321045970]<br />weak minded faggots. do they know that even with custom team names we wouldn&#039;t allow them to pick &#039;ass-action yiffers&#039; or &#039;cool warriors&#039;? people who stomp their feet and threaten to not play if their demands aren&#039;t met are free to not play.<br />[/quote]<br /><br />::)<br /><br />[hr]<br /><br />Finally, the arguments the board is making are really goddamn terrible.&nbsp; If they can simultaneously fill 2 captain spots and raise the average captain skill level, then it&#039;s clearly in the league&#039;s interest.&nbsp; This trumps things like:<br /><br />&nbsp; - I don&#039;t like this idea<br />&nbsp; - I like the current names<br />&nbsp; - Logos are important<br /><br />Seriously.&nbsp; The league does not belong to you.&nbsp; It is not yours.<br /><br />[hr]', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6237, 609, 18, 1329375074, 7, 6237, 'Re: Is there a Heaven or only Hell? Demo Judge hunts Kenshiro!!', 'Ladna', 'ladna@intldoomleague.org', '65.214.200.140', 1, 0, '', 'http://forums.intldoomleague.org/index.php?topic=612.0', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5957, 586, 1, 1326704104, 157, 5957, 'Re: 1-flag CTF tourney?', 'Legion_', 'skulltaglegion@hotmail.com', '71.115.103.83', 1, 0, '', 'still waiting for that survival tourney<br />[img]http://i265.photobucket.com/albums/ii221/kingofMUGEN/th_40c37aa4bfba969ff03d1edcb6988ad5.gif[/img]', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5985, 570, 20, 1327133180, 163, 5985, 'Re: DEMO INFRACTION LISTING', 'Hatred', 'jbetts21@live.com', '99.67.245.97', 1, 0, '', 'Yeah, we had trouble getting stats done in a timely fashion but it seems that has been solved. ', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7123, 689, 22, 1341600271, 15, 7123, 'Re: WEEK 1 - MAP16 ZDCTF16 (JUL 2 - JUL 8 ) - Discussion and Results', 'ItalianStallion', 'stalliondoom@gmail.com', '72.53.140.59', 1, 0, '', '<br />[b]Killing Browns vs Super Shotgun Spurs[/b]<br />[i]Tai, Caboose, DemonSphere, Capodecima vs Hate, Shakal, Collision, Roscoe[/i]<br /><br />I&#039;ve seen KGB practice a lot actually, and they&#039;re pretty damn solid.&nbsp; It&#039;s clear Caboose is running the show, they are really coordinated.&nbsp; SGS, all I have to say is, damn.&nbsp; They practiced for the first time last night, and I can say they did everything but impress me.&nbsp; There was no communication, no coordination, and definitely lacking any kind of dedication. [Seeing as they only played 2 rounds and went off to play League of Legends]&nbsp; <br /><br />2-0 KGB.<br /><br /><br />[b]Mass Destruction vs Super Chargers[/b]<br />[i]Doomguy666, Climhazzard, Xyltol, Mobius vs Ralphis, LordBritish, Reckless, Dew[/i]<br /><br />This is a close quarters map, where SUC&#039;s weak 3rd won&#039;t be exploited as much.&nbsp; MAD, with a 1st round pick that could&#039;ve gone in the early 2nd [We b0yz tony, but it&#039;s true] and a 2nd round pick that couldn&#039;t gone to the 3rd, or 4th without even getting a second look.&nbsp; Unless there was a hate pick involved, but no one hates DG.<br /><br />SUC 2-0<br /><br /><br />[b]Berserker Packers vs Sexual Panthers[/b]<br />[i]SoulSucka, BloodStrike, HeX, GaX vs HumanBones, Ru5tK1ng, Legion, JCDenton[/i]<br /><br />Both teams have a decent line-up.&nbsp; The thing that separates these two teams is a runner.&nbsp; BSK does not have a good runner, and even if they somehow gain mid control, offensively they won&#039;t be able to produce.&nbsp; Rust can definitely bring home the flags if he&#039;s 200/200.&nbsp; But I can&#039;t say the same for anyone on BSK.<br /><br />2-0 SXP<br /><br /><br /><br />[b]Brokeback Cowboys vs We&#039;re All Doomed[/b]<br />[i]ThatsJustPrime, X-Ray, Fluffles, Killforce vs Stall, Sabertooth, Nosturi, Shane<br />[/i]<br />[img]http://gifs.gifbin.com/112010/1290708698_magic-chair.gif[/img]', 'xx', 1);
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	(6979, 669, 23, 1339463853, 209, 6979, 'Re: Green Division Results &amp; Demos', 'AlexMax', 'alexmax2742@gmail.com', '24.74.30.216', 1, 0, '', 'GGS Fluffles_ (0-2 him) ;D<br /><br />http://www.mediafire.com/?areoi2lriemq9by<br />http://www.mediafire.com/?f4k97fz0c6q9k9y<br /><br />GGS SoulSucka (0-2 him) :o<br /><br />http://www.mediafire.com/?zrf4gc5zarp2hja<br />http://www.mediafire.com/?yqcz4ogdcv75a89', 'xx', 1);
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	(6801, 657, 17, 1336977222, 89, 6801, 'Re: Odamex Announcer', 'Solar_Flare', 'cdstrangle@gmail.com', '70.241.28.246', 1, 0, '', 'Needs Rottvox', 'xx', 1);
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	(6826, 666, 23, 1337545392, 37, 6826, 'Re: General Group Stage Discussion', 'Tony', 'red.doomer@gmail.com', '99.100.236.234', 1, 0, '', 'I couldn&#039;t put this in general information so I&#039;m posting it here.&nbsp; I zipped up all the wads for this season for easier access: http://tonyweed.com/stuff/mac2012.zip', 'xx', 1);
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VALUES 
	(5330, 528, 17, 1321050137, 75, 5330, 'Re: Should people who don''t play in the IDL have a say in the IDL?', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', '[quote author=Ladna link=topic=528.msg5329#msg5329 date=1321049397]<br />- There are at least 3 captain spots that need to be filled this season.<br />- We already have below-average captains like Legion &amp; Nautilus filling spots.&nbsp; Strangle &amp; Clim&#039;s records aren&#039;t great either.<br />[/quote]<br />@the former: you are obviously more in the know than the board. star tells you more than he tells us?!?!<br />@the latter: based on cap record, strangle and clim don&#039;t get axed before hatred does.<br /><br />[quote author=Ladna link=topic=528.msg5329#msg5329 date=1321049397]<br />&nbsp; - Techno Vikings<br />&nbsp; - Electric Bills<br />&nbsp; - Super Chargers<br />&nbsp; - Doom Raiders<br />&nbsp; - Demonic Colts<br />&nbsp; - Brokeback Cowboys<br />&nbsp; - Fnordy Niners<br />[/quote]<br />suc, ebl, dmr and bbc were decided before i got on the board, so i have no clue how they were decided on. dmc and knf were ralphis coming up with a bunch of names and the board picking [i]the best of those[/i]. brutal, eh?<br /><br />[quote author=Ladna link=topic=528.msg5329#msg5329 date=1321049397]<br />Finally, the arguments the board is making are really goddamn terrible.&nbsp; If they can simultaneously fill 2 captain spots and raise the average captain skill level, then it&#039;s clearly in the league&#039;s interest.&nbsp; This trumps things like:<br /><br />&nbsp; - I don&#039;t like this idea<br />&nbsp; - I like the current names<br />&nbsp; - Logos are important<br /><br />Seriously.&nbsp; The league does not belong to you.&nbsp; It is not yours.<br />[/quote]<br />sorry for having diverse opinions, next time i&#039;ll shut up and remember i&#039;m playing in international doom LADNA.', 'xx', 1);
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	(5332, 528, 17, 1321052827, 7, 5332, 'Re: Should people who don''t play in the IDL have a say in the IDL?', 'Ladna', 'ladna@intldoomleague.org', '65.214.200.140', 1, 0, '', 'Bones &amp; Mass have both said repeatedly they&#039;re not captaining next season; Bones even says he&#039;s not sure he&#039;s playing.&nbsp; If it changes it changes, but this is the last I heard.<br /><br />I&#039;m not dismissing any captains.&nbsp; I&#039;m saying if we&#039;re already into Legion &amp; Nautilus territory, alarms should be going off.<br /><br />On a related note, I don&#039;t like your habit of inferring my &quot;secret&quot; meaning.&nbsp; I&#039;m not basing anything I say off of what Nostar has told me in private (lots of people tell me things in private btw, not just Nostar), I&#039;m reading the forums and IRC just like anyone else, and I didn&#039;t talk about dismissing captains at all in that post.<br /><br />===<br /><br />I don&#039;t get what the process the board used to pick names has to do with anything.&nbsp; Its names mostly suck and suck hard.&nbsp; In fact, a lot of the sucking comes from the restrictive Doom/NFL requirement.&nbsp; There have been a ton of awesome names (Kandy Kid&#039;s WAD is an excellent name, for example) that just don&#039;t fit the scheme and thus weren&#039;t considered.<br /><br />===<br /><br />Having an opinion is great.&nbsp; Subjecting the rest of IDL to your opinion is not.&nbsp; You&#039;re supposed to act in good faith, in the interest of the league, not in your own interest.&nbsp; Using a position of power for your own interest is corruption.', 'xx', 1);
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	(5958, 586, 1, 1326725093, 163, 5958, 'Re: 1-flag CTF tourney?', 'Hatred', 'jbetts21@live.com', '76.233.135.214', 1, 0, '', 'This sounds really fun and the map edits required to accomplish this wouldn&#039;t be hard at all. But, I tend to enjoy regular ol&#039; ctf a bit more and if anything, I feel like it&#039;s in the IDL&#039;s best interest to run some sort of program or semi-league (or continue the IDL-R during the off-season) to help the new blood continue to grow. ', 'xx', 1);
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	(5986, 589, 17, 1327147988, 130, 5986, 'Re: Discussion of alternate methods to a default Server', 'nostar', 'nostarcast@yahoo.com', '65.214.200.140', 1, 0, '', 'This is an interesting idea but allow me to pose a couple of hypotheticals.<br /><br />1.) Mikehail joins IDL next season as a captain. He invests $ in a Seattle server. IDL says &quot;Hey thanks mike for donating a server!&quot; Mike joins a team and they set their home-field to Seattle server. At this point half of all of Mikes games are on a West coast server. This IDL we have ZERO west-coast players. If Mike was playing we&#039;d have one. It makes little to no sense to have a West coast server for IDL.<br /><br />2.) BBC drafts Mantis and Gyrossman. They choose Montreal as their home-field server. Week 1 Montreal goes down hours before the game is slated to be played. BBC asserts their home field and wants to postpone until the server is back up. The opposing team (let&#039;s say WAD) refuses. What to do?<br /><br />The reason we have a default server is by and large to avoid server disputes. It solves a lot of administrative problems and it gives captains some flexibility but not leverage against one another. Home-fields aren&#039;t a bad idea but consider the potential disasters that await us in doing something like that. A more reasonable solution is to change the default server. I would personally be far more inclined to change the default server than to institute a home/away system for teams. We currently have people threatening to boycott a week of IDL over map textures, think about the horror that would result of we made Saber play on NJ or Dev play in Georgia. It&#039;s a can of worms I&#039;d rather not open.', 'xx', 1);
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	(6217, 606, 17, 1329202637, 163, 6217, 'Re: Demo rule clarifications', 'Hatred', 'jbetts21@live.com', '76.233.132.224', 1, 0, '', '[quote author=MassVC link=topic=606.msg6214#msg6214 date=1329150984]<br />[quote]Anybody forgetting to demo or not knowing where their demos are being sent to are clearly retarded.[/quote]<br /><br />You tend to repeat yourself a lot.&nbsp; Be careful not to commit the solipsistic fallacy of thinking everyone else&#039;s experience must be exactly like your own experience.&nbsp; That&#039;s like saying the Sudanese should improve their lives by getting better jobs, or that that woman&#039;s an idiot because she can&#039;t figure out how to lift that washing machine.<br /><br />As a matter of fact, IDE does [i]not[/i] autorecord demos on [i]my[/i] computer, ZD launcher does [i]not[/i] autorecord demos on [i]my[/i] computer, and the -netrecord parameter does [i]not[/i] autorecord demos on [i]my[/i] computer (neither does the +netrecord parameter).&nbsp; So how do I autorecord my demos now?&nbsp; It turns out to be a bizarre permutation of things that took me a few hours to nail down.&nbsp; What is worse, some permutations work at some times and not at others.&nbsp; But I know it couldn&#039;t matter to you which permutations work when because [b]the easy way has always worked for you[/b].&nbsp; You can be a retard and record demos, but for whatever reason I cannot.<br /><br />In matters like these, when I&#039;m in your position, I like to practice deference.&nbsp; For example, AlexMax cannot even get ZD to work on his computer, but I don&#039;t say &quot;retard,&quot; because I think Alex knows more about computers than I do.&nbsp; There must just be something else going on there.&nbsp; In a similar fashion, I suspect that I might know a little more about computers than you do (though not as much as many other members of this community).&nbsp; &nbsp; This modally conditionalizes the following: If you could get something to work on my computer, then I could; if I couldn&#039;t get something to work on my computer, then you couldn&#039;t.&nbsp; This means I&#039;m in a position to call you &quot;retard,&quot; but I don&#039;t, but you&#039;re not in a position to call me &quot;retard&quot; at all.&nbsp; Ladna is, but he would probably need all the facts to be justified in doing so.&nbsp; :-* (_(_<br />[/quote]<br /><br />You&#039;re retarded. What a waste of time to read this garbage. How in God&#039;s name this managed to turn into a comparison of recording demos to life improvement for the Sudanese, I don&#039;t know. That&#039;s certainly an extreme comparison. <br /><br />Nonetheless, you are correct when you say I cannot relate to how complicated your situation is but you seem to auto-record as your method of recording. Why not just manually record? If you use ZLauncher, you can easily specify the demos path. I don&#039;t use IDE, but I can&#039;t imagine it&#039;s much different. If this isn&#039;t feasible because your computer fucks it up somehow, I&#039;m not the one to ask. But in all the years I&#039;ve spent playing DooM and IDL, you are the only one I&#039;ve ever heard of having this problem. And that just seems pretty odd. <br /><br />I hope you fix it. You only have one more chance to blow it and I don&#039;t want to see Rust/Gilga get fucked over by this. It really is silly.', 'xx', 1);
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	(6452, 624, 20, 1331225736, 64, 6452, 'Re: Regular Season Awards Discussion', 'BloodStrike', 'casianoortega@live.com', '107.2.106.65', 1, 0, '', 'Dew...Stop talking about me.', 'xx', 1);
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VALUES 
	(6800, 662, 18, 1336964776, 19, 6800, 'Re: [IDL] Chicago Servers', 'Xenaero', 'Xenaero@gmail.com', '71.55.230.252', 1, 1336965297, 'Xenaero', 'Or having most of the spectators not be individuals of questionable character.', 'xx', 1);
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VALUES 
	(6825, 669, 23, 1337542907, 2197, 6825, 'Re: Green Division Results &amp; Demos', 'Merk', 'merk21582@yahoo.com', '65.28.234.164', 1, 0, '', 'Demos:<br />http://www.sendspace.com/file/uph48t<br />http://www.sendspace.com/file/2b9ira<br /><br />Screenshots<br />N/A<br />My fail.', 'xx', 1);
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VALUES 
	(6953, 660, 22, 1338839483, 19, 6953, 'Re: Don''t be a bitch; sign up!', 'Xenaero', 'Xenaero@gmail.com', '71.55.227.220', 1, 0, '', 'Shoryus gonna [img]http://www.spriteswings.com/uploads/1/2/2/9/1229407/1409530.gif[/img]', 'xx', 1);
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VALUES 
	(8757, 821, 29, 1363916893, 216, 8757, 'Re: Master Ranking', 'ThatsJustPrime', 'shma_man@hotmail.com', '70.26.83.60', 1, 0, '', 'lol nice try xen', 'xx', 1);
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VALUES 
	(6980, 669, 23, 1339466579, 0, 6980, 'Re: Green Division Results &amp; Demos', 'Soul Sucka', '', '177.16.34.8', 1, 0, '', 'vs AlexMax<br /><br />Screenshots:<br />http://imageshack.us/photo/my-images/14/odamexduel2012061122041.png/<br />http://imageshack.us/photo/my-images/228/odamexduel2012061122142.png/<br /><br />Demos:<br />http://www.sendspace.com/file/uflhkf<br />http://www.sendspace.com/file/o88laj<br /><br />8 down, only one to go! GG&#039;s. :)', 'xx', 1);
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VALUES 
	(7877, 762, 25, 1354772237, 163, 7877, 'Re: Nawt Signing Up?', 'Hatred', 'jbetts21@live.com', '76.233.130.45', 1, 1354772563, 'Hatred', '[quote=&quot;Legion_&quot;]im not sure how the words &quot;why not&quot; can be construed as a joke but ok I&#039;ll bite<br />I think the true joke is people not signing up because they are uncomfortable with odamex. it does not take a long time at all, and with sufficient effort and getting your head in the game, it can be a very quick process<br /><br />odamex isn&#039;t a bad port at all once you get used to some of the silly quirks. I see a bunch of people in #idl who haven&#039;t signed up. is it really that difficult to devote a few hours a week to a competitive league[/quote]<br /><br />I questioned your initial post because upon quoting me, you changed my name to &quot;anyone.&quot; I&#039;m not really sure what you&#039;re trying to imply honestly.<br /><br />I don&#039;t think Odamex is a bad port. That has absolutely nothing to do with it. I&#039;ve played the game for almost ten years, I spent 4 awesome seasons playing in the IDL and finally captured the crown last winter. <br /><br />Last season was a wash. In retrospect I wouldn&#039;t have played last season. The previous 4 seasons I played in, I never missed a game and made no excuses. Last season was different. I accepted an invite when I had no motivation to play. I declined later on only to allow people to &quot;talk&quot; me into playing. What you saw from me last season is what you&#039;ll see from anyone no longer interested in playing: they&#039;ll get easily burned out and give no effort when it comes to practicing and games. Who would you rather have? An old, burnt-out player who doesn&#039;t care or a some new, excited young blood looking for his chance to shine.<br /><br />TL;DR: I&#039;m burnt out and it&#039;s time for new-blood to shine. <br /><br />[quote=&quot;Ru5tK1ng&quot;]A lot of true shit.[/quote]<br /><br />Seconded.<br /><br />[quote=&quot;Ralphis&quot;]I know I&#039;m apparently the only one that thinks this out loud but I&#039;m happy to see the players that seem to not have fun in the IDL over the past few seasons finally leave. I&#039;d much rather play and build up newer players than have to keep listening to the same blow hards or have people who start leaving mid season. I love having veteran players back but if they are going to be detrimental to the league by negatively affecting it through actions (signing up and not showing for your squad after two weeks, captaining a team and pretty much up and abandoning it a few weeks in, etc) then I&#039;d rather they just buzz off and enjoy their league retirement.[/quote]<br /><br />It&#039;s funny that you say that. You were one of the people who hassled me last season when I decided I wasn&#039;t going to play anymore. I couldn&#039;t join #IDL without hearing you talk about how I&#039;m being a pussy and backing out. I didn&#039;t want to play, regardless of my reasoning at the time, you should have left it alone. Your new players could have had my roster spot. I guess getting fresh newblood play-time over washed up has-beens wasn&#039;t what you wanted then. Maybe it is now, who knows.<br /><br />[quote=&quot;Ralphis&quot;]As far as losing a lot of &quot;important&quot; players moving to Odamex, the only important player I really think that the community lost was Ladna who hadn&#039;t even really played in the league while it was on ZDaemon in the final seasons so it was more of a loss of a very intelligent, contributing community member rather than just another &quot;important&quot; player. Even then, Ladna definitely didn&#039;t want to play on ZDaemon either so I have to wonder exactly how important these other people truly were.[/quote]<br /><br />Nostar wasn&#039;t important? Chewy? Jenova? mikehail? Mass? Mantis? I could go on for awhile. Losing important players sucks and undervaluing the contributions of players in the league prior to the Odamex shift is exactly why you&#039;re losing players now. And if I was a player who wanted to play this season but didn&#039;t play last season but played the previous season in ZD, I wouldn&#039;t play after reading this. <br /><br />[quote=&quot;Ralphis&quot;]<br />It&#039;s ok for people that have been playing for years to leave and new people to get a chance to occupy roster spots and get their shot. Plenty of veterans who actually want to play have returned this season along with many new signups. This is one of the most diverse IDL free agencies of all time in terms of geography and skill levels. I&#039;m excited for this season.[/quote]<br /><br />And that&#039;s exactly why I&#039;m not playing now. So this super duper awesomely diverse group of dumb foreigners can have that opportunity to prove themselves. I don&#039;t want to steal roster spots when I&#039;m not interested and you shouldn&#039;t want veterans to. I agree with this, I&#039;d be excited for new blood, too. <br /><br /><br />So basically that&#039;s it. Like me. Hate me. That&#039;s my opinion. And Legion, I hope that explains why I&#039;m no longer going to play. Have fun. ', 'xx', 1);
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	(5990, 589, 17, 1327179653, 75, 5990, 'Re: Discussion of alternate methods to a default Server', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', 'as much as i&#039;d love to see MTL or NJ or whatever other than TT being used a lot more so i could shoot better, i always recognized the importance of a default fallback server. TT, despite its occassional menstruation, is exactly that with its rating of &quot;doesn&#039;t suck too much for everyone&quot;. so agreed with star.', 'xx', 1);
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VALUES 
	(8691, 828, 28, 1363138552, 209, 8691, 'Re: Unlagged.', 'AlexMax', 'alexmax2742@gmail.com', '71.71.255.27', 1, 0, '', '[quote author=Legion_ link=topic=828.msg8671#msg8671 date=1363052106]<br />the complaint isn&#039;t really centered on the unlagged so much as the [url=http://www.youtube.com/watch?v=XkeZmpIEbjw]buggy collision code[/url]<br />[/quote]<br /><br />When two players hit each other, there are going to be mispredictions because the server has you in a different position than your local camera does, and by the time any conceivable correction could through it&#039;s already in the past and you already missed your shot.<br /><br />Forget Odamex, I don&#039;t know how you can even solve this in the general case without turning off player collisions completely.&nbsp; If you&#039;ve ever played a source engine game and have tried to climb on top of a stack of physics-enabled objects, you lag and jerk around for the same reason.', 'xx', 1);
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VALUES 
	(7124, 136, 1, 1341697456, 19, 7124, 'Re: It''s coming', 'Xenaero', 'Xenaero@gmail.com', '71.55.227.220', 1, 0, '', 'http://www.youtube.com/watch?v=RFDOI24RRAE&amp;feature=related<br /><br />This rules', 'xx', 1);
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VALUES 
	(9471, 962, 18, 1384780979, 145, 9471, 'Re: Masterbowl winners: RMR', 'Fluffles', 'petefredericknewton@hotmail.co.uk', '130.43.180.55', 1, 0, '', 'You bloody won instead of flopping last season Water, your not a total failure of a human being this time! Nah I love you bro, good job also fucking nosturi!', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8032, 779, 25, 1356477044, 8, 8032, 'SCHEDULING INFRACTIONS (PLEASE READ)', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 0, '', 'Captains are required to send their team&#039;s availability to the [b]commissioner by Tuesday at 11:59:59pm[/b]. The commissioner will then select an appropriate game time where both teams are available. In the event that schedules do not overlap, the commissioner will design a solution on a case-by-case basis. Should teams fail to send their availability in on time, they will be punished as follows:<br /><br />[size=5][b]First &amp; Second Infractions: Three minute power play.<br />Third &amp; Subsequent Infractions: One round man advantage, with no relief even if flags are scored.[/b][/size]<br /><br />Non-captain players cannot schedule times with the commissioner, nor can teams schedule times between themselves; captains submit availability to the commissioner, and the commissioner assigns the game time to each team.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(616, 73, 26, 1234579634, 10, 616, 'Re: Draft Pick Order Changed', 'Ralphis', 'ralphis@unidoom.org', '216.15.110.27', 1, 0, '', 'Draft order from here on out is determined by record in the prior season as per the long term rules laid out in December. This means that the team that finishes last in PCT receives the first pick in the first round of the draft. <br /><br />It&#039;s no surprise that the teams with the worst records are not only the ones that need the most help but those that will have more trouble convincing a higher level player to franchise with them. This puts the weaker teams in a serious dilemma compared to a highly successful team. Keep in mind that all captains are not of the same skill level.<br /><br />Predicting that weaker teams will have a harder time to franchise the better players season to season, a first and sixteenth pick would (likely) hardly be enough. However, a team with a very strong nucleus going season to season is only going to be able to further pad their roster with middle picks. The better teams DON&#039;T need the help.<br /><br />The forward-backward method works great when you have a random draft order. Each team has the same chances to land anywhere in the draft and the original method typically helps round teams out. The difference now is that drafts aren&#039;t random anymore. It&#039;s clearly visible which teams are the weakest and need the most help to have a fighting chance going into their next season. They benefit much more under the new method while successful teams aren&#039;t truly that disadvantaged. This new method will (hopefully) help them build a competitive core.<br /><br />Ultimately, giving the lower ranked teams a greater opportunity to succeed and compete against proven teams on any given day is what we&#039;re looking for in the league.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6454, 628, 17, 1331229421, 267, 6454, 'Re: Dew, calm the fuck down', 'RecKle$$_', 'Aesthesic@hotmail.com', '189.245.122.9', 1, 0, '', '[img]http://i.imgur.com/2J3q6.jpg[/img]', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5345, 536, 20, 1321150100, 75, 5345, 'Re: Maps for this season', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', 'the commish picks the schedule, the board just duly notes his decision. it&#039;s up to bones if he listens to our opinions or if he takes revenge on us and chooses all the mines we left in the wad.<br /><br />it was promised that the winning contest submission will get played, that&#039;s coll&#039;s map. i guess it&#039;d be nice to see at least one sctf map in the schedule. as for the rest, i&#039;ll let bones surprise me, but feel free to discuss your dream schedules! :)', 'xx', 1);
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VALUES 
	(5352, 536, 20, 1321208315, 10, 5352, 'Re: Maps for this season', 'Ralphis', 'ralphis@gmail.com', '64.141.192.13', 1, 0, '', 'Maps I would probably consider using in the regular season, in ascending order:<br /><br />MAP02<br />MAP04<br />MAP05<br />MAP08<br />MAP10<br />MAP19<br />MAP20<br />MAP29<br />MAP31<br /><br />This is what I would consider a fairly balanced. Contains three ZDCTF classics (02,04,08), three IDL classics (20,29,31), and three &quot;newer&quot; maps (05,10,19). It includes the contest map (19). It has three fairly fast, small grind scoring maps (02,05,31), three larger maps where scores happen relatively frequently (10,19,29) and three mid-sized maps that often score slowly (04,08,20). Mostly, there should be things in here for everybody to enjoy through the season. I am ok with the league taking my suggestion and running with it!', 'xx', 1);
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VALUES 
	(5960, 586, 1, 1326730631, 14, 5960, 'Re: 1-flag CTF tourney?', 'Gilgamesh', 'udgilgamesh@gmail.com', '71.61.186.68', 1, 0, '', 'Yea, I wouldn&#039;t intend on it taking up any of the IDL seasons&#039; time.&nbsp; I think it would be nice to have something going during the offseason to give players something to do, plus this game mode is really fun when it&#039;s not filled with pub players.&nbsp; Not to mention with team signups, new players and IDL free agents would have a chance to play and get some experience.&nbsp; Depending on how much interest there is I think 8 or 16 teams would be good for easy brackets, so at least 24-48 players could participate.<br /><br />@Legion I&#039;m not sure what you&#039;re getting at.&nbsp; I didn&#039;t have anything to do with a survival tourney, you&#039;ll have to take that up with the coop crowd.&nbsp; Let&#039;s stick to 1-flag CTF here.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5988, 589, 17, 1327169773, 10, 5988, 'Re: Discussion of alternate methods to a default Server', 'Ralphis', 'ralphis@gmail.com', '64.141.192.13', 1, 0, '', 'I 100% agree with Nostar.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5370, 528, 17, 1321309304, 0, 5370, 'Re: Should people who don''t play in the IDL have a say in the IDL?', 'Fastidious', '', '76.217.104.168', 1, 0, '', 'Something I&#039;d be curious to see is if we do allow new team names how many teams actually would use the standard IDL names?&nbsp; If Ralphis wants to captain and have his team be Superchargers even if everyone else uses new team names I don&#039;t see a problem.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5344, 536, 20, 1321149297, 0, 5344, 'Maps for this season', 'Fastidious', '', '76.224.119.251', 1, 0, '', 'I&#039;m too lazy to go through the wad and list everything (maybe later) but here are the new maps I&#039;d like to see get play this season:<br /><br />Josh&#039;s map Cidazz<br />SCTF 1 and 2<br />Rust&#039;s map<br />Coll&#039;s map<br /><br />The other new maps I have not played or seen played in priv except Libraries which a lot of people hate.&nbsp; There&#039;s no scheduled dated on when the schedule will come out and I think Bones suggests the maps but the board confirms them(?).&nbsp; Be nice to have some [i]friendly[/i] discussion on it, aha!', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6219, 606, 17, 1329227983, 19, 6219, 'Re: Demo rule clarifications', 'Xenaero', 'Xenaero@gmail.com', '76.4.125.6', 1, 0, '', 'I&#039;m a Sudanese washing machine. [size=5]&#9785;[/size]', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6802, 662, 18, 1337009892, 10, 6802, 'Re: [IDL] Chicago Servers', 'Ralphis', 'ralphis@gmail.com', '98.225.144.111', 1, 0, '', 'I don&#039;t think the spectator votes will be an issue. We are exploring some options to improve the conditions of a vote passing for the next minor version.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6827, 669, 23, 1337547856, 37, 6830, 'Re: Green Division Results &amp; Demos', 'Tony', 'red.doomer@gmail.com', '99.100.236.234', 1, 1337551987, 'Tony', '[b]Game 1- [UD]Climhazzard vs Merk[/b]<br /><br />Game 1: moo2d.wad<br />Winner: [UD]Climhazzard<br />Score: 50-33<br />[img]http://i.imgur.com/7md07.png[/img]<br />Demo: http://tonyweed.com/mac2012/week1/Odamex_DUEL_20120520_163425_MOO2D.WAD_map01.odd<br /><br />Game 2: dwango5.wad<br />Winner: [UD]Climhazzard<br />Score: 50-35<br />[img]http://i.imgur.com/dxI5A.png[/img]<br />Demo: http://tonyweed.com/mac2012/week1/Odamex_DUEL_20120520_164548_DWANGO5.WAD_map01.odd', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6955, 660, 22, 1338874502, 15, 6955, 'Re: Don''t be a bitch; sign up!', 'ItalianStallion', 'stalliondoom@gmail.com', '72.53.140.59', 1, 0, '', '[img]http://weknowmemes.com/wp-content/uploads/2012/02/didnt-read-lol.gif[/img]', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8237, 811, 28, 1360130054, 2271, 8237, 'Re: my feedback for odamex', 'Dr. Sean', 'grandpachuck187@gmail.com', '75.48.74.141', 1, 0, '', '[quote author=Legion_ link=topic=811.msg8232#msg8232 date=1360126296]<br />- needs a menu for the changing of enemy/teammate color (wasn&#039;t ralphis supposed to do this)<br />[/quote]<br /><br />Agreed. The reason there currently are not menu options to set team/enemy colors is that the player color option is already pretty hacky and adding two more similar widgets with the player sprite preview wouldn&#039;t be too pretty for us. We&#039;ll brainstorm for a while and see if we can&#039;t come up with a better solution.', 'xx', 1);
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VALUES 
	(7189, 702, 22, 1343275203, 4, 7189, 'Re: WEEK 4 - MAP10 IDLC201121 (JUL 23 - JUL 29) - Discussion and Results', 'Tenchu', 'ddmrulz@gmail.com', '99.32.168.118', 1, 0, '', '[b]We&#039;re All Doomed[/b] vs [b]Killing Browns[/b]<br />[i]ItalianStallion, Sabertooth, Nosturi[/i] vs [i]Tai, Caboose, DemonSphere[/i]<br /><br />Nosturi is playing. GG.<br /><br />WAD 2-0', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(9373, 948, 31, 1380337100, 2303, 9373, 'Re: Uhhhh Week 5 anyone?', 'Watermelon', 'watermelonst@hotmail.com', '99.245.130.4', 1, 1380337256, 'Watermelon', 'If KGB and SUC could PM me their times ASAP on the forums that would be great.<br /><br />If bones has their times then feel free to update them into my post.<br /><br />Sorry this has been messy, this week I&#039;ve been literally out of the house until 10 minutes before Bones gets home from work, and usually I&#039;m gone before he gets on. Tai said he PM&#039;ed Bones his times, but Bones said that Tai never did.<br /><br />So ??? all hail capo.<br /><br /><br />Just one more weekend guys, and then 2 teams will be done forever.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8926, 884, 30, 1366596005, 157, 8926, 'Re: IDL Radio #3 - 4/21/2013', 'Legion_', 'skulltaglegion@hotmail.com', '71.170.7.139', 1, 0, '', 'I really liked the upcoming stuff from drsean, can&#039;t wait to see them actually take effect', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5961, 585, 20, 1326745393, 216, 5961, 'Re: Week 3 (JAN 16 - JAN 22) : CHAOSCORE01 (MAP05) - Discussion and Results', 'ThatsJustPrime', 'shma_man@hotmail.com', '130.63.214.177', 1, 0, '', '[b]We&#039;re All Doomed vs Philanthropic Blowhards[/b]<br /><br />I wonder if lb will ever get his team to show up for a game again. His team needs to practice and build chemistry together in order to be a really good team, but it seems like that won&#039;t happen any time soon. In the meantime, WAD will continue winning after their victory in week 2.<br /><br />WAD 2-0<br /><br />[b]Fnordy Niners vs Brokeback Cowboys[/b]<br /><br />??? :o ??? :o ??? :( ??? ::) ??? ::) :-X :&#039;( :-* ??? ;)<br /><br />[b]Contraband vs Mass Destruction[/b]<br /><br />DG and Xyltol are back, so they don&#039;t need to rely on capo anymore. I seriously think that MAD has a big chance of winning this week. DG and Xen both have the potential to be huge fraggy powerhouses, but Dev and Bones are fraggy at well. It comes down to who can penetrate the other defense more effectively. Expect a low scoring, grindy affair between these two teams. I see Denny as a bigger offensive force than Xyltol, so I&#039;ll give the win to CTB.<br /><br />CTB 2-1 <br /><br />[b]Plasmadicks United vs Super Shotgun Spurs[/b]<br /><br />Honestly, I have no doubts that SGS will win this week. This is a map where fraggy players excel (see playoffs last season), and as we all know, SGS is the big fraggy powerhouse of the league. Even when hate is running he still out frags most people! It will be really tough for Rus/Ladna/TurSKA to deal with SGS, and I see them being unsuccessful doing so.<br /><br />SGS 2 - 0<br /><br />[b]SuperChargers vs The Cult of Bestism[/b]<br /><br />The outcome of this match comes down to how SUC&#039;s mid plays. If their mid can frag a lot and ultimately maintain mid presence, they will win. However, caution is another one of those extremely fraggy players, so SUC has their work set out for them. I expect to see clim on D, ralph mid, and Oath running for SUC, and Saber D, caution mid, nosturi running for TCB. I see SUC as the better team offensively, but TCB the better team defensively. It will be interesting to see how this game pans out. I&#039;ll give this one to TCB, as they will lock down D and sneak out flags in the process. <br /><br />TCB 2 - 1<br /><br />[b]Killingbrowns vs Ricochet Rockets[/b]<br /><br />This match will be very entertaining. RR will PROBABLY have rust running, as he has claimed to be the best runner here on several occasions. Meanwhile, I expect to see gilga on D and Mass in mid. On the other side of things, Tai will be murdering rust several times, and blair will be play mid, while junior caps some flags. KGB was pretty dominant on this map last season iirc, BUT they probably will not get a flag 4 vs 3, since Null isnt dumb enough to join in the middle of a game and play 4 on 3 (HOW WAS THAT COUNTED?!?!?!?!). Anyway I see KGB pulling out with a slim win <br /><br />KGB 1 - 0 <br />', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5989, 589, 17, 1327179276, 216, 5989, 'Re: Discussion of alternate methods to a default Server', 'ThatsJustPrime', 'shma_man@hotmail.com', '174.92.53.102', 1, 0, '', 'Situation # 1 would never happen because a server in the west coast would never be approved by the IDL administration due to the lack of being a central server. <br /><br />As of situation #2, it could easily be resolved. Rules can be put in to place to avoid the postponement of games. As a captain, I know that I would have no problem playing on TT if Montreal was down. This situation we have now is counting games on the default server (TT) when players can&#039;t even move properly because of problems with the server. I believe that if we put in this situation of &quot;Home/away&quot; servers, it will beneficial for the IDL population as a whole and it will help us reach this idea of &#039;parity&#039; that everyone always seems to be talking about. Why should a few people benefit from a default server that is better for them and all the others who have bad connections to TT suffer? Because the IDL board refuses to reach parity because these servers are better for them? I have no idea, but if your excuse is I that you don&#039;t want to put in effort&nbsp; in reaching parity(&#039;don&#039;t want to open that can of worms&#039;) then that is pretty pathetic.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5359, 528, 17, 1321278528, 147, 5359, 'Re: Should people who don''t play in the IDL have a say in the IDL?', 'LordBritish', 'a_west_2007@hotmail.com', '141.110.189.29', 1, 0, '', '[quote author=nostar link=topic=528.msg5326#msg5326 date=1321044483]I personally know of at least 2 veteran captains that are choosing not to captain on account of the prescribed team names. Whether or not we as a league care about that is up for discussion.<br />[/quote]<br /><br />I will publicly state that I am one of these.&nbsp; Enjoy SUC in the masterbowl again!', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5365, 528, 17, 1321298998, 19, 5365, 'Re: Should people who don''t play in the IDL have a say in the IDL?', 'Xenaero', 'Xenaero@gmail.com', '71.55.180.25', 1, 0, '', 'someone should use the team name Hidden Temple Legends<br />w/ logo!<br />[img]http://i.imgur.com/LnPR2.png[/img]<br />If you dont ill be extremely sad because its the only good that will come out of custom team names', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5367, 528, 17, 1321300389, 10, 5367, 'Re: Should people who don''t play in the IDL have a say in the IDL?', 'Ralphis', 'ralphis@gmail.com', '64.141.192.13', 1, 0, '', 'I will publically state that I will not play if the name changes come. Enjoy a non-SUC masterbowl!', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8607, 851, 29, 1362331564, 75, 8607, 'Re: March ''13 Open Tournament Matches and Results', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', '[quote author=Jarin_cz link=topic=851.msg8605#msg8605 date=1362305936]<br />Also sounds funny from someone who replaced soulsoucka.<br />[/quote]<br />[img]http://i.imgur.com/ePFOovy.jpg[/img]', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5388, 536, 20, 1321495491, 216, 5388, 'Re: Maps for this season', 'ThatsJustPrime', 'shma_man@hotmail.com', '70.30.57.67', 1, 1321501538, 'ThatsJustPrime', '[quote author=LordBritish link=topic=536.msg5382#msg5382 date=1321459395]<br />[quote author=Ralphis link=topic=536.msg5352#msg5352 date=1321208315]<br />Maps I would probably consider using in the regular season, in ascending order:<br /><br />MAP02<br />MAP04<br />MAP05<br />MAP08<br />MAP10<br />MAP19<br />MAP20<br />MAP29<br />MAP31<br /><br />This is what I would consider a fairly balanced. Contains three ZDCTF classics (02,04,08), three IDL classics (20,29,31), and three &quot;newer&quot; maps (05,10,19). It includes the contest map (19). It has three fairly fast, small grind scoring maps (02,05,31), three larger maps where scores happen relatively frequently (10,19,29) and three mid-sized maps that often score slowly (04,08,20). Mostly, there should be things in here for everybody to enjoy through the season. I am ok with the league taking my suggestion and running with it!<br />[/quote]<br /><br />This is a good schedule.&nbsp; I might consider replacing 31 or 20 (or 05 if I break the &quot;mold&quot; that has been made) with MAP22.&nbsp; This is like blasphemy for me to type, but 22 is a really really good map (even though it lags whiteboy), and consecutive IDL seasons without it doesn&#039;t seem right.<br />[/quote]<br /><br />map 22 was in last season tho... <br />cmon man it wasnt even one of your forfeits!<br /><br />also my list would include:<br />MAP 02-unique and classic zdctf map<br />MAP 04-slow scoring + highly frag based + hasn&#039;t been in idl for a few seasons <br />MAP 06-unique offence based map (with some hidden tricks) + new map<br />MAP 08-Runners map + unique RJ element + classic zdctf map<br />MAP 10-well balanced map+ new map <br />MAP 14-slow scoring + actually plays well 3 v 3 <br />MAP 19-contest map + highly offensive+ soulsphere <br />MAP 21-BFG map + interesting map dynamic + soulsphere <br />MAP 31-medium paced + highly loved map <br /><br />Masterbowl(!?!?!): MAP16/MAP17/MAP 28<br /><br />Although i love map 29, i didn&#039;t include it because it has been in the past 3 seasons', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6220, 606, 17, 1329241893, 214, 6220, 'Re: Demo rule clarifications', 'RustInPeace', 'sindeception@yahoo.com', '70.241.31.5', 1, 0, '', 'I love how the majority of the posts from the past few days have been all about demos. We are definitely having some high quality discussions around here.&nbsp; ::)', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6455, 624, 20, 1331233504, 75, 6455, 'Re: Regular Season Awards Discussion', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', '[quote author=BloodStrike link=topic=624.msg6452#msg6452 date=1331225736]<br />Dew...Stop talking about me.<br />[/quote]<br />ooooh, strike 2! i&#039;m shaking!', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6803, 662, 18, 1337045307, 209, 6803, 'Re: [IDL] Chicago Servers', 'AlexMax', 'alexmax2742@gmail.com', '24.74.30.216', 1, 1337045465, 'AlexMax', '[quote author=ThatsJustPrime link=topic=662.msg6799#msg6799 date=1336953985]<br />The high spectator amount may interfere with votes, as spectators can vote. I guess that can be solved by kicking though<br />[/quote]<br /><br />Or just tell Jenova to apply this patch and recompile.<br /><br />https://github.com/AlexMax/odamex/commit/aea969d23eea983b6156c50294248221ec9fc770<br /><br />All FUNCRUSHER servers are using this patch, including Priv.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6828, 669, 23, 1337548770, 2209, 6828, 'Re: Green Division Results &amp; Demos', 'Majik', 'marcuswargo@gmail.com', '72.152.60.238', 1, 0, '', 'Me Vs SoulSucka<br /><br />1st map : moo2d<br />Winner : SoulSucka<br />http://www.mediafire.com/?j4oxs8eb5d1ihes<br /><br />2nd map: d5m1<br />Winner : SoulSucka<br />http://www.mediafire.com/?7778h1r74wo9dyb<br /><br />GG mis amigo!', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6956, 668, 23, 1338875691, 23, 6956, 'Re: Red Division Results &amp; Demos', 'Nautilus', 'knotilus@myway.com', '98.231.156.28', 1, 0, '', 'Nautilus vs. Xyltol<br />(2 - 0)<br /><br />moo2d: 50 - 34<br />d5m1: 50 - 49<br /><br />Demo: http://speedy.sh/n7Kqr/Nautilus-vs-Xyntol.zip<br /><br />gg&#039;s champ. but don&#039;t choose d5m1 next time....', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6981, 668, 23, 1339511143, 157, 6981, 'Re: Red Division Results &amp; Demos', 'Legion_', 'skulltaglegion@hotmail.com', '71.115.96.123', 1, 0, '', 'legion vs mr crispy<br /><br />first pick: moo2d<br />[url=http://i.imgur.com/Uoxpa.png]screenshot[/url]<br />result: 50-18 legion<br /><br />second pick: exposed<br />[url=http://i.imgur.com/Sw1TF.png]screenshot[/url]<br />result: 50-21 legion<br /><br />[url=http://www.mediafire.com/?8nk6am1rrqis7p2]demo of games[/url]<br />', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8296, 811, 28, 1360392347, 214, 8296, 'Re: my feedback for odamex', 'RustInPeace', 'ru5tk1ng@yahoo.com', '70.241.17.250', 1, 0, '', 'I did some testing on a server at long range to get a good personal feel of the limitation.<br /><br />http://rust.unidoom.org/Odamex_CTF_20130209_002637.bmp<br /><br />My target was against the wall behind the ssg. I was able to find the maximum range before shots didn&#039;t register.<br /><br />http://rust.unidoom.org/Odamex_CTF_20130209_002629.bmp<br /><br />This is roughly the maximum range where I am still able to hit the opponent with the shotguns and chaingun.<br /><br />If there is a flag runner that far away from me to begin with, I would qualify as a failed defender.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7364, 718, 22, 1345766428, 0, 7365, 'Re: WEEK 8 - MAP31 THIRTY4-31 (AUG 20 - AUG 26) - Discussion and Results', 'Soul Sucka', '', '187.112.177.31', 1, 1345825472, 'Soul Sucka', '[quote author=capodecima link=topic=718.msg7359#msg7359 date=1345717702]Close game also both teams is clinched in playoff so maybe this will friendly match ? . Oh nope BSK is eager beat BBC and improve self-esteem before playoff.[/quote]<br />Beating BBC this week would give me homefield advantage over them in the playoffs, so there IS something worth winning (or even tieing) for.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8758, 864, 18, 1363917825, 8, 8770, 'Winter 2013 MasterBowl: SUC vs BSK', 'HumanBones', 'humanbones@intldoomleague.org', '96.233.36.201', 1, 1364154111, 'HumanBones', '[center][b]MASTERBOWL XIII[/b][/center]<br />[center]Sunday, March 24th, 2013 @ 5:30pm EST[/center]<br /><br />[center]The match will be streamed live on [url=http://www.twitch.tv/rottking/]Twitch.tv[/url][/center]', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5360, 528, 17, 1321285001, 130, 5360, 'Re: Should people who don''t play in the IDL have a say in the IDL?', 'nostar', 'nostarcast@yahoo.com', '65.214.200.140', 1, 0, '', 'Fret not LB. There is a rule in the works that throws off the rusty chains of NFL oppression. ', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5962, 585, 20, 1326753544, 130, 5962, 'Re: Week 3 (JAN 16 - JAN 22) : CHAOSCORE01 (MAP05) - Discussion and Results', 'nostar', 'nostarcast@yahoo.com', '65.214.200.140', 1, 0, '', 'The correct idiom is &quot;all for naught&quot;. Homonyms are a bitch.<br /><br />[b]We&#039;re All Doomed vs Philanthropic Blowhards[/b]<br /><br />LB is a monster. Unfortunately he blows on this map. I know this because he and I lost to Tai (ok we tied) last season on it before winning the whole thing. It was tragic. Anyway LB is great, his team blows, my team will win.<br /><br />WAD 2-0<br /><br />[b]Fnordy Niners vs Brokeback Cowboys[/b]<br /><br />This is a map KnF can win. BBC is okay here, Mantis and Prime have a lot of history on it. It&#039;s the anti-ping map though to Gyro will have to be spectacular. Strangle is a good defender here and Legion has been playing less horribly lately so I see it being close. I will give it to KnF because I think White will hero a lot.<br /><br />KnF 2-0 <br /><br />[b]Contraband vs Mass Destruction[/b]<br /><br />This is a map that CTB will excel on. Bones has really good D here and Dev could run effectively. I&#039;d like to see MAD win just for upsets sake but it is unlikely.<br /><br />CTB 2-0<br /><br />[b]SuperChargers vs The Cult of Bestism[/b]<br /><br />SUC is better than I thought they would be. If I were Ralph I&#039;d bench Tony for Donut. Donut not only showed up, he played very well. I suppose I wouldn&#039;t have drafted either of them in the first place. This map will be close, Ralph will probably play mid in front of a weaker defender and let Oath grind flags. He&#039;ll also probably win doing that. <br /><br />SUC 2-1<br /><br />[b]Killingbrowns vs Ricochet Rockets[/b]<br /><br />RRS will be strong here. If I were rust I&#039;d trade Gilga for a dedicated someone. Gilga is great but he&#039;s been inactive and he isn&#039;t a top anything right now. Someone like Noob (who can D) or Oath (who can run) would greatly help this team solidify their identity. <br /><br />RRS 1-0<br /><br />[b]Plasmadicks United vs Super Shotgun Spurs[/b]<br /><br />Turska will struggle to make flag touches. PDU needs practice and their captains hasn&#039;t played almost at all. Needs more foreplay ROOS! SGS takes this one, and the next week too. SUC will give them a run on map08 I expect.<br /><br />SGS 2-0 ', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5362, 528, 17, 1321291397, 75, 5362, 'Re: Should people who don''t play in the IDL have a say in the IDL?', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', 'yea, but you didn&#039;t mention the clause &quot;any team LB plays in, caping or not, will be named BBC&quot;', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5369, 528, 17, 1321303488, 147, 5369, 'Re: Should people who don''t play in the IDL have a say in the IDL?', 'LordBritish', 'a_west_2007@hotmail.com', '24.209.35.212', 1, 0, '', '[quote author=Ralphis link=topic=528.msg5367#msg5367 date=1321300389]<br />I will publically state that I will not play if the name changes come. Enjoy a non-SUC masterbowl!<br />[/quote]<br /><br />oh, i did', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6456, 628, 17, 1331233713, 214, 6456, 'Re: Dew, calm the fuck down', 'RustInPeace', 'sindeception@yahoo.com', '69.154.179.28', 1, 0, '', 'http://www.youtube.com/watch?v=_nSA96eU1Us', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5371, 528, 17, 1321310488, 10, 5371, 'Re: Should people who don''t play in the IDL have a say in the IDL?', 'Ralphis', 'ralphis@gmail.com', '98.225.144.111', 1, 0, '', 'Because it also means I&#039;m going to lose the conference and division that I signed up expecting to play in. Of course, everything will probably change like 2 minutes before the draft again.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6221, 604, 20, 1329270761, 19, 6221, 'Re: Week 6 (FEB 6 - FEB 12) : ZDCTF02 (MAP02) - Discussion and Results', 'Xenaero', 'Xenaero@gmail.com', '76.4.125.6', 1, 1329271289, 'Xenaero', 'I dont think its even possible that game could have gotten worse.<br /><br />http://imgur.com/a/1bLxs', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6804, 658, 22, 1337053377, 141, 6804, 'Re: IDL Summer 2012 Signups', 'X-Ray', 'jake.281@hotmail.com', '69.122.80.116', 1, 0, '', 'Name: X-Ray<br />Country/State: USA<br />Email Contact: jake.281@hotmail.com<br />IM Contact: QuakeNet #idl #renegades<br />Regular Availability: Late Nights', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8693, 828, 28, 1363141809, 2271, 8693, 'Re: Unlagged.', 'Dr. Sean', 'grandpachuck187@gmail.com', '75.48.74.141', 1, 0, '', '[quote author=Legion_ link=topic=828.msg8671#msg8671 date=1363052106]<br />the complaint isn&#039;t really centered on the unlagged so much as the [url=http://www.youtube.com/watch?v=XkeZmpIEbjw]buggy collision code[/url]<br />[/quote]<br /><br />Would you mind pastebinning your odamex.cfg and getting it to me somehow? A couple players I talked to today had some really wonky settings that I suspect were left over from Oda&#039;s 0.6 beta period and I would like to double check your settings as well.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6957, 668, 23, 1338931621, 23, 6957, 'Re: Red Division Results &amp; Demos', 'Nautilus', 'knotilus@myway.com', '98.231.156.28', 1, 0, '', 'Nautilus vs. GhostlyDeath<br />(2 - 0)<br /><br />boo: 50 - 31<br />moo2d: 50 - 24<br /><br />Demo: http://speedy.sh/9UXwh/Nautilus-vs-GhostlyDeath.zip<br /><br />gg&#039;s, buddy...... looks like those 3 free frags didn&#039;t help, heh.....', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8927, 884, 30, 1366602786, 2303, 8927, 'Re: IDL Radio #3 - 4/21/2013', 'Watermelon', 'watermelonst@hotmail.com', '99.245.130.4', 1, 0, '', 'Only gotten through 45 minutes but was great so far', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6829, 669, 23, 1337549317, 0, 6829, 'Re: Green Division Results &amp; Demos', 'Soul Sucka', '', '177.42.26.23', 1, 0, '', 'vs Majik<br /><br />Demos:<br />http://www.sendspace.com/file/l0ttnh<br />http://www.sendspace.com/file/gwnrik<br /><br />Screenshots:<br />http://imageshack.us/photo/my-images/836/odamexduel2012052018001.jpg/<br />http://imageshack.us/photo/my-images/853/odamexduel2012052018123.jpg/<br /><br />GG&#039;s Majik! Close games.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7191, 702, 22, 1343320360, 0, 7191, 'Re: WEEK 4 - MAP10 IDLC201121 (JUL 23 - JUL 29) - Discussion and Results', 'Soul Sucka', '', '201.22.44.211', 1, 0, '', 'Only predicting one match? How boring. :[', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5373, 528, 17, 1321330658, 38, 5373, 'Re: Should people who don''t play in the IDL have a say in the IDL?', 'Sabertooth', 'ssj4chazou@hotmail.com', '74.91.64.154', 1, 0, '', '[quote author=LordBritish link=topic=528.msg5369#msg5369 date=1321303488]<br />[quote author=Ralphis link=topic=528.msg5367#msg5367 date=1321300389]<br />I will publically state that I will not play if the name changes come. Enjoy a non-SUC masterbowl!<br />[/quote]<br /><br />oh, i did<br />[/quote]<br /><br />So did i', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5374, 528, 17, 1321332119, 7, 5374, 'Re: Should people who don''t play in the IDL have a say in the IDL?', 'Ladna', 'ladna@intldoomleague.org', '65.214.200.140', 1, 0, '', '[quote author=Ralphis link=topic=528.msg5371#msg5371 date=1321310488]<br />Because it also means I&#039;m going to lose the conference and division that I signed up expecting to play in.<br />[/quote]<br /><br />Unless I&#039;m misunderstanding the (proposed) rule change, I don&#039;t think it does.&nbsp; You&#039;re still playing against the same teams, they just might not have the same names.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5375, 536, 20, 1321337445, 7, 5375, 'Re: Maps for this season', 'Ladna', 'ladna@intldoomleague.org', '65.214.200.140', 1, 0, '', '[quote author=dew link=topic=536.msg5345#msg5345 date=1321150100]<br />the commish picks the schedule, the board just duly notes his decision.<br />[/quote]<br /><br />There are actually no rules about this.&nbsp; If you&#039;re referring to the way it&#039;s been done in the past, Ralphis submitted a schedule and we voted on it.&nbsp; I have posted a partial log demonstrating this as best I can [url=http://pastebin.com/029EDNYq]here[/url], although I admit it is not very good.<br /><br />By the way, that log also contains me voting on captains, something else that was a bone of contention in the recent past.<br /><br />[hr]<br /><br />I suggest that the board take some time and clearly define commissioner/board duties and powers.&nbsp; Ralphis/Ladna #idlb did most things more or less by consensus, but HumanBones/MassVC #idlb is not that way, and I think it would be prudent to legislate exactly how stuff happens.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5376, 528, 17, 1321354165, 75, 5376, 'Re: Should people who don''t play in the IDL have a say in the IDL?', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', 'yeah, the teams remain where they are, because by default they still have the old names. caps would just override the label on the front package.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5377, 528, 17, 1321371440, 19, 5377, 'Re: Should people who don''t play in the IDL have a say in the IDL?', 'Xenaero', 'Xenaero@gmail.com', '71.55.181.136', 1, 0, '', '[quote author=Ladna link=topic=528.msg5374#msg5374 date=1321332119]<br />Unless I&#039;m misunderstanding the (proposed) rule change, I don&#039;t think it does.&nbsp; You&#039;re still playing against the same teams, they just might not have the same names.<br />[/quote]<br /><br />Not only this, being as the labels simply change, it will not affect draft order or position of the teams in the conferences and divisions. Those will be continuously static.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5963, 583, 1, 1326761470, 11, 5963, 'Re: How old are you', 'Doomguy666', 'xdoomguy666x@hotmail.com', '76.198.245.192', 1, 0, '', 'I am 25... will be 26 in exactly 4 months.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5396, 536, 20, 1321546639, 19, 5396, 'Re: Maps for this season', 'Xenaero', 'Xenaero@gmail.com', '71.55.181.136', 1, 0, '', 'See, this is my entire point. Considering the nature of your games on it and the lack of experience on the map, I don&#039;t think anyone can say if the map is good or bad, given the amount of time it&#039;s actually been played (basically zero). I&#039;m sure there were lots of maps so far in the history of IDL wads that people at first hated and eventually they became staples in priv play and rather widely liked! I think it&#039;s very disrespectful to play two games on a map, apparently while laughing and joking about how bad the map is on teamspeak and call it fundamentally broken. I suppose it&#039;s to be expected when people are given something new! I&#039;m not sure what gives you the right to call judgement on a map, considering these facts.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5991, 589, 17, 1327180336, 8, 5991, 'Re: Discussion of alternate methods to a default Server', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 0, '', 'Not all captains, and not all players are going to be okay playing on any server. I will not be playing any games this season on Montreal. My connection is pretty far from great there. The amount of people who experience problems with and express dislike towards Montreal are no less than the ones who complain about TT. In fact, I believe it&#039;s more. Without default servers, chaos ensues. It&#039;s happened before and it will again. <br /><br />Is Montreal a central server? If it&#039;s a central server, why is my ping higher than it is in Chicago? That is just one example. It&#039;s been pretty well documented that Chicago is [i]the[/i] central location for the IDL playerbase. Home/away servers might actually cause more problems, and certainly wouldn&#039;t be more beneficial to the entire population. <br /><br />Let&#039;s say there is a New Jersey server and a Los Angeles server. The &#039;Home&#039; team is Mikehail, Joshsmith, and HumanBones. The &#039;Away&#039; team is Dew, Gyross, and TurSKA. We pick the Los Angeles server because it&#039;s better for us. How is this parity? Wouldn&#039;t parity be playing on a server that is equally good (or equally bad) for everyone? I&#039;m very far from convinced that Montreal is a better server for [b]everyone[/b].', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6830, 669, 23, 1337551970, 37, 6830, 'Re: Green Division Results &amp; Demos', 'Tony', 'red.doomer@gmail.com', '99.100.236.234', 1, 0, '', '[b]Game 4- [UD]Climhazzard vs Mr.Crispy[/b]<br /><br />Game 1: boo.wad<br />Winner: [UD]Climhazzard<br />Score: 50-31<br />[img]http://i.imgur.com/uRR2w.png[/img]<br />Demo: http://tonyweed.com/mac2012/game4/Odamex_DUEL_20120520_174128_BOO.WAD_map01.odd<br /><br />Game 2: moo2d.wad<br />Winner: [UD]Climhazzard<br />Score: 50-23<br />[img]http://i.imgur.com/cGw6x.png[/img]<br />Demo: http://tonyweed.com/mac2012/game4/Odamex_DUEL_20120520_175330_MOO2D.WAD_map01.odd', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8759, 821, 29, 1363945313, 145, 8759, 'Re: Master Ranking', 'Fluffles', 'petefredericknewton@hotmail.co.uk', '81.159.143.57', 1, 0, '', 'yeah get your cotton pickin ass off the forums xen before FU rapes it&nbsp; :P', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6222, 608, 20, 1329305382, 0, 6222, 'Week 7 (FEB 15 - FEB 19) : THIRTY416 (MAP12) - Discussion and Results', 'capodecima', '', '194.228.150.205', 1, 0, '', '[center][size=4][b]Official Servers for Week 7 of IDL Winter 2012[/b][/size]<br /><br />[b](TotalTrash Chicago)[/b]<br />[color=red][International Doom League Week 7 - MAP12 - A][/color]<br />[b]216.52.143.234:11022[/b]<br /><br />[color=blue][International Doom League&nbsp; Week 7 - MAP12 - B][/color]<br />[b]216.52.143.234:11023[/b]<br /><br />[color=red][International Doom League Week 7 - MAP12 - C][/color]<br />[b]216.52.143.234:11024[/b]<br /><br />[color=blue][International Doom League Week 7 - MAP12 - D][/color]<br />[b]216.52.143.234:11025[/b]<br /><br /><br />[b]Official Alternative (POWERHOUSE: Montreal)[/b]<br />[color=red][International Doom League Week 7 - MAP12 - A][/color]<br />[b]70.38.121.52:27002[/b]<br /><br />[color=blue][International Doom League Week 7 - MAP12 - B][/color]<br />[b]70.38.121.52:27003[/b]<br /><br />=======================================================<br /><br />Contrabanned&nbsp; vs The Cult of Bestism (DIV)<br /><br />Philanthropic Blowhards vs We&#039;re All Doomed (DIV)<br /><br />Plasma Dicks United vs Killing Browns (DIV)<br /><br />Mass Destruction vs Super Shotgun Spurs (INT)<br /><br />Ricochet Rockets vs Fnordy Niners (DIV)<br /><br />Super Chargers vs Brokeback Cowboys (INT)<br /><br />=======================================================[/center]', 'xx', 1);
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	(7192, 686, 22, 1343508041, 8, 7192, 'Re: S2012 FREE AGENTS - TRADE HISTORY', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 0, '', '[b]Mass Destruction[/b]<br />Doomguy666 dismissed for chronic absence (Week 4)<br />Xyltol dismissed for chronic absence (Week 4)<br />Junior added to roster (Week 4)<br />Tenchu added to roster (Week 4)', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
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	(5964, 569, 20, 1326764347, 7, 5964, 'Re: Winter 2012 Team Pics', 'Ladna', 'ladna@intldoomleague.org', '65.214.200.140', 1, 0, '', 'rofl', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
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	(5992, 570, 20, 1327180973, 16, 5992, 'Re: DEMO INFRACTION LISTING', 'Tai', 'Tai223236@yahoo.com', '98.216.91.67', 1, 1327184658, 'Tai', 'I didn&#039;t know Hatred was an admin.&nbsp; ::)<br /><br />All the same, I uploaded mine.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5381, 528, 17, 1321459196, 147, 5381, 'Re: Should people who don''t play in the IDL have a say in the IDL?', 'LordBritish', 'a_west_2007@hotmail.com', '141.110.189.29', 1, 0, '', 'I&#039;m inclined to think that Ralph is more than a bit facetious in his response.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5382, 536, 20, 1321459395, 147, 5382, 'Re: Maps for this season', 'LordBritish', 'a_west_2007@hotmail.com', '141.110.189.29', 1, 0, '', '[quote author=Ralphis link=topic=536.msg5352#msg5352 date=1321208315]<br />Maps I would probably consider using in the regular season, in ascending order:<br /><br />MAP02<br />MAP04<br />MAP05<br />MAP08<br />MAP10<br />MAP19<br />MAP20<br />MAP29<br />MAP31<br /><br />This is what I would consider a fairly balanced. Contains three ZDCTF classics (02,04,08), three IDL classics (20,29,31), and three &quot;newer&quot; maps (05,10,19). It includes the contest map (19). It has three fairly fast, small grind scoring maps (02,05,31), three larger maps where scores happen relatively frequently (10,19,29) and three mid-sized maps that often score slowly (04,08,20). Mostly, there should be things in here for everybody to enjoy through the season. I am ok with the league taking my suggestion and running with it!<br />[/quote]<br /><br />This is a good schedule.&nbsp; I might consider replacing 31 or 20 (or 05 if I break the &quot;mold&quot; that has been made) with MAP22.&nbsp; This is like blasphemy for me to type, but 22 is a really really good map (even though it lags whiteboy), and consecutive IDL seasons without it doesn&#039;t seem right.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6223, 608, 20, 1329309692, 0, 6223, 'Re: Week 7 (FEB 15 - FEB 19) : THIRTY416 (MAP12) - Discussion and Results', 'capodecima', '', '194.228.150.205', 1, 0, '', 'Contrabanned&nbsp; vs The Cult of Bestism (DIV)<br />2-0 BEST<br /><br />Philanthropic Blowhards vs We&#039;re All Doomed (DIV)<br />2-0 WAD<br /><br />Plasma Dicks United vs Killing Browns (DIV)<br />2-1 KGB<br /><br />Mass Destruction vs Super Shotgun Spurs (INT)<br />TIE<br /><br />Ricochet Rockets vs Fnordy Niners (DIV)<br />2-1 KNF<br /><br />Super Chargers vs Brokeback Cowboys (INT)<br />2-1 SUC', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5384, 536, 20, 1321467519, 3, 5384, 'Re: Maps for this season', 'Joshsmith', 'tonihawker666@yahoo.com', '99.9.212.71', 1, 0, '', 'Yeah 22 is probably one of the most underrated maps in the wad, considering how damn good it is. Come on Rott, make more progressive/controversial maps.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
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	(5400, 536, 20, 1321561332, 214, 5400, 'Re: Maps for this season', 'RustInPeace', 'sindeception@yahoo.com', '69.154.178.60', 1, 1321561675, 'RustInPeace', '[quote=Xenaero]I guess this applies to every map that&#039;s not spoonfeeding you SSG spawns? Not only that, how can you claim any &#039;real strategy&#039; when you&#039;ve probably played it as often as I have, a grand total of two times? I think people need to play it more so they have a better idea of how the map is laid out instead of being two year olds and already writing it off. It&#039;ll be interesting to look at the demo to see how it unfolded but I can probably guess that if no one taking was taking a game on it seriously, the games were probably shit anyway.[/quote]<br />#1. Maybe you are the type of player that needs to be spoon fed an ssg (you are) but as hatred said there are maps that do this right.<br /><br />#2. This isn&#039;t a maze. It isn&#039;t anything special or hard to figure out. Within a few minutes everyone knew the layout. They map is laid out like piss.<br /><br />#3. To be fair, I was the only one not taking the game seriously after the first cap. We all had set positions on both sides. It wasn&#039;t a game full of scrubs either. Also the other time this map was play was in 4v4 with top players such as star and whiteboy. The first cap was a chainsaw run made by white and after that everyone took the map as a joke because it is.<br /><br />Maybe if you actually played or were good to begin with, you could actually see what we are talking about firsthand. That would be a lot more productive than calling us two year old babies.<br /><br />[quote=Xenaero]See, this is my entire point. Considering the nature of your games on it and the lack of experience on the map, I don&#039;t think anyone can say if the map is good or bad, given the amount of time it&#039;s actually been played (basically zero). I&#039;m sure there were lots of maps so far in the history of IDL wads that people at first hated and eventually they became staples in priv play and rather widely liked! I think it&#039;s very disrespectful to play two games on a map, apparently while laughing and joking about how bad the map is on teamspeak and call it fundamentally broken. I suppose it&#039;s to be expected when people are given something new! I&#039;m not sure what gives you the right to call judgement on a map, considering these facts.[/quote]Aha you seem to be the only one sticking up for the map yet you are the one with ZERO play time on it with regards toward priv. Understand, during the first game we all took it seriously. But how can anyone take it seriously when whiteboy makes a 100% chainsaw run? During the second game I gave set positions to hate and josh and they stayed true to them throughout that match. Just because we were laughing doesn&#039;t mean we didn&#039;t stick to my plan. Also I was the one who didn&#039;t give a shit and rjumped across the mid with mild and laughable success. Remember that argument either mass or ladna made? &#039;&#039;A bad map is a map that lets bad teams win.&#039;&#039; The fact I made 4 flags while eating a sandwich is proof of this (yes we won 5-3). What gives us the right to call judgement? The fact that it&#039;s in the wad and there&#039;s a possibility that we might play it in the upcoming season is the reason why we are posting in regards to this map.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
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	(5965, 583, 1, 1326764617, 64, 5965, 'Re: How old are you', 'BloodStrike', 'fat1802002@yahoo.com', '24.118.252.216', 1, 0, '', 'What a creepy topic....19', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
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	(6810, 665, 23, 1337182099, 10, 6815, 'Divisional Standings &amp; Demos', 'Ralphis', 'ralphis@gmail.com', '64.141.192.13', 1, 1337486462, 'Ralphis', '[html]<meta HTTP-EQUIV="REFRESH" content="10; url=http://ralphis.unidoom.org/stuff/duel">[/html]<br /><br />This page should automatically redirect to the standings and schedules page in ten seconds. If it doesn&#039;t redirect, [url=http://ralphis.unidoom.org/stuff/duel/2012]click here[/url].<br />', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6835, 658, 22, 1337556037, 1328, 6835, 'Re: IDL Summer 2012 Signups', 'Mobius', 'hustler_0ne@hotmail.com', '67.86.18.219', 1, 0, '', 'Name: Mobius<br />Country: USA<br />Availability: 12PM to 2AM<br />Contacts: IRC on quakenet.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6458, 630, 20, 1331242439, 14, 6458, 'IDL WINTER 2012 ALLSTAR SELECTION', 'Gilgamesh', 'udgilgamesh@gmail.com', '71.61.186.68', 1, 0, '', '[size=5][b]-=Welcome to the IDL Winter 2012 All-Star selection!=-<br />[/b][/size]<br />[list]<br />[li]Voting is open to any active players or free agents in the IDL.[/li]<br />[li]Anyone voting may vote on up to five players from each conference that they elect as league all-stars.[/li]<br />[li]Any player voted on must currently be on a roster.[/li]<br />[li]Voting will conclude on March ??? at 11:59:59 EST. Any votes received after that time will not be counted.[/li]<br />[/list]<br /><br /><br />Please vote using the following format:<br /><br />[quote]INTERNATIONAL DOOM CONFERENCE<br />Pick 1<br />Pick 2<br />Pick 3<br />Pick 4<br />Pick 5<br /><br />WORLD DOOM CONFERENCE<br />Pick 1<br />Pick 2<br />Pick 3<br />Pick 4<br />Pick 5[/quote]<br /><br /><br />The Winter 2012 All-Stars will be announced on March ???. Those selected will be offered the opportunity to play in the IDL Winter 2012 All-Star game. The game will likely be scheduled to the same day as MasterBowl XI. More information on the All-Star game will be released after voting. Good luck to all players and thanks for a great season!', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6806, 663, 1, 1337054082, 37, 6806, 'brodamex', 'Tony', 'red.doomer@gmail.com', '99.100.236.234', 1, 0, '', 'let&#039;s odachug some beer<br />have some odasex with some bitches<br />and odaflex our doom muscles<br /><br />here&#039;s to the idl summer 2012 season<br /><br />[img]http://i.imgur.com/SYPJo.jpg[/img]<br /><br />', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6958, 668, 23, 1338931984, 34, 6958, 'Re: Red Division Results &amp; Demos', 'GhostlyDeath', 'ghostlydeath@gmail.com', '75.109.9.76', 1, 0, '', '[quote author=Nautilus link=topic=668.msg6957#msg6957 date=1338931621]<br />Nautilus vs. GhostlyDeath<br />(2 - 0)<br /><br />boo: 50 - 31<br />moo2d: 50 - 24<br /><br />Demo: http://speedy.sh/9UXwh/Nautilus-vs-GhostlyDeath.zip<br /><br />gg&#039;s, buddy...... looks like those 3 free frags didn&#039;t help, heh.....<br />[/quote]<br /><br />gg<br /><br />Demos: https://sites.google.com/site/kaptinkurk/GhostlyDeath-vs-Nautilus.7z?attredirects=0&amp;d=1', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6831, 667, 23, 1337552546, 145, 6832, 'Re: Blue Division Results &amp; Demos', 'Fluffles', 'petefredericknewton@hotmail.co.uk', '86.148.110.167', 1, 1337552684, 'Fluffles', 'Fluffles 2-0 HumanBones <br /><br />Moo2d: 50 - 26<br />Exposed: 50 - 46 <br /><br />GGs mate<br /><br />Demo: [url=http://speedy.sh/nmPfr/Fluffles-VS-HumanBones-Blue.rar]http://speedy.sh/nmPfr/Fluffles-VS-HumanBones-Blue.rar[/url]', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(9374, 947, 17, 1380337301, 2303, 9374, 'Re: I''m on top - A public calling to rap battle with Xenaero', 'Watermelon', 'watermelonst@hotmail.com', '99.245.130.4', 1, 0, '', '[img]https://si0.twimg.com/profile_images/2664962332/52e516a1c614c7286b0168f7b1f20f64.png[/img]', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(619, 74, 17, 1234599637, 19, 619, 'Re: IDL Awards [IDEA!]', 'Xenaero', 'Xenaero@gmail.com', '71.49.230.177', 1, 1234600882, 'Xenaero', '*Dis post reserved for displaying completed, finalized and approved awards later*<br /><br />[size=15pt][b][color=#000000]W[/color][color=#151515]e[/color][color=#2a2a2a]e[/color][color=#3f3f3f]k[/color][color=#535353]l[/color][color=#686868]y[/color] [color=#7d7d7d]A[/color][color=#686868]w[/color][color=#535353]a[/color][color=#3f3f3f]r[/color][color=#2a2a2a]d[/color][color=#151515]s[/color][/b][/size]<br />[i]The few, regular titles handed out at the conclusion of the week to the best-performing players of that specific week![/i]<br /><br />None yet ???<br /><br />[size=15pt][b][color=#000000]S[/color][color=#101010]e[/color][color=#1f1f1f]a[/color][color=#2f2f2f]s[/color][color=#3f3f3f]o[/color][color=#4e4e4e]n[/color][color=#5e5e5e]a[/color][color=#6d6d6d]l[/color] [color=#7d7d7d]A[/color][color=#686868]w[/color][color=#535353]a[/color][color=#3f3f3f]r[/color][color=#2a2a2a]d[/color][color=#151515]s[/color][/b][/size]<br />[i]The entitlements and awards dealt out at the end of the regular season to the best (and worst) of that season![/i]<br /><br />None yet ???<br /><br />[size=15pt][b][color=#000000]H[/color][color=#1f1f1f]a[/color][color=#3f3f3f]l[/color][color=#5e5e5e]l[/color] [color=#7d7d7d]of[/color] [color=#7d7d7d]F[/color][color=#5e5e5e]a[/color][color=#3f3f3f]m[/color][color=#1f1f1f]e[/color][/b][/size]<br />[i]Only the elite make it here. The best of the IDL. Some call them Doomgods. We call them lifeless losers.[/i]<br /><br />None yet ???<br /><br />[size=15pt][b][color=#000000]H[/color][color=#1f1f1f]a[/color][color=#3f3f3f]l[/color][color=#5e5e5e]l[/color] [color=#7d7d7d]of[/color] [color=#7d7d7d]S[/color][color=#646464]h[/color][color=#4b4b4b]a[/color][color=#323232]m[/color][color=#191919]e[/color][/b][/size]<br />[i]Only the most remarkable of players have a shot of making it here. The most remarkably [b]horrible[/b]![/i]<br /><br />None yet ???<br /><br />[size=15pt][b][color=#000000]S[/color][color=#121212]p[/color][color=#242424]e[/color][color=#363636]c[/color][color=#474747]i[/color][color=#595959]a[/color][color=#6b6b6b]l[/color] [color=#7d7d7d]A[/color][color=#686868]w[/color][color=#535353]a[/color][color=#3f3f3f]r[/color][color=#2a2a2a]d[/color][color=#151515]s[/color][/b][/size]<br />[i]These awards are the dumb ones that don&#039;t fit into any other category, because I suck at organization.[/i]<br /><br />None yet ???', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7193, 703, 18, 1343528772, 8, 7193, 'Week 4 Gametimes', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 0, '', 'I apologize for the late posting, but there were a lot of things that needed to be sorted out this week. Needless to say we are all good and I&#039;m looking forward to finally seeing Rust&#039;s map in action 3v3. So far it hasn&#039;t disappointed!<br /><br />SXP vs MAD: Sunday @ 7:00pm<br />BBC vs SGS: Sunday @ 11:59pm<br />BSK vs SUC: Monday @ 7:35pm<br />WAD vs KGB: Monday @ 10:15pm', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5385, 536, 20, 1321468376, 75, 5385, 'Re: Maps for this season', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', 'map22&#039;s problem is how &quot;mutilated&quot; it is by afterthought detail. i believe it&#039;d be much more popular if it looked like goddamn zd01 (read: like doom).<br /><br />i kinda expect zdu34 to get in the schedule, because bones is gay for it, so personally i&#039;d nuke map31 or map05 in ralph&#039;s list to make room for it.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6224, 609, 18, 1329333549, 19, 6266, 'Is there a Heaven or only Hell? Demo Judge hunts Kenshiro!!', 'Xenaero', 'Xenaero@gmail.com', '76.4.125.6', 1, 1329757955, 'Xenaero', 'All things accounted for.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5394, 536, 20, 1321542432, 19, 5394, 'Re: Maps for this season', 'Xenaero', 'Xenaero@gmail.com', '71.55.181.136', 1, 1321542673, 'Xenaero', '[quote author=Hatred link=topic=536.msg5392#msg5392 date=1321517424]<br />It really is a complete joke. Attempting to even coordinate the map becomes a losing battle as soon as everyone respawns in search for a worthwhile weapon. The only real strategy that you could apply here is a 2d flag camp, which makes 90% of the map useless. My advice would be to remove it entirely or add another ssg somewhere in the base, preferably through one or both hallways leading to the flagroom. Other than that, it&#039;s total garbage.<br />[/quote]<br /><br />Everything in this map people don&#039;t like would be solved by making the cg alcove into a SSG alcove, making it the only spawn point on the 6 on your side of the map where you spawn on top of a SSG. I can&#039;t say whether or not this would hurt runners on the map since I&#039;ve not played it enough times. The games I&#039;ve played on it with dudes it was far harder to assault the flag room than it was to run flags, and an additional SSG might hurt it, but I digress. There&#039;s already a SSG focused in the middle that literally everyone sees as they come out as it is, with three spawns close to it, two of them shotguns and one rocket launcher.<br /><br />&quot;Attempting to even coordinate the map becomes a losing battle as soon as everyone respawns in search for a worthwhile weapon.&quot; I guess this applies to every map that&#039;s not spoonfeeding you SSG spawns? Not only that, how can you claim any &#039;real strategy&#039; when you&#039;ve probably played it as often as I have, a grand total of two times? I think people need to play it more so they have a better idea of how the map is laid out instead of being two year olds and already writing it off. It&#039;ll be interesting to look at the demo to see how it unfolded but I can probably guess that if no one taking was taking a game on it seriously, the games were probably shit anyway.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6960, 669, 23, 1339026236, 216, 6960, 'Re: Green Division Results &amp; Demos', 'ThatsJustPrime', 'shma_man@hotmail.com', '70.30.59.68', 1, 0, '', 'GGS Merk! <br /><br />Maps removed: Exposed + Boo<br /><br />Map 1: Chill3 <br />Prime 50- Merk 34<br />http://speedy.sh/tw2vv/Prime-vs-Merk-Chill.odd<br /><br />Map 2: Moo<br />Prime 50- Merk 26<br />http://speedy.sh/P4enn/Prime-vs-Merk-MOO.odd<br />', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6984, 678, 18, 1339519788, 8, 6984, 'Summer 2012 Schedule Release', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 0, '', 'The Summer 2012 schedule has been released, check it out [url=http://forums.intldoomleague.org/index.php?topic=677.0]right here[/url].', 'xx', 1);
INSERT INTO idlsmf_messages
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	(9414, 954, 18, 1381422602, 214, 9414, 'Re: IDL Staff Update: Co-Commissioner Named', 'RustInPeace', 'ru5tk1ng@yahoo.com', '98.197.197.44', 1, 0, '', 'If guys want to post stupid pictures without context, go here:<br /><br />http://forums.intldoomleague.com/index.php?topic=136.0<br /><br />Stop cluttering up every topic with your stupidity.', 'xx', 1);
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	(5993, 589, 17, 1327191783, 20, 5993, 'Re: Discussion of alternate methods to a default Server', 'Mantis-X', 'nesman90@aol.com', '24.88.122.148', 1, 0, '', 'We can throw out worse scenario cases all day such as an all west coast team somehow coming out with the best record in their conferences and using west coast servers that happen to pop up, but we aren&#039;t looking at the advantages it offers. <br /><br />Also, this isn&#039;t a debate about what is central. This is an international league, not an American league. Nothing will be central when putting it in that scope. I am closer in distance to Chicago than Montreal... Why is my does my ping on a good day be in the mid 50&#039;s and spike to the 90&#039;s in Chicago when on Montreal I get to low 40&#039;s and high 60&#039;s at worse? Definitely not a distance thing.<br /><br />Regardless, again we are arguing advantages between servers. No server set will please everyone. I&#039;d like to see us better take advantage of multiple server sets. As it stands now, caps who get decent connections cap because they can compete. The caps who don&#039;t unfortunately don&#039;t compete. Just take a look at the standings and how most of the previous seasons went down. <br /><br />Also, I am in favor of a &quot;fallback&quot; server. If a servers goes set goes down, play on the other fallback servers. The current way of doing things is you are locking TT into the only servers that will stick around for the IDL. Why would anybody else host servers that get next to no playtime because of the current rules? Montreal has what... 1 game played on it so far? I surely wouldn&#039;t host servers that nobody used. <br /><br />Again, you can talk about worst case scenarios about what if this extreme happened or this extreme happened, but in the end, it seems like more advantages than not would come out of this. <br /><br />I&#039;m curious to know how many people would actually walk away if they don&#039;t get the servers they like because I&#039;ve been playing damn near 5 or 6 seasons now on servers that I really struggle on for whatever reason. I dont think I&#039;ll be doing many more seasons on them because it is tiring and not worth the effort. I was talked into coming back this year and I didn&#039;t plan on giving much effort, but I&#039;m either all in or all out. It&#039;s not my nature to half ass it I suppose. <br /><br />Thanks for the time and perspectives that were offered here... They helped me see some pros and cons though my initial feeling on the pros outweighing the cons still stand.&nbsp; :-* ', 'xx', 1);
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	(5389, 536, 20, 1321501611, 0, 5389, 'Re: Maps for this season', 'Fastidious', '', '76.217.110.155', 1, 1321501832, 'Fastidious', 'Ralph&#039;s schedule isn&#039;t bad but I&#039;d still like to see more new maps played.&nbsp; I think Josh&#039;s is fraggy and grindy so you can use it to replace something like map04, map05, map08 or map31.&nbsp; SCTF just rocks so I&#039;d hate to see it get ignored.&nbsp; The maps are highly offensive but possible to play D on.&nbsp; I&#039;d compare them to map03 or map18 which also aren&#039;t in Ralph&#039;s schedule.&nbsp; I&#039;d probably leave out map02 since no time I&#039;ve ever played it has it felt organized, it always ends up being a clusterfuck, even much more so than SCTF maps.', 'xx', 1);
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VALUES 
	(6459, 630, 20, 1331242869, 14, 6459, 'Re: IDL WINTER 2012 ALLSTAR SELECTION', 'Gilgamesh', 'udgilgamesh@gmail.com', '71.61.186.68', 1, 0, '', '[b][color=blue]INTERNATIONAL DOOM CONFERENCE[/color][/b]<br />Hatred<br />Ralphis<br />Nostar<br />Chaindude<br />Stallion<br /><br />[b][color=red]WORLD DOOM CONFERENCE[/color][/b]<br />Xenaero<br />Whiteboy<br />Sabertooth<br />Rust<br />Prime', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6807, 658, 22, 1337093027, 2279, 6807, 'Re: IDL Summer 2012 Signups', 'cxema(VORP)', 'ssssseedasd@hotmail.com', '69.125.175.122', 1, 0, '', 'Name: cxema<br />Country/State: USA<br />Email Contact: cxema@cxema.com<br />IM Contact: QuakeNet #idl<br />Regular Availability: Most evenings', 'xx', 1);
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VALUES 
	(6832, 667, 23, 1337552637, 8, 6832, 'Re: Blue Division Results &amp; Demos', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 0, '', 'GG. Moo2d was 50-26, Exposed was 50-46. You know a server is bad for you when someone in Europe has better ping! <br /><br />http://humanbones.unidoom.org/mac2012/flufflesmac.zip', 'xx', 1);
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VALUES 
	(6959, 669, 23, 1339025911, 2197, 6959, 'Re: Green Division Results &amp; Demos', 'Merk', 'merk21582@yahoo.com', '65.28.234.164', 1, 1339026146, 'Merk', 'http://imgur.com/6a8Fp<br />http://imgur.com/8dx6k<br /><br />http://www.sendspace.com/file/1mxupi<br />http://www.sendspace.com/file/jqcuop', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7126, 694, 22, 1341843491, 19, 7126, 'Re: WEEK 2 - MAP01 ZDCTF01 (JUL 9 - JUL 15) - Discussion and Results', 'Xenaero', 'Xenaero@gmail.com', '71.55.227.220', 1, 0, '', 'SXP vs WAD will be interesting to see', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5397, 536, 20, 1321548853, 163, 5397, 'Re: Maps for this season', 'Hatred', 'jbetts21@live.com', '99.180.237.7', 1, 1321548998, 'Hatred', 'Maybe it will turn out to be a gem, Xen, who knows. But on the same token, you cannot just throw it into the wad and assume it&#039;ll be a great catch either. I understand the board tests maps but do they test them in 3v3 style with planned out, coordinated attempts? I don&#039;t know. I do know when the contest maps were play-tested, that is how they weren&#039;t tested. It was basically everyone running around with no set strategy. Eventually, Mass and Fast got people doing it though.<br /><br />My point is this, Xen, this is a thread for map discussion. I&#039;m giving details on why the map is not good in it&#039;s current state. So far, all I&#039;ve heard is that I&#039;m a moron, an IDL player with a bad record, not giving it a chance and apparently not taking it serious when we recorded it WHILE being on TS attempting to coordinate it. Get that crap out of here. <br /><br />If that is going to be anyone&#039;s argument for it, then yes, you are definitely a retard. I&#039;m not offended or turned off by somebody suggesting I&#039;m wrong with arguments pertaining to the map and it&#039;s style, I&#039;m offended when they use &quot;you&#039;re a retard and don&#039;t know what you&#039;re talking about&quot; as an argument alone. <br /><br />Xen, you countered with the SSG not being handed to me as an argument. I countered with most maps don&#039;t just give you SSG. Hell, map20 has ONE SSG in it and it doesn&#039;t play like shit. And that&#039;s because the SSG isn&#039;t practically in mid. I&#039;m willing to accept other spawn spots as being okay, but there needs to be better weapon placement. There doesn&#039;t need to be an additional ssg if the current one is just moved to a better location, say in one of the hallways in the base. <br /><br />So, in closing, until I hear arguments about how the map is actually good, I&#039;m still going to assume it&#039;s bad. If you want to counter the points I&#039;ve brought up so for, feel free to do so. That&#039;s what discussion is about.', 'xx', 1);
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	(8760, 821, 29, 1363956771, 2303, 8760, 'Re: Master Ranking', 'Watermelon', 'watermelonst@hotmail.com', '99.239.182.148', 1, 0, '', '[quote author=Xenaero link=topic=821.msg8522#msg8522 date=1361664082]<br />ud on top<br />[/quote]<br />[img]http://forums.intldoomleague.org/index.php?action=dlattach;attach=116;type=avatar[/img]', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5401, 536, 20, 1321565797, 89, 5401, 'Re: Maps for this season', 'Solar_Flare', 'cdstrangle@gmail.com', '69.154.178.60', 1, 0, '', '[quote author=Xenaero link=topic=536.msg5396#msg5396 date=1321546639]<br />I think it&#039;s very disrespectful to play two games on a map, apparently while laughing and joking about how bad the map is on teamspeak and call it fundamentally broken.[/quote]<br /><br />Weren&#039;t you the same Xen that was laughing at Fasts&#039; contest map along with many other people who also never took it seriously when it was played?? Where were you when people were mocking his map in IRC and in the Priv server itself? I also don&#039;t remember you defending it in any way either.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5994, 589, 17, 1327195054, 7, 5994, 'Re: Discussion of alternate methods to a default Server', 'Ladna', 'ladna@intldoomleague.org', '65.214.200.140', 1, 0, '', 'Whenever this issue comes up, I end up saying the same things.&nbsp; Default server solves server disputes, TT is the most fair for the most people, changing server arrangements leads to shenanigans, IDL always wants more servers, please consider donating money for a Chicago server or a Chicago server itself.&nbsp; Pretty much it.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6460, 624, 20, 1331243160, 37, 6460, 'Re: Regular Season Awards Discussion', 'Tony', 'red.doomer@gmail.com', '98.209.167.80', 1, 0, '', 'Deww on a scale of 1 to Xen, how mad are you ?', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6225, 609, 18, 1329335835, 7, 6225, 'Re: Is there a Heaven or only Hell? Demo Judge hunts Kenshiro!!', 'Ladna', 'ladna@intldoomleague.org', '65.214.200.140', 1, 0, '', 'Can we please not give a fuck about demos until someone tries to play a game w/o uploading last week&#039;s game?', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6833, 669, 23, 1337553941, 2282, 6833, 'Re: Green Division Results &amp; Demos', 'Mr.Crispy', 'j76yhe@gmail.com', '69.131.107.234', 1, 0, '', 'vs Climhazzard<br /><br />Demos in zip: http://www.sendspace.com/file/bncwll', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7128, 694, 22, 1341867973, 15, 7128, 'Re: WEEK 2 - MAP01 ZDCTF01 (JUL 9 - JUL 15) - Discussion and Results', 'ItalianStallion', 'stalliondoom@gmail.com', '72.53.140.59', 1, 0, '', '2 match of the weeks in a row?&nbsp;  [b][i][u]DAMN.[/u][/i][/b]', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6982, 677, 22, 1339519138, 8, 6982, 'ALERT: OFFICIAL SUMMER 2012 SCHEDULE RELEASE', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 0, '', '[center][b]WEEK 1 - MAP16 ZDCTF16 (JUL 2 - JUL 8 )[/b]<br />--------<br />KGB vs SGS (DIV)<br />MAD vs SUC<br />BSK vs SXP<br />BBC vs WAD<br /><br />[b]WEEK 2 - MAP01 ZDCTF01 (JUL 9 - JUL 15)[/b]<br />--------<br />BBC vs BSK (DIV)<br />MAD vs KGB<br />SXP vs WAD<br />SUC vs SGS<br /><br />[b]WEEK 3 - MAP15 ZDCTF15 (JUL 16 - JUL 22)[/b]<br />--------<br />SUC vs WAD (DIV)<br />BBC vs SXP<br />MAD vs SGS<br />BSk vs KGB<br /><br />[b]WEEK 4 - MAP10 IDLCONTEST21 (JUL 23 - JUL 29)[/b]<br />--------<br />SXP vs MAD (DIV)<br />BSK vs SUC<br />WAD vs KGB<br />BBC vs SGS<br /><br />[b]WEEK 5 - MAP20 ZDECTF2-01 (JUL 30 - AUG 5)[/b]<br />--------<br />KGB vs SGS (DIV)<br />BBC vs MAD<br />SXP vs SUC<br />BSK vs WAD<br /><br />[b]Wednesday, August 5th - Trade Deadline[/b]<br /><br />[b]WEEK 6 - MAP27 BPCTF27 (AUG 6 - AUG 12)[/b]<br />--------<br />SUC vs WAD (DIV)<br />SXP vs MAD (DIV)<br />BSK vs SGS<br />BBC vs KGB<br /><br />[b]WEEK 7 - MAP17 THIRTY4-17 (AUG 13 - AUG 19)[/b]<br />[b]Homefield Selection Week[/b]<br />--------<br />BBC vs SUC<br />BSK vs MAD<br />SXP vs KGB<br />WAD vs SGS<br /><br />[b]WEEK 8 - MAP31 THIRTY4-31 (AUG 20 - AUG 26)[/b]<br />--------<br />BBC vs BSK (DIV)<br />SUC vs KGB<br />MAD vs WAD<br />SXP vs SGS<br /><br />[b]WILDCARD PLAYOFFS - (AUG 27 - SEP 2)<br /><br />CONFERENCE CHAMPIONSHIPS - (SEP 3 - SEP 9)<br /><br />MASTERBOWL - MAP12 THIRTY4-16 (SEP 10 - SEP 16)[/b][/center]', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8232, 811, 28, 1360126296, 157, 8299, 'my feedback for odamex', 'Legion_', 'skulltaglegion@hotmail.com', '108.12.75.220', 1, 1360393196, 'Legion_', 'just random tidbits from my time I&#039;ve played<br /><br />- needs a menu for the changing of enemy/teammate color (wasn&#039;t ralphis supposed to do this)<br /><br />- movement prediction could be cleaner. ask dew for more details of his experience with this<br /><br />- need some sort of centralized guide for the networking options. whether ingame or some online walkthrough, it would benefit everyone that has played or plans to play odamex<br /><br />- at long ranges it seems that shots don&#039;t seem to hit. for example, sniping people with the chaingun through the fence on map26 of the idlwad appears to either sporadically function or not damage at all. I&#039;m all for keeping it oldschool but shots should hit 100% if they are aimed at the player. I dont know if this is caused by blockmap or some other issue, but it should be looked into<br /><br />- need a function to directly convert the mouse_sensitivity settings on one port to another.<br /><br />- [url=http://www.doomworld.com/vb/doom-general/62808-vanilla-doom-autoaim-glitch-bug/]autoaim is buggy. [/url]<br /><br />more to come as I play more', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5402, 537, 17, 1321571170, 165, 5402, '2nd Priv Server', 'TheKillerNacho', 'timothyjsharpe@yahoo.com', '71.207.36.16', 1, 0, '', 'Hey guys,<br /><br />I know I&#039;ve discussed / seen others discussing possibly a 2nd Priv server. The reason being, during peak hours, with 3v3 and 4v4, almost half of the server can be left out.&nbsp; As it stands now, I (as well as other newer players) can play a few games while not many people are on, but then pretty much don&#039;t get picked for the rest of the night. Obviously, I understand I&#039;m not as good as most of you yet, but being able to compete against highly skilled players is important to get to this skill level.<br /><br />I only start this thread to ask if this is possible and start a discussion about it. I know some people have different ideas how it should be implemented (adding either a lower tiered priv, or lowering both Player limits to 10ish).<br /><br />I think this will really help the league expand and also allow new players to develop their skills more quickly. Thanks for reading / considering.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5967, 587, 17, 1326773000, 8, 5967, 'Re: About the past seasons'' standings and game results', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 0, '', 'Start with the old IDL website, which you can find here: http://unidoom.org/idl/', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6461, 630, 20, 1331243275, 19, 6461, 'Re: IDL WINTER 2012 ALLSTAR SELECTION', 'Xenaero', 'Xenaero@gmail.com', '71.55.230.203', 1, 0, '', '[b][color=blue]INTERNATIONAL DOOM CONFERENCE[/color][/b]<br />Hatred<br />Ralphis<br />Nostar<br />LordBritish<br />Killingblair<br /><br />[b][color=red]WORLD DOOM CONFERENCE[/color][/b]<br />HumanBones<br />X-Ray<br />Gilgamesh<br />Prime<br />Strangle', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5995, 585, 20, 1327199593, 216, 5995, 'Re: Week 3 (JAN 16 - JAN 22) : CHAOSCORE01 (MAP05) - Discussion and Results', 'ThatsJustPrime', 'shma_man@hotmail.com', '174.92.53.102', 1, 0, '', 'GG&#039;s KNF, well fought!<br />[img]http://i.imgur.com/VxSHZ.png[/img]<br />[img]http://i.imgur.com/g43w4.png[/img]', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5460, 539, 20, 1322113147, 0, 5460, 'Re: To all the good players still not signed up...', 'Fastidious', '', '76.224.123.33', 1, 0, '', '[quote author=LordBritish link=topic=539.msg5459#msg5459 date=1322063960]<br />I think star can vouch for the fact that I didn&#039;t give it my all last season, and we won easily.&nbsp; Maybe someone else can do the same this time?!?!?!<br />[/quote]<br /><br />I agree with this in general, it is very possible to win the IDL without putting in a ridiculous amount of time or effort.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6226, 609, 18, 1329336772, 19, 6226, 'Re: Is there a Heaven or only Hell? Demo Judge hunts Kenshiro!!', 'Xenaero', 'Xenaero@gmail.com', '76.4.125.6', 1, 1329339036, 'Xenaero', '[quote author=Ladna link=topic=609.msg6225#msg6225 date=1329335835]<br />Can we please not give a fuck about demos until someone tries to play a game w/o uploading last week&#039;s game?<br />[/quote]<br /><br />http://xen.unidoom.org/stuff/answer.png<br /><br />[b]You[/b] don&#039;t have to give a fuck about demos until you try to play a game without uploading last week&#039;s game. I don&#039;t give a shit when you upload it as long as it&#039;s before your next game, this post serves as a reminder for you and others to do it. ', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6983, 673, 17, 1339519273, 209, 6983, 'Re: is odamex ready for idl competition?', 'AlexMax', 'alexmax2742@gmail.com', '70.60.122.135', 1, 0, '', '[quote author=RecKle$$_ link=topic=673.msg6921#msg6921 date=1338138268]<br />video resolution: really the only way to play with my zd res is with fullscreen and its a nightmare to get use to fs when i&#039;ve been playing with maximized window for like 6 years<br />[/quote]<br /><br />Fixed for 0.6.1: http://odamex.net/svn/revision.php?rev=3245<br /><br />Turns out that the &#039;maximized cutoff&#039; you were experiencing was due to our window resize code trying to &quot;snap to&quot; a valid fullscreen resolution.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7194, 702, 22, 1343589211, 10, 7194, 'Re: WEEK 4 - MAP10 IDLC201121 (JUL 23 - JUL 29) - Discussion and Results', 'Ralphis', 'ralphis@gmail.com', '69.139.17.241', 1, 0, '', '[b]We&#039;re All Doomed[/b] vs [b]Killing Browns[/b]<br /><br />Fun shoot out between Caboose and Nosturi. Tai leaves D and costs them the game. <br /><br />WAD 2-1<br /><br />[b]Sexual Panthers[/b] vs [b]Mass Destruction[/b]<br /><br />New look MAD goes against likely MasterBowl contender Sexual Panthers. Growing pains for MAD but I hope Tony can lead them to a competitive game. Short week and no practice will potentially lead to their doom.<br /><br />SXP 2-0<br /><br />[b]Super Shotgun Spurs[/b] vs [b]Brokeback Cowboys[/b]<br /><br />Prime&#039;s Cowboys smack the crap out of the lackadaisical Spurs and some players will likely try to blame Odamex, the rotation of the planet around the sun, and Tai for their personal shortcomings. <br /><br />BBC 2-0<br /><br />[b]Super Chargers[/b] vs [b]Berserker Packers[/b]<br /><br />I personally guarantee a return to form in week 4.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7127, 694, 22, 1341862501, 75, 7127, 'Re: WEEK 2 - MAP01 ZDCTF01 (JUL 9 - JUL 15) - Discussion and Results', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', '[b]Brokeback Cowboys[/b] vs [b]Beserker Packers[/b]<br />[i]Prime, X-Ray, Fluffles[/i] vs [i]Soul, Blood, Hex[/i]<br /><br />fluff vs soul, the battle of the oda wonder kids! i&#039;d say BSK has slightly more fragging power, but their team won&#039;t click together as well as BBC. this map should have the british anthem for soundtrack, so fluff will run dis. well, unless prime goes into his dreaded cockblock mode.<br /><br />BBC 2:1 BSK<br /><br /><br />[b]Mass Destruction[/b] vs [b]Killing Browns[/b]<br />[i]DG, Clim, Xyl[/i] vs [i]Tai, Cab, DS[/i]<br /><br />KGB is clearly stronger on paper, but the doctors might be a tough competition if the snowbros don&#039;t get their weekly dose of ddos. xyltol is fleet of foot, on the other hand the map is dumb enough for tai to defend. it&#039;s probably going to end in another ping tragedy. capo will sit and mouth off after the match like he carried the whole team.<br /><br />MAD 0:2 KGB<br /><br /><br />[b]Sexual Panthers[/b] vs [b]We&#039;re All Doomed[/b]<br />[i]Bones, Rust, Legion[/i] vs [i]Stall, Saber, Nosturi[/i]<br /><br />match of the week, this can go either way. i predict a 3-round stalemate.<br /><br /><br />[b]Super Chargers[/b] vs [b]Super Shotgun Spurs[/b]<br />[i]a secret squad of ninjas[/i] vs [i]Hate, Shak, Coll[/i]<br /><br />[img]http://failblog.files.wordpress.com/2012/06/epic-fail-photos-dating-fails-aww-yeah-drop-it-low.gif[/img]<br /><br />3.14:0', 'xx', 1);
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	(6809, 664, 23, 1337181995, 10, 6826, 'Rules &amp; Information', 'Ralphis', 'ralphis@gmail.com', '64.141.192.13', 1, 1337546206, 'Ralphis', '[center][size=5][b]2012 McIntosh Duel Invitational Rules[/b][/size][/center]<br /><br />[hr]<br /> <br />[center][size=4][u][b]Server Rules &amp; Information[/b][/u][/size][/center]<br />-[color=red]All games [b][u]MUST[/u][/b] be played on one of the three official servers. They are Funcrusher + (NJ), [IDL] Chicago, and Westside Connection (Cali). Please refer to the schedule to find out which games should be played where. Games can be played on any of the three servers ONLY IF both players agree to it at game time.<br />[/color]<br /><br />-Fraglimit 50<br />-No Timelimit (New to MAC 2012)<br />-10 Second Forced Respawn<br /><br />[center][size=4][u][b]McIntosh Rule Changes[/b][/u][/size][/center]<br />-Classic Doom 2 physics<br />-Classic Doom 2 sound curve<br />-Silent West-Facing Spawns (Classic Doom 2)<br />-Toggling Preferred Weapon Order disabled<br />-Toggling movebob allowed<br />-Toggling red pain intensity allowed<br />-No target names<br />-Weapon impacts fixed<br /><br /><br />[center][size=4][u][b]Misc. Rules[/b][/u][/size][/center]<br />-[color=red]Players who disconnect mid-game (not between maps) are at the mercy of their opponent who can choose to continue or to take a victory for the round[/color].<br /><br />[hr]<br /><br />[center][size=4][u][b]Map Pool &amp; Selection[/b][/u][/size][/center]<br /><br />[b]MAP POOL[/b]<br />All of the maps zipped up together, courtesy of Climhazzard: http://tonyweed.com/stuff/mac2012.zip<br />[list]<br />[li]Boo.wad[/li]<br />[li]Chill3.wad Map09[/li]<br />[li]Dwango5.wad Map01[/li]<br />[li]Exposed.wad[/li]<br />[li]Moo2d.wad[/li]<br />[/list]<br /><br />[b]FORMAT[/b]<br />[list]<br />[li]Best of 3 in Season[/li]<br />[li]Best of 5 in Tournament[/li]<br />[/list]<br /><br />---------------------------<br />[b]SEASON MAP SELECTION PROCESS[/b]<br />---------------------------<br />1. Winner of a coin-toss chooses if he wants to be Player 1 or Player 2. <br />2. Player 2 starts to remove a map from the pool.<br />3. Player 1 then removes one of the remaining maps.<br />4. Player 1 then picks one of the remaining maps.<br />5. Player 2 then picks one of the remaining maps.<br />6. In the event off a tie, the last map will be used as a tiebreaker. A map may not be picked or removed twice.<br /> <br />---------------------------<br />[b]TOURNAMENT MAP SELECTION PROCESS[/b]<br />---------------------------<br />1. Lower seeded player picks first map.<br />2. Higher seeded player then pick one of the remaining maps.<br />3. Lower seeded then pick one of the remaining maps.<br />4. If a 4th map is necessary, Higher seeded pick one of the remaining maps.<br />5. If a 5th map is necessary, the remaining map is played. A map may not be picked twice.<br /><br />[hr]<br /><br />[center][size=4][u][b]Points &amp; Rankings[/b][/u][/size][/center]<br /><br />[b]REGULAR SEASON POINT SYSTEM[/b]<br />Points will be awarded to players as followed:<br />[list]<br />[li]3 Points for a two round victory.[/li]<br />[li]2 Points for a three round victory.[/li]<br />[li]1 Point for a three round loss.[/li]<br />[li]0 Points for a two round loss.[/li]<br />[/list]<br /> <br />[b]PLAYER ALIGNMENT &amp; RANKINGS[/b]<br />[list]<br />[li]28 players are randomly distributed into 4 divisions of 7.[/li]<br />[li]Each player has 9 games (6 divisional, 3 inter-divisional).[/li]<br />[li]Top seeds from each division are ranked #1-4.[/li]<br />[li]12 non-divisional winners are seeded into #5-16 by points.[/li]<br />[/list]<br /><br />[b]TIEBREAKING RANKINGS[/b]<br /><br />It is possible that when all games are played, some players will share the same amount of points going into the tournament. In the event that players share the same amount of points, tiebreakers will occur in the following order:<br /><br />[list]<br />[li]Head-to-Head[/li]<br />[li]Strength of Schedule[/li]<br />[li]Strength of Victory[/li]<br />[li]Better percentage of rounds won[/li]<br />[/list]<br /><br />[hr]<br /><br />[center][size=4][u][b]Scheduling &amp; Reporting Games[/b][/u][/size][/center]<br /><br />[b]SCHEDULING[/b]<br />[list]<br />[li]Season runs from May 21-June 22.[/li]<br />[li]Games do not have to be played in the order on the schedule. They can be played in any order and at any time.[/li]<br />[li]Players should play at least one game every three to four days. Games can be played all at once if the necessary players are present.[/li]<br />[li]Players are solely responsible for contacting and playing their opponents.[/li]<br />[li][color=red][b]ANY PLAYERS WHO FALL SIGNIFICANTLY BEHIND ON PLAYING THEIR GAMES WILL BE RELEASED AND REPLACED. THIS EVENT RELIES ON PLAYERS GETTING THEIR GAMES DONE.[/b][/color][/li]<br />[li]Tournament will begin in late June once all seeds are in. These games will likely be more rigidly scheduled for possible broadcast.[/li]<br />[/list]<br /><br />[b]DEMO RECORDING[/b]<br />[list]<br />[li][color=red][u][b]ALL PLAYERS MUST RECORD DEMOS FOR ALL GAMES.[/b][/u][/color][/li]<br />[li][color=red][u][b]DEMOS MUST BE UPLOADED AND POSTED TO THEIR DIVISION&#039;S FORUM THREAD.[/b][/u][/color][/li]<br />[li]If a demo is not submitted or is broken to the point that it cannot be played back (barring some exceptions), that player&#039;s points will be set to 0 for the associated game.[/li]<br />[li]Any player who wins a game and their opponent has no demo will be awarded 3 points regardless of rounds played. Any player who loses a game and their opponent has no demo will be awarded 2 points regardless of rounds played.[/li]<br />[/list]<br /><br />[hr]<br /><br />Last updated: May 20th, 2012', 'xx', 1);
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	(6834, 667, 23, 1337554678, 8, 6834, 'Re: Blue Division Results &amp; Demos', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 0, '', 'HumanBones 2-0 Legion<br /><br />Moo2D: 50-32<br />Boo: 50-39<br /><br />Screenshots: http://imgur.com/BVNBg,Mt6wx<br /><br />Demos: http://humanbones.unidoom.org/mac2012/boneslegion.zip<br /><br />GGs.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
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	(622, 74, 17, 1234625454, 75, 622, 'Re: IDL Awards [IDEA!]', 'dew', 'dewww@seznam.cz', '213.168.179.162', 1, 0, '', 'umm... what&#039;s bad about suicides? a good player knows when to suicide to restore health, not waste time on pointless low health attack runs, get a better spawn point, pass the flag to a teammate... even going all mujahid on an attacker with a close range rocket is good if done right.<br /><br />anyways, what i&#039;m saying is... if a mock award for nostar is so important, i suggest something crotch related', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
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	(626, 74, 17, 1234732171, 69, 626, 'Re: IDL Awards [IDEA!]', 'Goatface', 'roger.banango@gmail.com', '76.178.129.246', 1, 0, '', 'We actually had some of these ideas, along with recognition ideas like noting players on the site, etc.&nbsp; Nothing definite though and no reason not to keep coming up with cool ideas/graphics like these.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5461, 539, 20, 1322175650, 19, 5461, 'Re: To all the good players still not signed up...', 'Xenaero', 'Xenaero@gmail.com', '71.55.181.136', 1, 0, '', 'Yes, you&#039;ve shown us.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5466, 539, 20, 1322246108, 213, 5466, 'Re: To all the good players still not signed up...', 'MassVC', 'vcmassvc@gmail.com', '98.222.82.216', 1, 1322246509, 'MassVC', '[quote]Maybe someone else can do the same this time?!?!?![/quote]<br /><br />[quote][...]<br />[b][size=4]Xenaero[/size][/b]<br />[...]<br /><br />Last Edit: Today at 12:05:56 AM by Xenaero[/quote]<br /><br />Uh oh!<br /><br />[size=1]ooh, i got a small straight![/size]', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5469, 542, 20, 1322358470, 22, 5469, 'Re: W2012 Invite List', 'Shadow_Ghost', 'Denny_1020@hotmail.com', '184.145.32.190', 1, 0, '', 'Haaaaaay, k so after the gypsy nostar convinced me to confirm my invite (jews get their way it seems) i AM confirming but I&#039;d like to let every captain know that I&#039;m unsure of how much time i can put into the league because of school and work and things like that, if my workload isn&#039;t that heavy i can put more time, or if it is i can&#039;t. Just wanted to let the captains know that if they wanna pick me, they know the risk theyre taking. But I guess i SHOULD be able to put in a couple hours a week, but if my schedule works out with the rest of the team is another thing. Good day. <br /><br />P.S. dont ever expect me to play at the level I once did ', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5472, 536, 20, 1322594977, 213, 5472, 'Re: Maps for this season', 'MassVC', 'vcmassvc@gmail.com', '141.218.36.95', 1, 0, '', ' ???<br /><br />Why didn&#039;t you use the sing-up thread since your forum account seems to work just fine?<br /><br />Anyway, I&#039;m sure there is room for you in the free agency my roof-plowing amigo.<br /><br />http://lmgtfy.com/?q=irc+client', 'xx', 1);
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VALUES 
	(5474, 536, 20, 1322600403, 216, 5474, 'Re: Maps for this season', 'ThatsJustPrime', 'shma_man@hotmail.com', '130.63.181.30', 1, 0, '', '[quote author=Dawsonation link=topic=536.msg5471#msg5471 date=1322587434]<br />well want to sing up , but the only way to communicate is my phone ZL is being gay or if someone could tell me were to download a new IRC server not IDE .&nbsp; ???<br />[/quote]<br />you could always use xchat to connect to irc.quakenet.org<br /><br />http://xchat.org/download/<br /><br />:)', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5968, 583, 1, 1326774162, 8, 5968, 'Re: How old are you', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 0, '', 'I am also 19!', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5996, 570, 20, 1327219625, 163, 5996, 'Re: DEMO INFRACTION LISTING', 'Hatred', 'jbetts21@live.com', '99.67.245.97', 1, 0, '', '23:46:48&nbsp; &lt;HateDaddy&gt;	upload week 2 demo JEKR<br />01:12:07&nbsp; &lt;MassVC&gt;	yeah i don&#039;t have one of those<br /><br />Yeah...dude should have had served a 3 minute infraction for week 3 and still played knowing this...should definitely get another infraction on top of that considering he&#039;s a board member. No excuse..', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5404, 528, 17, 1321574950, 0, 5404, 'Re: Should people who don''t play in the IDL have a say in the IDL?', 'Fastidious', '', '76.223.242.245', 1, 0, '', '[quote author=Ralphis link=topic=528.msg5302#msg5302 date=1320958923]I don&#039;t personally think that non-players should spend time representing active players on the IDL Board, however that does not mean I think they are incapable of doing it right. My only issue with this is that non-players tend to become relatively more inactive than those who are still on active rosters.[/quote]<br /><br />I didn&#039;t raise this before but now it seems Xen and Mike are not playing this season?&nbsp; So we&#039;ll have a 2/5 of board members who aren&#039;t active players.&nbsp; I&#039;m not saying it can&#039;t work but it seems a bit fucked up.&nbsp; The most often reason people give for not playing IDL is lack of interest or lack of time.&nbsp; How exactly can you be an effective board member if you lack interest or lack time?&nbsp; I think you should either play or resign from the board.<br /><br />[quote author=Ralphis link=topic=528.msg5302#msg5302 date=1320958923]<br />The plus side is that they will often have much less conflict of interest.<br />[/quote]<br /><br />In theory but this isn&#039;t anyone&#039;s job, no one is getting paid here.&nbsp; Our conflict of interests are different.&nbsp; I&#039;d say there&#039;d be a big conflict of interest with their effort/time/interest going to other things if they aren&#039;t playing.&nbsp; They&#039;d also be more likely to be out of touch.&nbsp; Do we really want inactive guys having so much say?&nbsp; That&#039;s basically how ZD is run and it&#039;s not like people who aren&#039;t playing still can&#039;t post a lot on the forums to make sure they get heard.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6227, 609, 18, 1329339869, 7, 6227, 'Re: Is there a Heaven or only Hell? Demo Judge hunts Kenshiro!!', 'Ladna', 'ladna@intldoomleague.org', '65.214.200.140', 1, 0, '', 'Rofl OK.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8761, 821, 29, 1364009020, 19, 8761, 'Re: Master Ranking', 'Xenaero', 'Xenaero@gmail.com', '184.1.248.204', 1, 0, '', '[quote author=Fluffles link=topic=821.msg8759#msg8759 date=1363945313]<br />yeah get your cotton pickin ass off the forums xen before FU rapes it&nbsp; :P<br />[/quote]<br /><br />thats a challenge if i ever saw one. im in #unidoom.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5223, 531, 1, 1320709473, 2196, 5407, 'DTTC', 'thevarian', 'thevarian@Hotmail.com', '68.104.5.149', 1, 1321597305, 'thevarian', '[center][b][i][size=4]Doom1 Tag-Team Challenge[/size][/i][/b][/center]<br />[hr]<br />Hello, I am here to issue a once in a lifetime challenge, a no holds barred tag team battle against me on the hardcore maps of doom1.<br /><br />[b]Team Deathmatch:[/b]Zdaemon, doom1.wad, 2v1, 30 frag limit, 30 minute timer, single elimination,[b](2011/11/08 frags before both players are joined will not count)[/b], and teamdamage enabled.<br /><br />2011/11/08 [b]Server:[/b]I&#039;m hosting(jkist style)<br /><br />[b]Map Choices:[/b]E1M2-E1M7<br /><br />[b]Gameplay choices:[/b]<br /><br />[b]Type 1(OS like):[/b]<br />dmflags = 611588 dmflags2=18185736<br /><br />[b]Type 2(NS like):[/b]<br />dmflags = 283908 dmflags2=1049608<br /><br />[b]Type 3(Vamp NS):[/b]<br />dmflags = 283911 dmflags2=68158472<br /><br />Every weekend I will play one game against the team on the map/type they picked.<br /><br />By the way, if you&#039;re not down with the challenge, then I have two words for you... Yep, you guessed it:<br /><br />SUCK IT!!<br /><br />[center][b][size=4]Results[/size][/b][/center]<br />[center]11/17 WIN against Ralph/Xen 26:11<br />11/19-20 [b]Forfeiture pending[/b] from nostar/jkist[/center]<br /><br />edit<br />added 3 things&nbsp; force respawn flag and 2 rules thanks whiteboy', 'wink', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5462, 539, 20, 1322205829, 157, 5462, 'Re: To all the good players still not signed up...', 'Legion_', 'skulltaglegion@hotmail.com', '71.115.103.83', 1, 0, '', '[img]http://i.imgur.com/zrx65.png[/img]<br />we are all that remain of the idl. rip everyone', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8606, 851, 29, 1362331034, 2303, 8606, 'Re: March ''13 Open Tournament Matches and Results', 'Watermelon', 'watermelonst@hotmail.com', '99.239.182.148', 1, 0, '', '[quote author=Jarin_cz link=topic=851.msg8605#msg8605 date=1362305936]<br />[quote author=Watermelon link=topic=851.msg8604#msg8604 date=1362273328]<br />[quote author=Jarin_cz link=topic=851.msg8602#msg8602 date=1362245406]<br />[quote author=Watermelon link=topic=851.msg8599#msg8599 date=1362185066]<br />[quote author=Jarin_cz link=topic=851.msg8598#msg8598 date=1362173278]<br />guy with ping advantage and still losing, :facepalm:&nbsp; ???<br />[/quote]<br />Cause fluffles is the best. Ping doesn&#039;t stop him.<br />[/quote]<br /><br />nah, he is just better than you&nbsp; ;D<br />[/quote]<br /><br />I wouldn&#039;t doubt it, he&#039;s a beast duel player.<br /><br /><br /><br />Then we compare everyone to you and you&#039;re the bottom of the barrel which even your own captain wants to trade you out for a no-name mexican. Truth burns, doesn&#039;t it?<br />[/quote]<br /><br />Yeah i agree he is beast and very quick adaptive on new maps.<br />Also sounds funny from someone who replaced soulsoucka.<br />[/quote]<br />And how is that funny?', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5470, 542, 20, 1322364412, 75, 5470, 'Re: W2012 Invite List', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', 'holy shit, denny for #1:<br />- draft pick<br />- weight ladder<br />- stuff eaten', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6811, 658, 22, 1337197916, 64, 6811, 'Re: IDL Summer 2012 Signups', 'BloodStrike', 'casianoortega@live.com', '107.2.106.65', 1, 0, '', 'Name: BloodStrike<br />Country/State: USA<br />Email Contact: casianoortega@live.com<br />IM Contact: #idl, teamspeak..<br />Regular Availability: most evenings and weekends, if work permits.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5997, 570, 20, 1327221785, 64, 5997, 'Re: DEMO INFRACTION LISTING', 'BloodStrike', 'fat1802002@yahoo.com', '24.118.252.216', 1, 1327221910, 'BloodStrike', 'Hmm. I wonder if anybody will do anything about this issue....It&#039;s interesting that these kinds of things can occur within the administration, yet nobody gets punished..Just another thing wrong with this league..&nbsp; ::)', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5475, 542, 20, 1322605741, 165, 5475, 'Re: W2012 Invite List', 'TheKillerNacho', 'timothyjsharpe@yahoo.com', '71.207.36.16', 1, 0, '', 'I&#039;m posting here to &quot;confirm&quot; my invite. I tried sending some PM on IRC, but just in case ...', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5476, 542, 20, 1322605786, 19, 5476, 'Re: W2012 Invite List', 'Xenaero', 'Xenaero@gmail.com', '71.55.181.136', 1, 0, '', '[quote author=TheKillerNacho link=topic=542.msg5475#msg5475 date=1322605741]<br />I&#039;m posting here to &quot;confirm&quot; my invite. I tried sending some PM on IRC, but just in case ...<br />[/quote]<br /><br />You were already confirmed.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5485, 544, 17, 1322632611, 213, 5485, 'Re: Let''s Talk About The Board', 'MassVC', 'vcmassvc@gmail.com', '97.92.40.97', 1, 0, '', 'Rofl. We might as well include zdctf map06 in the wad!<br /><br />[quote author=chow link=topic=544.msg5478#msg5478 date=1322626884]oft-abused ... sleazy, blind, and isolated ... shady PM deals[/quote]<br /><br />This is the part where I say, &quot;To what are you referring?&quot; And then you say something, and then I retort.&nbsp; Anyway, I assume this is just rhetoric for attention-seeking&#039;s sake.<br /><br />Welcome to the forums, by the way.&nbsp; I&#039;ve been starting all kinds of threads to gauge the player base&#039;s opinion on various issues, and so have other board members!&nbsp; Unfortunately most of the players (including you, although you just sort of made a comeback with the internet and so on) aren&#039;t very vocal, or haven&#039;t been until 12:20 AM today.<br /><br />For example, see: http://forums.intldoomleague.org/index.php?topic=460.0.&nbsp; Only administrators or past administrators commented on the subject at all.&nbsp; You (all) had four months to respond; you didn&#039;t; then a couple of weeks later we voted on all of these changes.&nbsp; I can only assume that everybody loves our changes!&nbsp; Because they didn&#039;t say otherwise.&nbsp; If you can think of some way to get everybody to participate in these discussions that we haven&#039;t, be our guest.&nbsp; But know they already exist.<br /><br />I&#039;m not just being sarcastic.&nbsp; I do appreciate you voicing your opinion, and if you look at the discussions I&#039;ve been involved in lately on the forums, you&#039;ll see that I am [b]100% in favor of democratically running the IDL[/b] (among, of course, those players who intend to play and thus will be affected by the voting).&nbsp; Unforunately, it is more difficult to do than to say.<br /><br />&quot;Let&#039;s choose maps democratically!&quot;&nbsp; Great, let&#039;s do it.&nbsp; How?&nbsp; How do you use democratic votes to choose new maps for the wad?&nbsp; How do you decide how many maps to replace, which maps to replace, and which new maps will be introduced?&nbsp; What exactly would the vote be, and how do you process the results?&nbsp; I have some education on the subject, but I cannot figure it out myself.<br /><br />Now suppose there is such a fair system.&nbsp; (There isn&#039;t.)&nbsp; The problem, which is the same as with American democracy, is that most of the IDL players would not vote because they are teenage video game players who do not give a shit about draft order determination.&nbsp; I am not putting them down; we vocal players are the freaks who care about DOOM draft order while they are getting laid on the roof.&nbsp; Such a vote will reflect the vocal minority, not the opinion of the player base as a whole.&nbsp; That minority will not even attempt to reflect the whole of the players.&nbsp; The board, on the other hand, is at least supposed to ask people what they want (again, the thread) and then try to decide what will be the most fun for the whole league.<br /><br />This sounds like an accusation that there is a secret underground plot to put BPCTF Map26 in the wad for the board&#039;s personal gain, aheheahawheha..<br /><br />[size=5]AAHAFHEUHEHAAGHAHH[/size]<br /><br />', 'xx', 1);
INSERT INTO idlsmf_messages
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VALUES 
	(6836, 669, 23, 1337556988, 2282, 6836, 'Re: Green Division Results &amp; Demos', 'Mr.Crispy', 'j76yhe@gmail.com', '69.131.107.234', 1, 0, '', 'vs Soulsucka<br /><br />Demos in zip: http://www.sendspace.com/file/3k5p39', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6985, 677, 22, 1339532457, 15, 6985, 'Re: ALERT: OFFICIAL SUMMER 2012 SCHEDULE RELEASE', 'ItalianStallion', 'stalliondoom@gmail.com', '72.53.140.59', 1, 1339532861, 'ItalianStallion', 'First week against Prime?<br /><br /><br />[My reaction]<br />[img]http://farm6.static.flickr.com/5283/5329424685_1196017602_o.gif[/img]<br /><br /><br />p.s.&nbsp; Loving the maps.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7129, 695, 18, 1341875572, 8, 7129, 'BBC vs WAD Week 1', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 0, '', 'BBC vs WAD will take place on Wednesday @ 10:30pm. That will be the final Week 1 game and everyone else should be aware that we have already moved into Week 2. Do not forget to upload your demos to the website, a list of everyone who is missing theirs will come in the next day or two. ', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7196, 702, 22, 1343636306, 2278, 7196, 'Re: WEEK 4 - MAP10 IDLC201121 (JUL 23 - JUL 29) - Discussion and Results', 'zzzz', 'zzzz@mailinator.com', '80.73.162.217', 1, 0, '', 'You should report this to Odamex [url=http://odamex.net/bugs/]bug tracker[/url], but I think you are affected by Odamex [url=http://odamex.net/bugs/show_bug.cgi?id=1]bug 1[/url].', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(512, 58, 26, 1231540899, 7, 1254, 'Schedule Changes Added to Scheduling section', 'Ladna', 'doomedladna@yahoo.com', '128.255.29.47', 1, 1260591657, 'Ladna', 'Scheduling<br /><br />Captains are required to send their team&#039;s availability to the commissioner by the Tuesday 11:59:59pm. The commissioner will then select an appropriate game time where both teams are available. In the event that schedules do not overlap, the commissioner will design a solution on a case-by-case basis. Should teams fail to send their availability in on time, they will be punished as follows:<br /><br />&nbsp; &nbsp; * First &amp; Second Infractions: Three minute power play.<br />&nbsp; &nbsp; * Third &amp; Subsequent Infractions: One round man advantage, with no relief even if flags are scored.<br /><br />Non-captain players cannot schedule times with the commissioner, nor can teams schedule times between themselves; captains submit availability to the commissioner, and the commissioner assigns the game time to each team.<br />Schedule Changes<br /><br />In the event that a player&#039;s or team&#039;s availability changes after a game time is assigned, the commissioner can rule whether or not to move the game time to another available time based upon previously submitted availability. ', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5467, 539, 20, 1322265066, 0, 5467, 'Re: To all the good players still not signed up...', 'Soul Sucka', '', '177.42.99.18', 1, 0, '', '[quote author=dew link=topic=539.msg5465#msg5465 date=1322243983]<br />legion for commish, mantis for head of the board!<br />[/quote]<br />And where does Legion&#039;s laptop go?', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5409, 531, 1, 1321632404, 19, 5409, 'Re: DTTC', 'Xenaero', 'Xenaero@gmail.com', '71.55.181.136', 1, 0, '', '[quote author=nostar link=topic=531.msg5407#msg5407 date=1321595503]<br />Hey I deleted your posts but I still love you both dearly.&nbsp; :-*<br />[/quote]<br /><br />Don&#039;t make me do it. You know I will!! [b]Don&#039;t make me do it, buddy[/b]', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5998, 589, 17, 1327251879, 130, 5998, 'Re: Discussion of alternate methods to a default Server', 'nostar', 'nostarcast@yahoo.com', '65.214.200.140', 1, 0, '', '[quote author=ThatsJustPrime link=topic=589.msg5989#msg5989 date=1327179276]<br />Situation # 1 would never happen because a server in the west coast would never be approved by the IDL administration due to the lack of being a central server. [/quote]<br /><br />I&#039;m not sure exactly what inside line you have as to what the IDL administration will or will not do. If Unfy offered West Coast servers to IDL today I can&#039;t see any reason we would refuse them as an official set for IDL. We approved RN (last season I think?) and Jenova&#039;s Ohio server and Beast&#039;s Wisconsin server at different times in the past few seasons. The IDL has surprising few requirements for an official server set. We&#039;re working on more of a definition for the prerequisite of Official IDL Servers right now actually. Suffice to say your first point is wrong.<br /><br />[quote author=ThatsJustPrime link=topic=589.msg5989#msg5989 date=1327179276]<br />As of situation #2, it could easily be resolved.<br />[/quote]<br /><br />The situation is currently resolved. <br /><br />[quote author=ThatsJustPrime link=topic=589.msg5989#msg5989 date=1327179276]<br />As a captain, I know that I would have no problem playing on TT if Montreal was down. [/quote]<br /><br />Unfortunately you&#039;re not the only captain and some captains, if their home field server was down, would be far less understanding about using a server that is worse for their team. It&#039;s an administrative nightmare.<br /><br />[quote author=ThatsJustPrime link=topic=589.msg5989#msg5989 date=1327179276]<br />This situation we have now is counting games on the default server (TT) when players can&#039;t even move properly because of problems with the server. [/quote]<br /><br />If this ever happens we have provisions for this in the rules:<br /><br />[quote author=IDL Rules]Should the hosting server become unavailable during a scheduled game time, that game will be postponed. [/quote]<br /><br />[quote author=ThatsJustPrime link=topic=589.msg5989#msg5989 date=1327179276]I believe that if we put in this situation of &quot;Home/away&quot; servers, it will beneficial for the IDL population as a whole and it will help us reach this idea of &#039;parity&#039; that everyone always seems to be talking about. [/quote]<br /><br />You don&#039;t know what the word parity means apparently. Parity isn&#039;t fairness necessarily. Parity has to apply to something. League parity usually refers to the collective records of all the teams. I think the word you&#039;re looking for is fairness.<br /><br />[quote author=ThatsJustPrime link=topic=589.msg5989#msg5989 date=1327179276]Why should a few people benefit from a default server that is better for them and all the others who have bad connections to TT suffer? Because the IDL board refuses to reach parity because these servers are better for them? [/quote]<br /><br />The IDL board is made up of Xen, Dewww, Mikehail, Nostar and MassVC. Of those people TT is better for Mikehail (westcoast) and MassVC (Michigan). Both dewww and Xenaero strongly prefer to play on Montreal. This point fails to stand up.<br /><br />[quote author=ThatsJustPrime link=topic=589.msg5989#msg5989 date=1327179276]I have no idea, but if your excuse is I that you don&#039;t want to put in effort&nbsp; in reaching parity(&#039;don&#039;t want to open that can of worms&#039;) then that is pretty pathetic.<br />[/quote]<br /><br />Again you don&#039;t know what that word means. If you&#039;re asserting the board or myself give a sub-par effort in maintaining the league, running the league or bettering the league I gladly invite you to submit all of your credentials and a list of your prior efforts in contributing to IDL. <br /><br />[quote author=Mantis-X link=topic=589.msg5993#msg5993 date=1327191783]<br />Regardless, again we are arguing advantages between servers. No server set will please everyone. I&#039;d like to see us better take advantage of multiple server sets. As it stands now, caps who get decent connections cap because they can compete. The caps who don&#039;t unfortunately don&#039;t compete. Just take a look at the standings and how most of the previous seasons went down. <br />[/quote]<br /><br />I would also like to see this happen. I personally believe that if TT is really as bad as people say captains will agree to play elsewhere. The staggeringly low amount of games played on a non-TT server indicates to me that there is no consensus or even majority of people who want to play somewhere else. Look at the captains this season. Montreal specifically is better for maybe 3 of the 12 captains. That is 25%. When the consensus changes I imagine we won&#039;t need anything legislatively at all, people will just play on something else.<br /><br />[quote author=Mantis-X link=topic=589.msg5993#msg5993 date=1327191783]<br />Also, I am in favor of a &quot;fallback&quot; server. If a servers goes set goes down, play on the other fallback servers. The current way of doing things is you are locking TT into the only servers that will stick around for the IDL. Why would anybody else host servers that get next to no playtime because of the current rules? Montreal has what... 1 game played on it so far? I surely wouldn&#039;t host servers that nobody used. [/quote]<br /><br />I like the idea of a fallback server. I&#039;d have to consider the ramifications of it but right now the only issue I can see is potentially server shenanigans. If you&#039;re hosting servers for IDL solely on the basis of them getting use then you probably shouldn&#039;t continue. If you&#039;ll remember Totaltrash started as an alternative server in season 3 or 4. I would advise any server admins who want to contribute servers to IDL that the IDL does not owe you IDL games. That is just silly in my opinion.', 'xx', 1);
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	(6464, 630, 20, 1331245231, 4, 6464, 'Re: IDL WINTER 2012 ALLSTAR SELECTION', 'Tenchu', 'ddmrulz@gmail.com', '68.83.192.117', 1, 0, '', 'I don&#039;t know if I&#039;m able to vote, but as a former IDL player/captain and analyst/spectator all this season, I feel my votes should be at least considered. If not oh well.<br /><br />[b][color=blue]INTERNATIONAL DOOM CONFERENCE[/color][/b]<br />Hatred<br />Ralphis<br />Nostar<br />ItalianStallion<br />Chaindude<br /><br />[b][color=red]WORLD DOOM CONFERENCE[/color][/b]<br />ThatsJustPrime<br />RustInPeace<br />Whiteboy<br />Gilgamesh<br />X-Ray', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6986, 673, 17, 1339534515, 267, 6986, 'Re: is odamex ready for idl competition?', 'RecKle$$_', 'Aesthesic@hotmail.com', '201.103.28.27', 1, 0, '', 'oh damn i thought u guys will never fix that so i started playing all ports with fullscreen and im kinda used to play like that by now but im p sure my movement will improve alot with my old vid config so thanks a lot and its cool to see that the staff of this port do listen to the players suggestions/complains..moving idl to oda was really a good call gj idl board and oda staff', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7130, 694, 22, 1341930914, 2084, 7130, 'Re: WEEK 2 - MAP01 ZDCTF01 (JUL 9 - JUL 15) - Discussion and Results', 'EmZee712', 'Aishiteru712@yahoo.com', '98.218.137.45', 1, 0, '', 'Apparently WAD is just that fun to watch, and all I can say is, you&#039;re welcome.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7197, 702, 22, 1343638332, 38, 7197, 'Re: WEEK 4 - MAP10 IDLC201121 (JUL 23 - JUL 29) - Discussion and Results', 'Sabertooth', 'ssj4chazou@hotmail.com', '74.91.72.196', 1, 0, '', '[quote author=zzzz link=topic=702.msg7196#msg7196 date=1343636306]<br />You should report this to Odamex [url=http://odamex.net/bugs/]bug tracker[/url], but I think you are affected by Odamex [url=http://odamex.net/bugs/show_bug.cgi?id=1]bug 1[/url].<br />[/quote]<br /><br />And yet my team is undefeated guess odamex just sucks. Also stop feeding Kog&#039;maw with your busted port.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7366, 718, 22, 1345837780, 4, 7366, 'Re: WEEK 8 - MAP31 THIRTY4-31 (AUG 20 - AUG 26) - Discussion and Results', 'Tenchu', 'ddmrulz@gmail.com', '99.32.168.118', 1, 0, '', '[b]Brokeback Cowboys[/b] vs [b]Berserker Packers[/b]<br /><br />This is an important game for both teams because whoever wins this week will get homefield advantage when they face each other again in the WDC Wildcard round next week. And on this frag-tastic map, I think the much fraggier BBC will take this one and secure MAP08 as the map for the WDC Wildcard next week.<br /><br />BBC 2-0<br /><br />[b]Super Chargers[/b] vs [b]Killing Browns[/b]<br /><br />This match is EXTREMELY important for KGB as they&#039;re struggling to stay ahead of SGS to make playoffs next week. If KGB wins this week, they make the IDC Wildcard round. If they lose, and SGS wins their game against SXP, however, KGB is knocked off and doesn&#039;t go to the playoffs. So because of that, I think KGB will be playing their hearts out here because they really can&#039;t afford the chance of a loss. As with BBC/BSK, KGB and SUC will be facing each other again next week in the first round of the playoffs (assuming KGB wins this week). That all being said, I think if both teams are at full-force, this is a relatively even matchup. Both teams have solid fragging power, offense and defense. KGB&#039;s lineup is probably obvious with Tai and D, DS floating and Cab running. SUC I would imagine will have Ralph D with LB and Dew both running. I&#039;m gonna predict KGB goes eyeofthetiger.gif on us with that desperate need to win this week and takes the win home, securing their spot in the playoffs.<br /><br />KGB 2-1<br /><br />[b]Mass Destruction[/b] vs [b]We&#039;re All Doomed[/b]<br /><br />Not even gonna lie, if our game does happen, Tony and I will just be playing drinking games during prac beforehand and during our game for the absolute lulz. So there&#039;s that. Enjoy your perfect season Stall.<br /><br />WAD 2-0<br /><br />[b]Sexual Panthers[/b] vs [b]Super Shotgun Spurs[/b]<br /><br />It looks like Hate and SGS pretty much checked out already, if this game even does happen they probably won&#039;t take it too seriously, as with this whole season so far. Most likely SGS forfeits or doesn&#039;t try very hard. In the event SGS does show and arrives in full-force, this would definitely be an interesting match. SGS would probably win if they tried, but I doubt that&#039;s going to be the case.<br /><br />SXP 2-0', 'xx', 1);
