of course it plays different than generic grey, there are no fences to retard base access, heh. i think you should definitely add a powerup.. and maybe other small gameplay/design changers so you get as far from generic grey as possible even visually. seriously, the similarity is very obvious, that&#039;s why it provokes reactions like mine. it might play like a winner, but you&#039;re doing yourself a disservice by imprinting a &quot;generic grey clone&quot; tag on it. how about working with the spawn rooms a little, give the side one a different shape, add a secondary&nbsp; connection to the flag section or... stuff?<br /><br />it&#039;s not my intent to berate you, i&#039;ve learnt my lesson antagonizing first time mappers, which afaik like a half of participants here are. rawness and mistakes are to be expected. i originally wrote that review just for the internal board voting concerning potentional idl wad additions and i was asked to post it here for all to see. you are right, i haven&#039;t played the maps, that&#039;s why most of my critique is inferring, not empirical. feel free to argue against points in which i&#039;m wrong.