Yo MassVC, you know so much about me! I will attempt to not write an article here but there are a few things I want to say. There is no order to what I&#039;m discussing here, just whatever pops into my head first. So here we go, let&#039;s start with this...<br /><br /><br />[quote=&quot;MassVC&quot;]In my opinion, the current draft does not compensate strongly enough for captain skill level.&nbsp; I do not think any team drafted by Goatface can beat any team drafted by Ralphis under the current system. [/quote]<br /><br />While I respect Goatface for his dedication and commitment to this league, the reality is, there is no system that would be able to give any team with him an advantage over Ralph&#039;s team. Goat&#039;s connection isn&#039;t very good and quite frankly, Goat isn&#039;t that good. As you pointed out, a captain starting all of his games will make up 1/3 of his team and if 1/3 of the team isn&#039;t strong, it brings the entire team down. Goatface is a smart runner but isn&#039;t exactly the most explosive. He relies a ton on back-up, which means most of his teams offense will probably come from a 2o system - that is a shit ton to ask out of your defense. Especially when you consider that solo d will have to stop Ralphis and his maniac style of running. The reality is, if the player who is a captain isn&#039;t very good, his team probably won&#039;t be either, even if it&#039;s a team of whiteboy, stallion and goatface. That team will look good on paper, will put up a fight but because of goats inability to perform at a high level, the team will suffer for it - and let&#039;s face it, there&#039;s no way, shape or form you&#039;d ever get a team with whiteboy and Stall on it. <br /><br />Here&#039;s the real problem, and it&#039;s not the draft at all. No matter what draft system you put in place, bad players being captains will usually turn out to produce bad teams. Whereas good players taking command will generally produce good teams. Legion&#039;s dilemma will be simple: even with the 1st overall pick, he doesn&#039;t pick for a long fucking time. But even if you gave him 6 or 7, Legion still needs to play at a higher level to lead his team above .500. There&#039;s no two-ways around it, if one player on a 3 man team is bad, the entire team will suffer. That being said, if anyone who has been deemed a bad player has made a lot of progress, I think Legion has - but he still has a long way to go. <br /><br />This is precisely my point: when there is plenty of depth in a draft, there generally isn&#039;t a lot of separation. When there isn&#039;t, the teams with great captains generally dominate if they land themselves an ace or at least stay respectable even if they don&#039;t. Whereas with bad players being captains, draft&#039;s with a lot of depth make their teams a little better: I.e DMR of W2011 didn&#039;t go winless when they were expected to and were still a feisty group in most losses; whereas in a draft with not a ton of depth: summer 2010, DMR goes winless (partially because Goat drafted like a moron - but even still, he could have had the best draft he could have possibly had and it wouldn&#039;t have made a difference). What&#039;s the connection between the two? Both were teams that had #1 overall picks the last two season and that Summer 2010 had a very poor draft class whereas Winter2011 had a very strong one. Granted, Goat traded his #1 overall pick away, which in my mind isn&#039;t evidence against my point; I still believe he would have won a few by drafting Nostar and adding another strong ssg to his team. Nonetheless, you see my point. It all comes down to talent. If there&#039;s not a lot of it, most teams don&#039;t do well and the league looks like it&#039;s not very competitive. When there is, it&#039;s much more competitive and matches are much closer. A new draft system won&#039;t make Goatface better, Goatface practicing and working his ass off to become a better player will. And that applies to all of the bad players we currently have. <br />