Sounds like fun for the whole family. I&#039;m not really sure how this kinda stuff works, but are you guys gonna write a script/program and plug in player stats to calculate with some randomness? What about map type skills like &quot;rjump&quot;(basically map 08, but you could set some other maps to a certain number to calculate how useful rjumps could possibly be), apply them to players and throw that somewhere minor in the equation. Some other map type stats to consider are &quot;faking&quot;(map01, go one way, wait, go the other), &quot;item knowledge&quot;(utilizes armor/powerups well), and uhh, whatever else.<br /><br />Might make it a little TOO complicated, but some ideas.