[quote author=nostar link=topic=134.msg1089#msg1089 date=1252024323]As to the home-field debate. I think the system is modeled after league sports (NBA at least) so it&#039;s not like it&#039;s arbitrary.[/quote]<br />Pretty sure no one at all sees that this is nothing like a league sport, which means I&#039;m likely going to argue the point, much less suggestions for the solution, for the rest of my Dooming days. Look at every sports arena. Seriously, look at them all. Then, take into thought the entire post-season homefield scenarios. Of course this post-season thing works out for them. They&#039;re all the same! This is the polar opposite of how Doom maps are laid out. Not one is the same, requiring drastically different play and strategy in comparison. Can you imagine if this was true with each and every sports stadium? There&#039;d be so much complaining about that system being slanted it would be ridiculous, and as far as sports tend to go with rules and regulations, it&#039;d likely be &quot;one game here, one game there, tiebreaker here&quot; sort of thing. So you look at the homefield thing we have now, and it&#039;s kind of retarded if you play one map the whole time. If you&#039;re a top of the line team and deserve to go to the masterbowl, or hell, even the conference playoffs, what&#039;s to say you won&#039;t win multiple maps if it&#039;s set up like that? Of course some games will probably be impeded by this idea (multiple maps per game), and I&#039;m just gonna assume that since some people erroneously think that I&#039;m only applying this because of SUC, instead of helping exploring alternate routes for it, the idea is dead. 8)<br /><br />[quote author=nostar link=topic=134.msg1089#msg1089 date=1252024323]Saber had a suggestion that I want to take issue with though. I believe it referred to getting rid of trading all together. While I like the idea of limiting the boneheaded moves of captains, I personally think trading could be a really cool season changing feature for a lot of teams.[/quote]<br />Thing is, if a Captain makes a dumb move that limits the playing field for his/her team, it really is their own fault, and a mistake well worth learning from. Some players also just don&#039;t mix well with the team socially or in a playing method either, so it&#039;s best to dump them for that or other reasons, like say, them not showing up ever for a game. Your examples of yourself and Ralphis are pretty good, since everyone knows that you two don&#039;t necessarily provide the best combination despite what&#039;s laid out on paper. But if you were...to trade! Both teams might actually benefit from it! So you see, getting rid of trading isn&#039;t the best idea, instead it should be encouraged. Right now there&#039;s too much negativity about trading as it is, ending in players simply dropping out if threatened to trade, or rigging games, or some other bullshit like that. It&#039;s ridiculous and needs to stop. What players need to think if being traded is, &quot;Maybe this is the best move for the team I&#039;m going to and I need to try and help them win!&quot;, none of this nonsense about &quot;OH OK WELL I GUESS MY TEAM DOESNT NEED ME ILL HATE THEM FOREVER AND RIG EVERY GAME SO MY NEW TEAM LOSES, I AM [b]DISGRUNTLED[/b]&quot;. Yeah, that&#039;s not cool.<br /><br />[quote author=nostar link=topic=134.msg1089#msg1089 date=1252024323]Anything to keep me from quitting this game forever and ruining my life with WoW ;)<br />[/quote]<br /><br />Nah, Ladna will drag your ass back even if there&#039;s only mike left playing Doom.