I don&#039;t think either philosophy is correct or incorrect, rather, I believe it&#039;s totally dependent upon the situation. If I am down 3-2 with time not being on my side, I am going to send my guys to return it. That being said, if I&#039;m in a situation where I can bleed the time off with a lead, I would probably only send one, and depending on the map, I might not send anyone. <br /><br />The idea behind all of this is really strategy, not technique. If my flag carrier is whiteboy or Ralph, I probably feel much safer sending two guys after the flag. If my flag carrier is someone less experienced or someone with a weaker shot, I would do more to protect him. <br /><br />As far as Dew&#039;s comments go, I would probably not agree with this idea 100%. Some maps, such as map31 for example, are so compressed that taking the time to have your flagger suicide to give your stronger player the flag is a total risk in and of itself. And with how fast the map moves, it&#039;s probably better to protect him. Or, if you have two good players who can track the other flag carrier down relatively quickly, perhaps it&#039;s better to return the flag and settle for the stalemate. In fact, as I said, even this would depend on the situation.<br /><br />Good stuff though, great discussion so far!