Yeah honestly, it&#039;s hard to separate this from scheduling and map choice.&nbsp; It&#039;s like you can only break down a Doom game into so many parts haha.<br /><br />[quote author=Fastidious link=topic=193.msg1704#msg1704 date=1269283150]<br />Like if you had 10 matches to do in 8 weeks or whatever I&#039;m sure that would work a bit better.<br />[/quote]<br /><br />Well we already pair teams &amp; maps up way ahead of time, is it really too much to be like, &quot;IDL is 4 weeks long, play your 8 games in that time period, thanks.&quot; instead of 9 weeks + playoffs?&nbsp; We could maybe put a deadline on scheduling the games, or do a ZDDL thing.<br /><br />On the other hand, IDL has a nice weekly cycle, which makes hyping and broadcasting of games (if I can ever get it to work again...) a lot easier, and it&#039;s easier to plan around.&nbsp; I can give Ralphis my availability Tuesday night, check the site here &amp; there for our game time, and show up a little bit before to practice/warm up.&nbsp; Maybe that&#039;s called &quot;losing interest&quot; though, haha.<br /><br />[quote author=Fastidious link=topic=193.msg1704#msg1704 date=1269283150]<br />I also think teams could use a reschedule power or something once per season meaning for whatever reason they could reschedule any one match.<br />[/quote]<br /><br />If we did the 4 week thing (or however many weeks) we could be more flexible with scheduling, since you have 4 weeks it&#039;s not like a team can say, &quot;sorry, busy until next weekend&quot;.<br /><br />I think the original reason we discourage reschedules is that it can be manipulative, but then again I can&#039;t remember ever not trying to reschedule a game (some games are impossible to schedule in the first place).&nbsp; I mean we&#039;ll almost never schedule a tuesday/wednesday game, but there have been a fair number of thursday/monday games.<br /><br />It can be gay when say, you schedule for a day your team can&#039;t actually make it, and the other team is like, &quot;sorry, you lose&quot;.&nbsp; But we generally do that so teams can&#039;t gamble for more time to practice, or cheat their opponents out of a week of practice for the next game.&nbsp; Like, say FLS played SPE in both Week 9, but had already clenched the Wildcard BYE (meaning SPE would face BBC in the Wildcard Playoffs).&nbsp; FLS could just skip their game on Week 9&#039;s weekend, say they can play that coming thursday, and either increase their chances of winning against SPE (because SPE chose to practice the Wildcard map) or increase the chances of SPE losing in Wildcard (because SPE chose to practice the Week 9 map).&nbsp; There&#039;s arguments for both sides is what I&#039;m saying, so we default to penalizing the team that didn&#039;t show up.&nbsp; Scheduling rigidity can be really frustrating though -- really scheduling in general is probably the shittiest part of IDL.