1. definition<br /><br />It makes literally no difference to the rules how this issue is resolved.&nbsp; We just need to decide on something so we can talk about trades in the rest of the rules.<br /><br />That said, I&#039;m putting my foot down and deciding once and for all that a trade is one team trading one player to one other team for one other player (neither of which can be captains).&nbsp; This is the most atomic definition and we can build rules based on that.<br /><br />2. quantity<br /><br />There doesn&#039;t need to be a reason why a captain [i]should[/i] make multiple trades.&nbsp; They can do whatever they want unless there&#039;s a good reason why they [i]shouldn&#039;t[/i], and the only reason pointed out why they shouldn&#039;t is because it would be confusing.&nbsp; And, indeed.<br /><br />I would be willing to put some moderate limit on trades so that someone cannot make 100 trades in a week.&nbsp; I think 3 would be a good number.&nbsp; This way, a captain can trade up to her entire team in a single week, but only once.<br /><br />3. type<br /><br />It sounds like we agree: If a team trades a player away (even to free agency), they cannot trade for that player again for the rest of the season.<br /><br />A second and new idea, to which you guys might be less responsive: if a team trades for a player (gets a player), they cannot trade that player away in the same week.&nbsp; This would prevent trading for a player for the sake of having a bargaining chip.&nbsp; This is a dirty-dealing practice with which we might be totally OK, but my aim is for captains to only trade for players that they want playing on their teams.<br /><br />4. quality<br /><br />What Mikehail said is incorrect, oxymoronic, and lacks argumentative support.&nbsp; An even league is a good thing, and therefore it is a good thing to make the league even; words like &quot;stagnate&quot; and &quot;mute&quot; don&#039;t mean anything in this context.<br /><br />Nevertheless, I am also against hard-coded preventions, and would merely note in the rules that the administration reserves the right to intervene in a ridiculous trade.<br /><br />5. fa cold period<br /><br />Mikehail, the rule suggestion has nothing to do with Strangle losing Nosturi.&nbsp; That is what the free agent substitution is for, which you thought was an excellent idea.&nbsp; The rule is about Bones gaining Nosturi and, more specifically, Clim [i]not[/i] gaining Nosturi [i]just because he tried to trade 30 seconds later.[/i]&nbsp; I don&#039;t think Clim should be punished for being a slower irc-reader than bones, or, if he were in the bathroom taking a shit, I don&#039;t think we should punish captains for shitting.&nbsp; That&#039;s not inactivity; it&#039;s nature.&nbsp; With this rule, Strangle would still be punished by losing Nosturi (permanently with the addition of #3), but Nosturi would go to the most deserving team.<br /><br />I think it should be 48 hours, and since we can&#039;t decide on whether early or late drafts are better, I think the FA should go to the team with the worst record.<br /><br />6. cool beans<br /><br />7. subs<br /><br />I am OK with two-times-you&#039;re-it.&nbsp; This might lead to captains picking different available subs each time to avoid having to trade.&nbsp; Also, when a captain has to trade, can they trade any player for the sub, even one that was present for both games?&nbsp; What if the sub steps in for the same player twice?<br /><br />8. blair<br /><br />If you use that god damn e character during an IDL game one more time, you will be banned from doom for life.