[quote]There is, set the mouse settings from Doom to ZDoom and bring in your mouse sensitivity just as you would bringing them from ZDaemon to Zandronum (or vice versa).[/quote]<br />nope. my zandronum mouse_sensitivity value is 1.7, and if I migrate that value into odamex, it takes far longer to do a 360. the closest value I could find in odamex to a zandronum 1.7 is to have an odamex mouse_sensitivity of 6. <br /><br />so ????<br /><br />[quote]Intended behavior.[/quote]<br />terrible. can there at least be an option to alter/svar/something for odamex/idl?<br /><br />[quote]Other than changing &quot;Bandwidth&quot; to default to 6.0mbps, I think the default settings are fine. The only other warning people might want to know about is &quot;Predict Weapon Pickup&quot; ON is a double edged sword. It will allow you to pick up a weapon and switch to it sooner because the client is predicting the pickup and then the server is syncing it based on when you touched the pickup, so the server will allow you to change to it and shoot it without the delay of &quot;OK client, you picked up this weapon on my end, so I will send the info that you can switch to it and fire it.&quot; The issue with that is that if your client predicts you picked up the weapon but the server thinks you did not, then you get a desync. The only way to resolve the issue is to immediately snap to the weapon you are truly carrying and the frame you would be showing had you shot it normally.[/quote]<br /><br />a lot of people fiddle with all of their settings. the default settings just might not be fine for them. a guide which explains what all of the settings do would be excellent.<br /><br />[quote]Details Dew please. The only issue I see is when players drop connection for a short time and then jolt across the map because Odamex is trying to catch them up.[/quote]<br />dew has already explained his issues to dr. sean<br /><br />