[quote author=Legion_ link=topic=828.msg8671#msg8671 date=1363052106]<br />the complaint isn&#039;t really centered on the unlagged so much as the [url=http://www.youtube.com/watch?v=XkeZmpIEbjw]buggy collision code[/url]<br />[/quote]<br /><br />When two players hit each other, there are going to be mispredictions because the server has you in a different position than your local camera does, and by the time any conceivable correction could through it&#039;s already in the past and you already missed your shot.<br /><br />Forget Odamex, I don&#039;t know how you can even solve this in the general case without turning off player collisions completely.&nbsp; If you&#039;ve ever played a source engine game and have tried to climb on top of a stack of physics-enabled objects, you lag and jerk around for the same reason.