[center][size=5][b]2012 McIntosh Duel Invitational Rules[/b][/size][/center]<br /><br />[hr]<br /> <br />[center][size=4][u][b]Server Rules &amp; Information[/b][/u][/size][/center]<br />-[color=red]All games [b][u]MUST[/u][/b] be played on one of the three official servers. They are Funcrusher + (NJ), [IDL] Chicago, and Westside Connection (Cali). Please refer to the schedule to find out which games should be played where. Games can be played on any of the three servers ONLY IF both players agree to it at game time.<br />[/color]<br /><br />-Fraglimit 50<br />-No Timelimit (New to MAC 2012)<br />-10 Second Forced Respawn<br /><br />[center][size=4][u][b]McIntosh Rule Changes[/b][/u][/size][/center]<br />-Classic Doom 2 physics<br />-Classic Doom 2 sound curve<br />-Silent West-Facing Spawns (Classic Doom 2)<br />-Toggling Preferred Weapon Order disabled<br />-Toggling movebob allowed<br />-Toggling red pain intensity allowed<br />-No target names<br />-Weapon impacts fixed<br /><br /><br />[center][size=4][u][b]Misc. Rules[/b][/u][/size][/center]<br />-[color=red]Players who disconnect mid-game (not between maps) are at the mercy of their opponent who can choose to continue or to take a victory for the round[/color].<br /><br />[hr]<br /><br />[center][size=4][u][b]Map Pool &amp; Selection[/b][/u][/size][/center]<br /><br />[b]MAP POOL[/b]<br />All of the maps zipped up together, courtesy of Climhazzard: http://tonyweed.com/stuff/mac2012.zip<br />[list]<br />[li]Boo.wad[/li]<br />[li]Chill3.wad Map09[/li]<br />[li]Dwango5.wad Map01[/li]<br />[li]Exposed.wad[/li]<br />[li]Moo2d.wad[/li]<br />[/list]<br /><br />[b]FORMAT[/b]<br />[list]<br />[li]Best of 3 in Season[/li]<br />[li]Best of 5 in Tournament[/li]<br />[/list]<br /><br />---------------------------<br />[b]SEASON MAP SELECTION PROCESS[/b]<br />---------------------------<br />1. Winner of a coin-toss chooses if he wants to be Player 1 or Player 2. <br />2. Player 2 starts to remove a map from the pool.<br />3. Player 1 then removes one of the remaining maps.<br />4. Player 1 then picks one of the remaining maps.<br />5. Player 2 then picks one of the remaining maps.<br />6. In the event off a tie, the last map will be used as a tiebreaker. A map may not be picked or removed twice.<br /> <br />---------------------------<br />[b]TOURNAMENT MAP SELECTION PROCESS[/b]<br />---------------------------<br />1. Lower seeded player picks first map.<br />2. Higher seeded player then pick one of the remaining maps.<br />3. Lower seeded then pick one of the remaining maps.<br />4. If a 4th map is necessary, Higher seeded pick one of the remaining maps.<br />5. If a 5th map is necessary, the remaining map is played. A map may not be picked twice.<br /><br />[hr]<br /><br />[center][size=4][u][b]Points &amp; Rankings[/b][/u][/size][/center]<br /><br />[b]REGULAR SEASON POINT SYSTEM[/b]<br />Points will be awarded to players as followed:<br />[list]<br />[li]3 Points for a two round victory.[/li]<br />[li]2 Points for a three round victory.[/li]<br />[li]1 Point for a three round loss.[/li]<br />[li]0 Points for a two round loss.[/li]<br />[/list]<br /> <br />[b]PLAYER ALIGNMENT &amp; RANKINGS[/b]<br />[list]<br />[li]28 players are randomly distributed into 4 divisions of 7.[/li]<br />[li]Each player has 9 games (6 divisional, 3 inter-divisional).[/li]<br />[li]Top seeds from each division are ranked #1-4.[/li]<br />[li]12 non-divisional winners are seeded into #5-16 by points.[/li]<br />[/list]<br /><br />[b]TIEBREAKING RANKINGS[/b]<br /><br />It is possible that when all games are played, some players will share the same amount of points going into the tournament. In the event that players share the same amount of points, tiebreakers will occur in the following order:<br /><br />[list]<br />[li]Head-to-Head[/li]<br />[li]Strength of Schedule[/li]<br />[li]Strength of Victory[/li]<br />[li]Better percentage of rounds won[/li]<br />[/list]<br /><br />[hr]<br /><br />[center][size=4][u][b]Scheduling &amp; Reporting Games[/b][/u][/size][/center]<br /><br />[b]SCHEDULING[/b]<br />[list]<br />[li]Season runs from May 21-June 22.[/li]<br />[li]Games do not have to be played in the order on the schedule. They can be played in any order and at any time.[/li]<br />[li]Players should play at least one game every three to four days. Games can be played all at once if the necessary players are present.[/li]<br />[li]Players are solely responsible for contacting and playing their opponents.[/li]<br />[li][color=red][b]ANY PLAYERS WHO FALL SIGNIFICANTLY BEHIND ON PLAYING THEIR GAMES WILL BE RELEASED AND REPLACED. THIS EVENT RELIES ON PLAYERS GETTING THEIR GAMES DONE.[/b][/color][/li]<br />[li]Tournament will begin in late June once all seeds are in. These games will likely be more rigidly scheduled for possible broadcast.[/li]<br />[/list]<br /><br />[b]DEMO RECORDING[/b]<br />[list]<br />[li][color=red][u][b]ALL PLAYERS MUST RECORD DEMOS FOR ALL GAMES.[/b][/u][/color][/li]<br />[li][color=red][u][b]DEMOS MUST BE UPLOADED AND POSTED TO THEIR DIVISION&#039;S FORUM THREAD.[/b][/u][/color][/li]<br />[li]If a demo is not submitted or is broken to the point that it cannot be played back (barring some exceptions), that player&#039;s points will be set to 0 for the associated game.[/li]<br />[li]Any player who wins a game and their opponent has no demo will be awarded 3 points regardless of rounds played. Any player who loses a game and their opponent has no demo will be awarded 2 points regardless of rounds played.[/li]<br />[/list]<br /><br />[hr]<br /><br />Last updated: May 20th, 2012