well well, let&#039;s see<br /><br />Map07: unknown by rustking<br /><br />Map isn&#039;t there. GG<br /><br />Map01:<br />Map02: Cannabis by Capo<br /><br />Missing a bunch of textures<br />Looks pretty shabby but I guess that&#039;s fine for a first map. The layout is pretty dull and doesn&#039;t look like it offers much. The teleports all lead to red base. I dunno what the intent was, but I suppose they need fixing.<br /><br />Map03: untitled by Frank<br /><br />This does indeed look like a hybrid of map29 and map20<br /><br />Unfortunately, unlike those 2 maps, this one looks to be lacking some depth. The blue armours will definitely help runners barge through. I dunno, I think it could be fun. I don&#039;t know why you put the SG there if it&#039;s not a spawn though, very few people are going to willingly change SSG for a SG. <br /><br />map04: Triple J by Donut<br /><br />TEXTURES<br /><br />Also doors/lifts fucking everywhere! The teleport is way too easy to camp. Please do something about that. Map could play out interesting, I like crazy maps.<br /><br />Map05: untitled by nubhat<br /><br />it&#039;s definitely a beginner map, I would guess your first? The long halls with the chainsaw and teleport are a big no imo. This is more of a pub map i think, it would need some reworking to be idl worthy, whatever that means. This reworking would ahve to be done in the middle though, right now there are too many levels and walls. Also, there needs to be one more stair added at some point so you can move smoothly and not out of the way to get up.<br /><br />Map06:<br /><br />Map08: Withered Walls by Meph<br /><br />I like this one. The one-way teleports could be denoted with GATE4 though. I&#039;m just wondering if it will be too much choke with the one main entrance and said entrance being a long hallway. The lift revealing the flag room is borderline pointless because any competent D could cover it with ease, plus the fact you need to go to the next room over to get to the flag. I like it, but that&#039;s because I like grindy maps. And I think this would be grindy as fuck.<br /><br />map09: Simpleton&#039;s Delight by Donut<br /><br />Well, it&#039;s definitely a simple map. The entire mid area there is pointless, if the BA wasn&#039;t there nobody would go there. OH SHIT i just noticed the switch that made the mid relevant. With a good team it would be a cool map, but for me it&#039;s too bland.<br /><br />Edit: oh fuck I just noticed map10!<br /><br />Map10: untitled by nubhat<br /><br />Another pub map. In fundamental layout looks though, this one would work better than the other I think. The mid is more defined and there is less walls obscuring the view. I know you are new, so I would recommend checking out the more popular IDL maps, see what makes them fun and what features they have. Keep practicing your mapping and you will be mapping great maps in no time!