[quote author=Ru5tK1ng link=topic=815.msg8294#msg8294 date=1360391813]<br />I did some testing on a server at long range to get a good personal feel of the limitation.<br /><br />http://rust.unidoom.org/Odamex_CTF_20130209_002637.bmp<br /><br />My target was against the wall behind the ssg. I was able to find the maximum range before shots didn&#039;t register.<br /><br />http://rust.unidoom.org/Odamex_CTF_20130209_002629.bmp<br /><br />This is roughly the maximum range where I am still able to hit the opponent with the shotguns and chaingun.<br /><br />If there is a flag runner that far away from me to begin with, I would qualify as a failed defender.<br />[/quote]<br />have you ever actually shot at people, doing a huge amount of damage to them (say they&#039;re really low health, around 5-15), and then have them escape? it happens. the tactic to shoot them and kill them from that distance to at least delay while either you can try and run over there to pick it up, or have a teammate pick it up should be valid. this does indeed affect games.<br /><br />I can understand where you&#039;re going with this, but my point still stands. this does affect the outcome of games, and while it might not be a major concern to a lot of players, its still something imo that should get fixed<br /><br />there&#039;s also<br />[quote]Any hitscan can only cross 64 blockmap blocks... er... cells i guess? Each is 128*128.[/quote]<br /><br />I believe all this quibbling over the semantics of how I argued something is overshadowing the other feedback I gave, especially that of the collision detection, a much more serious issue.<br /><br />[quote author=Mobius link=topic=815.msg8295#msg8295 date=1360392032]<br />&gt;Be Wbuild<br />&gt;Cater to Zdaemon ssg<br />&gt;Get a lot of love from a bunch of players<br />&gt;Get defended by maladjusted users<br />&gt;Get my code altered to be vanilla despite supposedly being more zdaemon-like<br />&gt;Get used in an argument about vanilla physics despite that infinite range hitscan isn&#039;t vanilla<br /><br />[/quote]<br />the whole point of the thread (before it got split) was to give out my feedback on something that I feel should get rectified. wbuild being brought into this wasn&#039;t my intention but it happened