http://speedy.sh/avx8R/idlsubmission-decay-v2.wad<br /><br />Fixed those homs in stand-off<br /><br />added another map, Return to the Crypts.<br /><br />It&#039;s pretty fucking ugly, I speed mapped the shit out of this because I didn&#039;t really want to texture it at this time, but the fundamentals are there, and the end product (if it&#039;s liked and plays well) will be pretty much what you see in veloctf.wad map02<br /><br />The teleports in the mid are 1 way. This is intentional. D in the first Crypts map I did was pretty easy, so this time I switched it up, and D will have a nightmare here. Again, it&#039;s up to the mid to suppress, otherwise you are going to get steamrolled.