It&#039;s not impossible. It&#039;s very possible if someone does a little leg work. I made a list of possible player captains and by my own metric sorted them into 4 categories. No two adjacent categories had less than 30 people in them. That is 250% of the captains we need. I imagine we could convince 12 of them to captain. Depending on where we choose to aim the # of captains we need to recruit gets shorter, as sitting captains will inevitably fall somewhere on the skill continuum.<br /><br />What is seemingly impossible is convincing the other members of the IDL administration that tiering people into 4 categories is worth the terrible ethical crime of ranking skill. I personally have no problem with the league ranking skill. I think the upside outweighs the risk, especially if we have higher skilled captains. The worst case scenarios is someone who we said would be a good captain does badly or someone that isn&#039;t a captain would do a really great job. Both of these things already happen so I&#039;m not really sure I see the harm in a generalized tiering system.<br /><br />One thing we could do as a league is making captaining more appealing which would result in more people wanting to captain. One way discussion we&#039;ve had on how to do that would be to make the league more fair, or more even (both have been discussed at length). Another is to allow captains to be a real part of the league, say, let them name the teams. Another way is to force scheduling on the site. It sucks that captaining is essentially babysitting now and the league can take measures to fix this by giving more responsibility to them and alleviating some of the stupider tasks like scheduling. These are some ways we can get more people to captain. I&#039;m lobbying for some of these things right now.<br /><br />So call your congressman and tell them you want the best&nbsp; captains IDL can offer. They should listen to you although I have no belief that they will.