Gentlemen, the board is on the verge of changes to the IDL wad, and would very much appreciate player opinion on a couple key issues. While the board is comprised of players looking to help make the IDL that much better to play in, on occasions like these, it helps to get the whole picture. This poll is unique in that it has 4 choices for 2 options. We would like you to vote your combination of preferences for both changes!<br /><br /><br /><br />[b]The first[/b]: Map28&#039;s spawn points.<br /><br />[b]Why this is under the microscope[/b]: This map has been played for many a season without all of the spawn points included in the map. Why is this? Many of the spawns are told by ZDaemon to not spawn any players on them, due to their proximity with nearby walls. Players could spawn inside walls, and the engine prevents this by flat out not spawning anyone there! Here is a picture illustrating the spawn points. The ones selected in red are the spawn points used now. The ones in green are the ones currently unused.<br /><br />[center](CLICK ME----- &gt; http://imgur.com/x7P5Q &lt; -----CLICK ME)[/center]<br /><br />[b]What we need you to decide:[/b] Keep the map the way it is and deleted the other spawn points forever ([b]2-spawn in the poll[/b]) [u]OR[/u] move the spawn points away from the walls so that all spawn points are now used ([b]6-spawn in the poll[/b]). And yes, this has to be combined with your choice for map32&#039;s textures.<br /><br />-----------------------------------------------------------<br /><br />[b]The second[/b]: Map32&#039;s Textures<br /><br />[b]Why this is under the microscope[/b]: The original textures have been reported by players to have been jarring to the eyes in games, and are too bright for their comfort. Ralphis had been contacted to make a replacement texture job on the map, and both are shown in this comparison, with the original textures being the solid-colors, and Ralph&#039;s textures being the Doom textures.<br /><br />[center](CLICK ME----- &gt; http://imgur.com/a/MSlgJ &lt; -----CLICK ME)[/center]<br /><br />[b]What we need you to decide:[/b] Vote for the original map32 textures or Ralph&#039;s map32 textures. And yes, this has to be combined with your choice for map28&#039;s spawns.