[quote=&quot;RustInPeace&quot;]ZDU30:<br /><br />Why was this removed? I really don&#039;t care if it was a mb map or not. It&#039;s a way better map than the terrible two. People can complain and say that it&#039;s dumb, has no flow and you can&#039;t score on it. I will then say go look at EBL vs KGB from season 9, week 2. Hatred and Higgs didn&#039;t have a problem bring in 8 flags while I shut down KGB to 0 flags after we had an embarrassing round 1.[/quote]<br /><br />That is true but look at the matches between all the teams in week 2 of Winter2011. Of the 6 matches, 7 rounds features teams winning by reaching 5 caps; 4 rounds features scores of teams winning with only 4; 2 rounds with a team winning with 3 flags; One round with a team winning with a total of 2 and one round of a team winning with only 1 flag. In total, there were 15 rounds played with 77 total flags captures. The following week, map29 (more or less considered a runner-friendly map) has 14 total rounds played with 97 total captures. So while it is not as runner friendly as a map like 29, in comparison with 30 from winter2011, 29 had 20 more captures in one fewer round. Given the style of play both maps offer, I think this suggests 30 is more runner friendly than most people may think. In fact, map08 is far more stalematish and nobody talks about removing that. In fact, like week 2 of winter2011, map08 features 15 total rounds with 54 total captures. So using the argument that the map doesn&#039;t have enough scoring has been proved to be false. <br /><br />Regardless, it was also a masterbowl map which featured one of the greatest playoff matches of all time. The flow isn&#039;t as runner friendly and it is a grind-it-out map. I only use numbers to give people an idea of how easy it was to actually score on the map since a lot of people have argued it&#039;s almost impossible to score on. There are several different variables to consider like teams, players involved and the sense or urgency teams would be approaching week 2 with compared to that of week 9. So saying that stat alone fairly represents the degree of difficulty getting flag captures in the map would be incorrect. But it does give you a good idea of it&#039;s flow, especially when you compare those numbers to map08&#039;s numbers. <br /><br />I personally enjoy the map, the blue armor means more than people think. There are better maps out there, sure, but I just wanted to give this map some positive light. It&#039;s not as bad as people think! And ask yourselves this: would you rather play zdu30 or bpctf/libraries??? 