[quote=&quot;BloodStrike&quot;]Alright, fine. Here is my personal opinion....why do we care whether or not these said players sign up or not? All It does is give other players opportunities to step up and fill these players&#039; shoes. I don&#039;t think that&#039;s bad. Just like any other league, people will be replaced. [/quote]<br /><br />I am not against this train of thought either, but the truth is, the vast majority of the new people who sign up usually aren&#039;t ready. But the past two seasons have exposed a good amount of new players. Those players are Prime, Higgs, Killforce, Noob (new to the IDL, not necessarily new himself), Junior and so forth. Mobius was a guy who wasn&#039;t ready, as a result, he didn&#039;t have as much fun. And if you&#039;re new and unprepared and haven&#039;t had time to build skill through public CTF&#039;s and priv, losing all the time isn&#039;t fun. It&#039;s why a lot of people quit sadly.<br /><br />[quote=&quot;BloodStrike&quot;]Plus, I honestly think you guys are a little too serious about specific issues about this league.. Just be happy that we even had a ton of people sign up this year. I mean, can you really be surprised that people get bored of IDL? This game is so outdated, and as I said, be happy there is a good, and healthy community of players that play every year and players who will join in on the fun. [/quote]<br /><br />People are serious because this is a serious league which requires serious commitment. I don&#039;t want to commit a bunch of my time to DooM if it means I&#039;m not going to play under circumstances I enjoy. Not when I have a voice and have the ability to speak so freely. As a result, there will be discussion, debating and eventually flaming. As I said earlier, it comes with the territory.&nbsp; <br /><br />As for the sign-ups. The sign-ups are a result of people being incredibly proactive in getting new and old players alike. Last summer, the same level of pro-activity was nowhere near as such. As a result, the season didn&#039;t go as well as planned. This season -- mind you it&#039;s winter and generally winter seasons yield more sign-ups -- there&#039;s been debate, interest and intrigue right down to every single detail. This trickles down and sparks interest and it&#039;s only a matter of time before people sign up. But you&#039;re right, we should be thankful and appreciate the fact that people are willing to commit their time to us. It wouldn&#039;t happen without them.<br /><br />People do get bored with IDL and DooM in general. When you go through the same competitive motion season after season, it eventually wears on you. That&#039;s why it&#039;s important for us to be proactive and take everything so seriously to keep their boredom at bay as best as we can. We should listen to what they have to say, perhaps that fresh jolt of discussion could be a spark of interest they may not have previously had. Who knows, either way, the more IDL is discussed, argued about and advertised, the better.<br /><br />And in terms of Gameplay, DooM is not outdated. In fact, it&#039;s a lost art. The same can be said for Quake as well. The newer FPS games don&#039;t offer half the amount of stuff such as competitive leagues or communities that DooM/Quake communities do. In fact, they just go from FPS Game 1 to FPS Game 2 in a matter of a year and those communities die. <br /><br />DooM&#039;s age is a big reason why it continues to flourish. While it&#039;s more complex due to the amount of work put into by it&#039;s own community, it&#039;s still a fairly simple game to pick up compared to most PC FPS hardcore games. And the unique aspect of DooM is that it&#039;s own community has contributed to it&#039;s advancement, not just ID Software itself. What other game can say that? Quake to an extent, but nowhere near the level of DooM. And as that time has gone on, DooM has continued to add new gamemodes with cool features along the way. The only thing that&#039;s truly outdated about DooM is it&#039;s graphics. The rest is rather up to par.<br /><br />And for these reasons mentioned, that&#039;s exactly why the DooM community is still relatively stable and active. Maybe ZDaemon&#039;s public community no longer falls under this description, but DooM itself through other ports certainly does. And it&#039;s why we should continue to be serious about this and do everything we can to further keep the longest-going FPS steak of activity alive. Without it, we&#039;d not be here! <br /><br />So in closing, I respect that you&#039;re willing to offer your opinion, BloodStrike. And perhaps you&#039;re somewhat correct, too. Sometimes it&#039;s not a bad thing to take a step back and say &quot;oh, it&#039;s just a video game.&quot; The truth is, sometimes that alone can cure a lot of ailments this game can provide when you have longevity on your side. But we shouldn&#039;t just say that for every single debate or demand a player makes in public, otherwise DooM wouldn&#039;t be here and we&#039;d all be playing Call of Duty.&nbsp; :&#039;(