[quote author=Fastidious link=topic=246.msg2216#msg2216 date=1281582388]<br />The IDL is a bit of a pain to play in lately since there are some super competitive people but mainly because once you get a team you are stuck with it all season long pretty much.&nbsp; After the first week or three most teams have a pretty good idea where they will end up unless some crazy trade happens (like Hatred to EBL).&nbsp; Getting a on a winning team is great but getting stuck on a horrible team is so terrible that it makes me barely want to sign up.<br />[/quote]<br /><br />This is completely understandable. There are a couple of solutions I think:<br /><br />- Get way better. This way any team you&#039;re on is a winner. There really wasn&#039;t a team this season lacking a very solid 2nd and if you&#039;re a captain that is 2/3. Everyone&#039;s 3rd is rough and some teams hit the lottery. Best bet is to take a page out of Ralph or Chain&#039;s book and just play better than anyone else. They carry teams and you should too!<br /><br />- Shorter IDL with more games per week. This is a good idea and can&#039;t happen because we&#039;re already struggling desperately with scheduling and activity levels as it stands. I like the idea but it is a little out of the realm of possibility right now.<br /><br />- Round robin tourneys. Sure they are fun. Yes you can play on a new team every week. Yes it might stimulate activity. I actually think we should setup a night each week where players can come and play on a team with the same people for 4-5 maps in a row. Like a weekly ctf tourney that lands you with different players. It wouldn&#039;t be too hard to make it even and it would assure people get ample playing time, get a feel for teams, and can play if they show. It&#039;s pretty simple. Someone do it I guess.<br /><br />Option 1 was really the only thing I could do without the support or help of anyone else. You could try that or start to organize an event like the ones listed.