A few more points:<br /><br />[quote author=MassVC link=topic=581.msg5903#msg5903 date=1326401254]<br />Some points:<br /><br />[quote author=RustInPeace link=topic=581.msg5886#msg5886 date=1326349757]However it contained changes that the board did not vote on.[/quote]<br /><br />Actually the board did vote on them, twice.&nbsp; Once before constructing the initial version of the wad, and again after testing it for several weeks.&nbsp; These were the results of the initial votes:<br /><br />Map28 Spawns (with Humanbones acting as our 5th board member in Mikehail&#039;s temporary absence): 3 for 5 spawns (Mass, Xen, Dew), and 2 for 2 spawns (Nostar, Humanbones)<br /><br />Map32 Textures: 1 for new textures (Dew), and 4 for old textures (Mass, Xen, Nostar, Mikehail)<br /><br />The second set of votes were insufficient to overturn these.[/quote]My mistake. I meant to write did not vote in favor of. Midnight...<br /><br /><br />[quote=MassVC][quote author=RustInPeace link=topic=581.msg5886#msg5886 date=1326349757]a poll was even made that reflects that most players hate the mspaint textures[/quote]<br /><br />Actually, 15 out of 72 players (3 of whom dropped out) is not even close to being most of the players, not to mention the opinions (whether included in the 15 or not) of players like Mikehail and Jenova who did not sign up this season (and whose opinions count also).&nbsp; The poll was taken from a sample of people who were upset about the map changes.&nbsp; The ones that didn&#039;t care, like me, didn&#039;t vote, and it looks like there were at least 54 of them.<br /><br />If you pull 3 marbles out of a 100-marble bag, and 2 of them are black, that doesn&#039;t &quot;indicate&quot; that most of the marbles are black.[/quote]Ok fair enough but with the poll result and with the addition of comments in games and irc, it should be blatantly clear that players loathe the eye blinding textures. Don&#039;t anyone give me this &#039;turn down your brightness&#039; bullshit. Yeah the problem is with the players not the map. please. Sure you guys may have voted on it, but did you ever consider the players instead of yourselves for an instance? Well we&#039;ll see what happens week 9 (if the league doesn&#039;t crash and burn). Some players are in the dark about things going on. Maybe what happened week2 will have then. Players will leave the dark and not be pleased when they see the map.<br /><br /><br />[quote=MassVC][quote author=RustInPeace link=topic=581.msg5886#msg5886 date=1326349757]Has mod music that bloats the wad[/quote]<br /><br />Actually, Ralphis&#039;s version of the WAD is 89.6 MB while mine is 75.6 MB.[/quote]Weird I thought his was 60ish. Regardless midi is still best.<br /><br /><br />[quote][quote author=RustInPeace link=topic=581.msg5886#msg5886 date=1326349757]Has mspaint map32[/quote]That is actually what the map looks like, and there are much uglier maps in idl2012.[/quote]Its not about ugly. Its about seeing spots after 5 minutes of playing mspaint ctf. Ask blair.<br /><br /><br />[quote=MassVC][quote author=RustInPeace link=topic=581.msg5886#msg5886 date=1326349757]Has an untested proctf map[/quote]<br /><br />Nah, we played it in skulltag.[/quote]<br />Really? I never heard that. I must applaud whoever got the board to agree to playtest on ST. You guys can&#039;t agree on anything.<br /><br /><br />[quote=MassVC][quote author=RustInPeace link=topic=581.msg5886#msg5886 date=1326349757]So this begs the question[/quote]<br /><br />http://en.wikipedia.org/wiki/Begging_the_question[/quote]<br />Whatever bro. This is an obscure forum post. I&#039;m not getting a grade for writing this.<br /><br /><br />[quote=MassVC][quote author=RustInPeace link=topic=581.msg5886#msg5886 date=1326349757]Oh and Alex would like his map named properly and I understand.[/quote]<br /><br />An interesting question is how far map authors should be respected.&nbsp; Alex&#039;s map should have the correct name because he worked hard on that map and it is an excellent map.&nbsp; On the other hand, Caboose intended to have 5 spawns and Exl intended for his map to have the colors he gave it, and those both seem even more important to respecting an author&#039;s work than having the correct name of a map.&nbsp; You can&#039;t have it both ways without committing [i]ad hoc[/i] fallacies.&nbsp; Arguments about precedence don&#039;t work either.&nbsp; Maybe I can leave Alex&#039;s map misnamed for a year and we can all play on it until the misnomer becomes an IDL classic![/quote]<br />Oh come on. Really? You can apply that to anything. AlexMax intended map11 to not have a blue armor and for the bridge gaps to not be passable. R intended for map05 to have 2 different skies. Not everyone used a star sky for their map. PRO or whoever made the proctf wad didn&#039;t intend for one of their maps to be in a zd wad; it works as a whole only in ST. ZD didn&#039;t intend for their mappack to be raped and smeared with idl logos. See how ridiculous this gets? Also if you are going to keep Alex&#039;s map named wrong then you might as well keep 2 spawns lol. We might as well call map04 R&#039;s Molestation Ice Forts since map names are so trivial. Also if anyone wants to be anal about it, Cab put his spawns exactly where they are on the grid. If you move the spawns a unit away, that&#039;s not what he intended for the spawns to be!<br /><br /><br />[hr][hr]<br /><br />[quote=MassVC][b]Why is it fucked up?[/b]<br /><br />I initially released it as idl2012y.wad to get checked out by everybody for errors, but was pressured into making it a final version by the incessant whining of the player base.&nbsp; My b.[/quote]Well I&#039;m glad you personally listened to the players. Now if the board as a whole could do the same, we&#039;d not be having this discussion.<br /><br /><br />[quote=MassVC][b]Why did you break Map04 again?[/b]<br /><br />I didn&#039;t break Map04.&nbsp; Ralphis broke Map04.&nbsp; He fucked it up when he made the original versions of idl2012.wad.&nbsp; I just didn&#039;t fix it when I made the latest version.&nbsp; I didn&#039;t fix it because I didn&#039;t know it needed to be fixed, first of all because I thought Ralphis had already fixed his fuck-up in an earlier version, and second of all because he never notified me or anyone that talked to me of the changes that he made to the WAD, whether legitimate or otherwise.[/quote]<br />In fairness, Ralphis&#039; version of the wad [i]did[/i] fix map04. <br /><br /><br />Ok whatever, I think we&#039;re all tired of this wad business. In closing:<br /><br />[quote=THE FINAL IDL 2012 WAD OMG]http://speedy.sh/hun5m/idl2012final.wad[/quote]