Smartctf01 actually turned out to be okay and I enjoyed it a bit. Smartctf02, on the other hand, is not so hot. It might be a good map in 4v4 but when I played it a few times with Bones before the entire wad was compiled in 3v3, it was simply not a good time. I initially thought the same thing about SmartCTF01 but once I got on TS with a team, the live communication made it an enjoyable map. I don&#039;t think a Fastidious on-sale hooker giving you a hand-job while being on TS could do the same for SmartCTF02.<br /><br />Overall, I&#039;m not going to complain a ton about some of the newer maps. The IDL generally rotates maps in and out and the IDLcontest.wad was awesome. My only real complaint is that some pretty good maps got nuked in the process when there were others that could have probably gone. Personally, I wouldn&#039;t have cared if Map09 and Map15 went out instead of Map07 and Map30. But such is life. That being said...<br /><br />[quote=&quot;Chain&quot;]one good thing Ralphis has done lately is actually compile a non-shitty version of the IDL WAD. Stuff like this is no easy task just in terms of keeping textures from menstruating, let alone ensuring the maps work as intended (splash damage, nodes, etc). Board, get over yourselves, and just accept that if someone in the player base does a better job or offers a better alternative, suck it up and roll with it (after thorough vetting/testing of course).[/quote]<br /><br />I pretty much agree with this. The Ralph version had a working map04, a bearable version of map32, the original &quot;broken 28 2-spawn&quot; and did not include a few other less-desirable maps. This is one thing I wish the board would have backed off on because the wad Ralph originally offered was far better and generally more accepted from the majority of the player base. <br /><br />Rust is also right about ProCTF. That map is stupid. <br /><br />I admit I have not been a huge fan of the board this season but there were some good things accomplished. For starters, the board made it a priority to get one of the most balanced captain pools the IDL has ever seen (in recent times at least). Props for that, I&#039;m sure it wasn&#039;t an easy task. I already mentioned the IDL contest wad, which featured 3 maps in the new wad with a few more maps in that contest wad that should be considered for future versions. <br /><br />Overall, I don&#039;t want to get into the politics of how the board represents themselves because it&#039;s already been mentioned on how they haven&#039;t always conducted themselves well. I&#039;m sure I&#039;ll have more to add later but honestly, I&#039;m trying to win a championship and practicing and improving those chances for my team is my priority right now. Maybe I&#039;ll have more to contribute after I&#039;m hoisting the trophy. ;)<br /><br /> 