I agree and parrot pretty much everything that Ladna has said. I will say this though:<br /><br />After our two remaining games this season, the IDL will have recorded 346 contests (granted, a small handful of these were forfeits or crap games). It will have had 8 seasons, 8 drafts, 8 championship games, 16 conference championship games, over a hundred players, and likely over, AT LEAST, 40,000 man minutes of play time (that&#039;s almost a whole month of play time). <br /><br />What can ZDaemon offer the IDL that we don&#039;t already have for the most part? [i]Exposure[/i]? Being called &quot;official&quot; (whatever that means)? Switcher said that the IDL could benefit from &quot;ZDaemon&#039;s awesome support&quot; which, as far as engine modifications go, it probably could. Beyond that however, what benefit does the IDL get from going public? Oversight from above the league as to what we can do and who can play with us? We&#039;ve done a pretty good job of policing ourselves.<br /><br />The fact of the matter is this. IDL doesn&#039;t NEED Public ZDaemon. It would be nice, but the constraint of having public servers determine how we run our league is not something we should be willing to do.<br /><br />[quote=Ladna]ZDaemon belongs to ZDaemon, but IDL belongs to us.&nbsp; We&#039;ll choose who we play with, and we&#039;ll decide what rules we follow.&nbsp; Whenever the ZDaemon administration is alright with that and allows our servers to be advertised, that&#039;s when they&#039;ll be advertised.[/quote]<br /><br />The IDL has survived for over four years (without anyone&#039;s support but our own) and will, hopefully, survive for at least another four.