INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6512, 570, 20, 1331544319, 163, 6512, 'Re: DEMO INFRACTION LISTING', 'Hatred', 'jbetts21@live.com', '99.180.238.190', 1, 0, '', 'There are still a few outstanding demos from the regular season that should be submitted. <br /><br />Strangle WEEK 7 (though I suppose that&#039;s moot at this point)<br /><br />Chaindude - WEEK 9 <br /><br />Nostar - WEEK 7, WEEK 8, WEEK 9 (not sure why there weren&#039;t infractions but I suppose rules not being enforced aren&#039;t his fault either). <br />', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6560, 631, 17, 1331841414, 89, 6560, 'Re: Regarding DDOS stuff', 'Solar_Flare', 'cdstrangle@gmail.com', '69.154.181.23', 1, 0, '', '[quote author=Jenova link=topic=631.msg6554#msg6554 date=1331749200]<br />The reason for this was because during a practice game, Dragan seemed upset at the fact that we were replacing him with Rust, said &quot;whatever&quot;, and left. Then, not five minutes later, Rustking was pinging 800 and couldn&#039;t connect to the server.[/quote]<br /><br />Actually our connection was knocked out twice that night. It wasn&#039;t for long but it was really dumb.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8494, 842, 25, 1361552040, 2303, 8494, 'Re: Week 7 - ZDCTF03: Exophase (FEB 18 - FEB 24) - Discussion and Results', 'Watermelon', 'watermelonst@hotmail.com', '99.239.182.148', 1, 0, '', 'This map was impossible to play for my net with collision detection :(<br /><br />Don&#039;t know how we won', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7257, 713, 17, 1344971162, 157, 7257, 'Re: The Return of... The IDL Board!', 'Legion_', 'skulltaglegion@hotmail.com', '71.116.2.206', 1, 0, '', '[quote]I didn&#039;t know you thought that low of me. Christ.[/quote]<br />we still love you nostar', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7550, 716, 17, 1347471405, 214, 7550, 'Re: SECOND SEMI-ANNUAL MAPPING CONTEST', 'RustInPeace', 'sindeception@yahoo.com', '70.241.28.134', 1, 0, '', 'I updated the wad with Mionic&#039;s and nub&#039;s changes. I&#039;ll release the wad with the maps so far with in a few days. I&#039;m waiting on maps from a few people. <br /><br />[quote]Why is it called the semi-annual mapping contest when it only happens annually? ??? ??? ??? ?????[/quote]<br />Well who knows? Next year there might be 2 contests or none at all!! :(', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7573, 716, 17, 1347990918, 2174, 7573, 'Re: SECOND SEMI-ANNUAL MAPPING CONTEST', 'Decay`', 'systemdecay@hotmail.ca', '99.243.41.44', 1, 1348000958, 'Decay`', 'That map is straight out of ZDCTF. Which may not be a bad thing to most people. It&#039;s got an interesting design though, it will probably play out pretty well once people get a proper grip on it. It seems a little confusing at first but becomes easy to navigate quick enough.<br /><br />EDIT: http://speedy.sh/5ANAq/idlsubmission-decay-v4.wad<br /><br />I updated map01 only. I do not intend on updating Return to the Crypts because a lot needs to be done with it and at this moment I do not have the time to make it good. Plus it has a new home to go to anyway.<br /><br />Map01 got a wrong spawn removed and I moved some wall back a little bit so you can jump from the high area to the middle bridge easier.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(9327, 942, 18, 1378874069, 8, 9327, 'Week 3 Gametimes', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 0, '', 'SUC vs RMR: Friday @ 6:00pm EST<br />SXP vs RRS: Sunday @ 7:00pm EST<br />KGB vs B4: Sunday @ 9:00pm EST', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7732, 741, 17, 1350091916, 4, 7735, 'Re: What''s cooking for the next season?', 'Tenchu', 'ddmrulz@gmail.com', '50.88.51.175', 1, 1350095996, 'Ru5tK1ng', '[b]FREE DR_NOOB SO HE CAN VIOLATE ME ALL NIGHT EVERY NIGHT[/b]', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7778, 754, 18, 1351214795, 8, 7778, 'IDL Winter 2013', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 0, '', 'The Winter season is coming faster than you all may think, and the board has been hard at work bringing us some exciting changes. For one, the IDL has now officially implemented a round robin system. Along with these changes are several new rules and revisions.<br /><br />To view more information on the new round robin system, click [url=http://forums.intldoomleague.org/index.php?topic=751.0]HERE[/url].<br /><br />To see the new rules and revisions, click [url=http://forums.intldoomleague.org/index.php?topic=753.0]HERE[/url]<br /><br />For the Winter 2013 Time Table, click [url=http://forums.intldoomleague.org/index.php?topic=752.0]HERE[/url].<br /><br />', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7259, 713, 17, 1344981108, 267, 7259, 'Re: The Return of... The IDL Board!', 'RecKle$$_', 'Aesthesic@hotmail.com', '201.103.132.69', 1, 0, '', 'no jarin in the board? idl sux', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7552, 725, 22, 1347484901, 4, 7552, 'Re: IDL SUMMER 2012 ALLSTAR SELECTION', 'Tenchu', 'ddmrulz@gmail.com', '99.32.168.118', 1, 0, '', 'Not like it matters. If recent seasons are any indication, the All-Star game will never happen.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5568, 536, 20, 1322928435, 10, 5568, 'Re: Maps for this season', 'Ralphis', 'ralphis@gmail.com', '64.141.192.13', 1, 0, '', 'I just want to say that I think it&#039;s funny that one can criticize maps for not being played or proven enough and turn around and try and change some of the fundamental features map28 after it has had proven strategies and quality games played on it. <br /><br />As far as Fast&#039;s map goes, I cannot comment as I did not play through the contest wad.<br /><br />As far as BPCTF goes, I am in disagreement with Hatred/Rust/etc. I think the map is fine and played a great game of it just two nights ago. The map requires specific strategies to be decent and I&#039;m sure that others could come up with game winning plans as well. It isn&#039;t my favorite map in the pack, but I like it. It offers a unique setup that is like a mix of map01 and map17. My only complaint is I wish the original authors would&#039;ve made the middle pit instakill. I think it could be very good for 3v3 IDL with a week to practice and game plan on it.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7000, 681, 22, 1339785027, 10, 7000, 'Re: Draft Predictions', 'Ralphis', 'ralphis@gmail.com', '64.141.192.13', 1, 0, '', '[b][u]Pick #1: Ralphis - SUC[/u][/b]<br />Haha. Running out of time and gas. Please.<br /><br />[b]#1 Pick: Lordbritish[/b]<br /><br /><br />[b][u]Pick #2: SoulSucka - BSK[/u][/b]<br />The first South American IDL captain ever, SoulSucka will probably be playing on the offensive side of the field. He&#039;ll most likely be looking to grab a defender or at least a heavy fragger. He has a few options between Bloodstrike, RustKing, and X-Ray, but my gut tells me he goes Rust due to how much more active Rust appears than the other two.<br /><br />It is a bonus because Rust is also probably the best runner of the three (while possibly being the weakest defender to be fair) so he can be moved where he is needed based around two equally skilled third and fourth picks.<br /><br />[b]#2 Pick: RustKing[/b].<br /><br /><br />[b][u]Pick #3: ThatsJustPrime - BBC[/u][/b]<br />Speculation I&#039;ve heard indicates that Prime will go offensive here but I think he will not pick Sabertooth and instead go with Bloodstrike to setup a ridiculous backfield of Blood/Prime. There is likely more running talent deeper into this draft (which is highly irregular) than defensive so stopping the rest of the conference from scoring on BBC is a big advantage.<br /><br />[b]#3 Pick: Bloodstrike[/b]<br /><br /><br />[b][u]Pick #4: HumanBones - SXP[/u][/b]<br />Bones goes left field and skips over the obvious Sabertooth pick and instead goes for the sleeper pick with Nosturi. He was one of the last to confirm and he is a beast. A strong season running in front of Bones could have Nosturi rival or even surpass previous efforts by euro superstars Gyrossman and Turska.<br /><br />[b]#4 Pick: Nosturi[/b]<br /><br /><br />[b][u]Pick #5 Tai - KGB[/u][/b]<br />For all of the hassle that everyone gives Tai, he has had one of the easiest times adapting to Odamex. I haven&#039;t heard him whine about one thing. I think he&#039;s all business this season but have a feeling that he will follow his regular pattern and draft another sleeper in Caboose.<br /><br />I think this is a sink or swim selection for Tai. If Caboose shows up regularly to practice, KGB has one of the best shots at being a powerhouse squad for the first time in years. If Caboose flakes, doesn&#039;t ever show up, and leaves Tai hanging, it will seriously hinder KGB (and probably R beyond IDL walls).<br /><br />[b]#5 Pick: Caboose[/b]<br /><br /><br />[b][u]Pick #6 ItalianStallion - WAD[/u][/b]<br />Stallion is a beast defender. He&#039;s one of the greatest IDL players over the past two years. He&#039;s going to pick a proven runner. It&#039;s probably Sabertooth if the previous picks fall as I predict. If not, he will probably pick from X-Ray/Climhazzard.<br /><br />[b]#6 Pick: Sabertooth[/b]<br /><br /><br />[b][u]Pick #7 DoomGuy666 - MAD[/u][/b]<br />At this point, DG is going to do one of a few things. The most likely, in my opinion, is select Xyltol for another run. After all, they did win their division last season. He could also look to bolster his defense with someone like X-Ray or the riskier pick in Collision. He should seriously consider picking up a runner like Fluffles early in the second round.<br /><br />[b]#7 Pick: Xyltol[/b]<br /><br /><br />[b][u]Pick #8 Hatred - SGS[/u][/b]<br />It doesn&#039;t really matter who he picks here or at #9 but I&#039;ll say that he likely picks up Shakal here. Also likely to pick up someone like X-Ray with the following pick to try and create a team similar to his own with some WAD influence from last season. X-Ray on D, Shakal mid, Hatred running. BOOK IT.<br /><br />[b]#8 Pick: Shakal[/b]', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7258, 713, 17, 1344975642, 75, 7258, 'Re: The Return of... The IDL Board!', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', 'Dear brothers and sisters,<br />dear enemies and friends.<br /><br />Why are we all so alone here? All we need is a little more hope, a little more joy. All we need is a little more light, a little less weight, a little more freedom. If we were [i]an army[/i], and if we [i]believed[/i] that we were an army and we believed that everyone was scared like little lost children in their grown up clothes and poses, so we ended up alone here floating through long wasted days, [i]or great tribulations[/i] while everything felt wrong.<br /><br />[b]Good[/b] words, [b]strong[/b] words, words that [i]could&#039;ve moved mountains[/i]. Words that no one ever said. We were all waiting to hear those words and no one ever said them. And the tactics never hatched. And the plans were never mapped. And we all learned not to believe and strange lonesome monsters loafed through the hills wondering why. And it is best to never [i]ever ever ever ever ever ever ever ever ever[/i] wonder why.<br /><br />So tangle - oh tangle us up in bright red ribbons! Let&#039;s have a parade! It&#039;s been so long since we had a parade, so let&#039;s have a parade! Let&#039;s invite all our friends, and all our friends&#039; friends! Let&#039;s [b]promenade[/b] down the [b]boulevards[/b] with terrific pride and light in our eyes, twelve feet tall and [i]staggering[/i], [b]sick with joy[/b] with the angels there and light in our eyes.<br /><br />Brothers and sisters, hope still waits in the wings like a bitter spinster. Impatient, lonely and shivering, waiting to build her [b]glorious fires[/b]. It&#039;s because of our plans man; our beautiful ridiculous plans. Let&#039;s launch them like [i]careening jet planes[/i], let&#039;s crash all our planes in the river, let&#039;s build strange and radiant machines at this Jericho waiting to fall.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7574, 731, 22, 1348010478, 17, 7574, 'Re: Season 12 / Summer 2012 - MASTERBOWL XII - Discussion and Results', 'MionicDonut', 'Sparx7300@yahoo.com', '131.156.232.225', 1, 0, '', 'A world where JCDenton has a (technical) masterbowl title to his name is not a world I wish to be a part of.<br /><br />Go stallion and friends.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7733, 716, 17, 1350092504, 214, 7733, 'Re: SECOND SEMI-ANNUAL MAPPING CONTEST', 'RustInPeace', 'sindeception@yahoo.com', '70.241.31.42', 1, 0, '', 'Sorry for the late update guys. I&#039;ve been extremely busy with tests and what not. Here&#039;s the near final update of the contest wad. This is the version that will be play tested by The Board. Any tweaks to certain maps as suggested by the board will be included in the next version which will also be the final.<br /><br />http://rust.unidoom.org/idlmapcontest2012b.zip', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7779, 754, 18, 1351215330, 2121, 7779, 'Re: IDL Winter 2013', 'chow', 'donotreply@linuxmail.org', '99.119.77.122', 1, 0, '', '[img]http://i.imgur.com/N5Ie9.gif[/img]', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7977, 764, 25, 1355913037, 1322, 7977, 'Re: Players, speculation thread and shit', 'SwiftShot', 'markwwfc1992@hotmail.com', '86.20.15.87', 1, 1355913210, 'SwiftShot', 'I&#039;ve never done one of these prediction threads before, so i&#039;m guessing my &#039;draft&#039; will probably look stupid to most of you ... Anywayyy<br /><br />1, Tai - LB<br />2, Strangle - Rustking<br />3, Ten - Devastation<br />4, Shane - Turska<br />5, Ralphis - Prime<br />6, Antlint - Fluffles<br />7, Bones - MassVC <br />8, Legion - Nautilus<br /><br />9, Legion - Reck<br />10, Bones - Dewww<br />11, Antlint - capo<br />12, Ralphis - Decay<br />13, Shane - Bojan<br />14, Ten - Beast<br />15, Strangle - Tor Bjorn<br />16, Tai - Dragon<br /> <br />I don&#039;t really know many of the players after this, so I&#039;ll leave it at that', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8495, 841, 29, 1361566072, 19, 8495, 'Re: Map suggestions thread', 'Xenaero', 'Xenaero@gmail.com', '184.1.248.204', 1, 0, '', 'I haven&#039;t seen an Exec01 tournament in a very long time.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5569, 538, 1, 1322948132, 1328, 5569, 'Re: Vidja Game Recommendation Thread', 'Mobius', 'hustler_0ne@hotmail.com', '173.2.45.53', 1, 1322948283, 'Mobius', '[img]http://2.bp.blogspot.com/-NwMPUZKnlzE/TjykMoY19WI/AAAAAAAAFlM/cDLvlGz3510/s1600/Out%2Bof%2BThis%2BWorld%2B%2528USA%2529_snes.jpg[/img]<br /><br />There&#039;s no reason to get this game.<br /><br />[img]http://www.coolrom.com/screenshots/snes/Out%20of%20This%20World%20%282%29.gif[/img]<br /><br />The game is cinematic platformer and probably one of the harder games I played for the Snes. You basically start off with absolutely nothing and must survive the perils of the new dimension you are in. Anything and everything will kill you, and some of the open endedness allows you to explore at your own risk. The lack of any real life bar and the gloomy but ambient music makes it all worth wild. This is a game you have to have your wits with you, but some people might not like the trail and error coupled with the non-responsive controls.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5570, 542, 20, 1322952688, 35, 5570, 'Re: W2012 Invite List', 'Whiteboy567', 'whiteboy567@msn.com', '99.240.95.251', 1, 0, '', 'Gotta turn down my invite sorry<br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br />Just kidding, I accept', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5571, 538, 1, 1322960064, 75, 5571, 'Re: Vidja Game Recommendation Thread', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', '+1 respect, mobius. that game is so charming and beautiful even after 20 years.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5572, 542, 20, 1322960122, 75, 5572, 'Re: W2012 Invite List', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', 'tl;dr, but it&#039;s sad to see you not participate after doing so much work in the off-season, white. :(', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6562, 570, 20, 1331848304, 15, 6562, 'Re: DEMO INFRACTION LISTING', 'ItalianStallion', 'stalliondoom@gmail.com', '173.178.167.41', 1, 0, '', '[quote author=Tony link=topic=570.msg6529#msg6529 date=1331623720]<br />[quote author=ItalianStallion link=topic=570.msg6528#msg6528 date=1331623606]<br />[quote author=BloodStrike link=topic=570.msg6524#msg6524 date=1331610742]<br />[color=red][size=7]Typical abuse of power from none other than an IDL board member.[/size][/color]<br />[/quote]<br /><br /> :) ;) :D ;D &gt;:( :( :o 8) ??? ::) :P :-[ :-X :-\\ :-* :&#039;(<br />[/quote]<br /> ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ;D<br />[/quote]<br />Well?', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5592, 548, 18, 1323334580, 130, 5592, 'Re: Team Names', 'nostar', 'nostarcast@yahoo.com', '65.214.200.140', 1, 0, '', '[quote author=Ralphis link=topic=548.msg5590#msg5590 date=1323287289]<br />Super Chargers for life<br />[/quote]', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6138, 601, 1, 1328037696, 2174, 7781, 'Velocity X CTF', 'Decay`', 'systemdecay@hotmail.ca', '99.254.95.70', 1, 1351219298, 'Decay`', 'Hey guys, some of you may have this topic elsewhere (ST forums, Altdeath, Oda forums), but I decided to advertise Velocity CTF here too.<br /><br />What is it?<br />Velocity ctf is a multi-port ctf project headed by the Mechanix Union and led by Dusk and myself. Every map will be fully functional on odamex, skulltag and zdaemon.<br />After the idl mapping contest, Dusk and I wanted to continue making ctf maps, thus, this pack was born.<br /><br />The overall goal of Velocity is to provide a pack of maps suitable for 3v3 and 4v4 game play that is pretty action packed. There will be a variety of play styles, ranging from the frag fests of generic gray, mount zero and ralphis&#039; magical ice fortress, to the god awful grinds of something epic II and possibly even crawlspace, to the unpredictable and wild games of the old castle, sewers smell bad and buntafungalis or whatever the fuck map17&#039;s name is. At the same time, we hope to deliver a variety of themes with maps that are detailed (but not excessively or distracting) and very well tested. There should be something for everybody here. In saying this, I am hoping to get more mappers interested in the project to propel its pace!<br /><br /><br />Maplist is 01-32<br /><br />Screens! <br /><br />http://imgur.com/a/bUkRc', 'xx', 1);
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	(7978, 764, 25, 1355925239, 145, 7978, 'Re: Players, speculation thread and shit', 'Fluffles', 'petefredericknewton@hotmail.co.uk', '86.140.26.48', 1, 0, '', '[quote author=SwiftShot link=topic=764.msg7977#msg7977 date=1355913037]<br />8, Legion - Nautilus<br />[/quote]<br /><br />This is why your one of my favourite brits on this island haha', 'xx', 1);
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VALUES 
	(5928, 276, 26, 1326568920, 0, 5928, 'Re: MasterBowl Winners', 'Soul Sucka', '', '177.42.96.180', 1, 0, '', '--==MB WINNING TEAMS==--<br />MB I&nbsp; &nbsp;  TDC - [b]Shakal, Cha0tix, Whopper[/b]<br />MB II&nbsp; &nbsp; DCL - [b]Tai, PotentPotables, Bloodstrike[/b], ExWizard<br />MB III&nbsp;  TBA - [b]Ralphis, Whiteboy, Climhazzard, MionicDonut[/b]<br />MB IV&nbsp;  RNB - [b]Fastidious, Whiteboy, Gilgamesh[/b], GaX<br />MB V&nbsp; &nbsp; SUC - [b]Nostar, PotentPotables, JKist3[/b], Yuna<br />MB VI&nbsp;  SUC - [b]Nostar, PotentPotables, JKist3[/b], Gyrossman<br />MB VII&nbsp; SUC - [b]Ralphis, Nostar, Fastidious[/b], Dew<br />MB VIII BSK - [b]Jenova, Stallion, Saber[/b], Legion<br />MB IX&nbsp;  BSK - [b]Jenova, Devastation, RottKing[/b], RedShirt<br />MB X&nbsp; &nbsp; DMR - [b]LordBritish, Nostar, Gyrossman[/b], Bulb<br /><br />--==Players, by Championships==--<br />4 - Nostar<br />3 - PotentPotables<br />2 - Fastidious<br />2 - Gyrossman<br />2-&nbsp; Jenova<br />2 - JKist3<br />2 - Ralphis<br />2 - Whiteboy<br />1 - Bloodstrike<br />1 - Bulb<br />1 - Cha0tix<br />1 - Climhazzard<br />1 - Devastation<br />1 - Dew<br />1 - Exwizard<br />1 - GaX<br />1 - Gilgamesh<br />1 - Legion<br />1 - LordBritish<br />1 - MionicDonut<br />1 - RedShirt<br />1 - RottKing<br />1 - Saber<br />1 - Shakal<br />1 - Stallion<br />1 - Tai<br />1 - Whopper<br />1 - Yuna<br /><br />* Added MB10.', 'xx', 1);
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	(8196, 803, 18, 1359390664, 8, 8221, 'Week 3 Demos', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 1360015766, 'Ru5tK1ng', 'Week 3 Demos must be uploaded to the website before your game this week. Here is a list of everyone who still needs their demos uploaded:<br /><br />[url=http://www.intldoomleague.org/season/games/495]KGB vs BAD[/url]<br />ALL DEMOS UPLOADED<br /><br />[url=http://www.intldoomleague.org/season/games/494]SUC vs KNF[/url]<br />Ralphis<br />Nautilus<br />Spider<br /><br />[url=http://www.intldoomleague.org/season/games/492]SXP vs BBC[/url]<br />ALL DEMOS UPLOADED<br /><br />[url=http://www.intldoomleague.org/season/games/493]WAD vs BSK[/url]<br />ALL DEMOS UPLOADED', 'xx', 1);
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	(6515, 631, 17, 1331557827, 0, 6515, 'Re: Regarding DDOS stuff', 'capodecima', '', '194.228.150.205', 1, 1331558005, 'capodecima', 'Really interesting thread. DDOS hacking is really old method (I do not know much about it), I know that this method will probably become quite popular recently (Annonymous, apparently it was popularized). There is no problem to find a DDoS program in a few clicks on google. I did not care about it until when I really became a target of DDoS attacks. HB does not want to blame anyone. But I&#039;m not afraid to say who is behind the attacks is Jenova Those, just now, who attacked me once. It was the priv game, when I refused to defend and play offense. Jenova was extremely pissed off, but this is a reason to attack? All what I want to say is that Jenova can use this attack well and is not afraid to use it easily in public. I was very surprised when he blamed Xyltol. This is a more than interesting. Jenova who blames attack other people. Next why blame Jenova is his attitude when xen&nbsp; and dg and xyl were also lagging in yeasterday play-off (Jenova looked like he was happy). It looked like another Jenova attack but I&#039;m not 100% sure however.<br /><br />[code]Jenova[R]: why dont you listen<br />Jenova[R]: im going to ddos you<br />Jenova[R]: why dont you listen<br />DM] John Zombie: are you ddosing him for real<br />Jenova[R]*: yes<br /><br />&lt;capodecima&gt; he once ddosing me , that i played off if i had def , he is stupid idiot<br />12:05:21 &lt;Ten`&gt; when did you play in the playoffs?<br />12:05:31 &lt;Ten`&gt; oh if you had<br />12:05:56 &lt;capodecima&gt; it was priv<br />Logging stopped at Mon Mar 12 12:05:59 2012<br />Logging started at Mon Mar 12 12:06:15 2012<br />12:06:15 &lt;Ten`&gt; see jenova says the opposite, he claims that xyltol (aka dragan) was ddosing people throughout the season<br />12:06:27 &lt;Ten`&gt; tbh I wouldn&#039;t be surprised<br />12:06:43 &lt;capodecima&gt; i dont believe what jen said<br />12:06:58 &lt;capodecima&gt; i think he is the who ddosing ppl<br />Logging stopped at Mon Mar 12 12:07:50 2012[/code]<br /><br />', 'xx', 1);
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	(7260, 713, 17, 1344991949, 89, 7260, 'Re: The Return of... The IDL Board!', 'Solar_Flare', 'cdstrangle@gmail.com', '65.68.74.57', 1, 0, '', 'Stallion still cares about doom? Shocker, I thought League took his soul for good.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7576, 716, 17, 1348013993, 214, 7576, 'Re: SECOND SEMI-ANNUAL MAPPING CONTEST', 'RustInPeace', 'sindeception@yahoo.com', '70.241.19.156', 1, 0, '', 'Keep the updates coming. I may release another version somewhat soon.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
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	(5573, 544, 17, 1322969792, 0, 5573, 'Re: Let''s Talk About The Board', 'Fastidious', '', '75.4.132.164', 1, 0, '', '[quote author=Xenaero link=topic=544.msg5544#msg5544 date=1322776838]<br />9 + 12 + 1 = 22 out of 32 maps that are selected by the Commissioner for Regular Season, Captains for homefields, and the Masterbowl. In reality, only 4 of the homefield maps get playtime. If my mathematical skills are correct, that is 14 maps. Nearly 1/2 out of the entire map pool selectable.<br />[/quote]<br /><br />Technically that&#039;s true but I was more going by the regular season schedule.&nbsp; I see playoffs as a separate thing.&nbsp; Also it&#039;s very possible all the teams pick maps used in the season.&nbsp; Yet still even if it ends up being 14 maps that&#039;s still roughly half.<br /><br />I always thought it would be cool to have teams pick their map perhaps it could be done just one or two weeks a season?&nbsp; Third round tie breaker could be random or IDL pick.&nbsp; I&#039;d love to see this included this season.&nbsp;  :D<br /><br />Alex thanks for the map stats, pretty shocking, I don&#039;t think the TT priv is as lopsided as those however.<br /><br />I wasn&#039;t really stating I believe there are conspiracies or anything like that, I just think it&#039;d be nice once in a while to have some chats in #idl too.&nbsp; Not that the board shouldn&#039;t have a channel of their own as well.&nbsp; The EE channel is basically have a little version of the #idlb as well.<br /><br />I think you guys are really trying to be transparent but often the public doesn&#039;t know quite what is going on regardless.&nbsp; I&#039;m probably better connected than the average IDL player and even then sometimes I have no idea what is being discussed.&nbsp; Even if things are discussed on this forum it is also not always clear what is going on (if it&#039;s just an idea, someone testing the waters, or something serious, etc).', 'xx', 1);
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	(8145, 778, 25, 1358097590, 8, 8168, 'Re: W2013 FREE AGENTS - TRADE HISTORY', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 1358830017, 'HumanBones', '[b]Brokeback Cowboys (BBC)[/b]<br />Thevarian added to team (Week 1)<br />Joshsmith added to team (Week 1)', 'xx', 1);
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VALUES 
	(7708, 740, 17, 1349310822, 209, 7709, 'Re: Odamex Discussion', 'AlexMax', 'alexmax2742@gmail.com', '71.71.255.27', 1, 1349311647, 'AlexMax', '[quote author=Tai link=topic=740.msg7705#msg7705 date=1349303630]<br />I have no comment on being shot dead after going around a corner and clearly not being seen. Please fix. Thanks.<br />[/quote]<br /><br />You were not actually shot around the corner, you were shot before you reached the safety of the corner, at least according to the perspective of the player who shot you.&nbsp; The message from the server that said that you died simply had not reached you yet.&nbsp; This happens with regular netcode, but unlagged makes it much more noticeable because the server resolves hits according to the shooting client&#039;s earlier timeframe instead of the server&#039;s current frame of reference, adding that additional delay to the death message.<br /><br />This is an unavoidable consequence of a working unlagged implementation.&nbsp; You can either aim directly at players and get shot around corners, or you have to lead your shots and the &#039;getting-shot-around-corners&#039; effect is not as perceptible.&nbsp; There is no such thing as a free lunch when it comes to netcode.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5593, 532, 17, 1323336335, 16, 5593, 'Re: A CTF Guide For The New Guys', 'Tai', 'Tai223236@yahoo.com', '149.152.191.3', 1, 0, '', '[list][quote author=MassVC link=topic=532.msg5226#msg5226 date=1320714214]<br />[/li][li][b]Don&#039;t be a wigger. [/b] Nobody likes Kid Cudi.&nbsp; There are three black people in DOOM, and two of them are the whitest people in DOOM.&nbsp; The other one is Beast, who is actually the alive-and-well Biggie Smalls.&nbsp; [/li][/list]<br />[/quote]<br /><br />Considering I&#039;m black, I sure hope you&#039;re not calling me white, you damn tool.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5600, 551, 18, 1323486988, 8, 5600, 'Winter 2012 Draft', 'HumanBones', 'humanbones@intldoomleague.org', '108.7.78.21', 1, 0, '', 'The IDL Winter 2012 Draft finally has a set date of [b]Sunday, December 18th, 2011[/b]. This seasons draft will be hosted by none other than Ralphis! The draft will consist of two segments: Starting at 8pm EST, there will be a pre-draft show with Ralphis and a panel of guests discussing the upcoming season. At 9pm EST, the actual draft will begin. <br /><br />Please stay tuned for the release of the Captains and the Winter 2012 Schedule, as well as the draft picking order. ', 'xx', 1);
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VALUES 
	(5578, 542, 20, 1323007016, 163, 5578, 'Re: W2012 Invite List', 'Hatred', 'jbetts21@live.com', '99.39.25.7', 1, 0, '', 'lol', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6516, 631, 17, 1331562716, 163, 6516, 'Re: Regarding DDOS stuff', 'Hatred', 'jbetts21@live.com', '99.180.238.190', 1, 0, '', 'lol', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5580, 538, 1, 1323058385, 1328, 5580, 'Re: Vidja Game Recommendation Thread', 'Mobius', 'hustler_0ne@hotmail.com', '173.2.45.53', 1, 0, '', '[quote author=dew link=topic=538.msg5571#msg5571 date=1322960064]<br />+1 respect, mobius. that game is so charming and beautiful even after 20 years.<br />[/quote]<br /><br />I saw screenshots with high res graphics and stuff. I am not sure what console it will be on or whatever.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5581, 538, 1, 1323068016, 10, 5581, 'Re: Vidja Game Recommendation Thread', 'Ralphis', 'ralphis@gmail.com', '98.225.144.111', 1, 0, '', 'I prefer the genesis version of out of this world by far. I think that Flashback, a similar game, is also a real winner and a bit more refined as far as gameplay goes', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5582, 538, 1, 1323085143, 75, 5582, 'Re: Vidja Game Recommendation Thread', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', 'flashback is more or less a sequel to another world, so that&#039;s correct. however i still enjoy the first game better, because it looks like a movie, the transitions between gaming and stuff happening are so seamless... flashback feels more like a smart platformer.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5583, 547, 17, 1323104589, 163, 5583, 'Re: Railguns in CTF', 'Hatred', 'jbetts21@live.com', '99.39.25.7', 1, 0, '', 'Some of the maps are built with railgun in mind, but I suspect if you removed the rail from a few of the maps, it might actually improve the gameplay (map01 is a good example). The only concern I have about the wad is that it&#039;s so ACS heavy, half of the spawns don&#039;t even work in ZDaemon. Some of them won&#039;t even work in local-mode, so that is something that would need to be addressed even before play-testing. Overall, the maps are okay - most aren&#039;t built for 3v3 or IDL in mind but a few could play fairly decent in 3v3 IDL style. ', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5584, 538, 1, 1323106761, 3, 5584, 'Re: Vidja Game Recommendation Thread', 'Joshsmith', 'tonihawker666@yahoo.com', '99.9.212.71', 1, 0, '', 'I have Out of this World for SNES, it&#039;s not bad. I used to have Heart of Darkness for PSX that was pretty similar. Wish I still had it, to play and I think it&#039;s a decent gem to have if you&#039;re a fake collector enthusiast like me.<br /><br />[img]http://i.imgur.com/438wr.jpg[/img]', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5579, 547, 17, 1323009087, 0, 5579, 'Re: Railguns in CTF', 'Fastidious', '', '75.4.128.26', 1, 0, '', 'I know some of them are good maps but I haven&#039;t played them recently and never without rails.&nbsp; Maybe next season people can test them more.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5594, 532, 17, 1323362608, 19, 5594, 'Re: A CTF Guide For The New Guys', 'Xenaero', 'Xenaero@gmail.com', '76.4.113.34', 1, 0, '', '[quote author=Tai link=topic=532.msg5593#msg5593 date=1323336335]<br />Considering I&#039;m black, I sure hope you&#039;re not calling me white, you damn tool.<br />[/quote]<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; |&nbsp; /<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; | /<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; |/<br />[img]http://img37.imageshack.us/img37/3994/1292743141.gif[/img]', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5613, 550, 17, 1323518064, 130, 5613, 'Re: IDL Maps', 'nostar', 'nostarcast@yahoo.com', '65.214.200.140', 1, 0, '', '[quote author=Hatred link=topic=550.msg5608#msg5608 date=1323494204]<br />BPCTF: it&#039;s bad. <br />Libraries: RL Spawn literally breaks this map<br />SmartCTF02: It&#039;s just broken, man. <br />[/quote]<br /><br />What do you mean &quot;broken&quot;. You keep using that word. I do not think it means what you think it means. Map04 is broken.<br /><br />BPCTF isn&#039;t broken. It might be bad. Most people said that map28 was bad when it was first introduced into the wad. There was a pretty loud chorus of people saying &quot;WTF ONLY 2 SPAWNS?!#$!&quot;. We&#039;ll play it for a couple of seasons and if it still blows then we&#039;ll oust it.<br /><br />Libraries has been replaced in the wad but it&#039;s not a broken map. The RL spawn doesn&#039;t break anything. It&#039;s just inconvenient, maybe even purposely inconvenient. The map is such a defensive grind that anything that screws the defense a little might be considered a map feature rather than something &quot;broken&quot;. I didn&#039;t care for it because it was a brutal grind. <br /><br />With your Smart02 comments I&#039;m starting to get the feeling that &quot;broken&quot; means hard to defend. Well yes, that was one of the major premises behind that entire SmartCTF wad. And yeah, the spawns aren&#039;t always advantageous to the defense as they are in many maps. That is on purpose. You don&#039;t often spawn with the SSG. That is on purpose. There aren&#039;t obvious choke points. [b]That is on purpose.[/b] We have 25 maps in the wad with all of those things present. I imagine that will be the majority of what you play in IDL. However sometimes we need to play 34-13 or SCTF02 or Sewers if only to keep the sanity of less drone-ish players.<br /><br />&quot;Historical&quot; maps being removed was what I wanted to focus on in my post. The map selection process is pretty straight forward. We all go through maps and discuss things and make lists and vote through a few rounds of elimination, blah blah blah. The grounds for removal were what I wanted to focus on because I think the removal of some maps fed into the disdain we&#039;re seeing toward the newly included maps. It wasn&#039;t always &quot;well SCTF02 is better than ZDCTF07&quot;. More often it was &quot;07 has seen every season of IDL and is becoming stale and gets no playing time.&quot; Very rarely was there an instance where we ousted a map in favor of something else. From my recollection those were entirely separate processes. There were a few on the board who thought they shouldn&#039;t be, and in a couple of cases (brickrun.v2, map11fix) we did exchange maps. <br /><br />The issue is that when we as players see new maps we don&#039;t like, and see that maps we did like were removed, we associate those things. We didn&#039;t throw out map07 for Libraries. We threw out 13 maps and put 13 maps in. Some were good, others were bad, IDL has roughly 38% newer maps than last season. Let&#039;s get excited about playing new strategies on new maps against new teams instead of whining up a storm about the relic that is ZDCTF27 sitting out a few seasons.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7001, 682, 22, 1339804544, 157, 7001, 'Summer 2012 Draft Results', 'Legion_', 'skulltaglegion@hotmail.com', '71.115.113.134', 1, 1339811587, 'Legion_', '# | Player | Team<br />[hr]<br />[b]CAPTAINS[/b]<br />1 CP&nbsp; Ralphis&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Super Chargers<br />2 CP&nbsp; SoulSucka&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Berserker Packers <br />3 CP&nbsp; ThatsJustPrime&nbsp; &nbsp;  Brokeback Cowboys<br />4 CP&nbsp; HumanBones&nbsp; &nbsp; &nbsp; &nbsp;  Sexual Panthers<br />5 CP&nbsp; Tai&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Killing Browns<br />6 CP&nbsp; ItalianStallion&nbsp; &nbsp; We&#039;re All Doomed<br />7 CP&nbsp; Doomguy666&nbsp; &nbsp; &nbsp; &nbsp;  Mass Destruction<br />8 CP&nbsp; Hatred&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;  Super Shotgun Spurs<br />[hr]<br />[b]ROUND 1[/b]<br />1 | LordBritish | Super Chargers<br />2 | BloodStrike | Berserker Packers<br />3 | X-Ray | Brokeback Cowboys<br />4 | Rustking | Sexual Panthers<br />5 | RoSK1ng | Killing Browns<br />6 | Sabertooth | We&#039;re All Doomed<br />7 | Climhazzard | Mass Destruction<br />8 | Shakal | Super Shotgun Spurs<br />[hr]<br />[b]ROUND 2[/b]<br />9 | Collision | Super Shotgun Spurs<br />10 | Xyltol | Mass Destruction<br />11 | Nosturi | We&#039;re All Doomed<br />12 | DemonSphere | Killing Browns<br />13 | LegionLegionLegion | Sexual Panthers<br />14 | Fluffles | Brokeback Cowboys<br />15 | Hex Vulture | Berserker Packers<br />16 | RecKLess | Super Chargers<br />[hr] <br />[b]ROUND 3[/b]<br />17 | Dewww | Super Chargers<br />18 | Capodecima | Berserker Packers<br />19 | Killforce | Brokeback Cowboys<br />20 | JCDenton | Sexual Panthers<br />21 | Shogun | Killing Browns<br />22 | Shane | We&#039;re All Doomed<br />23 | Mobius | Mass Destruction<br />24 | Roscoe | Super Shotgun Spurs<br />[hr]<br />[b]Remaining Free Agents[/b]<br />AlexMax<br />Cxema<br />Dawsonation<br />Dr. Sean<br />GaX<br />GhostlyDeath<br />Godsdoomer<br />LordAtreyu<br />Merk<br />MionicDonut<br />Nabique<br />Perrondon<br />Rossy<br />Soulja<br />Spider', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7261, 713, 17, 1344992174, 19, 7261, 'Re: The Return of... The IDL Board!', 'Xenaero', 'Xenaero@gmail.com', '184.1.245.86', 1, 0, '', 'I kind of like taking dew&#039;s post and cutting out everything but the bold words. It&#039;s almost like a riddle in the end.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7577, 731, 22, 1348027613, 2275, 7577, 'Re: Season 12 / Summer 2012 - MASTERBOWL XII - Discussion and Results', 'Perrondon', 'pmcd_perrondon@hotmail.com', '187.178.79.209', 1, 0, '', 'Good Luck guys Have fun ;)', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7710, 743, 24, 1349369638, 147, 7710, 'Re: Vengeance Sign Ups', 'LordBritish', 'a_west_2007@hotmail.com', '24.209.34.39', 1, 0, '', 'I tried Dr_Noob and Ammar once.&nbsp; I hope it works better for you than it did for me.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7735, 741, 17, 1350095177, 147, 7735, 'Re: What''s cooking for the next season?', 'LordBritish', 'a_west_2007@hotmail.com', '24.209.34.39', 1, 0, '', '[quote author=Ten link=topic=741.msg7732#msg7732 date=1350091916]<br />[b]FREE DR_NOOB[/b]<br />[/quote]<br /><br />do you want me to go 0-9 again?', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5585, 538, 1, 1323117709, 213, 5585, 'Re: Vidja Game Recommendation Thread', 'MassVC', 'vcmassvc@gmail.com', '97.92.40.97', 1, 1323117838, 'MassVC', '[quote author=dew link=topic=538.msg5412#msg5412 date=1321661477]the pinnacle of adventure games, the lost genre of the 90&#039;s.[/quote]<br /><br />+1 to this.&nbsp; Lucas Arts adventure games from that period are all golden.&nbsp; This one&#039;s pretty good, but I also have to recommend:<br /><br />[IMG]http://i1125.photobucket.com/albums/l594/massvc/samnmax.gif[/img]<br />Sam &amp; Max - A witty noir detective adventure starring a dog in a suit and his sadistic rabbit sidekick trying to track down Trixy, the giraffe-neck girl from the local circus sideshow.&nbsp; This has the most adult humor, and I would recommend it most for White.<br /><br />[IMG]http://i1125.photobucket.com/albums/l594/massvc/dott.jpg[/img]<br />Day of the Tentacle - In this sequel to Maniac Mansion, a trio of unlikely friends get separated in time and have to interact with each other through time to prevent an evil and sentient purple tentacle from taking over the world.&nbsp; This one&#039;s the most ridiculous, and maybe the most intriguing.<br /><br />[IMG]http://i1125.photobucket.com/albums/l594/massvc/comi.jpg[/img]<br />Monkey Island--all of them, but specifically, Monkey Island 3: The Curse of Monkey Island.&nbsp; Our skinny-but-piratey hero accidentally turns his girlfriend to solid gold when he gives her a cursed engagement ring.&nbsp; This is by far the highest quality, funniest, and has the best puzzles.<br /><br />All three are so good.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5586, 538, 1, 1323124031, 213, 5586, 'Re: Vidja Game Recommendation Thread', 'MassVC', 'vcmassvc@gmail.com', '97.92.40.97', 1, 0, '', 'If I have to pick an excellent and relatively unknown SNES, I&#039;ll go with:<br /><br />[IMG]http://i1125.photobucket.com/albums/l594/massvc/smashtv.jpg[/img]<br />Super Smash TV!!! [Picture figurative.]<br /><br />In the distant future, society becomes so thirsty for violence that game shows now feature battles to the death.&nbsp; This is just one such battle, and it&#039;s for hard cash and babes.&nbsp; Top-down, simple controls, super difficult, power-ups, fake Bob Barker.&nbsp; Cathphrase: I&#039;d buy that for a dollar!<br /><br />Also,<br />[IMG]http://i1125.photobucket.com/albums/l594/massvc/magicquest.png[/img]<br />Magical Quest starring Mickey Mouse!!!<br /><br />This game is surprising for having such a gay premise.&nbsp; Actually, I don&#039;t know what the premise is.&nbsp; But the graphics and the gameplay are pretty sweet, and I have strange fond memories of it from my childhood.<br /><br />Other than that, I&#039;m going to take the Legion approach and make a long list of must-plays.<br /><br />Platform:<br />Megaman X (and sequels)<br />Contra III<br />Super Metroid<br />TMNT: Turtles in Time<br />Battletoads<br />Super Mario World<br />Super Mario All Stars<br /><br />Fighting:<br />Super Street Fighter 2<br /><br />Racing:<br />Top Gear 2<br />F Zero<br />Super Mario Kart<br /><br />RPG:<br />Chrono Trigger<br />Super Mario RPG<br />Final Fantasy 6<br />Final Fantasy 4<br />Secret of Mana, or its much better sequel:<br />Seiken Densetsu<br />Legend of Zelda: A Link to the Past<br /><br />Arcade Flying Shooters:<br />R-Type 3 is the best.&nbsp; Nostar and I spent a whole night taking turns to beat this.&nbsp; It has lesser alternatives:<br />Gradius<br />Darius Twin<br /><br />Sports:<br />NBA Jam<br />Super Punchout<br /><br />Other:<br />Bust A Move<br />Mario Paint<br />Pilotwings<br />', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5595, 532, 17, 1323377078, 3, 5595, 'Re: A CTF Guide For The New Guys', 'Joshsmith', 'tonihawker666@yahoo.com', '99.9.212.71', 1, 0, '', 'thomaspoopaz', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7002, 682, 22, 1339816225, 19, 7002, 'Re: Summer 2012 Draft Results', 'Xenaero', 'Xenaero@gmail.com', '71.55.227.220', 1, 0, '', 'Congratulations to all those picked, and best of luck to the emerging teams!', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7262, 713, 17, 1344994649, 158, 7262, 'Re: The Return of... The IDL Board!', 'Jenova', 'cya-nide@hotmail.com', '184.175.47.196', 1, 0, '', 'I am disgusted that you did not pick me as a board member. This is sickening.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6517, 631, 17, 1331567556, 158, 6517, 'Re: Regarding DDOS stuff', 'Jenova', 'cya-nide@hotmail.com', '173.206.83.207', 1, 1331567923, 'Jenova', 'I have secretly been ddosing all IDL teams during the season.<br /><br />Also, I thought I should mention this (but not elaborate too much since you are stupid capo), but why would I ddos enemies of MAD for the entire season, instead of ddosing someone I hate, like Nostar)? Do you seriously think I&#039;m going to help a team with dew on it?<br /><br />Furthermore, I probably wouldn&#039;t have been pissed off enough to ddos you if you did any type of communication that entire game (you didn&#039;t talk at all, because John Zombie was on the team). Boo hoo, next time stop being an idiot and just say what position you want instead of refusing to talk to anyone you braindead czech.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7578, 726, 22, 1348028520, 216, 7578, 'Re: Season 12 / Summer 2012 Playoffs - Conference Finals - Discussion and Results', 'ThatsJustPrime', 'shma_man@hotmail.com', '174.92.52.12', 1, 0, '', 'This happens every season so whatevs ahah', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7711, 743, 24, 1349383111, 2326, 7711, 'Re: Vengeance Sign Ups', 'Iced', 'dunned2@hotmail.com', '128.113.140.224', 1, 0, '', 'Ahaha, so I&#039;ve heard. I think we can pull this off, though, even if I do have to kick Edd&#039;s ass.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7736, 741, 17, 1350097393, 2026, 7736, 'Re: What''s cooking for the next season?', 'Dr_Noob', 'brutectfwad@hotmail.com', '173.28.172.32', 1, 0, '', '[img]http://2.bp.blogspot.com/-htYQxqUz30M/TkFVJcNV4GI/AAAAAAAAAiI/yCfqPStKRXI/s320/al%2Bgore[/img]<br /><br />guys if u let me play i will totally not abandon my team, those were flukes', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7781, 601, 1, 1351219257, 2174, 7781, 'Re: Velocity X CTF', 'Decay`', 'systemdecay@hotmail.ca', '99.243.41.44', 1, 0, '', 'Warning: this topic has not been posted in for at least 120 days.<br />Unless you&#039;re sure you want to reply, please consider starting a new topic. <br /><br />Nope.<br /><br />Well guys, the original project was expanded. I am presenting to you a final velocity X beta, containing 32 maps. The original 12 maps are still there, with the exception of map10. The rest are pretty new (except some of old veloII).<br /><br />Here&#039;s some screens of the new material<br /><br />http://imgur.com/a/bUkRc<br /><br />Here&#039;s a download. http://speedy.sh/X4vqs/beta6.zip<br /><br />Give it a browse if you want, I guarantee you will find something you like. If you have any pointers or suggestions, feel free to post.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7893, 762, 25, 1355020888, 16, 7893, 'Re: Nawt Signing Up?', 'Tai', 'Tai223236@yahoo.com', '98.216.91.67', 1, 0, '', '[quote author=Sabertooth link=topic=762.msg7892#msg7892 date=1355020698]<br />The fact is 10 years if a long time to be doing anything. We all know getting burnt out is natural. But having the feeling of being under appreciated or forgotten shouldn&#039;t. Who would have thought Kilgore was right. I reap what I sow. Being the father of egos (thanks Mass ;)) I was bound to harvest dead crops.<br /><br />[/quote]<br /><br />What was Kilgore right about?', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5631, 548, 18, 1323618622, 213, 5631, 'Re: Team Names', 'MassVC', 'vcmassvc@gmail.com', '97.92.40.97', 1, 0, '', '[quote author=Mionic_D link=topic=548.msg5627#msg5627 date=1323594761]<br />Draft Donut:<br />He makes clever names.<br />[/quote]<br /><br />[quote author=MassVC link=topic=548.msg5587#msg5587 date=1323275014]Because of (3), there is no need to wait until after the draft to choose your name.[/quote]<br /><br /><br />On another note, if we don&#039;t receive names from Tai, his default team name will be...<br /><br />[size=3][b]Dee Leaves[/b][/size]', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6044, 591, 20, 1327357335, 7, 6044, 'Re: since we''re frivolously making new topics', 'Ladna', 'ladna@intldoomleague.org', '65.214.200.140', 1, 0, '', '[quote author=Chain link=topic=591.msg6016#msg6016 date=1327297744]<br />Does the site [b]absolutely[/b] have to have stats for a game ready before we can upload demos? Why can&#039;t it just take the files right after a match just so everyone is in the green for the following week?<br />[/quote]<br /><br />The answer is no, the site doesn&#039;t need stats, but in order for that to be the case we have to give up a feature.&nbsp; You&#039;ve probably all noticed that the game dropdown box for demo upload only lists the games you&#039;ve played in.&nbsp; The only way the site knows what games you&#039;ve played in is to have stats for those games.&nbsp; If we get rid of the &quot;need stats before uploading&quot; requirement, all games will be listed.&nbsp; 6 games * 9 weeks = 54 games.<br /><br />We&#039;ve had a lot of problems in the past with people uploading demos multiple times, or even uploading a demo for the wrong game.&nbsp; So on the one hand I don&#039;t think it would be a big deal (fishing your game out really isn&#039;t that hard).&nbsp; On the other, it&#039;s easy to not pay attention and make a mistake - and that&#039;s more trouble for admins.&nbsp; Maybe I could make it a checkbox or something: &quot;filter games&quot;.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5588, 548, 18, 1323280376, 216, 5588, 'Re: Team Names', 'ThatsJustPrime', 'shma_man@hotmail.com', '174.95.5.226', 1, 0, '', 'Gotta stick with BBC! Keeping the legacy alive!', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5589, 548, 18, 1323280746, 19, 5589, 'Re: Team Names', 'Xenaero', 'Xenaero@gmail.com', '76.4.113.34', 1, 0, '', 'Looks like I&#039;m going to have to get busy bothering captains, then.<br /><br />Off I go!<br />[move][img]http://www.fightersgeneration.com/characters/akuma-hurricane-loop2.gif[/img][/move]', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5590, 548, 18, 1323287289, 10, 5590, 'Re: Team Names', 'Ralphis', 'ralphis@gmail.com', '64.141.192.13', 1, 0, '', 'Super Chargers for life', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5596, 532, 17, 1323382391, 147, 5596, 'Re: A CTF Guide For The New Guys', 'LordBritish', 'a_west_2007@hotmail.com', '24.209.35.212', 1, 0, '', 'long live hbk', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5601, 552, 17, 1323492265, 8, 5601, 'Montreal Server', 'HumanBones', 'humanbones@intldoomleague.org', '108.7.78.21', 1, 0, '', 'I&#039;d like to know what you guys think about the Montreal Server. There is no poll, if you like it: tell me why! If you don&#039;t like it: tell me why! These servers were offered to us by Wartorn, and would certainly save me the trouble of paying for other servers. ', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5604, 552, 17, 1323492606, 19, 5604, 'Re: Montreal Server', 'Xenaero', 'Xenaero@gmail.com', '76.4.113.34', 1, 0, '', 'I love it. Get a far better connection rate all-round. And the maps don&#039;t stick on intermission.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6518, 631, 17, 1331571559, 216, 6518, 'Re: Regarding DDOS stuff', 'ThatsJustPrime', 'shma_man@hotmail.com', '130.63.215.166', 1, 0, '', 'Jenova is clearly at least the best DDOS&#039;er in doom', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6566, 634, 20, 1331854236, 213, 6566, 'Nostar''s Demos', 'MassVC', 'vcmassvc@gmail.com', '97.92.40.97', 1, 0, '', 'After speaking with the relevant parties involved, it looks like Nostar submitted his demos for his week 7 and 8 games, but that they were deleted after the re-uploading of those game logs due to statistical errors.&nbsp; He did not upload his week 9 demo until recently, but since his week 10 (playoff week 1) game has not yet been played, there is no enforceable infraction under the revised demo rules.&nbsp; I have asked him to re-upload those missing demos and he has done so.<br /><br />Sorry to ruin your Thursday night, Stallion.&nbsp; I know how much you didn&#039;t want to play WAD in the conference finals.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7263, 712, 22, 1345054345, 145, 7263, 'Re: WEEK 7 - THIRTY417: Buntaluffigus (AUG 13 - AUG 19) - Discussion and Results', 'Fluffles', 'petefredericknewton@hotmail.co.uk', '86.179.166.110', 1, 0, '', 'ah shit...', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7003, 682, 22, 1339816777, 49, 7003, 'Re: Summer 2012 Draft Results', 'Killingblair', 'blair.cahue@gmail.com', '98.111.167.231', 1, 1339818624, 'Killingblair', '[img]http://i.imgur.com/thMEW.png[/img]', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7579, 731, 22, 1348062121, 147, 7579, 'Re: Season 12 / Summer 2012 - MASTERBOWL XII - Discussion and Results', 'LordBritish', 'a_west_2007@hotmail.com', '141.110.189.29', 1, 0, '', '[quote author=Ten link=topic=731.msg7570#msg7570 date=1347973217][b]Nosturi Summer 2012 Most Valuable Player[/b], you gonna contest that? seriously, are you? no, I didn&#039;t think so because you&#039;re dead stupid wrong if you are and you know it<br />[/quote]<br /><br />I get an mvp vote that actually counts and he was only #3 on my list.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7712, 739, 1, 1349392641, 1322, 7712, 'Re: Capo chalenges Legion :D', 'SwiftShot', 'markwwfc1992@hotmail.com', '86.20.15.87', 1, 0, '', '[quote author=Xenaero link=topic=739.msg7656#msg7656 date=1348712407]i actually challenged skitzo hardcore like last week but he ducked[/quote]<br /><br />2012-09-09&nbsp; 22:25:28&nbsp; &lt;Skitz0_X&gt;&nbsp; &nbsp; &nbsp; &nbsp; bunch of bitches<br />2012-09-09&nbsp; 22:25:37&nbsp; &lt;Skitz0_X&gt;&nbsp; &nbsp; &nbsp; &nbsp; i could stomp all of them in 1v1<br />', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7737, 741, 17, 1350104704, 214, 7737, 'Re: What''s cooking for the next season?', 'RustInPeace', 'sindeception@yahoo.com', '70.241.31.42', 1, 0, '', 'Noob, we&#039;ll let you play when Fast gets cured of his AIDS.<br /><br /><br />After for the intermission, I vouched for 30 or 35 seconds. It is 2012, not 1999. If you can&#039;t afford a mic or are too shy to talk, then you have issues. Only people like capo refuse to use teamspeak, buy a mic or talk....so don&#039;t be a capo.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7894, 762, 25, 1355027752, 147, 7894, 'Re: Nawt Signing Up?', 'LordBritish', 'a_west_2007@hotmail.com', '184.56.57.56', 1, 0, '', 'I think it had something to do with potatoes', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7980, 764, 25, 1355935786, 2313, 7980, 'Re: Players, speculation thread and shit', 'nub_hat', 'mikaelhhome@yahoo.dk', '2.108.108.57', 1, 0, '', 'I dont know what I am doing but here is my attempt at a draft prediction<br /><br />1 - prime<br />2 - rustking<br />3 - lordbritish<br />4 - devastation<br />5 - turska<br />6 - fluffles<br />7 - nautilus<br />8 - reck<br /><br />9 - hex<br />10 - capo<br />11 - shadowstalker<br />12 - tor-bjorn<br />13 - bojan<br />14 - beast<br />15 - dew<br />16 - mass<br /><br />17 - dragon<br />18 - swiftshot<br />19 - godsdoomer<br />20 - perrondon<br />21 - bless<br />22 - dawson<br />23 - quiksilver<br />24 - spider<br /><br />it is very rough but I think the top 11 here will be the first 11 drafted probably in a different order', 'xx', 1);
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VALUES 
	(8052, 782, 17, 1356874710, 75, 8052, 'Re: IDL Site Hosting', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', 'i&#039;m willing to (co-)fund the migration/upkeep, but i&#039;d rather not be the owner of anything for several reasons (euro, web stupid, not enough time,...)', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8146, 791, 25, 1358098638, 75, 8146, 'Re: BBC? More like BBCya', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', 'http://www.youtube.com/watch?v=n4AUY-v1nsE<br /><br />bones plays c&amp;c with the IDL and wins.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8770, 827, 17, 1364152225, 2303, 8770, 'Re: Someone else quits', 'Watermelon', 'watermelonst@hotmail.com', '99.239.182.148', 1, 0, '', '[quote author=Jarin_cz link=topic=827.msg8769#msg8769 date=1364148303]<br />i agree, but i am way better than him.<br />[/quote]<br />Thats why you lost in the playoffs.', 'xx', 1);
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VALUES 
	(6050, 583, 1, 1327362791, 1328, 6050, 'Re: How old are you', 'Mobius', 'hustler_0ne@hotmail.com', '67.86.23.10', 1, 0, '', '[quote author=Soul Sucka link=topic=583.msg5980#msg5980 date=1327068770]<br />[quote author=Solar_Flare link=topic=583.msg5977#msg5977 date=1327046940]<br />Mass is looking for little boys in IDL.<br />[/quote]<br />MobiusVC.<br />[/quote]<br /><br />I am 27.. and I saw this coming.', 'xx', 1);
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VALUES 
	(5678, 552, 17, 1324017496, 163, 5678, 'Re: Montreal Server', 'Hatred', 'jbetts21@live.com', '99.34.210.140', 1, 0, '', '[quote author=RecKle$$_ link=topic=552.msg5675#msg5675 date=1324012845]<br />Terrible servers...IDL needs a Los Angeles servers, i played ffa in those servers and They&#039;re great,we already have 2 westcoast servers i think its time for some,dallas,L.A, or las vegas servers<br />[/quote]<br /><br />West Coast servers aren&#039;t ideal since we hardly have anybody from the west coast playing. Dallas is good in theory but Texas servers seem to be bad for the most part. Chicago is a nice balance but it does hurt Central and South American&#039;s a bit more. ', 'xx', 1);
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VALUES 
	(5608, 550, 17, 1323494204, 163, 5608, 'Re: IDL Maps', 'Hatred', 'jbetts21@live.com', '99.18.42.194', 1, 0, '', 'I&#039;ve played tested most of the new maps and don&#039;t care for most of them. Realistically, only 3 of them can I give you legitimate reasons as to why I think they are unfit for IDL. The others, it&#039;s simply a matter of preference and should not be the sole reason alone to include or exclude a map (while important as players&#039; preference may be). I&#039;ll go over my list of disappointing maps:<br /><br />BPCTF:<br /><br />Most people agree it&#039;s bad. I&#039;ve given example after example of why I think it&#039;s bad and there&#039;s no reason to go into it anymore. If anyone would be interested in hearing those reasons, I will happily direct them to the appropriate thread.<br /><br />Libraries:<br /><br />While I think this map gets a bad rep, the RL Spawn literally breaks this map. But as previously stated, the IDL generally stays away from editing maps. <br /><br />SmartCTF02:<br /><br />It&#039;s just broken, man. It&#039;s ridiculously difficult to defend and some of the respawn spots put you in a terrible position to recover and return a flag. It would become completely chaotic with flag standoffs galore. The difference between flag standoffs here and flag standoffs in a map like ZDCTFMap18 (another chaotic map) is that ZDCTFMap18 still has the ssg in the middle worth controlling. It gives your flag carrier breathing room if you&#039;re controlling it and offers your flag seeker a better opportunity to return your flag. SmartCTF02 does not offer this. I suspect no amount of practice, coordination and research can be done to give your defender(s) an opportune chance of success - not in 3v3 anyway. When it boils down to it, this map is eye candy and that&#039;s all it really offers. Hey, that&#039;s real purty&#039;.<br /><br /><br />Some of the maps that have been shot down by the general player base are thirty7-05 and &quot;brick run v2.&quot; I think thirty7-05 offers a stalematish style of play (I don&#039;t think it&#039;s completely stalematish but it&#039;s certainly not easy to score on) that most of the maps don&#039;t. I haven&#039;t played brick run v2 at all, so I really can&#039;t comment. Some of the side areas in mid seem useless though. <br /><br />Those are really my only comments as far as the maps go. While there are roughly 5 new maps I don&#039;t like, I think most people can point to IDL wads in the past and suggest at least 10 they haven&#039;t liked or would gladly remove. The bigger issue here is that historical maps got the boot. Or at least, from a spot of general observation of the player base, that&#039;s what I&#039;ve concluded. In truth, I hated zdctfmap07 and zdumap30 being removed. If I could have those two maps back, I would buy each board member a mighty fine drink!<br /><br />', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
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	(5672, 559, 20, 1323972133, 147, 5672, 'Re: The Next Super Charger Squad', 'LordBritish', 'a_west_2007@hotmail.com', '24.209.35.212', 1, 0, '', 'suddenly i feel a lot better about my chances of going to the playoffs', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5675, 552, 17, 1324012845, 267, 5675, 'Re: Montreal Server', 'RecKle$$_', 'Aesthesic@hotmail.com', '189.245.143.247', 1, 0, '', 'Terrible servers...IDL needs a Los Angeles servers, i played ffa in those servers and They&#039;re great,we already have 2 westcoast servers i think its time for some,dallas,L.A, or las vegas servers<br />', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5685, 560, 20, 1324094392, 147, 5687, 'Re: Draft Speculation (better late than never!)', 'LordBritish', 'a_west_2007@hotmail.com', '24.209.35.212', 0, 1324094605, 'LordBritish', 'I&#039;ll throw a little mock draft down too, but bear in mind I haven&#039;t studied as much as I should this year (about 10%).<br /><br />[b]1 CP&nbsp;  Strangle&nbsp; Fnordy Niners[/b]<br /><br />Everyone knows the 1 and 2 picks are going to be Stall and White.&nbsp; Which order they go in is the great debate.&nbsp; I&#039;m gonna flip-flop with Fast on this one, because I think as far as pure defenders go, Stall is the top dog of this draft class.&nbsp; I think if Strangle drafts Stall and has a top Euro runner or even someone like Junior slip to him in round 2, he can have a very good team.<br /><br />#1 Stallion<br /><br />[b]2 CP&nbsp;  Hatred&nbsp; &nbsp; Electric Bills[/b]<br /><br />If Strangle gets Stall, Hatred will go for White.&nbsp; With no BSK this time around, maybe this dynamic pairing will be able to go all the way.<br /><br />#2 Whiteboy<br /><br />[b]3 CP&nbsp;  Doomguy666&nbsp; Berserker Packers[/b]<br /><br />My initial instinct was also Gilga for UD conspiracy, but the more I look at it, I could really see Xen going here as well.&nbsp; Another viable option would be Blair, as Doomguy has drafted him in the past.&nbsp; Regardless of who goes here, UD on top!<br /><br />#3 Xenaero<br /><br />[b]4 CP&nbsp;  Tai Killing Browns[/b]<br /><br />Tai always leaves D so it makes sense he gets a runner.&nbsp; The only problem is, the top pure runners in this draft are Euros.&nbsp; While Gyross, TurSKA, and Nosturi are all really good players, it would be hard to justify taking one of them with the 4th pick of the draft, as well as being a huge blow to the egos of Americans coast to coast.&nbsp; If Tai takes a runner here, I expect it to be Mantis, but for my purposes, we&#039;re gonna say Tai goes for broke.<br /><br />#4 Chaindude<br /><br />[b]5 CP&nbsp;  HumanBones Sexual Panthers[/b]<br /><br />This is a no-brainer.<br /><br />#5 Killingblair<br /><br />[b]6 CP&nbsp;  RustInPeace Flag Steelers[/b]<br /><br />Judging by this fake draft, Rust actually ended up in a pretty good spot.&nbsp; He can land himself a big-time fragger like Dev or X-Ray, or a more versatile player like Gilga.&nbsp; Which of the two he takes will likely depend on how he gauges what will be available in round 2.&nbsp; If Rust thinks he can grab one of the Euro runners, I expect one of the former 2 players to be picked.&nbsp; If he doesn&#039;t, however...<br /><br />#6 Gilgamesh<br /><br />[b]7 CP&nbsp;  RussianDumbass Techno Vikings[/b]<br /><br />Rus is a dick wall on D so O is a must have for him.&nbsp; It&#039;s a good thing Rust picked Gilgamesh, because those runners won&#039;t last too long.<br /><br />#7 TurSKA<br /><br />[b]8 CP&nbsp;  Nostar Demonic Colts[/b]<br /><br />And here we get to the IDC South, the toughest division in the IDL.&nbsp; Unfortunately for Nostar, he is in a division with the 2 top offensive players in IDL this year.&nbsp; Fortunately for Nostar, he is the top defensive player around, and still has plenty of options to beef up his defense.&nbsp; This is Dev or X-Ray I think, but Dr. Noob could poke his slimy head in at this pick.&nbsp; As much as it pains me to type it though, I&#039;m gonna have to go with...<br /><br />#8 Dev<br /><br />[b]9 CP&nbsp;  Ralphis Super Chargers[/b]<br /><br />Ralphis is probably best suited to run, though he is capable of playing any position at a high level.&nbsp; However, a guy like him really shouldn&#039;t be pinned down in the base on D.&nbsp; Ralph is vehemently cursing Nostar for picking Dev right before him, which is probably why Star slipped into that spot.&nbsp; The IDC South&#039;s best effort at this point is to collaborate and make sure that Star doesn&#039;t get one of the runners he wants.&nbsp; Ralph is too dumb though, and goes frag power to try to match up.<br /><br />#9 X-Ray<br /><br />[b]10 CP&nbsp; Sabertooth Spread Eagles[/b]<br /><br />I really liked the spot that Saber moved into in round 0.&nbsp; It seems to afford him a lot of flexibility, and as he is a versatile player that gives him a shit ton of options.&nbsp; Does he go with a safe pick like Gyross or Noob, or roll the dice on someone like Denny or Oath?&nbsp; I&#039;ll lean toward the former.<br /><br />#10 Dr. Noob<br /><br />[b]11 CP&nbsp; &nbsp; Lordbritish Doom Raiders[/b]<br /><br />A strong fragger is an absolute necessity here.&nbsp; If I play D, I need a strong mid in front of me.&nbsp; If I play mid, I need a strong D behind me.&nbsp; If I play O, I rage when I bleed flags that don&#039;t turn into scores, and when I&#039;m on tilt, I play stupid and zombie rush.&nbsp; However, I look up at the past 3 picks and die a little inside.&nbsp; As much as I&#039;d love to have Dev, X-Ray, or Noob on my team, that simply isn&#039;t an option.&nbsp; Much like last year, this will probably be a go for broke draft for me.&nbsp; 10% time????&nbsp; Denny, Oath, and Shak are all high-risk high-reward players.<br /><br />#11 Oath<br /><br />[b]12 CP&nbsp;  Prime Brokeback Cowboys[/b]<br /><br />Prime is a dick.&nbsp; He should get a fragger and a runner.&nbsp; Perhaps a second coming of Prime/Mantis, but with Mr. X playing more mid than O.<br /><br />#12 Gyrossman', 'xx', 1);
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VALUES 
	(6519, 631, 17, 1331572052, 38, 6519, 'Re: Regarding DDOS stuff', 'Sabertooth', 'ssj4chazou@hotmail.com', '74.91.64.2', 1, 0, '', 'Maybe someone is putting something in the czech&#039;s water supply. <br />Could be a nation wide epidemic. <br /><br />Also Tai I won a MB with 98% packet loss the whole season.<br /><br />But I think I understood what you really were trying to say, and that is that it is perfectly fine for you to bitch and complain about your connection and how your teammates are always the reason why you lose just as long as no one else does the same. <br /><br />Fuck us for being concerned about anything at all we should just grow the fuck up. Man Tai I can&#039;t believe you are actually dumber than I originally expect you to be.<br /><br />Hmm I&#039;m almost certain this is the longest thing I have ever posted here. <br /><br />P.S.&nbsp; I&#039;m the best no doubt about it. I&#039;m sure one day you will realize this and unplug your shit and not tell us your big ole mean daddy did it to you.&nbsp; <br /><br />P.S.S.&nbsp; I love this place. ', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6045, 591, 20, 1327357521, 30, 6045, 'Re: since we''re frivolously making new topics', 'Beast', 'kjolly@uwm.edu', '129.89.125.201', 1, 0, '', 'down goes the IDL....lol<br /><br />as Chaindude said, I&#039;m a huge fan of uploading the demo right after the game, when this wasn&#039;t doable I linked it via speedyshare to the forums cuz I didnt want to deal with this sillyness. <br /><br />automate some shit!!!<br /><br />regardless of the website not working if you dont have your demo in by the &#039;cut off date&#039; your in violation dot dot dot period<br /><br />one last thing.... rofl', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5689, 560, 20, 1324136605, 0, 5689, 'Re: Draft Speculation (better late than never!)', 'Fastidious', '', '76.223.255.136', 1, 0, '', 'Wooo, LB that must have taken some time to do.&nbsp; I think you might have been a little too honest with your own picks but it probably won&#039;t matter since other captains control your options.&nbsp; I do have to say I&#039;m shocked at how low you put certain players for instance - Junior at 22 and Higgs at 26.&nbsp; Those guys are both very capable O and Junior put up almost 50% more captures per rnd than Higgs did last season.<br /><br />Prime it&#039;s speculation of course and it&#039;s hard as fuck to actually think it all through since someone always does major surprises.', 'xx', 1);
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VALUES 
	(6567, 570, 20, 1331854277, 213, 6567, 'Re: DEMO INFRACTION LISTING', 'MassVC', 'vcmassvc@gmail.com', '97.92.40.97', 1, 0, '', 'Nostar is not on the IDL board.<br /><br />Thank you for at least posting that in a relevant thread.', 'xx', 1);
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VALUES 
	(7264, 712, 22, 1345056673, 19, 7264, 'Re: WEEK 7 - THIRTY417: Buntaluffigus (AUG 13 - AUG 19) - Discussion and Results', 'Xenaero', 'Xenaero@gmail.com', '184.1.245.86', 1, 0, '', 'And people complain about bp.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7004, 683, 22, 1339820428, 46, 7004, 'Summer 2012 Draft Recording', 'Roscoe', 'dalekcomander@gmail.com', '99.163.128.78', 1, 1339820612, 'Roscoe', 'Such as it is, here is a recording of the draft in OGG format.<br /><br />http://www.mediafire.com/?g1w00b0peb5c5u1<br /><br />There are a couple 2 minute chunks missing from the panel discussion at around 11:26, and 31:04 due to technical difficulties.&nbsp; The draft starts around 55:00.<br /><br />Good luck to everyone this season.&nbsp; Hope it&#039;s real fun!&nbsp; 8)', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5701, 136, 1, 1324222080, 0, 5701, 'Re: It''s coming', 'capodecima', '', '90.179.151.60', 1, 0, '', 'the fuck&nbsp; ;D', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7783, 754, 18, 1351227284, 19, 7783, 'Re: IDL Winter 2013', 'Xenaero', 'Xenaero@gmail.com', '184.1.245.86', 1, 0, '', '[img]http://puu.sh/1iOZt[/img]', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7895, 758, 25, 1355070017, 2271, 7895, 'Re: IDL Winter 2013 Signups', 'Dr. Sean', 'grandpachuck187@gmail.com', '204.195.111.212', 1, 0, '', 'Name: Dr. Sean<br />Country/State: California<br />IM Contact: QuakeNet #idl<br />Regular Availability: Most evenings', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7713, 730, 28, 1349394476, 1322, 7713, 'Re: Convert ZDaemon Mouse to Odamex', 'SwiftShot', 'markwwfc1992@hotmail.com', '86.20.15.87', 1, 0, '', 'This was a great help, thanks!', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5615, 550, 17, 1323538465, 10, 5615, 'Re: IDL Maps', 'Ralphis', 'ralphis@gmail.com', '64.141.192.13', 1, 0, '', 'I actually think BPCTF is pretty damn good and have enjoyed almost every game I&#039;ve played on it. ', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5616, 550, 17, 1323539491, 75, 5616, 'Re: IDL Maps', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', 'nostar&#039;s explanation is goddamn good, so i will just add my 2 cents:<br /><br />- i voted against oda02, because i hate it ever since the winter2010 post-draft grind. the whole IDL played just that one map for [i]a month[/i] and it was boring me to tears. if i don&#039;t play the map ever again, i&#039;ll die a happy man.<br /><br />- i like zd07 and i&#039;d like to see it return to the wad in the future. i agreed to remove it, because we were obliged to put cidazz (josh&#039;s contest map) in and it looked similar to me, so i went for the switch of two grinds. other board members might have had different reasons though. we&#039;ll see how successful cidazz will be, i guess.<br /><br />- i understand why some people really like zdu30. my vote against it was purely selfish - it&#039;s [i]horrible[/i] for pingers and i struggle to come up with a map where euros would be more useless. this is why my opinion on removing it was unmovable.', 'xx', 1);
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VALUES 
	(5617, 550, 17, 1323539951, 3, 5617, 'Re: IDL Maps', 'Joshsmith', 'tonihawker666@yahoo.com', '99.9.212.71', 1, 0, '', 'I like BP as well. Really it&#039;s kind of ridiculous how controversial it&#039;s become, just because of the SSG placement and it including a chainsaw. <br /><br />For one, you don&#039;t have to use the chainsaw. You SHOULDN&#039;T use the chainsaw unless you just wanna have a little fun. <br /><br />Secondly, it&#039;s not impossible to use another gun, it&#039;s not impossible to call for help. Handing players an SSG every spawn is a valid style, but it does not have to be every single map. Think of it as a balance thing. Defend on the outside so you can stop or at least injure the runner/s, then on respawn, take them down with a lesser weapon on the inside, or just run out front and grab an SSG and cut them off before they get out/chase down.<br /><br />The only issue I have with the map are the bridges with the flag falling through, but even then it can be argued that it adds its own little twist to Doom CTF by allowing players to try and time their kills on the bridge so the other players can&#039;t pick up and score(even though it&#039;s probably better to just keep shooting them, haha).<br /><br />Only played a handful of games on it, won some lost some, but I think it&#039;s a nice simple map with just enough twists for fakeouts to make it fast paced while not being COMPLETELY mindless.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5618, 550, 17, 1323540768, 19, 5618, 'Re: IDL Maps', 'Xenaero', 'Xenaero@gmail.com', '76.4.113.34', 1, 0, '', '[quote author=nostar link=topic=550.msg5598#msg5598 date=1323453810]<br />These are the statistics of map turnover. Historically maps that received little to no competitive play were ousted. Similarly, this board weeded out maps that received little to no play in Private CTF. That may have been a mistake considering PCTF and IDL are vastly different environments, however, the way in which we judge a maps success is largely by the frequency it is picked in priv.<br />[/quote]<br /><br />In regards to this quote I remember someone mentioning they were going to do a wad for private CTF that included the IDL mapset + fan favorites for priv. I&#039;m not sure who said this.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5619, 552, 17, 1323542673, 216, 5619, 'Re: Montreal Server', 'ThatsJustPrime', 'shma_man@hotmail.com', '174.92.53.92', 1, 0, '', '[quote author=ItalianStallion link=topic=552.msg5611#msg5611 date=1323500823]<br />They&#039;re absolutely awful.. ;)<br />[/quote]<br /><br />[img]http://i1127.photobucket.com/albums/l640/ameondine/Gifs/tumblr_l83iah6Tma1qazxot.gif[/img]', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6520, 631, 17, 1331582837, 163, 6520, 'Re: Regarding DDOS stuff', 'Hatred', 'jbetts21@live.com', '99.180.238.190', 1, 0, '', 'I actually followed up with posts quoting and responding to Sabertooth and Prime but Jenova DDosed me while I was posting and they went to hell. Now I can&#039;t retrieve them, nor can I even go back on my browser because my computer is about to explode and I need to turn it off right now. Thanks a lot Jenova, you ruined another perfectly good season you smug croatian jerk. ', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7005, 683, 22, 1339821552, 34, 7005, 'Re: Summer 2012 Draft Recording', 'GhostlyDeath', 'ghostlydeath@gmail.com', '75.109.9.76', 1, 0, '', 'Awesome! Especially after being the one to listen to it while it was in the making! =P', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7580, 731, 22, 1348070875, 216, 7580, 'Re: Season 12 / Summer 2012 - MASTERBOWL XII - Discussion and Results', 'ThatsJustPrime', 'shma_man@hotmail.com', '130.63.214.172', 1, 0, '', '[quote author=Mionic_D link=topic=731.msg7574#msg7574 date=1348010478]<br />A world where JCDenton has a (technical) masterbowl title to his name is not a world I wish to be a part of.<br /><br />Go stallion and friends.<br />[/quote]<br /><br />Stall doesn&#039;t have any friends. ;) <br /><br />But seriously, this should be an exciting match. It is fairly balanced (unlike last years masterbowl, sgs was way undermatched). Realistically either team could pull out a victory. I give this one to WAD as stallion is a beast on D, Nosturi is a tricky runner with AMAZING skills (not to mention oda&#039;s unlagged thing makes him even better) and saber is one of the best players in the league as well (when he is not being DDOS&#039;ed ;D). If they set up like I think they will, the ultimate edge will go to WAD in mid. I just see wad controlling the sphere better. Prove me wrong SXP if you can....<br /><br />WAD 2-0-1, bones ties mantis for most mb losses :D', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8304, 815, 17, 1360403965, 157, 8304, 'Re: LIMITATION??', 'Legion_', 'skulltaglegion@hotmail.com', '108.12.69.67', 1, 1360404346, 'Legion_', 'because I think the idl has the chance to move forward for the first time since ever. taking the example of this relatively minor bug, the option to patch it our opt out of it for the idl servers presents itself. we can then improve the idl experience for everyone, making it more solid and functional, while removing the inconsistencies of zdaemon<br /><br />[quote author=Jarin_cz link=topic=815.msg8303#msg8303 date=1360403638]<br /><br />also dont say me that now we are more hook-up with dev team so can change everything. :D<br /><br />[/quote]<br />I will say it, because it was/is a huge factor in having idl on odamex rather than stagnation on zdaemon.<br /><br />I am [b]definitely[/b] not asking for something on the scale of overhauling the ssg&#039;s spread to be a consistent cone, or altering the player spawns in a fashion which would make them spawn out one area. I am merely asking for a few select artifacts to get patched which would make the games more tense and fun to watch/play.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7739, 741, 17, 1350110686, 19, 7739, 'Re: What''s cooking for the next season?', 'Xenaero', 'Xenaero@gmail.com', '184.1.245.86', 1, 0, '', 'Really wish our mumble serv didnt go down.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7784, 754, 18, 1351278234, 4, 7784, 'Re: IDL Winter 2013', 'Tenchu', 'ddmrulz@gmail.com', '50.88.51.175', 1, 0, '', 'Seeing a .gif of Morgan Freeman with that high of a resolution makes me feel all giddy inside.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8053, 782, 17, 1356896875, 7, 8053, 'Re: IDL Site Hosting', 'Ladna', 'ladna@intldoomleague.org', '199.180.105.115', 1, 0, '', 'Here is some more information for potential hosts; a [font=courier]top[/font] and [font=courier]df -h[/font] shot:<br /><br />[code]top - 14:39:14 up 223 days,&nbsp; 7:17,&nbsp; 1 user,&nbsp; load average: 0.19, 0.07, 0.02<br />Tasks: 141 total,&nbsp;  1 running, 140 sleeping,&nbsp;  0 stopped,&nbsp;  0 zombie<br />Cpu(s):&nbsp; 0.0%us,&nbsp; 0.0%sy,&nbsp; 0.0%ni, 97.4%id,&nbsp; 2.6%wa,&nbsp; 0.0%hi,&nbsp; 0.0%si,&nbsp; 0.0%st<br />Mem:&nbsp; &nbsp; 767468k total,&nbsp;  758372k used,&nbsp; &nbsp;  9096k free,&nbsp; &nbsp; 78788k buffers<br />Swap:&nbsp; 1052248k total,&nbsp;  607752k used,&nbsp;  444496k free,&nbsp;  342140k cached<br /><br />&nbsp; PID USER&nbsp; &nbsp; &nbsp; PR&nbsp; NI&nbsp; VIRT&nbsp; RES&nbsp; SHR S %CPU %MEM&nbsp; &nbsp; TIME+&nbsp; COMMAND<br />11061 lighttpd&nbsp; 15&nbsp;  0&nbsp; 925m&nbsp; 79m 3220 S&nbsp; 0.0 10.7 336:01.19 idl-lighttpd.fc<br />11060 lighttpd&nbsp; 15&nbsp;  0&nbsp; 366m&nbsp; 63m 2976 S&nbsp; 0.0&nbsp; 8.5&nbsp;  5:43.62 idl-lighttpd.fc<br />32650 postgres&nbsp; 15&nbsp;  0&nbsp; 155m&nbsp; 38m&nbsp; 35m S&nbsp; 0.0&nbsp; 5.2&nbsp;  3:04.91 postmaster<br />32654 postgres&nbsp; 15&nbsp;  0&nbsp; 155m&nbsp; 38m&nbsp; 35m S&nbsp; 0.0&nbsp; 5.2&nbsp;  3:10.88 postmaster<br />11062 postgres&nbsp; 15&nbsp;  0&nbsp; 154m&nbsp; 38m&nbsp; 35m S&nbsp; 0.0&nbsp; 5.1&nbsp; 17:00.61 postmaster<br /> 3047 postgres&nbsp; 15&nbsp;  0&nbsp; 154m&nbsp; 38m&nbsp; 35m S&nbsp; 0.0&nbsp; 5.1&nbsp; 12:51.04 postmaster<br />11063 postgres&nbsp; 15&nbsp;  0&nbsp; 154m&nbsp; 37m&nbsp; 34m S&nbsp; 0.0&nbsp; 5.0&nbsp;  0:24.29 postmaster<br /> 7433 postgres&nbsp; 15&nbsp;  0&nbsp; 153m&nbsp; 37m&nbsp; 35m S&nbsp; 0.0&nbsp; 5.0&nbsp;  6:57.78 postmaster<br />32652 postgres&nbsp; 15&nbsp;  0&nbsp; 153m&nbsp; 36m&nbsp; 34m S&nbsp; 0.0&nbsp; 4.8&nbsp;  0:06.39 postmaster<br />32402 postgres&nbsp; 15&nbsp;  0&nbsp; 152m&nbsp; 36m&nbsp; 34m S&nbsp; 0.0&nbsp; 4.8&nbsp;  0:27.70 postmaster<br />11064 postgres&nbsp; 15&nbsp;  0&nbsp; 153m&nbsp; 35m&nbsp; 34m S&nbsp; 0.0&nbsp; 4.8&nbsp;  1:47.00 postmaster<br />32651 postgres&nbsp; 15&nbsp;  0&nbsp; 153m&nbsp; 35m&nbsp; 34m S&nbsp; 0.0&nbsp; 4.8&nbsp;  0:03.95 postmaster<br /> 3048 postgres&nbsp; 15&nbsp;  0&nbsp; 153m&nbsp; 35m&nbsp; 34m S&nbsp; 0.0&nbsp; 4.8&nbsp;  0:18.26 postmaster<br /> 2381 postgres&nbsp; 15&nbsp;  0&nbsp; 151m&nbsp; 33m&nbsp; 33m S&nbsp; 0.0&nbsp; 4.5&nbsp;  0:57.39 postmaster<br /> 5084 postgres&nbsp; 15&nbsp;  0&nbsp; 152m&nbsp; 31m&nbsp; 30m S&nbsp; 0.0&nbsp; 4.2&nbsp;  0:09.93 postmaster<br />32731 lighttpd&nbsp; 16&nbsp;  0&nbsp; 186m&nbsp; 31m 3568 S&nbsp; 0.0&nbsp; 4.2&nbsp;  7:42.08 php-cgi<br />29089 lighttpd&nbsp; 16&nbsp;  0&nbsp; 186m&nbsp; 30m 3432 S&nbsp; 0.0&nbsp; 4.0&nbsp;  2:34.43 php-cgi<br />11065 postgres&nbsp; 15&nbsp;  0&nbsp; 153m&nbsp; 23m&nbsp; 21m S&nbsp; 0.0&nbsp; 3.1&nbsp;  0:01.08 postmaster<br />32403 postgres&nbsp; 15&nbsp;  0&nbsp; 152m&nbsp; 22m&nbsp; 21m S&nbsp; 0.0&nbsp; 3.0&nbsp;  0:00.42 postmaster<br /> 5085 postgres&nbsp; 15&nbsp;  0&nbsp; 152m&nbsp; 13m&nbsp; 11m S&nbsp; 0.0&nbsp; 1.8&nbsp;  0:00.16 postmaster<br />11054 lighttpd&nbsp; 15&nbsp;  0 86680 7276&nbsp; 708 S&nbsp; 0.0&nbsp; 0.9&nbsp; 19:32.94 lighttpd<br /> 2109 ntp&nbsp; &nbsp; &nbsp;  15&nbsp;  0 23412 5044 3916 S&nbsp; 0.0&nbsp; 0.7&nbsp;  0:01.77 ntpd<br />10992 lighttpd&nbsp; 15&nbsp;  0&nbsp; 243m 4348 3920 S&nbsp; 0.0&nbsp; 0.6&nbsp;  2:42.56 ktserver<br /> 2176 postgres&nbsp; 15&nbsp;  0&nbsp; 151m 2424 2264 S&nbsp; 0.0&nbsp; 0.3&nbsp;  5:18.93 postmaster<br />11055 lighttpd&nbsp; 18&nbsp;  0&nbsp; 102m 1608 1560 S&nbsp; 0.0&nbsp; 0.2&nbsp;  0:00.00 php-cgi<br />11058 lighttpd&nbsp; 18&nbsp;  0&nbsp; 102m 1608 1560 S&nbsp; 0.0&nbsp; 0.2&nbsp;  0:00.02 php-cgi<br /> 2383 postgres&nbsp; 15&nbsp;  0&nbsp; 151m&nbsp; 844&nbsp; 480 S&nbsp; 0.0&nbsp; 0.1&nbsp;  0:12.07 postmaster<br /> 2382 postgres&nbsp; 15&nbsp;  0&nbsp; 151m&nbsp; 636&nbsp; 524 S&nbsp; 0.0&nbsp; 0.1&nbsp;  0:01.99 postmaster<br /> 2384 postgres&nbsp; 15&nbsp;  0&nbsp; 113m&nbsp; 584&nbsp; 300 S&nbsp; 0.0&nbsp; 0.1&nbsp;  1:36.73 postmaster<br /><br />Filesystem&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Size&nbsp; Used Avail Use% Mounted on<br />/dev/vda1&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 29G&nbsp;  13G&nbsp;  15G&nbsp; 48% /<br />tmpfs&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;  375M&nbsp; &nbsp;  0&nbsp; 375M&nbsp;  0% /dev/shm<br />[/code]<br /><br />Money-wise, I pay $40/mo. for a quad-core AMD 3.3GHz VPS, with 768MB of RAM and 30G of storage.&nbsp; I think I get infinite bandwidth, I don&#039;t really know.<br /><br />I&#039;m getting gouged like crazy.&nbsp; I thought I&#039;d be cool and support my local server host, but they have pretty bad service and high prices.&nbsp; You can get a pretty cheap VPS at [url=http://prgmr.com/xen/]prgmr[/url], where a machine with comparable specs costs $20/mo., which is half what I pay.&nbsp; Jenova can probably find an even cheaper host.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7714, 730, 28, 1349403172, 19, 7714, 'Re: Convert ZDaemon Mouse to Odamex', 'Xenaero', 'Xenaero@gmail.com', '184.1.245.86', 1, 0, '', '[quote author=Soul Sucka link=topic=730.msg7555#msg7555 date=1347638920]<br />Good work! Also worth noting is that Oda 0.6.1 has a turnspeeds command, so you can set up your SR50 binds to use only one key, like you do in other ports.<br />[/quote]<br /><br />Haha did they add this just for one key sr50 binds?', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5676, 559, 20, 1324013884, 19, 5676, 'Re: The Next Super Charger Squad', 'Xenaero', 'Xenaero@gmail.com', '76.4.113.34', 1, 0, '', 'As opposed to who, Ralph? If you signed up for the league and are not willing to put in 100% for whatever team picks you, go die in a lake of switch-induced lava.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5620, 550, 17, 1323545782, 7, 5624, 'Re: IDL Maps', 'Ladna', 'ladna@intldoomleague.org', '65.214.200.140', 1, 1323551707, 'Ladna', 'I don&#039;t understand the push to [b]REMOVE[/b] maps.&nbsp; I keep hearing &quot;change for change&#039;s sake is good&quot; and I agree with the spirit of that.&nbsp; But when you remove maps, you need clear reasons for doing so.&nbsp; <br /><br />I&#039;ve taken the liberty of summarizing and grouping maps and their reasons for removal:<br />&nbsp; - ZDCTF07, ZDCTF19, ZDCTF25, ZDCTF27: large, slow, old<br />&nbsp; - REAKU01, ZDU08, 3727, MADCTF11: unpopular<br />&nbsp; - ODA02, ZDU30: grind<br />&nbsp; - ZDU10: admins didn&#039;t like<br />&nbsp; - CC07: broken<br /><br />9 maps were removed for being either large, slow, old, grinds, or unpopular.<br /><br />[size=4][b]Old/Played Out[/b][/size]<br /><br />Here are some old maps that remain:<br /><br />1, 4, 8, 9, 11, 14, 17, 18, 26<br /><br />Clearly you guys have no problem with old maps.<br /><br />[size=4][b]Large/Slow/Grind[/b][/size]<br /><br />Not only did you keep Tribute (map11), but you [b]ADDED[/b] Deliverance and Libraries.&nbsp; You can also make grind cases for 1, 4, 8, 9, 14, 26 and 31.<br /><br />[size=4][b]Unpopular[/b][/size]<br /><br />I actually think you guys did a good job removing unpopular maps.&nbsp; Losing map32 was a shame because it was a unique, high-level map (like map13, map22, etc.) but I guess if it&#039;s violently hated - and it was - then it has to go.<br /><br />[size=4][b]Summary[/b][/size]<br /><br />You can&#039;t say, &quot;we removed ZDCTF07 because it&#039;s old&quot;, and then keep 11, 14, 26, etc.<br /><br />You can&#039;t say, &quot;we removed ODA02 because it&#039;s a grind&quot; and then put Libraries in the WAD.<br /><br />You can&#039;t say, &quot;we removed ZDCTF19 because it&#039;s huge&quot;, and then put Deliverance in the WAD.<br /><br />There obviously was no unifying idea behind map removals.<br /><br />How could there be?&nbsp; You guys evaluated what like, 180 maps or something?&nbsp; Seriously, just say each admin voted on all the maps, a good amount got playtesting, and these are the ones you liked and wanted to keep.&nbsp; Quit defending a broken process (that I came up with, in fairness :) )<br /><br />[size=4][b]32 Map Limit[/b][/size]<br /><br />Limiting the number of maps to 32 is dumb, especially when it forced MasterBowl map removal and especially when there was no cohesive rational for map removal.&nbsp; The idea that you have to remove a map to add a map is [b]totally, completely false[/b].&nbsp; There&#039;s nothing in the rules that even mentions the IDL WAD at all.<br /><br />If you want another reason, it&#039;s (extremely?) annoying having to remember new map numbers.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5673, 559, 20, 1323978390, 35, 5673, 'Re: The Next Super Charger Squad', 'Whiteboy567', 'whiteboy567@msn.com', '99.240.95.251', 1, 0, '', 'My brother wants to be apart of the SUC team, he&#039;s a big fan of you ralph. Not so much nostar but he likes you', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6521, 631, 17, 1331584624, 158, 6521, 'Re: Regarding DDOS stuff', 'Jenova', 'cya-nide@hotmail.com', '173.206.83.207', 1, 0, '', '[quote author=Hatred link=topic=631.msg6520#msg6520 date=1331582837]<br />I actually followed up with posts quoting and responding to Sabertooth and Prime but Jenova DDosed me while I was posting and they went to hell. Now I can&#039;t retrieve them, nor can I even go back on my browser because my computer is about to explode and I need to turn it off right now. Thanks a lot Jenova, you ruined another perfectly good season you smug croatian jerk.<br />[/quote]<br /><br />Nobody is safe, I strike when you least expect it!', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5686, 560, 20, 1324094412, 147, 5686, 'Re: Draft Speculation (better late than never!)', 'LordBritish', 'a_west_2007@hotmail.com', '24.209.35.212', 1, 0, '', '[b]13 CP&nbsp;  Prime Brokeback Cowboys[/b]<br /><br />#13 Mantis-X<br /><br />[b]14 CP&nbsp; &nbsp; Lordbritish Doom Raiders[/b]<br /><br />Remember what I said about going for broke?&nbsp; Worst case scenario I get #1 next year and take Chewy.&nbsp; As an aside, if Gyross is still here at this point he will be picked, but for my purposes he is already off the board.<br /><br />#14 Shadow_Ghost<br /><br />[b]15 CP&nbsp; Sabertooth Spread Eagles[/b]<br /><br />Saber and Noob are a solid tandem, and could really benefit from almost any player.&nbsp; If either Saber or Noob wants to be full-time offense, someone like Mass or Bloodstrike would be a solid fit here.&nbsp; If they are content to play mid and D however, this is a tailor-made Nosturi pick.&nbsp; I&#039;m gonna lean towards the latter.<br /><br />#15 Nosturi<br /><br />[b]16 CP&nbsp;  Ralphis Super Chargers[/b]<br /><br />After securing a big fragger in round 1, Ralph can pick almost anyone here, and fill in the hole himself.&nbsp; However, with TurSKA, Nost, and Gyross all off the board at this point, a smart floater like Mass or Ladna is a solid fill-in.&nbsp; Potential sleepers are dew, MadV, and Reck.<br /><br />#16 MassVC<br /><br />[b]17 CP&nbsp;  Nostar Demonic Colts[/b]<br /><br />It appears that the plan of dicking Star out of his euro runners was a huge success.&nbsp; What we didn&#039;t factor in though, was...<br /><br />#17 Shakal<br /><br />[b]18 CP&nbsp;  RussianDumbass Techno Vikings[/b]<br /><br />Rus and Pants need a mid player.&nbsp; This reeks heavily of beard, although Reck or Bloodstrike could also rear their ugly heads.<br /><br />#18 Ladna<br /><br />[b]19 CP&nbsp;  RustInPeace Flag Steelers[/b]<br /><br />Another team of generalists, who can go in any direction.&nbsp; Dew or MadV if they wanna grab a dedicated runner, Reck if they want a big-time fragger, or another generalist, and possibly the steal of the draft at this point.<br /><br />#19 Killforce<br /><br />[b]20 CP&nbsp;  HumanBones Sexual Panthers[/b]<br /><br />With both Nosturi and KF off the board, bones will have to actually think about a pick, and not just draft a repeat team.&nbsp; The same few names keep repeating themselves, but since Blair is white now, they need some kind of minority, and Reck is certainly that.&nbsp; Actually, looking back, I&#039;m gonna change this and have him take Fast, winning homefield in his conference, and picking a map that tailors towards his third.<br /><br />#20 Fastidious<br /><br />[b]21 CP&nbsp;  Tai Killing Browns[/b]<br /><br />Blood at #21??? D:<br /><br />#21 Bloodstrike<br /><br />[b]22 CP&nbsp;  Doomguy666&nbsp; Berserker Packers[/b]<br /><br />This is where the fabled &quot;drop-off in skill&quot; is supposed to happen, but I don&#039;t quite see it that way. There&#039;s still plenty of solid players left, Doomguy&#039;s need for offense should tilt him towards someone like MadV, Dew, Legion, Junior Roscoe, or Climhazzard.<br /><br />#22 Junior<br /><br />[b]23 CP&nbsp;  Hatred&nbsp; &nbsp; Electric Bills[/b]<br /><br />Hatred and Dew&#039;s schedules will not mesh at all, so I think a runner like Legion or Roscoe would fit best here.&nbsp; I&#039;m gonna go out on a limb though, and potentially botch it for Hate<br /><br />#23 MadV<br /><br />[b]24 CP&nbsp;  Strangle&nbsp; Fnordy Niners[/b]<br /><br />See above, except with Dew in the mix.<br /><br />#24 Dewww', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5690, 560, 20, 1324145864, 130, 5690, 'Re: Draft Speculation (better late than never!)', 'nostar', 'nostarcast@yahoo.com', '173.89.198.215', 1, 0, '', 'Holy fuck am I drafting Dev!? News to me :)', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6047, 585, 20, 1327358014, 4, 6047, 'Re: Week 3 (JAN 16 - JAN 22) : CHAOSCORE01 (MAP05) - Discussion and Results', 'Tenchu', 'ddmrulz@gmail.com', '98.250.101.180', 1, 0, '', 'Wow this was a surprising week, wish I would&#039;ve been there to see the games/casts. Congrats to KNF and KGB, and especially MAD :D', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5679, 559, 20, 1324017696, 0, 5679, 'Re: The Next Super Charger Squad', 'Fastidious', '', '76.224.0.137', 1, 0, '', 'Low effort = MasterBowl wins, just ask LordBritish!', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7006, 682, 22, 1339829167, 17, 7006, 'Re: Summer 2012 Draft Results', 'MionicDonut', 'Sparx7300@yahoo.com', '76.29.49.114', 1, 0, '', 'Youll come crawling to me 8)', 'xx', 1);
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	(7581, 731, 22, 1348079135, 145, 7581, 'Re: Season 12 / Summer 2012 - MASTERBOWL XII - Discussion and Results', 'Fluffles', 'petefredericknewton@hotmail.co.uk', '86.184.24.204', 1, 0, '', 'WAD should win this but this will be intense, SXP are a sick team aswell!', 'xx', 1);
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	(7715, 739, 1, 1349414314, 19, 7715, 'Re: Capo chalenges Legion :D', 'Xenaero', 'Xenaero@gmail.com', '184.1.245.86', 1, 0, '', 'Man I hope someone logged when I found him on #zandronum after he said that and he kept telling me he was busy and couldn&#039;t multitask or something.', 'xx', 1);
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	(7740, 716, 17, 1350124041, 2313, 7740, 'Re: SECOND SEMI-ANNUAL MAPPING CONTEST', 'nub_hat', 'mikaelhhome@yahoo.dk', '80.196.10.194', 1, 0, '', 'map02 cannabis is the old version, the new one a few posts up doesnt have the see through crates or broken teles it should be a lot more playable<br />the mapinfo lump seems to be broken but it should work if you remove the &quot;cluster1&quot; on line 55', 'xx', 1);
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	(7785, 751, 17, 1351278840, 4, 7785, 'Re: IDL is now Round Robin!', 'Tenchu', 'ddmrulz@gmail.com', '50.88.51.175', 1, 0, '', 'I definitely like the new regular season changes, divisions and conferences needed to go like three seasons ago. The shorter season and round-robin style gives teams much more incentive to take every game seriously. Much applaud to the board/Bones for these changes.<br /><br />I like the shorter playoffs, too. With only the better half of the teams, it gives the playoffs a higher standard and a better sense of earned victory. However the 4th seed does get kind of shafted in this system, though. Even though they did better than the 5th seed in the regular season (which is what the whole round-robin system was supposed to promote), they still run the risk of forfeiting their playoff spot to a team who did worse than them. But I guess you didn&#039;t have a whole lot to work with in these new systems, so I guess 4th seed will just have to deal w/ it.<br /><br />Looking forward to the new season!', 'xx', 1);
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	(8147, 791, 25, 1358099197, 16, 8147, 'Re: BBC? More like BBCya', 'Tai', 'Tai223236@yahoo.com', '98.216.91.67', 1, 0, '', '[quote author=Jarin_cz link=topic=791.msg8139#msg8139 date=1358079176]<br /><br /> I would accept euro player which quit during season that dont have time. Bcz play in 2 AM , this change your life and you must make something more than US player for it. <br />[/quote]<br /><br />I lub you. D:<br /><br />Tenchu: Yes, you are weak, but I still lub you too. D:', 'xx', 1);
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	(7982, 764, 25, 1355945506, 216, 7983, 'Re: Players, speculation thread and shit', 'ThatsJustPrime', 'shma_man@hotmail.com', '70.26.83.78', 1, 1355945634, 'ThatsJustPrime', '[u][b]Pick #1- Tai[/b][/u]<br />Looking at the FA pool this year, there aren&#039;t that many exceptional runners. Tai plays D, and needs an exceptional runner so that he won&#039;t leave D. In my mind his options are LB, Rust or TurSKA. <br /><br />#1 pick: [b]LordBritish[/b]<br /><br />[b][u]Pick #2- Strangle[/u][/b]<br />Although I haven&#039;t seen much of Strangle&#039;s play in a while, he plays best in a defensive role. So, like Tai, he will probably be looking for a runner to bring home some flags. With LB gone, this leaves Rust and TurSKA. He will obviously take Rust so people doing weekly predictions can never say &quot;BATTLE OF THE BROTHERS HAHAHAH&quot; this season. <br /><br /># 2 pick: [b]RustK1ng[/b]<br /><br />[b][u]#3 Pick- Ten[/u][/b]<br />I do not know much about Ten&#039;s play style, but if I&#039;m not mistaken he usually plays a mid or D role. Therefore he will either be looking for a reliable D, or a reliable runner. His options at this point of the draft are TurSKA, Devastation, Prime, Mass or Fluffles. If I were in his spot I definitely would not pass the chance to have an amazing runner (especially when runners are so scarce) on my team. I think he might have the same mindset.<br /><br /># 3 pick: [b]TurSKA[/b]<br /><br />[b][u]#4 pick- Shane[/u][/b]<br />Shane&#039;s a first time captain, and it&#039;s his chance to prove to the IDL that he can wreck faces. He has amazing frag power, and from what I&#039;ve seen prefers mid. If TurSKA, Rust or LB(lol) falls to him, he will probably pick one of them, but seeing that all of them are gone at this point, he will probably look for a solid defender who can frag it up and provide a difficult back line to get through. His options at this point are Devastation, Prime, MassVC, and Fluffles. Each pick has their advantages and disadvantages, but I believe the one that will benefit Shane the most is Dev as he has the amazing ability to frag anything that jumps in his face as well as great knowledge of the game.<br /><br />#4 pick: [b]Devastation[/b]<br /><br />[b][u]#5 pick- Ralphis[/u][/b]<br />Ralphis can play anywhere he wishes, but is famous for his relentless running. He will be looking for a solid D or Mid player. His options are Prime, Mass or Fluffles at this point. Realistically he could pick any of the three to play a similar role, the one he picks will depend on his preferences. Lets just say he goes with Prime.<br /><br />#5 Pick: [b]ThatsJustPrime[/b]<br /><br />[b][u]#6 Pick- Ant...NO YOUR NAME IS SOULSUCKA...Soulsucka[/u][/b]<br />Soul has flourished ever since the switch to odamex. It allows him to play to his full potential who is not completely restricted by his ping. With that being said, he is probably going to be looking for a D or mid player as he plays D or mid the most and&nbsp; with a lack of runners at this point, he will rather look to bolster his back line. He could go for Mass, Fluffles, or Nautilus to do this. Or he could even take capodecima, the all around superstar. IMO Mass or Fluffles would fit his needs the best. I see him picking MassVC for some reason.<br /><br />#6 Pick: [b]MassVC[/b]<br /><br />[b][u]# 7 Pick- HumanBones (aka captain commish)[/u][/b]<br />Bones is a D player. SO, he will be looking for either a runner or a mid. It is probably unlikely that he will drop this far, but if he did, bones will snag up capodecima. If not, blair will probably show up at the last possible second and be picked by bones. If this fails to occur as well, Bones will PROBABLY pick awesome British player, Fluffles, or other awesome British player, Swiftshot. As bones will like how much fluffles can frag, he will probably go with him. <br /><br />#7 Pick: [b]Fluffles[/b]<br /><br />[b][u]#8 and 9 Picks- Legion[/u][/b]<br />TBH, I&#039;m not sure why Legion picked this late in the draft, but he probably has some master plan. Last season, Legion played mid, so If he decides to take the same approach this season, he will need a runner and a defender. In my eyes he will pick a couple guys who can reasonably play any role, so his team can be flexible. <br /><br />#8 and 9 Picks: [b]Nautilus and Swiftshot[/b]', 'xx', 1);
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	(8198, 801, 25, 1359422547, 2084, 8198, 'Re: WEEK 4 - THIRTY1211: Scary Flaggers (JAN 28 - FEB 4) - Discussion and Results', 'EmZee712', 'Aishiteru712@yahoo.com', '98.218.137.45', 1, 0, '', '[quote=&quot;Ru5tK1ng&quot;]shane will choke and rust will saver team.[/quote]<br /><br />[s]Rust[/s] capo you know I don&#039;t smoke during the actual games', 'xx', 1);
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	(5621, 552, 17, 1323547689, 35, 5621, 'Re: Montreal Server', 'Whiteboy567', 'whiteboy567@msn.com', '99.240.95.251', 1, 0, '', 'fuck them', 'xx', 1);
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	(6052, 591, 20, 1327368533, 19, 6052, 'Re: since we''re frivolously making new topics', 'Xenaero', 'Xenaero@gmail.com', '76.4.116.89', 1, 0, '', '[quote author=Ladna link=topic=591.msg6044#msg6044 date=1327357335]<br />words<br />[/quote]<br /><br />An idea here is this, what about a database of demos attached to a user account, like I would have 3 demos displayed if I selected this season from a dropdown filter that you could link to the seasons or something, and when stats are run the player can then attach a demo to that game? I know not of how your backend looks so I figure this could be a problem to put in, but if stats take awhile it would at least let them upload their demo for safekeeping.', 'xx', 1);
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VALUES 
	(6522, 631, 17, 1331585626, 16, 6522, 'Re: Regarding DDOS stuff', 'Tai', 'Tai223236@yahoo.com', '98.216.91.67', 1, 0, '', '[quote author=Sabertooth link=topic=631.msg6519#msg6519 date=1331572052]<br />Maybe someone is putting something in the czech&#039;s water supply. <br />Could be a nation wide epidemic. <br /><br />Also Tai I won a MB with 98% packet loss the whole season.<br /><br />But I think I understood what you really were trying to say, and that is that it is perfectly fine for you to bitch and complain about your connection and how your teammates are always the reason why you lose just as long as no one else does the same. <br /><br />Fuck us for being concerned about anything at all we should just grow the fuck up. Man Tai I can&#039;t believe you are actually dumber than I originally expect you to be.<br /><br />Hmm I&#039;m almost certain this is the longest thing I have ever posted here. <br /><br />P.S.&nbsp; I&#039;m the best no doubt about it. I&#039;m sure one day you will realize this and unplug your shit and not tell us your big ole mean daddy did it to you.&nbsp; <br /><br />P.S.S.&nbsp; I love this place.<br />[/quote]<br /><br />I&#039;m still trying to wonder how any of this proves anyone was DDOSing. Maybe you should elaborate on that instead of just claiming I said things that I really didn&#039;t. ', 'xx', 1);
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	(6570, 634, 20, 1331854773, 64, 6570, 'Re: Nostar''s Demos', 'BloodStrike', 'casianoortega@live.com', '134.29.182.12', 1, 0, '', 'So there is absolutely no way we can see any proof to which he attempted to upload his demo? We are supposed to believe your word for it without any evidence?', 'xx', 1);
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VALUES 
	(5624, 550, 17, 1323551561, 7, 5624, 'Re: IDL Maps', 'Ladna', 'ladna@intldoomleague.org', '65.214.200.140', 1, 0, '', 're: played out<br /><br />I&#039;m not saying that&#039;s what I think, I&#039;m saying if you&#039;re gonna make the argument that ZDCTF07 etc. are old/played out, then you have to be fair and say those other maps are also.<br /><br />re: chaotic<br /><br />I don&#039;t know if I even like chaotic maps.&nbsp; I feel like if a map is too chaotic or too big or too random that good teams can be beaten by bad teams simply via luck.&nbsp; I&#039;m not saying ZDCTF18 is one of those, I&#039;m just wary of having this prized &quot;chaotic&quot; value work its way into our minds.', 'xx', 1);
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VALUES 
	(5625, 550, 17, 1323581009, 163, 5625, 'Re: IDL Maps', 'Hatred', 'jbetts21@live.com', '76.233.135.149', 1, 0, '', 'My apologies, Nostar! The maps aren&#039;t [b]broken[/b], they suck! I was just trying to be nice about it. :(<br /><br />Anywho...<br /><br />[quote=&quot;nostar&quot;]BPCTF isn&#039;t broken. It might be bad. Most people said that map28 was bad when it was first introduced into the wad. There was a pretty loud chorus of people saying &quot;WTF ONLY 2 SPAWNS?!#$!&quot;. We&#039;ll play it for a couple of seasons and if it still blows then we&#039;ll oust it.[/quote]<br /><br />It is very bad. Also, with map28, I can&#039;t speak for other people but I found that map rather curious. As far as BTCTF goes, as I initially stated, I listed my concerns about the map and the problems it may cause in another thread.<br /><br />[quote=&quot;nostar&quot;]Libraries has been replaced in the wad but it&#039;s not a broken map. The RL spawn doesn&#039;t break anything. It&#039;s just inconvenient, maybe even purposely inconvenient. The map is such a defensive grind that anything that screws the defense a little might be considered a map feature rather than something &quot;broken&quot;. I didn&#039;t care for it because it was a brutal grind.[/quote]<br /><br />While it&#039;s true the map is a bit grindy, the times I&#039;ve played it (mostly 3v3), I&#039;ve found a defensive push and strong middle surge can really reduce the grind an awful lot. The RL spawn probably was designed to assist the other team. However, making a retarded spawn probably isn&#039;t the best option either. <br />Instead of suggesting an edit, the IDL board did the better thing and replace it with a better map. But hey, overall, I actually liked libraries! <br /><br />[quote=&quot;nostar&quot;]With your Smart02 comments I&#039;m starting to get the feeling that &quot;broken&quot; means hard to defend. Well yes, that was one of the major premises behind that entire SmartCTF wad. And yeah, the spawns aren&#039;t always advantageous to the defense as they are in many maps. That is on purpose. You don&#039;t often spawn with the SSG. That is on purpose. There aren&#039;t obvious choke points. That is on purpose. We have 25 maps in the wad with all of those things present. I imagine that will be the majority of what you play in IDL. However sometimes we need to play 34-13 or SCTF02 or Sewers if only to keep the sanity of less drone-ish players.[/quote]<br /><br />Of course these elements of the map were done on purpose. That doesn&#039;t mean it makes it good. I already told you why it&#039;s bad, the only thing you managed to say was it was &quot;done on purpose.&quot; It&#039;s not only just about spawns. A map in which flag standoffs occurring are the norm isn&#039;t a good map. Is it fun in priv? Yes. Is it even entertaining to watch? Absolutely. But what is the sense of coordinating and practicing it when you know it will all be for nothing due to how regular flag standoffs happen? <br /><br />I&#039;m open to hearing why it&#039;s good. I&#039;m also open to hearing strategies on how it should be approached. Even further more, I&#039;m [b]also open[/b] to practicing and formulating against suggested strategies if anyone is to ever bring them about. I&#039;ve played the map a bunch of times from 3v3 to 5v5 and nothing any team tried worked. It just broke down and became who could hold onto the flag the longest. <br /><br />[quote=&quot;Joshsmith&quot;]Secondly, it&#039;s not impossible to use another gun, it&#039;s not impossible to call for help. Handing players an SSG every spawn is a valid style, but it does not have to be every single map. Think of it as a balance thing. Defend on the outside so you can stop or at least injure the runner/s, then on respawn, take them down with a lesser weapon on the inside, or just run out front and grab an SSG and cut them off before they get out/chase down.[/quote]<br /><br />I&#039;m glad you posted, Josh. This is actually one of the few posts or arguments I&#039;ve seen that suggest how to approach the map.<br />The issue I have with the map is the SSG placement. While it is true, you can defend/return a flag with something other than SSG after you die, the base has plenty of turns and corners to cleanly cut that gives the flag carrier a good chance of making it into mid. But, from the flag room spawns, a clean SG hit after some mid-damage has been done to the runner should put him down. <br /><br />Basically, my biggest concern with the map is that the SSG is so far out in the middle of the map, it&#039;s hardly risky to move up and have an entire team focus on controlling it. <br /><br />[quote=&quot;Fastidious&quot;]<br />Hatred regarding SCTF02 I think you just haven&#039;t played it enough perhaps.&nbsp; I&#039;ve probably played it as much as anyone (except Chaindude) and it&#039;s in my opinion a 2D map unless you have great team work or a unique lineup.&nbsp; They way I usually play it is one D up by flag but ready to SSG enemies below and another D down by the easy to get SSG looking down the water &quot;halls&quot; so he can see enemies long distances away.&nbsp; It&#039;s worked very well for me but it&#039;s not as easy to do as it sounds and typically if the upper D dies you need to rotate in to cover there then replace lower D next[/quote]<br /><br />Dammit, Fast! I dedicated an entire paragraph to asking people to bring up suggestions and you post! I should have read down further.&nbsp; :-* But, I still do want to hear more peoples&#039; suggestions on a strategy for the map!<br /><br />I&#039;m assuming your approach was done in 3v3, Fast. I agree that the best approach would definitely be 2D. Setting it up is tough though. Because unless both defenders are basically on top of the flag, the runner will most likely pick the side the other defender isn&#039;t on to go down. This makes chasing pretty tough on the defender in pursuit of the flag because his only option is to hope he can meet the flag carrier in the other base before he scores. The problem then becomes getting through one or even two people just to get to the flag runner. By the time you do that (if you even manage to) he&#039;s already scored. The only other hope you have is if your runner has grabbed their flag and made it out. Then it becomes totally chaotic. <br /><br />I did do something similar to your suggestion, Fast, with a guy covering the flag and another covering the bottom. That was the problem we ran into every time the upper Flag D died. Now of course, you&#039;d like to think the lower D guy would have seen him but it&#039;s fairly possible for a runner to sneak by him with all the routes to the flag. And that&#039;s why it&#039;s a huge concern for me in regards to this map. What&#039;s the point of 2D if one guy dying is basically giving away a flag? Sure you could camp 2d on top of the flag, but then you won&#039;t know where the O is coming from. And with that, you won&#039;t be able to damage him on his way to the flag. <br /><br />Ladna, I love you. And in terms of smartctf02 (or any crazy map), Ladna&#039;s comment really sums it up best:<br /><br />[quote=&quot;Ladna&quot;]re: chaotic<br /><br />I don&#039;t know if I even like chaotic maps.&nbsp; I feel like if a map is too chaotic or too big or too random that good teams can be beaten by bad teams simply via luck.&nbsp; I&#039;m not saying ZDCTF18 is one of those, I&#039;m just wary of having this prized &quot;chaotic&quot; value work its way into our minds.[/quote]<br /><br />I really couldn&#039;t agree more. And I hate map18. There, it&#039;s okay to say it now everybody! :p<br /><br />Also, what the fuck is map32 even about? I completely forgot about that map until I ran through it in priv. God, what is it, map31&#039;s retarded cousin? That&#039;s what it looks like aha. That is also another chaotic, crazy map. I hate that one now, too!<br /><br />Also, Nostar, Josh, Fast and everybody else: I appreciate all of the posts. Discussion is paramount to IDL&#039;s success. While it is sometimes annoying to have to respond to people and spend a lot of time doing it, just know I appreciate it! The more we discuss things, the more apparent it is we care. And it serves as a friendly reminder sometimes when you&#039;re on the brink of not caring anymore. So to close it out, I love all of you (except Domains) and and excited to be competing this season! See you faggots on the field. :)<br /><br /><br /><br />', 'xx', 1);
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	(5456, 542, 20, 1322056235, 8, 5666, 'W2012 Invite List', 'HumanBones', 'humanbones@intldoomleague.org', '173.48.152.83', 1, 1323890567, 'Xenaero', 'What follows is the invite list for the Winter 2012 season of the International Doom league. All following players who confirm themselves to be in the league will be available for drafting and entered into free agency (will be able to be drafted or picked up from any team until Wednesday of Week 5).<br /><br />[b]Any player on this list must contact a member of the IDL Administration, either the commissioner or board member, to confirm or deny their IDL invite. Any invites not responded to by Saturday, December 3rd (11:59pm EST) will be voided.[/b] <br /><br />A quick definition:<br /><br />[b]Free Agency[/b] - Any player who is not a captain is placed into free agency. The player remains a free agent until they are drafted to a team or until the trading deadline ends and roster changes are no longer allowed.<br /><br />Whenever a team trades a player to the free agency, there begins a 48 hour cold period where that player cannot be instantly traded for.&nbsp; During this period, teams can make a bid for the player.&nbsp; If more than one bid is made, the player will go to the team with the lowest win-tie-loss record of the current season. If a team is unable to field three players for a match, that team may use any player from the free agency for the duration of the match.&nbsp; This does not count as a trade. However, in the event of a team&#039;s second use of a particular free agent, that team will be forced to make a trade for that free agent.&nbsp; Any player can be traded for this free agent.<br /><br />Any players who signed up [b]-directly-[/b] (as in, somebody else did not fill out their sign-up post) automatically had their invite accepted.<br /><br />Captains will be announced on December 11th, 2011. <br /><br />The draft will occur some time between December 15th-22nd where teams will fill their roster with the required four players (order determined prior to the draft based on the [url=http://forums.intldoomleague.org/index.php?topic=524.0]new draft system[/url]). The new draft system works as follows: <br /><br />The first captain determined by the draft order chooses his own spot in the first round of the draft.&nbsp; From there his draft spots are determined by the snake format.&nbsp; Once the first captain picks his draft spot, the second captain picks any spot but the one chosen by the first, and so on, until all draft spots are filled.<br /><br />Draft order for returning captains who played last season are determined by the last seasons record. Draft order for returning captains who did not play last season are determined by their total captaining record. New captains are spread out in a random order throughout the draft. New captains who inherit draft spots 1-3 will move down 3 spaces to spots 4-6, pushing other captains (even new ones) upwards. New captains who inherit draft spots 10-12 will move up 3 spaces to spots 7-9, pushing other captains (even new ones) downwards. New captains who inherit draft spots 4-9 make no move except when pushed by other moving captains.<br /><br />Trading is unlimited during pre-season. Each team may trade any number of times per week, but is allowed a maximum of three trades during the regular season. Teams may not trade if they have played their game during that week and must wait until the following week to trade. Once a player has been in the roster on two different teams, he cannot return to the roster of the original team for the rest of the season.<br /><br />For a full list of all new IDL rules, please visit [url=http://forums.intldoomleague.org/index.php?topic=524.0]THIS[/url] thread.<br /><br />This invite list was voted on and approved by the IDL Board.<br /><br />Invites bolded are confirmed players. Invites with a strike out are those who denied their invite.<br /><br />[b]IDL Winter 2012 Free Agency Invites[/b]<br /><br />[s]Aerial[/s]<br />[b]Armour[/b]<br />[b]Arrogance[/b]<br />[b]Asgar[/b]<br />[b]Beast[/b]<br />[b]BloodStrike[/b]<br />[s]Bulb[/s]<br />[b]Capodecima[/b]<br />[b]Catostrophe (BlueWizard)[/b]<br />[b]Cecil[/b]<br />[s]Cha0tix[/s]<br />[b]Chaindude[/b]<br />[s]Chewy[/s]<br />[b]Climhazzard[/b]<br />[s]Collision<br />Cookies[/s]<br />[b]Dannyboy[/b]<br />[b]DarkLord[/b]<br />[b]Dawsonation[/b]<br />[b]Delusion[/b]<br />[b]DevastatioN[/b]<br />[b]Devisin[/b]<br />[b]Dew[/b]<br />[b]Doomguy666[/b]<br />[b]DR_Noob[/b]<br />[b]Evolution[/b]<br />[b]Fastidious[/b]<br />[s]Fluffles[/s]<br />[s]Genesis (Tenchu)[/s]<br />[b]Gilgamesh[/b]<br />[b]Glum[/b]<br />[s]Goatface[/s]<br />[s]Godlike[/s]<br />[b]Godsdoomer[/b]<br />[b]Gyrossman[/b]<br />[b]Hatred[/b]<br />[b]HeavenWraith[/b]<br />[s]HexVulture[/s]<br />[b]Higgs[/b]<br />[b]HumanBones[/b]<br />[b]ItalianStallion[/b]<br />[s]Jenova<br />JKist3<br />Joshsmith[/s]<br />[b]Junior[/b]<br />[s]Kandy_Kid<br />Killemall[/s]<br />[b]Killforce[/b]<br />[b]Killingblair[/b]<br />[b]Klesk[/b]<br />[s]Kov[/s]<br />[b]Ladna[/b]<br />[b]Legion[/b]<br />[b]LordBritish[/b]<br />[b]MadV[/b]<br />[b]Majik[/b]<br />[s]Malignity[/s]<br />[s]Mandolore[/s]<br />[b]Mantis-X[/b]<br />[s]Marax[/s]<br />[b]MassVC[/b]<br />[s]MeccaGod<br />Megasonic[/s]<br />[b]Merk[/b]<br />[s]Midian[/s]<br />[s]Mikehail[/s]<br />[b]MionicDonut[/b]<br />[b]Mobius[/b]<br />[b]Nati46[/b]<br />[b]Nostar[/b]<br />[b]Nosturi[/b]<br />[b]NullSeven[/b]<br />[b]Oath[/b]<br />[b]OurHero[/b]<br />[b]Quiksilver[/b]<br />[b]Ralphis[/b]<br />[b]Reckless[/b]<br />[s]Rexn0r[/s]<br />[b]Roscoe[/b]<br />[s]RottKing[/s]<br />[b]Russiandumbass[/b]<br />[b]RustInPeace[/b]<br />[b]Sabertooth[/b]<br />[b]Shadow_Ghost[/b]<br />[s]Souler[/s]<br />[b]SoulSucka[/b]<br />[b]Strangle[/b]<br />[b]Swiftshot[/b]<br />[b]Tai[/b]<br />[b]Telo[/b]<br />[b]ThatsJustPrime[/b]<br />[b]TheKillerNacho[/b]<br />[s]Thevarian<br />Tobi[/s]<br />[b]TurSKA[/b]<br />[b]Whiteboy[/b]<br />[b]X-Ray[/b]<br />[b]Xenaero[/b]<br />[b]xxWhiteMikexx[/b]<br />[b]Xyltol (Dragan)[/b]', 'xx', 1);
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	(5674, 559, 20, 1323994174, 75, 5674, 'Re: The Next Super Charger Squad', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', 'i volunteer to get on lb&#039;s team and play with 10% effort to help SUC!', 'xx', 1);
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	(5677, 552, 17, 1324014123, 19, 5677, 'Re: Montreal Server', 'Xenaero', 'Xenaero@gmail.com', '76.4.113.34', 1, 0, '', '[quote author=Fastidious link=topic=552.msg5623#msg5623 date=1323548745]<br />Now Dew can play D with his nice new low ping!<br />[/quote]<br /><br />Just be careful not to pick the same map twice in three rounds lmao', 'xx', 1);
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	(6048, 591, 20, 1327359303, 3, 6048, 'Re: since we''re frivolously making new topics', 'Joshsmith', 'tonihawker666@yahoo.com', '99.9.212.71', 1, 0, '', 'There&#039;s four sides to every story <br />If these walls could talk, they&#039;d probably still ignore me', 'xx', 1);
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	(7716, 743, 24, 1349800819, 8, 7716, 'Re: Vengeance Sign Ups', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 0, '', 'One more team would make an even 6! Sign up!', 'xx', 1);
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	(5622, 550, 17, 1323548714, 0, 5622, 'Re: IDL Maps', 'Fastidious', '', '75.63.59.205', 1, 0, '', 'Nostar nice post, nice to see some of the thought process behind what the board is doing as always.&nbsp; I&#039;d actually argue most of the maps removed were more unpopular than anything.&nbsp; I rarely saw any of those maps get picked in priv or picked by IDL teams for playoffs.&nbsp; Some of them were in the wad way too long.<br /><br />Hatred regarding SCTF02 I think you just haven&#039;t played it enough perhaps.&nbsp; I&#039;ve probably played it as much as anyone (except Chaindude) and it&#039;s in my opinion a 2D map unless you have great team work or a unique lineup.&nbsp; They way I usually play it is one D up by flag but ready to SSG enemies below and another D down by the easy to get SSG looking down the water &quot;halls&quot; so he can see enemies long distances away.&nbsp; It&#039;s worked very well for me but it&#039;s not as easy to do as it sounds and typically if the upper D dies you need to rotate in to cover there then replace lower D next.<br /><br />[quote author=Ladna link=topic=550.msg5620#msg5620 date=1323545782]<br />But when you remove maps, you need clear reasons for doing so.[/quote]<br /><br />It would be cool to see standards applied but then you&#039;d not be talking about specific maps but general rules of maps.&nbsp; That seems like a big change.<br /><br />[quote author=Ladna link=topic=550.msg5620#msg5620 date=1323545782][size=4][b]Old/Played Out[/b][/size]<br /><br />Here are some old maps that remain:<br /><br />1, 4, 8, 9, 11, 14, 17, 18, 26[/quote]<br /><br />I disagree all of those are played out.&nbsp; Some are played out in that I feel they are &quot;solved&quot; to a large degree and everyone knows them super well.&nbsp; Others such as 18 are so chaotic I don&#039;t think they can ever be played out.<br /><br />[quote author=Ladna link=topic=550.msg5620#msg5620 date=1323545782][size=4][b]Large/Slow/Grind[/b][/size]<br /><br />Not only did you keep Tribute (map11), but you [b]ADDED[/b] Deliverance and Libraries.&nbsp; You can also make grind cases for 1, 4, 8, 9, 14, 26 and 31.<br />[/quote]<br /><br />As time goes on I dislike grinds more and more.&nbsp; They used to be my bread and butter of CTF but know I recognize them as boring and dull.&nbsp; I should note I usually do really well on grinds but I still prefer deeper maps now.', 'xx', 1);
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	(5623, 552, 17, 1323548745, 0, 5623, 'Re: Montreal Server', 'Fastidious', '', '75.63.59.205', 1, 0, '', 'Now Dew can play D with his nice new low ping!', 'xx', 1);
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	(5680, 560, 20, 1324022425, 0, 5680, 'Draft Speculation (better late than never!)', 'Fastidious', '', '76.224.0.137', 1, 0, '', 'Alright, I know the draft is soon but having one of these is practically tradition so I felt compelled to post this thread.&nbsp; Defintely looks like some gambles could occur mainly with veteran players and their activity levels (10% effort!).<br /><br />[b]1 CP&nbsp;  Strangle&nbsp; Fnordy Niners[/b]<br /><br />Strangle has gotten better as time goes on but I still think he is one of the weaker IDL captains since everyone this season is quite good.&nbsp; I believe he needs an anchor.&nbsp; Whiteboy is really the best anchor for a team in the draft.&nbsp; White is extremely versatile and can play O or D which is what Strangle needs.&nbsp; Alternative choice - Stall<br /><br />[i]#1 Whiteboy[/i]<br /><br />[b]2 CP&nbsp;  Hatred&nbsp; &nbsp; Electric Bills[/b]<br /><br />If Strangle gets White, Hatred will go for Stall.&nbsp; Alternatives - Dev, Shadow, Chaindude, Shadow, Gilga, Gyrossman, Turska<br /><br />[i]#2 ItalianStallion[/i]<br /><br />[b]3 CP&nbsp;  Doomguy666&nbsp; Berserker Packers[/b]<br /><br />DG has always been a bit of a wild card and with my inactive priv lately I have no idea who he&#039;ll go for.&nbsp; UD conspiracy he gets Gilga.&nbsp; Alternatives - Mass, Blair, Dev, Shadow, Chaindude, Xenaero<br /><br />[i]#3 Gilgamesh[/i]<br /><br />[b]4 CP&nbsp;  Tai Killing Browns[/b]<br /><br />Tai always play D so it makes sense he gets a runner.&nbsp; Junior worked magic for him last season so I sense a repeat.&nbsp; Alternatives - X-Ray, Bloodstrike, Armour, Killingblair, Turska, Gyrossman, Nosturi<br /><br />[i]#4 Junior[/i]<br /><br />[b]5 CP&nbsp;  HumanBones Sexual Panthers[/b]<br /><br />Bones usually tends to default to D so O looks likely for him as well but he is more versatile than Tai so anything is possible.&nbsp; Gyrossman barely seems to lag despite his ping and is great O so it seems a likely fit.&nbsp; Alternatives - Nosturi, Mass, Mantis, Dev, Higgs, Xenaero, Turska, Killingblair, X-Ray, Oath<br /><br />[i]#5 Gyrossman[/i]<br /><br />[b]6 CP&nbsp;  RustInPeace Flag Steelers[/b]<br /><br />I&#039;m pretty clueless here, Rust is good all around so he has flexability.&nbsp; Total guess here..<br /><br />[i]#6 Killingblair[/i]<br /><br />[b]7 CP&nbsp;  RussianDumbass Techno Vikings[/b]<br /><br />Rus is a brick wall on D so O is a must have for him.&nbsp; Turska and Rus get along well.&nbsp; Alternatives - Nosturi, Mantis, Chaindude, Dev, Xenaero, Higgs<br /><br />[i]#7 Turska[/i]<br /><br />[b]8 CP&nbsp;  Nostar Demonic Colts[/b]<br /><br />Nostar is in the same camp as Rus but he likes to double down on D.&nbsp; Dev for the NS connection.&nbsp; Alternatives - Xenaero, Mass, Ladna, Chaindude, Shadow, Shakal, Nosturi<br /><br />[i]#8 Dev[/i]<br /><br />[b]9 CP&nbsp;  Ralphis Super Chargers[/b]<br /><br />Ralphis usually defaults to running so I see him picking up a strong d/mid/fragger type to provide more punch.&nbsp; In my mock draft Xenaero fits best.&nbsp; Alternatives - Mass, Ladna, Chaindude, Shadow, Nosturi, Mantis, Turska<br /><br />[i]#9 Xenaero[/i]<br /><br />[b]10 CP&nbsp; Sabertooth Spread Eagles[/b]<br /><br />Saber can play any position but lately he&#039;s been more tuned into D, will he keep at it?&nbsp; Hard to say.&nbsp; I see him hooking up with Chaindude for the DX connection.&nbsp; Alternatives - Shadow, Shakal, Nosturi, Turska, Mantis<br /><br />[i]#10 Chaindude[/i]<br /><br />[b]11 CP&nbsp; &nbsp; Lordbritish Doom Raiders[/b]<br /><br />As much as LB D reigns supreme LB is going to run this season, so he needs some muscle.&nbsp; A thug if you will.&nbsp;  Shadow is a huge risk but if he can be convinced to play a few hours a week he&#039;ll pay a massive return.&nbsp; Alternatives - Mass, Turska, Nosturi, Mantis<br /><br />[i]#11 Shadow[/i]<br /><br />[b]12 CP&nbsp;  Prime Brokeback Cowboys[/b]<br /><br />Last pick, JESUS, OK, you can do this Prime.&nbsp; Let&#039;s see if there is anyone left.&nbsp; I think Prime might be playing O more than anything else so...&nbsp; Bloodstrike for fragging power.&nbsp; Alternatives - Mass, X-Ray, Mantis, Shakal, DR_Noob, Armour<br /><br />[i]#12 Bloodstrike[/i]', 'xx', 1);
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	(7741, 716, 17, 1350144707, 214, 7741, 'Re: SECOND SEMI-ANNUAL MAPPING CONTEST', 'RustInPeace', 'sindeception@yahoo.com', '65.71.125.191', 1, 0, '', 'I was aware of the latter after I ran through the maps on the IDL server: Fix&#039;d. As for the first one, a flub on my part.&nbsp; :-X', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
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	(7786, 753, 17, 1351279130, 4, 7786, 'Re: Miscellaneous Rule Changes for Season XIII', 'Tenchu', 'ddmrulz@gmail.com', '50.88.51.175', 1, 0, '', 'For clarification, what&#039;s the reason for the increased splash damage?', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8148, 791, 25, 1358099377, 16, 8148, 'Re: BBC? More like BBCya', 'Tai', 'Tai223236@yahoo.com', '98.216.91.67', 1, 0, '', '[quote author=HumanBones link=topic=791.msg8144#msg8144 date=1358097442]<br />Thevarian and Whiteboy have stepped in to help BBC. Please send them much love and many thank yous for fixing a shitty situation.<br />[/quote]<br /><br />Thank you for coming out of hiding.&nbsp; ;D<br /><br />[quote author=dew link=topic=791.msg8146#msg8146 date=1358098638]<br />http://www.youtube.com/watch?v=n4AUY-v1nsE<br /><br />bones plays c&amp;c with the IDL and wins.<br />[/quote]<br /><br />Lubbed hearing this music on AOW (yes I did) when that level was still in the rotation.&nbsp; :)', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6526, 631, 17, 1331617173, 267, 6526, 'Re: Regarding DDOS stuff', 'RecKle$$_', 'Aesthesic@hotmail.com', '189.245.140.35', 1, 0, '', 'DDOS huh? funny,the time i played against lb&#039;s team i felt less lag and pl than usual, this is just a case collective neurosis.also ROFL at your post capo', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
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	(6574, 634, 20, 1331856236, 8, 6574, 'Re: Nostar''s Demos', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 0, '', 'Especially HateMommy! But.. you know, I enter one thing wrong in a teams information (like playoff seed) and then I try to upload stats, the site takes a shit and I have to call 1-800-LADNA to fix it. So we are prone to weird things happening with the site. Didn&#039;t mean to ignore the situation (the really large red posts), but yeah. Thought I told everyone who was wondering, my bad!', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
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	(5626, 553, 20, 1323581689, 8, 5802, 'Winter 2012 Captains', 'HumanBones', 'humanbones@intldoomleague.org', '108.7.78.21', 1, 1325194870, 'Ladna', 'The time has come: the announcement of the Winter 2012 IDL captains! Along with the 12 captains will be the finalized list of Free Agents. This season features 60 free agents. <br /><br />[b]IDL Winter 2012 Captains (*Denotes captain new to their club)[/b]<br /><br />--------------IDC NORTH--------------<br /><br />Super Shotgun Spurs (SGS) - Hatred<br />Killing Browns (KGB) - Tai<br />Plasmadicks United (PDU) - RussianDumbass<br /><br />--------------IDC SOUTH--------------<br /><br />Super Chargers (SUC) - Ralphis<br />Philanthropic Blowhards (PBH) - LordBritish<br />We&#039;re All Doomed (WAD) - Nostar<br /><br />--------------WDC EAST--------------<br /><br />Mass Destruction (MAD) - Doomguy666<br />The Cult of Bestism (TCB) - Sabertooth<br />Contraband (CTB) - HumanBones<br /><br />--------------WDC WEST--------------<br /><br />Brokeback Cowboys (BBC) - ThatsJustPrime<br />Ricochet Rockets (RR) - RustInPeace<br />Fnordy Niners (KNF) - Strangle<br /><br />[b]Winter 2012 Free Agents[/b]<br /><br />Armour<br />Arrogance<br />Asgar<br />Beast<br />BloodStrike<br />Capodecima<br />Catostrophe (BlueWizard)<br />Cecil<br />Chaindude<br />Climhazzard<br />Dannyboy<br />DarkLord<br />Dawsonation<br />Delusion<br />DevastatioN<br />Devisin<br />Dew<br />DR_Noob<br />Evolution<br />Fastidious<br />Gilgamesh<br />Glum<br />Godsdoomer<br />Gyrossman<br />HeavenWraith<br />Higgs<br />ItalianStallion<br />Junior<br />Killforce<br />Killingblair<br />Klesk<br />Ladna<br />Legion<br />MadV<br />Majik<br />Mantis-X<br />MassVC<br />Merk<br />MionicDonut<br />Mobius<br />Nati46<br />Nosturi<br />NullSeven<br />Oath<br />OurHero<br />Quiksilver<br />Reckless<br />Roscoe<br />Shakal<br />Shadow_Ghost<br />SoulSucka<br />Swiftshot<br />Telo<br />TheKillerNacho<br />TurSKA<br />Whiteboy<br />X-Ray<br />Xenaero<br />xxWhiteMikexx<br />Xyltol', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5627, 548, 18, 1323594761, 17, 5627, 'Re: Team Names', 'MionicDonut', 'Sparx7300@yahoo.com', '76.29.49.114', 1, 0, '', 'Draft Donut:<br />He makes clever names.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6523, 631, 17, 1331595119, 158, 6523, 'Re: Regarding DDOS stuff', 'Jenova', 'cya-nide@hotmail.com', '173.206.83.207', 1, 0, '', '[quote author=Tai link=topic=631.msg6522#msg6522 date=1331585626]<br />[quote author=Sabertooth link=topic=631.msg6519#msg6519 date=1331572052]<br />Maybe someone is putting something in the czech&#039;s water supply. <br />Could be a nation wide epidemic. <br /><br />Also Tai I won a MB with 98% packet loss the whole season.<br /><br />But I think I understood what you really were trying to say, and that is that it is perfectly fine for you to bitch and complain about your connection and how your teammates are always the reason why you lose just as long as no one else does the same. <br /><br />Fuck us for being concerned about anything at all we should just grow the fuck up. Man Tai I can&#039;t believe you are actually dumber than I originally expect you to be.<br /><br />Hmm I&#039;m almost certain this is the longest thing I have ever posted here. <br /><br />P.S.&nbsp; I&#039;m the best no doubt about it. I&#039;m sure one day you will realize this and unplug your shit and not tell us your big ole mean daddy did it to you.&nbsp; <br /><br />P.S.S.&nbsp; I love this place.<br />[/quote]<br /><br />I&#039;m still trying to wonder how any of this proves anyone was DDOSing. Maybe you should elaborate on that instead of just claiming I said things that I really didn&#039;t.<br />[/quote]<br /><br />Probably the fact that all of MAD&#039;s wins were divisional games where one player on the other team was experiencing major packet loss.', 'xx', 1);
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	(6571, 634, 20, 1331855397, 8, 6571, 'Re: Nostar''s Demos', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 0, '', 'You could take my word for it. I&#039;ve been asked about one zillion times about this, and each time I have replied &quot;site issues.&quot; Same type of issues that Shakal, Donut, and majik were experiencing. It&#039;s still not fixed for some people, so I upload Shakal&#039;s demo for him every week, for example. Not sure what else to say, I&#039;m sure my response has gotten around TS a few times since I&#039;ve told Ralph/Rust/Hate.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7008, 682, 22, 1339853031, 75, 7008, 'Re: Summer 2012 Draft Results', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', '[quote author=Shpongler link=topic=682.msg7007#msg7007 date=1339834544]<br />well i wanted be like 4th on team so i can be satisfied, but now here offers question , Hex,Reck over me ? i am glad that this draft was again bullshit like usual , americans never not disappoint. /sarcasm<br />[/quote]<br />who are you again and what&#039;s up with that sense of entitlement?', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
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	(7742, 716, 17, 1350178902, 17, 7742, 'Re: SECOND SEMI-ANNUAL MAPPING CONTEST', 'MionicDonut', 'Sparx7300@yahoo.com', '131.156.232.225', 1, 0, '', 'I see you still neglected to update Triple J, despite the most recent version being released even before version A.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7787, 753, 17, 1351279973, 10, 7787, 'Re: Miscellaneous Rule Changes for Season XIII', 'Ralphis', 'ralphis@gmail.com', '98.225.144.111', 1, 0, '', '[quote author=dew link=topic=753.msg7777#msg7777 date=1351214359]<br />[size=5][b] Invite list no more[/b][/size]<br />[/quote]<br /><br />I think you&#039;ll find that we came up with the invite list and such redundancies for reasons you&#039;ll find clear when you meet the sign-up deadline and don&#039;t have enough people. Two rounds at it increases a sense of urgency for people who want to get in. I hope I&#039;m wrong and turn out is very high.<br /><br />[quote author=dew link=topic=753.msg7777#msg7777 date=1351214359]<br />[size=5][b] Homefields revised[/b][/size]<br />[/quote]<br /><br />Not a huge fan of this either. I don&#039;t know Stall and LB&#039;s reasoning, but I think lower teams who might not make the playoffs being able to force higher seeded teams not to play some of the most common maps has always been one of the more intriguing aspects of IDL homefields. Unfortunately, now this is gone and I think the playoffs will look a lot more vanilla for it. ', 'xx', 1);
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	(7896, 762, 25, 1355080133, 214, 7896, 'Re: Nawt Signing Up?', 'RustInPeace', 'sindeception@yahoo.com', '70.241.25.168', 1, 0, '', '[quote]i get it, you&amp;the gang were the shit. now piss off.[/quote]<br />lmao Don&#039;t be upset you weren&#039;t part of that crew. You and capo are the 2 Musketeers.<br /><br />[quote]What was Kilgore right about?[/quote]<br />There was a player who used to be banned on the master list with the reason: you reap what you sow.<br /><br />He&#039;s just saying that expression is correct. Also it&#039;s a known fact that Kilgore hates potatoes.<br />==============================================<br /><br />All I have to say in the matter is that the role of the dedicated players of the past shouldn&#039;t be trivialized. If the league didn&#039;t have all those players who showed up to games, practiced daily and put in effort to have a great season, then the league would have piss poor seasons. Hate and I had this hardcore work ethic during season 9 that enabled us to have really good games and ultimately we made it to the playoffs with a player who wasn&#039;t even a doomer (Higgs). If we had half-assed the season, there wouldn&#039;t have been the close games vs Star&#039;s TKV, the 5 round playoff match vs SUC on map28, or just the two of us vs BBC on 31 where they couldn&#039;t score a flag going all o for those 50s. These examples are just 1 season between 2 players so you can imagine the amount of stories over the entire league&#039;s history.<br /><br />Yes, it&#039;s true Jenova only captained for 1 year and won both times. But if you were to remove Jen from those seasons, what player from Free Agency would have been a suitable substitute in terms of skill and dedication? Probably no one. Mike hasn&#039;t played since season 10 and often gets ridiculed for it. However, he made a contribution to the league as both a top notch player and a productive board member. To say neither of these guys weren&#039;t of much importance is a vast understatement. Of course there are exceptions such as noshow Coll or BailStrike who haven&#039;t been dedicated or have put in effort since 1997.<br /><br />I&#039;ll agree with Ralph, players are replaceable. But those who put in their time and effort into making the league as competitive as possible either as a captain or a starter are not so easily replaced. There&#039;s nothing wrong with building up new players, but don&#039;t act like the players who are exiting stage left had no use whatsoever. Those who stood out from the crowd helped the league be a success over the years.', 'xx', 1);
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	(5628, 550, 17, 1323607834, 0, 5628, 'Re: IDL Maps', 'Fastidious', '', '75.63.59.205', 1, 0, '', '[quote author=Hatred link=topic=550.msg5625#msg5625 date=1323581009]I&#039;m assuming your approach was done in 3v3, Fast.[/quote]<br /><br />Yep, 3v3 is really the only way to play the SCTF maps in my opinion.&nbsp; Some of them are workable with more people but they suffer with more than 3v3.<br /><br />[quote author=Hatred link=topic=550.msg5625#msg5625 date=1323581009]This makes chasing pretty tough on the defender in pursuit of the flag because his only option is to hope he can meet the flag carrier in the other base before he scores. The problem then becomes getting through one or even two people just to get to the flag runner. By the time you do that (if you even manage to) he&#039;s already scored. The only other hope you have is if your runner has grabbed their flag and made it out. Then it becomes totally chaotic.[/quote]<br /><br />I won&#039;t disagree SCTF02 can be chaotic at times, but I&#039;ve also played it in long back and forth controlled matches when the teams know what they are doing.&nbsp; Most matches on the map one team is completely clueless or playing wrong, etc and gets blown out very fast just because one guy fucks up.&nbsp; If both teams have even one guy who lacks discipline the map becomes completely chaotic.&nbsp; It&#039;s not a forgiving map at all.&nbsp; I&#039;ve played 2D there with other top players such as Chain, Nostar, etc and completely locked down the flag on D.&nbsp; Coordination, teamplay, and map knowledge is a lot more important for D there then brute force or mad skills.&nbsp; You can&#039;t even really do that on ZDCTF18, so SCTF02 is a lot more defensible in comparison.&nbsp; I agree chasing is hard on the map but you can often catch them when they are going up into their own base before capping.&nbsp; Returning the flag is harder than killing the enemy carrier however.<br /><br />[quote author=Hatred link=topic=550.msg5625#msg5625 date=1323581009]That was the problem we ran into every time the upper Flag D died. Now of course, you&#039;d like to think the lower D guy would have seen him but it&#039;s fairly possible for a runner to sneak by him with all the routes to the flag. And that&#039;s why it&#039;s a huge concern for me in regards to this map. What&#039;s the point of 2D if one guy dying is basically giving away a flag?[/quote]<br /><br />While the flag D guy is more important at all times, such as when you can only 1D for whatever reason you should put that D on the flag.&nbsp; However the flag D is also a weaker position in many ways.&nbsp; A good D at lower should be able to stop the majority, or severly hurt the majority of attackers.&nbsp; While there are many entrances into the upper areas to get flag none of them are quick and all but one can be seen by lower D if he is looking down the long distance approaches.<br /><br />I still think it&#039;d be very fucking cool if one or two weeks this season teams got to pick their own maps.&nbsp; Call it Homefield Week then the tie breaker can be random or IDL picked.', 'xx', 1);
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	(6572, 634, 20, 1331855826, 15, 6572, 'Re: Nostar''s Demos', 'ItalianStallion', 'stalliondoom@gmail.com', '173.178.167.41', 1, 0, '', 'Well it&#039;s good to know that it was at least looked into.&nbsp; Also I would love to play nostar in the conf finals.&nbsp; I personally would rather beat him again this season, than to beat SUC.&nbsp; With a proper mouse, and a map catered to my dumb play style, well, let&#039;s just say I&#039;m going to enjoy it.', 'xx', 1);
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VALUES 
	(5630, 554, 17, 1323617269, 0, 5630, 'Re: 26 people will not get on a team?', 'capodecima', '', '90.179.151.60', 1, 0, '', 'Personally I thought exactly what you, the problem is just how much the players who have signed up to be active, think of the IDL-R, it was a total flop. 14 teams perhaps&nbsp; could work well or 5 players on the team. ', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
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	(8411, 830, 18, 1360898675, 8, 8448, 'Week 5 Demos', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 1361240150, 'HumanBones', 'Week 4 Demos must be uploaded to the website before your game this week. Here is a list of everyone who still needs their demos uploaded:<br /><br />[url=http://www.intldoomleague.org/season/games/503]BBC vs KGB[/url]<br />LordBritish<br />Tai<br /><br />[url=http://www.intldoomleague.org/season/games/502]BSK vs KNF[/url]<br />ALL DEMOS UPLOADED<br /><br />[url=http://www.intldoomleague.org/season/games/501]WAD vs SUC[/url]<br />ALL DEMOS UPLOADED<br /><br />[url=http://www.intldoomleague.org/season/games/500]SXP vs BAD[/url]<br />ALL DEMOS UPLOADED', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7776, 752, 25, 1351213913, 8, 7896, 'Winter 2013 Time Table', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 1355081185, 'HumanBones', '[center][b]SCHEDULE IS TENTATIVE AND SUBJECT TO CHANGE[/b]<br />Last updated: 10/25/12<br /><br />Winter 2013 Time Table<br /><br />[u][b]PRE-SEASON[/b][/u]<br /><br />Monday, November 12th, 2012<br />Sign up period for Winter 2013 open on the IDL Forums.<br /><br />Thursday, November 15th, 2012<br />Release of 2013 IDL wad.<br /><br />Wednesday, December 12th, 2012<br />Free agency is solidified. All players must be signed up by this date.<br /><br />Wednesday, December 12th, 2012<br />Captains are announced.<br /><br />December 17th - 23rd (DATE TBA), 2012<br />IDL Winter 2013 Draft Live<br /><br />(IDL Pre-Show Panel)<br />8:00PM EST<br />(IDL Winter 2013 Draft Selections)<br />9:00PM EST<br /><br />[u][b]REGULAR SEASON[/b][/u]<br /><br />Monday, January 7th, 2013<br />Week 1 of Regular Season begins.<br /><br />Wednesday, January 30th, 2013 (Week 4) @ 11:59pm<br />Trading is closed and rosters locked for the season.<br /><br />February 11th - 15th, 2013 (Monday - Friday)<br />Homefield selection will take place.<br /><br />[u][b]POST-SEASON[/b][/u]<br /><br />February 25th -&nbsp; March 3rd, 2013<br />IDL Winter 2013 Wildcard Playoffs<br /><br />March 4th - March 10th, 2013<br />IDL Winter 2013 Semifinals<br /><br />March 11th - March 17th, 2013<br />MasterBowl XIII [/center]', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7718, 743, 24, 1349881128, 2313, 7730, 'Re: Vengeance Sign Ups', 'nub_hat', 'mikaelhhome@yahoo.dk', '80.164.151.134', 1, 1350052076, 'nub_hat', 'Team Name: The Best<br /><br />Captain: nub_hat<br /><br />Members: DevilutioN, Mr. Noobenstein, IceCold<br /><br />Contact: nub_hat and DevilutioN in #idl', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7743, 716, 17, 1350185816, 214, 7743, 'Re: SECOND SEMI-ANNUAL MAPPING CONTEST', 'RustInPeace', 'sindeception@yahoo.com', '65.71.125.191', 1, 0, '', 'Looking back, I missed the post that contained the updated triple-j. When you mentioned it the first time I mistakenly thought you were talking about the wad containing your 2nd map update. This is why I said for everyone to keep their maps in a single wad so instances like this wouldn&#039;t happen.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7009, 682, 22, 1339860829, 0, 7009, 'Re: Summer 2012 Draft Results', 'Soul Sucka', '', '177.40.51.162', 1, 0, '', 'Chill out Capo, we got this! I&#039;m looking forward to a great season.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8200, 804, 23, 1359515224, 19, 8200, 'haha this tournament is fukkin DEAD', 'Xenaero', 'Xenaero@gmail.com', '184.1.245.86', 1, 0, '', 'yeppppp', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8149, 791, 25, 1358099892, 0, 8149, 'Re: BBC? More like BBCya', 'Soul Sucka', '', '177.42.31.32', 1, 1358100214, 'Soul Sucka', 'Roak and White making a return? Awesome! Thanks a bunch. :o', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5636, 554, 17, 1323631497, 0, 5636, 'Re: 26 people will not get on a team?', 'Fastidious', '', '75.63.59.205', 1, 0, '', '[quote author=Ralphis link=topic=554.msg5634#msg5634 date=1323626524]<br />Then why not bow out Fastidious? After all, you said yourself that you won&#039;t even be in the IDL for the playoffs so what is the point of taking up someone else&#039;s potential roster spot?[/quote]<br /><br />Good post, maybe I should, I don&#039;t know.&nbsp; There is still a slight chance I might be around for playoffs but I still don&#039;t know 100% yet.<br /><br />[quote author=Ralphis link=topic=554.msg5634#msg5634 date=1323626524]Beyond barely interested (and I&#039;m not talking about Fastidious here) veteran players who are going to take up roster spots just because they can, I count at least five additional players that probably don&#039;t even remember they signed up for the league.[/quote]<br /><br />Thing is they will likely get drafted over newbies since they are still less risky.<br /><br />[quote author=Ralphis link=topic=554.msg5634#msg5634 date=1323626524]In addition, life-time IDL flakes and team crashers like Shakal (has he even played a game of priv in the past 4 months?) will make rosters and steal more spots from more deserving players.[/quote]<br /><br />Same deal as above basically.&nbsp; Shakal can be a top player when he&#039;s active and dedicated so it&#039;s a gamble.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5632, 554, 17, 1323621524, 213, 5632, 'Re: 26 people will not get on a team?', 'MassVC', 'vcmassvc@gmail.com', '97.92.40.97', 1, 0, '', 'I feel the same way.<br /><br />One solution is to have more teams.&nbsp; Some players (claim that they) aren&#039;t playing because we&#039;re using 12 instead of 8 teams.&nbsp; 14 teams is hard for the same reason as 10 teams: both would result in bizarre conferences/divisions (2 7-team divisions?).&nbsp; 16 is, I think, stretching things a little thin.&nbsp; We did say that we would decide whether to go back to 8 or 10 teams after the FA was posted, and we can safely say that we will do neither of those.&nbsp; I don&#039;t think there are 4 more people who actively want to be captains; if there were, I don&#039;t think those teams would be very good; I think the forfeit rate would go up.<br /><br />Another solution is to have more players per team.&nbsp; By itself, this doesn&#039;t do much.&nbsp; 4ths already get too little play time, so 5ths in this league would get even less.&nbsp; An accompanying solution to accommodate this would be to make this a 4v4 league.<br /><br />[quote=Ralphis]RRRRRAAAAAAARRRRRRGGHHHHHHHEUUUGHHH[/quote]<br /><br />As you can tell, this would incite some harumphing.&nbsp; Nevertheless, the institution of these ideas together would reduce the number of forfeits (especially with 6-player teams), increase the play time of non-starting-roster players, allow for more players to be involved in the league without compromising the division system or having to find more captains, allow for the appropriateness of larger (and good) maps like zd19, and possibly create new strategic elements in the game (now forward mid and back mid, etc.). But, elitist ctf minimalists will object. (Mocking voice: &quot;Well I&#039;m a 2v2 enthusiast.&nbsp; 3v3 is just a shit-fest grind machine; 2v2 is where the real strategy is at.&nbsp; Let&#039;s just have 32 teams.&quot;)<br /><br />Finally, we have the option of something IDL-R-esque.&nbsp; Two seasons ago, it didn&#039;t work so well because many of the FAs were inactive, nonexistent, or aliases for other players.&nbsp; Having a league that holds FAs to the same standards as drafted players is probably unwise.<br /><br />An alternative suggestion is to have something like IDLR priv sessions where players rack up points for being on the winning team.&nbsp; Obviously other regulations would have to be put in place.&nbsp; It could occur a couple times a week at such-and-such a time, players who didn&#039;t play last round would have to cap/get picked before players who did to even things out.&nbsp; What do you guys think.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6525, 631, 17, 1331611614, 64, 6525, 'Re: Regarding DDOS stuff', 'BloodStrike', 'casianoortega@live.com', '107.2.106.65', 1, 0, '', 'Tai wishes that he should have drafted me this season. It&#039;s always your fault that you lose. <br /><br /><br /><br /><br /><br />...Dumbass.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5633, 554, 17, 1323625733, 19, 5633, 'Re: 26 people will not get on a team?', 'Xenaero', 'Xenaero@gmail.com', '76.4.113.34', 1, 0, '', 'Out of those 26, how many play at least semi-regularly in private ctf? This is an extremely important factor to observe when talking about people who do not get on a team. It has been a factor as long as priv has been around, and also relevant to the subleagues success or lack thereof.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5634, 554, 17, 1323626524, 10, 5634, 'Re: 26 people will not get on a team?', 'Ralphis', 'ralphis@gmail.com', '64.141.192.13', 1, 1323627379, 'Ralphis', 'Then why not bow out Fastidious? After all, you said yourself that you won&#039;t even be in the IDL for the playoffs so what is the point of taking up someone else&#039;s potential roster spot? Beyond barely interested (and I&#039;m not talking about Fastidious here) veteran players who are going to take up roster spots just because they can, I count at least five additional players that probably don&#039;t even remember they signed up for the league. In addition, life-time IDL flakes and team crashers like Shakal (has he even played a game of priv in the past 4 months?) will make rosters and steal more spots from more deserving players.<br /><br />Quite a few of these teams would normally have decent turnover but might not if captains strategically use the new FA sub rules. I suppose we&#039;ll have to wait and see though.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6573, 634, 20, 1331855993, 64, 6573, 'Re: Nostar''s Demos', 'BloodStrike', 'casianoortega@live.com', '134.29.182.12', 1, 0, '', '[quote author=HumanBones link=topic=634.msg6571#msg6571 date=1331855397]<br />You could take my word for it. I&#039;ve been asked about one zillion times about this, and each time I have replied &quot;site issues.&quot; Same type of issues that Shakal, Donut, and majik were experiencing. It&#039;s still not fixed for some people, so I upload Shakal&#039;s demo for him every week, for example. Not sure what else to say, I&#039;m sure my response has gotten around TS a few times since I&#039;ve told Ralph/Rust/Hate.<br />[/quote]<br /><br />Thanks for that. And They like to gossip like high school girls&nbsp; ;)', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7010, 682, 22, 1339863651, 267, 7010, 'Re: Summer 2012 Draft Results', 'RecKle$$_', 'Aesthesic@hotmail.com', '189.135.213.129', 1, 0, '', 'rofl capo&#039;s pissed', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7719, 743, 24, 1349884429, 1322, 7719, 'Re: Vengeance Sign Ups', 'SwiftShot', 'markwwfc1992@hotmail.com', '178.239.90.1', 1, 0, '', 'I think Dragon is making a team before the deadline, just confirming a lineup', 'wireless', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7788, 751, 17, 1351280256, 10, 7788, 'Re: IDL is now Round Robin!', 'Ralphis', 'ralphis@gmail.com', '98.225.144.111', 1, 0, '', '[quote author=Ten link=topic=751.msg7785#msg7785 date=1351278840]<br />I definitely like the new regular season changes, divisions and conferences needed to go like three seasons ago. The shorter season and round-robin style gives teams much more incentive to take every game seriously. Much applaud to the board/Bones for these changes.<br /><br />I like the shorter playoffs, too. With only the better half of the teams, it gives the playoffs a higher standard and a better sense of earned victory. However the 4th seed does get kind of shafted in this system, though. Even though they did better than the 5th seed in the regular season (which is what the whole round-robin system was supposed to promote), they still run the risk of forfeiting their playoff spot to a team who did worse than them. But I guess you didn&#039;t have a whole lot to work with in these new systems, so I guess 4th seed will just have to deal w/ it.<br /><br />Looking forward to the new season!<br />[/quote]<br /><br />The 4th seed gets a benefit that the 3rd seed may never get: a home playoff game against a statistically inferior opponent. I think this encourages seeds 3-5 to work much harder to improve their record over each other. The third seed wants to get the bye with the top two teams (and ensure a bout with the 2nd seed instead of the 1st), the fourth seed gets a homefield advantage for a game, and the fifth seed gets a shot at redemption. I think it&#039;s a cool system and will lead to an interesting race that makes the middle of the league stay competitive.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7897, 758, 25, 1355093034, 1927, 7897, 'Re: IDL Winter 2013 Signups', 'Dawsonation', 'roxrite12@yahoo.com', '75.74.79.69', 1, 0, '', 'Name: Dawsonation <br />Country/State: U.S.A.<br />Email Contact: Tetrapharmakos@yahoo.com<br />IM Contact: QuakeNet #idl<br />Regular Availability: Mon/Fri <br />', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8150, 791, 25, 1358109539, 4, 8150, 'Re: BBC? More like BBCya', 'Tenchu', 'ddmrulz@gmail.com', '50.88.51.175', 1, 1358110821, 'Ten', '[quote author=ItalianStallion link=topic=791.msg8141#msg8141 date=1358086822]Indeed he made the wrong decision, and probably could have went without a single win the entire season while probably not even showing up for half the time.&nbsp; What he is doing is probably what&#039;s best for the IDL, which seem to be his intentions from the start.&nbsp; Him doing this early in the season gives his team[or whoever is going to replace them] a shot at a full season of idl.&nbsp; Where as in the past, we just write them off and continue handing out [size=5][b]&gt;&gt;FREE WINS&lt;&lt;[/b][/size] to whoever they have to play that week.&nbsp; I can see why people are angry.&nbsp; But I feel he made the best decision with his current situation.&nbsp; Hell, tony or hate didn&#039;t even get this much flak for leaving the way they did last season, but this guy is actually doing it right and everyone is going nuts?&nbsp; Your reactions had me more surprised than the fact that this happened to BBC.[/quote]<br /><br />Thanks man, I&#039;m glad to see that at least some people are looking at this from the right perspective. I could&#039;ve went about this in a far more damaging way, but I guess the fact that it happened at all just pissed people off too much for them to see it that way. And no, I&#039;m not saying that to somehow justify my leaving, I just wanted to show that I truly did want to do this in the least damaging way possible, because I really do want to see the IDL continue on.<br /><br />[quote author=Soul Sucka link=topic=791.msg8143#msg8143 date=1358092755]<br />Oh, and Tenchu.<br /><br />[quote author=Ten link=topic=791.msg8129#msg8129 date=1358042026]I don&#039;t see how a lack of motivation makes me weak. Lazy? Irresponsible? Untrustworthy? Sure, and I accept all of those. But not weak. Weak would be to just not show up for any of my games or make any attempt to communicate with the rest of my team or Bones and leave everyone hanging, wondering what the hell happened to me for the first four weeks until Bones finally decided to dismiss me.[/quote]<br />1. You didn&#039;t show up for your game.<br />2. Your whole team didn&#039;t know about the gametime beforehand, which shows you haven&#039;t communicated with them.<br />3. You left everyone hanging by withdrawing, doesn&#039;t matter when you&#039;ve done it.<br /><br />You&#039;re weak.<br />[/quote]<br /><br />Did you even read the post you quoted? Both bulletpoints (as the second one isn&#039;t true) point towards lazy/unreliable, not weak.<br /><br />1. I missed my game because I was out doing stuff with my roommate for the apartment. My IRL schedule which caused me to miss the game is actually one of the factors that caused me to withdraw from the whole thing.<br />2. My teammates did know when the game was, the entire agreed upon time was set after I asked all three of my teammates, not sure where you got that idea.<br />3. I highly disagree on how much the timing mattered. Think about how it would&#039;ve went down for BBC had I just not done anything at all and left them to rot. It sure as shit wouldn&#039;t have Whiteboy and Roaketes in the second week. I did it now so there was still a chance that the team could&#039;ve been salvaged, which would appear it was. I knew I&#039;d get a massive amount of shit for this, as evident by the replies in this thread, and yet I still went ahead and did it. If I wanted to take the &quot;weak&quot; easy way out I would have just left without saying or doing anything, which would&#039;ve gathered far less negative attention for me, but also would&#039;ve left Bones and everyone else in a much worse position.<br /><br />Anyway, I&#039;m glad that Bones was able to salvage BBC so they can continue on. Good luck to all the teams in the rest of the season!<br /><br />Also, Bones: I don&#039;t mind continuing keeping up the wiki, that&#039;s relatively easy and something I can do to kill time in class.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8201, 804, 23, 1359518236, 0, 8201, 'Re: haha this tournament is fukkin DEAD', 'Soul Sucka', '', '177.96.103.44', 1, 0, '', 'Refer to Xen&#039;s current avatar.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8449, 782, 17, 1361255082, 36, 8449, 'Re: IDL Site Hosting', 'HeX', 'mdvulture@yahoo.com', '75.16.103.188', 1, 0, '', 'Jenova is so kind. Jenova for president guys. Pack your bags and hop the border so you can run our country please.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5635, 554, 17, 1323627437, 216, 5635, 'Re: 26 people will not get on a team?', 'ThatsJustPrime', 'shma_man@hotmail.com', '174.92.53.92', 1, 0, '', '[quote author=Fastidious link=topic=554.msg5629#msg5629 date=1323608773]<br />Unless I counted wrong it looks like 26 people won&#039;t be on a team this season after the draft.&nbsp; That might be the largest amount of people ever.&nbsp; I do agree many players not picked might be risky and flake out by disappearing, etc but that&#039;s still a large number.&nbsp; 26/4 = 6.5 full 4 person IDL teams.<br />[/quote]<br /><br />or 8 3 player teams for IDLR?', 'xx', 1);
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VALUES 
	(7789, 753, 17, 1351281057, 75, 7789, 'Re: Miscellaneous Rule Changes for Season XIII', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', '[quote author=Ten link=topic=753.msg7786#msg7786 date=1351279130]<br />For clarification, what&#039;s the reason for the increased splash damage?<br />[/quote]<br />every time i survive rocket-blasting someone at touching distance from 100% health, i groan. it&#039;s not right.<br /><br />ralph: fair point about the invite list. i hope we can emulate that sense of urgency by other means. lb and stall simply like hatepicks. the rest of us thought hatepicks were just a side-effect stemming from the rules being written [i]this way[/i], basically an accident - and it&#039;s questionable whether a desirable one.', 'xx', 1);
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VALUES 
	(7898, 762, 25, 1355105982, 163, 7898, 'Re: Nawt Signing Up?', 'Hatred', 'jbetts21@live.com', '76.233.128.93', 1, 0, '', '[quote=&quot;Ru5tK1ng&quot;]<br />[quote=&quot;dew&quot;]i get it, you&amp;the gang were the shit. now piss off.[/quote]<br /><br />lmao Don&#039;t be upset you weren&#039;t part of that crew. You and capo are the 2 Musketeers.[/quote]<br /><br />[img]https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcTSLRej6uG75aLGKOszod1sNNElhgCTHexHejVM7evcfGwYRlikXQ[/img]', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8202, 804, 23, 1359533392, 214, 8202, 'Re: haha this tournament is fukkin DEAD', 'RustInPeace', 'ru5tk1ng@yahoo.com', '70.241.28.75', 1, 0, '', 'Yeah thanks for telling us something we knew several months ago.<br /><br />Honestly, I would have preferred to see NADA ran instead but that will never happen now. Oh well.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8656, 855, 17, 1363015876, 214, 8656, 'Re: This is why...', 'RustInPeace', 'ru5tk1ng@yahoo.com', '65.68.72.133', 1, 1363016336, 'Ru5tK1ng', 'I didn&#039;t not take part in initial signups because I wasn&#039;t planning on playing at all. I had a change of heart simple as that. I might add that it was far too late to be a captain by that time. Be happy I got drafted? Who are you kidding? The whole draft order had to be redone after Mass and I joined in. Sorry, unlike you I have never sat on the bench for a season. I don&#039;t have any worries about not getting drafted.&nbsp; 8)<br /><br />Also I&#039;m not pissed and I really don&#039;t care about what happened with WAD this season anymore. Time to let it be.<br /><br />People want to complain about players being captains and then they want to complain about players signing up. We improved the free agency when we signed up. I can guarantee you or anyone else that this season would have looked far worse if we hadn&#039;t. Damned if you do, damned if you don&#039;t.<br /><br />[quote]Ultimately this all boils down to people not signing up.&nbsp; Stupid shit like this is going to happen.&nbsp; Unless something happens to make people want to cap, or make people want to sign up, this will continue to happen.&nbsp; There&#039;s no doubt about it.[/quote]<br />I think you can vouch for us when I say that we&#039;ve been trying to please the players and address their concerns very much lately. However, what doesn&#039;t sit well is when [i]some[/i] of the said players insult us by leading us around as we try to address their complaints. We are open to hearing what the issues are. But, as for me, if you(general) just want to complain and bullshit around with no intention of doing anything constructive, kindly fuck off.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8307, 811, 28, 1360410705, 75, 8307, 'Re: my feedback for odamex', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', '[quote author=Legion_ link=topic=811.msg8299#msg8299 date=1360392802]<br />another suggested improvement: [url=http://www.doomworld.com/vb/doom-general/62808-vanilla-doom-autoaim-glitch-bug/]fixing the autoaim[/url]<br />[/quote]<br />that bug is of some importance if you&#039;re playing without freelook and longtics turns. both smoother turning and vertical aiming counter this bug to a massive extent already.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5638, 554, 17, 1323645173, 214, 5638, 'Re: 26 people will not get on a team?', 'RustInPeace', 'sindeception@yahoo.com', '70.241.26.183', 1, 0, '', '[quote]Thing is they will likely get drafted over newbies since they are still less risky.[/quote]<br />How are vet players who don&#039;t even play less risky than new players that at least show their presence? Shakal is not a safer pick than lets say telo. Sure I don&#039;t know who the heck he (telo) is, but I&#039;ve at least seen him play in priv more times than shakal. Sure shak may have been a talented player in the past when he was dedicated. But that was then and this is now, and as of now, I don&#039;t even see him or any other vets that you label as &#039;less risky&#039;.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5639, 554, 17, 1323645433, 15, 5639, 'Re: 26 people will not get on a team?', 'ItalianStallion', 'stalliondoom@gmail.com', '174.88.87.55', 1, 0, '', 'increase the amount of players per team. keep it at 3v3. More bench players = less forfeits', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5640, 554, 17, 1323646450, 213, 5640, 'Re: 26 people will not get on a team?', 'MassVC', 'vcmassvc@gmail.com', '141.218.50.94', 1, 0, '', '[quote author=ItalianStallion link=topic=554.msg5639#msg5639 date=1323645433]<br />increase the amount of players per team. keep it at 3v3. More bench players = less forfeits<br />[/quote]<br />Yeah, no.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6527, 631, 17, 1331617604, 16, 6527, 'Re: Regarding DDOS stuff', 'Tai', 'Tai223236@yahoo.com', '98.216.91.67', 1, 0, '', 'And you know what the funny part is, I always ask if the server is being DDOS&#039;d during priv when TT is crapping itself for the thousandth time and get ignored. Now some guys get laggy in an IDL game and suddenly it&#039;s a big deal. <br /><br />The ad hominems further prove my point. ', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5642, 554, 17, 1323647182, 8, 5642, 'Re: 26 people will not get on a team?', 'HumanBones', 'humanbones@intldoomleague.org', '108.7.78.21', 1, 0, '', 'There&#039;s no telling right now which free agents are going to be reliable and which are not. Usually free agency is full of a fair amount of players that aren&#039;t reliable. There are a number of people I haven&#039;t seen in priv since they signed up. Let&#039;s take a look back at the Summer 2010 season. Although there were only 8 teams that season, there were 20 free agents. I didn&#039;t play then, but I can bet that almost half of those guys were too flaky to be around. That is just the way it works. <br /><br />After last season, everyone involved in the league made a great effort to recruit new players. This is the result of some really great recruiting, but I wouldn&#039;t let the numbers fool you. Like every season, there will be a group of people that will end up disappearing or not doing what they said they would do. I find that having this many free agents is better than the alternative of having 5 people, 1 of which gets playtime on almost every team. Who knows how many teams Asgar was on last season? I really don&#039;t remember.<br /><br />I think it would be a very unwise decision to increase the amount of teams right now. Not only are we a week away from the draft, but we haven&#039;t even begun to discuss how to make 14 or 16 teams work. I&#039;m sure it&#039;s not as complicated as I&#039;m making it sound, but it&#039;s not something I&#039;m interested in doing in such short notice. I&#039;m not sure I&#039;m interested in doing it at all, to be honest. Making sure there are 12 reliable captains is the most difficult part of each off-season, and although the fact that we were able to do it quite well this season pleases me I can&#039;t be sure we&#039;d find anyone else. We don&#039;t want to overestimate the reliability of all of these players, especially since so many of them haven&#039;t played in the league before. <br /><br />We should instead try to focus on an improved IDL-R type of league. I really like the priv idea that dew came up with, maybe when he gets some time he can explain his intentions here. ', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6528, 570, 20, 1331623606, 15, 6528, 'Re: DEMO INFRACTION LISTING', 'ItalianStallion', 'stalliondoom@gmail.com', '173.178.167.41', 1, 0, '', '[quote author=BloodStrike link=topic=570.msg6524#msg6524 date=1331610742]<br />Typical abuse of power from none other than an IDL board member.<br />[/quote]<br /><br /> :) ;) :D ;D &gt;:( :( :o 8) ??? ::) :P :-[ :-X :-\\ :-* :&#039;(', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8417, 828, 28, 1360956128, 19, 8417, 'Re: Unlagged.', 'Xenaero', 'Xenaero@gmail.com', '184.1.248.204', 1, 0, '', 'I remember a debate on this I started with a YT vid. Unfortunately while it works pretty well there&#039;s probably no way to quicken up response time without it stepping into ZDaemon clientside bullshit territory.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5641, 554, 17, 1323646980, 0, 5641, 'Re: 26 people will not get on a team?', 'Fastidious', '', '75.63.59.205', 1, 0, '', '[quote author=RustInPeace link=topic=554.msg5638#msg5638 date=1323645173]How are vet players who don&#039;t even play less risky than new players that at least show their presence?<br />[/quote]<br /><br />How do you know a new guy will stay dedicated or be worth anything in IDL matches?&nbsp; Inactive veteran players have typically proven their worth but getting them to show up is the tricky part I guess.&nbsp; Guys like Midian and Collision are examples usually used.&nbsp; It is less risky because the skill is known and good in veterans but more risky because you know some guys are inactive and don&#039;t play much.&nbsp; With a new player however you don&#039;t know if they will flake out or perform once the IDL season starts.&nbsp; At least with a relatively inactive veteran player they are a known skill quality in real IDL matches but if they will show up or not remains to be seen.&nbsp; Maybe I&#039;m wrong about all this however.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6575, 634, 20, 1331860184, 213, 6575, 'Re: Nostar''s Demos', 'MassVC', 'vcmassvc@gmail.com', '97.92.40.97', 1, 0, '', '[quote author=ItalianStallion link=topic=634.msg6572#msg6572 date=1331855826]<br />Well it&#039;s good to know that it was at least looked into.&nbsp; Also I would love to play nostar in the conf finals.&nbsp; I personally would rather beat him again this season, than to beat SUC.&nbsp; With a proper mouse, and a map catered to my dumb play style, well, let&#039;s just say I&#039;m going to enjoy it.<br />[/quote]<br /><br />Hell yeah.<br /><br />Not to put down the WDC, but I feel a little bit like the IDC conference finals will be this season&#039;s &quot;true masterbowl.&quot;', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7012, 682, 22, 1339871782, 10, 7012, 'Re: Summer 2012 Draft Results', 'Ralphis', 'ralphis@gmail.com', '98.225.144.111', 1, 0, '', '[quote author=Shpongler link=topic=682.msg7011#msg7011 date=1339864579]<br />i am rarely pissed , but after this draft my brain exploded&nbsp; ;D<br />[/quote]<br /><br />[quote author=Shpongler link=topic=682.msg7011#msg7011 date=1339864579]<br />[b]i am rarely pissed[/b] , but after this draft my brain exploded&nbsp; ;D<br />[/quote]<br /><br />[quote author=Shpongler link=topic=682.msg7011#msg7011 date=1339864579]<br />[b]i am rarely pissed[/b][/quote]<br /><br />[quote author=Shpongler link=topic=682.msg7011#msg7011 date=1339864579]<br />[size=4][b]i am rarely pissed[/b][/size][/quote]<br /><br />[quote author=Shpongler link=topic=682.msg7011#msg7011 date=1339864579]<br />[size=5][b]i am rarely pissed[/b][/size][/quote]<br /><br />[quote author=Shpongler link=topic=682.msg7011#msg7011 date=1339864579]<br />[size=6][b]i am rarely pissed[/b][/size][/quote]<br /><br /><br />[quote author=Shpongler link=topic=682.msg7011#msg7011 date=1339864579]<br />[size=7][b]i am rarely pissed[/b][/size][/quote]<br /><br />[center][img]http://www.gifsoup.com/webroot/animatedgifs/1005680_o.gif[/img][/center]', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7746, 747, 24, 1350242931, 8, 7746, 'Vengeance 2012 Standings', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 0, '', '[html]<meta HTTP-EQUIV="REFRESH" content="10; url=http://humanbones.unidoom.org/vengeancectf/standings.htm">[/html]<br /><br />This page should automatically redirect to the standings page in ten seconds. If it doesn&#039;t redirect, [url=http://humanbones.unidoom.org/vengeancectf/standings.htm]click here[/url].', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7899, 762, 25, 1355123693, 75, 7899, 'Re: Nawt Signing Up?', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', 'i play the league longer than both of you. i was on the same team with hate the first time he retired. i&#039;m for giving oldschoolers and retired players due respect.<br /><br />but i don&#039;t condone this monstrous circlejerk. fags.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8450, 74, 17, 1361257365, 19, 8450, 'Re: IDL Awards [IDEA!]', 'Xenaero', 'Xenaero@gmail.com', '184.1.248.204', 1, 0, '', 'Oh hey.<br /><br />http://puu.sh/24YiT', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5643, 554, 17, 1323647402, 19, 5643, 'Re: 26 people will not get on a team?', 'Xenaero', 'Xenaero@gmail.com', '76.4.113.34', 1, 0, '', 'It&#039;s actually not because the skill is known, it&#039;s because the name is known. That&#039;s the common denominator. It all comes back to participation in the IDL community and private CTF to get known. If the new players don&#039;t get known, they don&#039;t get picked. Because even if a team has to dump a 4th for someone in the free agency, knowing a name has quite a lot of weight and can shut out otherwise decent players.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5644, 554, 17, 1323655325, 7, 5644, 'Re: 26 people will not get on a team?', 'Ladna', 'ladna@intldoomleague.org', '65.214.200.140', 1, 0, '', 'Mass already won the thread and I agree with everything he said, so I wanted add a couple things.<br /><br />Bones had the great idea of offseason IDL events (double domination was gonna happen but got Kilgore&#039;d).&nbsp; If it&#039;s possible for any player to participate in these events, they would be great for reputation/skill building.&nbsp; By that I mean signups as opposed to a draft where players might still not be picked.&nbsp; I&#039;m just spitballing here but:<br /><br />&nbsp; - TDM is a totally underplayed game mode that can be really fun (TDMania rules ofc)<br />&nbsp; - Small sign-up CTF tourneys (like the ones UD used to run here and there)<br />&nbsp; - Mac was great<br />&nbsp; - Survival (Skulltag) tourneys; Whiteboy cooked up some cool ideas for this<br />&nbsp; - KoF was a cool idea from Fast/AlexMax<br />&nbsp; - Super newschool tourneys (ask dewww for ideas about this)<br /><br />The CTF tourneys would also be great opportunities to playtest new maps.&nbsp; They could even be part of the mapping contest.&nbsp; 12 maps in the WAD, best-of-three, team 1 picks, team 2 picks, random picks 3rd if necessary, at the end of the tourney players vote on their favorite maps.<br /><br />Come on everybody.&nbsp; Let&#039;s do our best to suck the players away from ZD Tournaments, just like we did with ZD public CTF!!!!!&nbsp; GO IDL!!!!!!!! (also SwiftShot I need to talk to you, I have new scripts).<br /><br />P.S.&nbsp; While I agree with the 4v4 stuff, IDL should stay 3v3.&nbsp; It&#039;s like making basketball 6v6.', 'xx', 1);
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VALUES 
	(5645, 548, 18, 1323659733, 15, 5645, 'Re: Team Names', 'ItalianStallion', 'stalliondoom@gmail.com', '174.88.87.55', 1, 0, '', 'Tag has to be [D :]', 'xx', 1);
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	(5646, 554, 17, 1323662650, 19, 5646, 'Re: 26 people will not get on a team?', 'Xenaero', 'Xenaero@gmail.com', '76.4.113.34', 1, 0, '', 'A TDM system would be pretty interesting to see in the offseason for drawing in more players just by association alone. I think there still should be more of an effort to promote playing in Priv CTF, even though you run the real risk of not being picked ever, that&#039;s where a great deal of prospective captains notice players. I wonder how the case would be in TDM, since there&#039;s some, but not all aspects of the game mode that tie into CTF. You can have someone really good at TDM and blow it at CTF. As far as getting noticed goes, it&#039;s hard but it&#039;s doable even today, just look at SoulSucka. Dude has 180 ping and made a name for himself through sheer effort. He still gets picked regularly in Priv. That&#039;s what makes IDL players. [b]Perspiration[/b]. If you&#039;re not going to show up to the existing venues, what makes you think you&#039;re going to have more new players show up to new events not even related to the IDL season? I&#039;m sure there&#039;s a great way lying in wait to solve all these concerns in one swift blow. Let&#039;s explore all the possibilities.', 'xx', 1);
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	(5650, 554, 17, 1323709739, 0, 5650, 'Re: 26 people will not get on a team?', 'capodecima', '', '90.179.151.60', 1, 0, '', '[quote author=nostar link=topic=554.msg5648#msg5648 date=1323698853]<br />Capodecima: Capo is extremely annoying. <br />[/quote]<br /><br />[img]https://www.icmag.com/ic/images/smilies/moon.gif[/img]', 'xx', 1);
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	(6576, 634, 20, 1331865720, 163, 6576, 'Re: Nostar''s Demos', 'Hatred', 'jbetts21@live.com', '99.34.210.149', 1, 0, '', '[quote author=MassVC link=topic=634.msg6575#msg6575 date=1331860184]<br />[quote author=ItalianStallion link=topic=634.msg6572#msg6572 date=1331855826]<br />Well it&#039;s good to know that it was at least looked into.&nbsp; Also I would love to play nostar in the conf finals.&nbsp; I personally would rather beat him again this season, than to beat SUC.&nbsp; With a proper mouse, and a map catered to my dumb play style, well, let&#039;s just say I&#039;m going to enjoy it.<br />[/quote]<br /><br />Hell yeah.<br /><br />Not to put down the WDC, but I feel a little bit like the IDC conference finals will be this season&#039;s &quot;true masterbowl.&quot;<br />[/quote]<br /><br />Naturally, as a lifetime IDC member and one who&#039;s not afraid to toot his own horn, I would like to agree with this statement. However, I don&#039;t think it&#039;s that clear cut. Map16 is pretty fucking weird and no matter how strong a team is, if one team manages to control the megasphere and properly use their own soulspheres/armors in base, anything is possible. In fact, whether it&#039;s SUC, WAD or SGS in the masterbowl, I think RR/BBC both have unique teams that will give all of those teams fits. <br /><br />These next 4 games (bbc/rrs, suc/wad, suc/wad vs SGS, masterbowl) are going to be the best games of the season. I am personally incredibly excited to have the opportunity to play in them but as a fan of DooM, I&#039;m even more excited to spectate the one&#039;s I&#039;ll be available to watch as well. For the general assumption that this season was a failure, I think these next 4 games will make a case strongly against that. The IDL is alive and well and despite all the drama, we&#039;re going to have some awesome games to watch. This, plus march madness (and my birthday ;) ) make this time of year the best time!', 'xx', 1);
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	(8616, 853, 25, 1362598054, 8, 8616, 'Season 13 / Winter 2013 Playoffs - Semifinals Round - Discussion and Results', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 0, '', '[center][size=4][b]Official Servers for Semifinals Round of IDL Winter 2013[/b][/size]<br /><br />[b]:: IDL CHICAGO ::[/b]<br />[color=#ff0000][International Doom League A - MAP08 SUC Homefield][/color]<br />[b]74.91.122.209:14000[/b]<br /><br />[color=#0000ff][International Doom League B - MAP08 SUC Homefield][/color]<br />[b]74.91.122.209:14001[/b]<br /><br />[color=#0000ff][International Doom League C - MAP25 SXP Homefield][/color]<br />[b]74.91.122.209:14002[/b]<br /><br />[color=#0000ff][International Doom League B - MAP25 SXP Homefield][/color]<br />[b]74.91.122.209:14003[/b]<br /><br />=======================================================<br />[left][color=red][size=6][b]#1 Sexual Panthers[/b][/size][/color][/left]<br />[center][color=red][size=6][b]V[/b][/size][/color][size=6][color=blue][size=6][b]S[/b][/center]<br />[right][size=6][color=blue][size=6][b]#5 Berserker Packers[/b][/size][/color][/size][/right]<br />[center]<br />[left][color=red][size=6][b]#2 Super Chargers[/b][/size][/color][/left]<br />[center][color=red][size=6][b]V[/b][/size][/color][size=6][color=blue][size=6][b]S[/b][/center]<br />[right][size=6][color=blue][size=6][b]#3 We&#039;re All Doomed[/b][/size][/color][/size][/right]<br />[center]<br />=======================================================[/center]', 'xx', 1);
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	(7013, 684, 22, 1339872704, 16, 7013, 'Draft Results Speculation Thread', 'Tai', 'Tai223236@yahoo.com', '98.216.91.67', 1, 0, '', 'Because every season we need to talk about how a player drafted sucks and has no business being in the IDL....oh wait, that&#039;s just me? Oh, ok. : (<br /><br />[u][b]Super Chargers [/b] - [i]Ralphis, Lordbritish, Reckless, Dew[/i][/u]<br /><br />If anyone even remembers the start of the process or what I said during the pre-draft show, I was awarded the opportunity of being the 1st captain to pick his draft spot (and I obviously didn&#039;t put it so eloquently during the show cause I&quot;m derpy and stuff). Anyways, I called the trap that was the #1 pick because even with the best player in the draft, how good could your 3rd be if you had to wait 15 picks to pick someone else? As good as Ralphis and LB are, are they enough to compensate for Reck and Dew? Who knows. To be honest, they make the playoffs, but I&#039;m not so sure they get a home game. <br /><br />[u][B]Beserker Packers[/b] - [i]Soul Sucka, Bloodstrike, Hex Vulture, capodecima[/i][/u]<br /><br />This team actually has chances. Soul Sucka&#039;s a very smart runner, Bloodstrike was dominant this past season on a way to a Masterbowl win, and Hex, although he hasn&#039;t played in IDL lately, has apparently been playing Odamex forever and clearly is ahead of the curve that some players may not have grasped yet. And Capo, despite the assidious gringo he is, is a solid fragger and will benefit from the unlagged stuff that Odamex has. They definitely may be a playoff lock, and might contend for a home game as well.....<br /><br />[u][B]Brokeback Cowboys[/B] - [I]Prime, X-Ray, Fluffles, Killforce[/I][/u]<br /><br />...Which brings me to their division rivals! I personally think this team is loaded. Prime has been a staple to IDL ever since he got in, now a somewhat seasoned captain. He&#039;s drafted a fine fragger in X-Ray who will most likely man the defense. Newcomer Fluffles has simply torn it up in Odamex priv, and will probably be one of the more promising players this season. Rounding the team off is Killforce, who didn&#039;t get much playtime last season being the 4th leg of the undefeated SGS, and who knows if he&#039;ll get any this season. All the same, a very good and reliable backup. To me, the team to beat in the WDC.<br /><br />[u][B]Sexual Panthers[/B] - [I]Humanbones, Rustking, Legion, JCDenton[/I]<br />[/u]<br />I&#039;m sure after last season&#039;s failure, Bones is looking to prove it was just a simple mishap. This season he has former captain Rustking onboard, a much improved player over the seasons in Legion, and newcomer JCDenton. Bones is one of the better defenders in the IDL, Rustking can brutalize teams with his raw power, and Legion is a sneaky faggot who doesn&#039;t afraid of anything. Who&#039;s JCDenton? Anyways, I give them a chance to contend for a home playoff game depending on&nbsp; how Legion does for the team; if he does well, they have a chance to compete for a champion, and if not...well, SOL.<br /><br />[u][B]Killing Browns[/B] - [I]Tai, Rosking, Demonsphere, Shogun[/I][/u]<br /><br />CHAMPIONSHIP! : )<br /><br />[u][B]We&#039;re All Doomed[/B] - [I]Stallion, Sabertooth, Nosturi, Shane[/I]<br />[/u]<br />Fresh off his Masterbowl win with SGS, Stallion is now branching off to prove himself as a captain. He has former Masterbowl winner Saber, a very tricky runner, Nosturi, who&#039;s a Euro, and you know how them Euros roll, and Shane, a newcomer who&#039;s proven solid in Odamex priv. If Shane and Nost prove to adjust to Odamex well, this could be a contending team, for sure. <br /><br />[u][B]Mass Destruction[/B] - [I]Doomguy666, Climhazzard, Xyltol, Mobius[/I]<br />[/u]<br />Doomguy&#039;s come back for more this season, but who knows if he&#039;ll get it. Climhazzard&#039;s a solid runner, and his brother Xyltol has always been a solid fragger, and Mobius can run around like a nublet yet still make stuff happen. Still, compared to the rest of the league, I&#039;m not sure this team impresses. I could easily see them not making the playoffs, but of course, how many times have I been wrong about a team?<br /><br />[u][B]Shotgun Spurs[/B] - [I]Hatred, Shakal, Collision, Roscoe[/I][/u]<br /><br />And here are the defending champions themselves. Hatred is feeling high and mighty from his undefeated run, and is determined to possibly do it again, but at least get a MasterBowl. Rarely-seen Shakal had a great season in the winter, and is definitely looking to turn that into a Masterbowl this season. Collision&#039;s as solid a player as they come in the IDL, and will be a big part of whether SGS repeats or not. Roscoe has been around the IDL for a while, but only this past season or so has gotten a low ping and in the process has finally started to make his mark in the league. If Shakal and Collision show up, this team will definitely have a great chance at a deep playoff run. ', 'xx', 1);
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	(7900, 762, 25, 1355134319, 163, 7900, 'Re: Nawt Signing Up?', 'Hatred', 'jbetts21@live.com', '76.233.128.93', 1, 0, '', 'dews just mad he got dunked', 'xx', 1);
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	(7747, 745, 25, 1350244203, 0, 7747, 'Re: CAPO''s team this season ', 'Soul Sucka', '', '189.26.62.20', 1, 0, '', 'Capo, I think someone hacked into your account', 'xx', 1);
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	(5647, 554, 17, 1323662989, 1322, 5647, 'Re: 26 people will not get on a team?', 'SwiftShot', 'markwwfc1992@hotmail.com', '82.30.151.199', 1, 0, '', '[quote author=Ladna link=topic=554.msg5644#msg5644 date=1323655325]Come on everybody.&nbsp; Let&#039;s do our best to suck the players away from ZD Tournaments, just like we did with ZD public CTF!!!!!&nbsp; GO IDL!!!!!!!! (also SwiftShot I need to talk to you, I have new scripts).[/quote]<br /><br />How do you mean Ladna?', 'xx', 1);
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	(5649, 554, 17, 1323705721, 0, 5649, 'Re: 26 people will not get on a team?', 'Fastidious', '', '75.63.59.205', 1, 0, '', 'Ladna all those tournaments sound great but just like KoF aren&#039;t they all talk with low interest?&nbsp; I&#039;m quite upset the Coop Survivial Tournament never happened.&nbsp; I was assured it was being worked on and was coming.&nbsp; If I had known the truth maybe I would have done it myself instead of trying to do KoF.<br /><br />[quote author=nostar link=topic=554.msg5648#msg5648 date=1323698853]The cut-off for 4ths will be somewhere around higgs or Asgar.[/quote]<br /><br />:o&nbsp; Not sure I agree with putting higgs with Asgar.&nbsp; Higgs got 28 captures in his rookie season.<br /><br />Anyhow, I posted about this not because I think we should move 16 teams but just because I thought it was a pertinent discussion to have.', 'xx', 1);
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	(5648, 554, 17, 1323698853, 130, 5648, 'Re: 26 people will not get on a team?', 'nostar', 'nostarcast@yahoo.com', '65.214.200.140', 1, 1323699912, 'nostar', 'While there are 26 people who might not make teams (I guess I have 25 but w/e) I wanted to take a quick look at who these people might be and why they might not be on a team. Now you could view this as a troll but bear in mind this information is useful to the listed players for either disproving a negative view or changing ones behavior to avoid getting passed over.<br /><br />Armour: I am told this guy plays Skulltag. I don&#039;t see him very much. He might get picked because he has a really good shot. I am personally suspicious of people I haven&#039;t heard of with really good shots. As a captain I am responsible for my teams integrity and stuff like that weighs on me when picking my players. In captaining comes the responsibility of picking players you know to be genuinely good and not just some alias with a fantastic shot.<br /><br />Capodecima: Capo is extremely annoying. <br /><br />Catostrophe (BlueWizard):&nbsp; I am told this guy plays Skulltag. I don&#039;t see him very much.<br /><br />Dannyboy: Danny is a rat. I don&#039;t care for him personally. In addition he&#039;s terrible at doom. Like, wow Whiteboy&#039;s brother after 2 games of priv is already better. Danny needs to work on his game if he wants to overcome the stigma of being covered in ZD Administrator poop.<br /><br />DarkLord: I actually don&#039;t know who this is. When that happens it&#039;s usually a Skulltagger or a South American. I think maybe in this case it is both.<br /><br />Evolution: Evo is surprisingly good. He&#039;s around a reasonable amount during the day and he&#039;s a pretty capable player even with his 100+ ping. I think he&#039;ll get passed over because this is a deep draft and he&#039;s not in the discussion of top euro players at the moment.<br /><br />Genesis (Tenchu): Sketchy is the best word to describe Tenchu. There are others but I&#039;m trying to be courteous. I don&#039;t see him playing much but I probably don&#039;t look in the right places. He&#039;s not the most credible guy. He&#039;s bailed on teams and he&#039;s not that good. If he dedicated himself to being good I bet he&#039;d get picked up but he hasn&#039;t don that so far.<br /><br />Glum: This dude has skills. Most people don&#039;t know him because he&#039;s old and washed up but he could easily be a top 3rd in IDL with a month or so of consistent practice.<br /><br />Godsdoomer: Not around much. He was really active last season so I have no reason to think he wouldn&#039;t be around this one. This is another victim of a deep draft.<br /><br />HeavenWraith: Kuchi has super ping and doesn&#039;t play ZDaemon too much afaik. <br /><br />Klesk: This idiot cheats and is a gay ass. I&#039;m still surprised you&#039;re allowed to play in IDL Kal-fox. If I had my way you wouldn&#039;t be.<br /><br />MadV: Ditches, period.<br /><br />Majik: Majik is very similar to Dannyboy in skill except I don&#039;t think he&#039;s a tool like Danny is. Still he&#039;s not in the realm of players who will see roster spots at this point.<br /><br />Merk: Merk is a total gamble. He&#039;s actually not terrible but again, there are a few not-terrible names on this list that could be 4ths and will suffer from over population. <br /><br />Mobius: This is probably an interpersonal thing more than a skill thing. Mobius is a capable IDL player. He also likes child porn. I can&#039;t have that around me. <br /><br />Nati46: I&#039;d put Nati on the list of players who just isn&#039;t at the level of IDL skill yet. The cut-off for 4ths will be somewhere around higgs or Asgar.<br /><br />NullSeven: ^^Ditto<br /><br />OurHero: Ditches, period.<br /><br />Quiksilver: Quik might make a roster. He&#039;s good on maps he&#039;s knows. Given some practice he&#039;d know more maps. He has had some spotty attendance but I can forgive that more so than most if the skill is up to par.<br /><br />Roscoe: Rudy is crazy, should get drafted, might, but he&#039;s known to only show up 1-2 times a week. You have to be pretty good for captains to want to suffer you not being around.<br /><br />Telo: I throw this guy into the same batch with Armour. I don&#039;t know him, he shoots really well and I wouldn&#039;t risk my season on a player I don&#039;t trust. Some captain will I imagine. Just not me.<br /><br />TheKillerNacho: Is also pretty good. He needs to play more. He needs to learn new maps. He needs to start involving himself in the community to get some goodwill. Otherwise you can sit on the sidelines even if you&#039;re good enough.<br /><br />xxWhiteMikexx: This dude should end up on White&#039;s team. White has ways of getting you to do stuff. Mostly extortion. <br />------------------------------------------------------------------------------------------------<br />Anyway some of these guys will make rosters. For every one that does one of the people have listed as a 4th will drop. In summary of the reasons I listed there are about 3 real problems with most of those players: Attendance, skill level and credibility. I personally can overlook some attendance issues. Skill level, for me as a captain, is a must. I don&#039;t want to play with players who belong in PublicCTF. It&#039;s why I play IDL. Credibility is only important to me because I value my own reputation. I don&#039;t want to draft Cecil, go 8-0 and have my season trashed because it is a 100% certainty that guy cheats in every game he plays. Fuck that. There have been captains in recent seasons that don&#039;t care, and I&#039;m okay with that too. I pretty much always beat them anyway.<br /><br />In response to more teams/larger teams etc. Just because we have enough players for 16 teams (and we do) does not mean it&#039;s a good idea. There are about half of the names in FA that just won&#039;t show up enough. And Ralph is right there are some names that will be on rosters that might not show up. The reason 12 teams will work (be fun) is because we have 12 captains and 24 players that play at a high-level. Unfortunately we don&#039;t have 16 captains and 32 players that fit that bill. When we do we should immediately make 16 teams. Until then it&#039;s silly to discuss the possibility of putting up 4 sub par teams just so we can accommodate the most people. IDL is not a fucking clown car. It&#039;s a competitive league.', 'xx', 1);
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	(6529, 570, 20, 1331623720, 37, 6529, 'Re: DEMO INFRACTION LISTING', 'Tony', 'red.doomer@gmail.com', '98.209.167.80', 1, 0, '', '[quote author=ItalianStallion link=topic=570.msg6528#msg6528 date=1331623606]<br />[quote author=BloodStrike link=topic=570.msg6524#msg6524 date=1331610742]<br />[color=red][size=7]Typical abuse of power from none other than an IDL board member.[/size][/color]<br />[/quote]<br /><br /> :) ;) :D ;D &gt;:( :( :o 8) ??? ::) :P :-[ :-X :-\\ :-* :&#039;(<br />[/quote]<br /> ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ;D', 'xx', 1);
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	(7748, 748, 24, 1350250678, 8, 7764, 'Results and Demos', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 1350854048, 'dew', 'Teams must post their match results in this thread. Please use this format:<br /><br />[quote]<br />[size=3][b]Team A (19)[/b][/size] vs [size=3][b] (4) Team B[/b][/size]<br /><br />Map01: Team A (5) - (3) Team B<br />Map02: Team A (4) - (1) Team B<br />Map03: Team A (5) - (0) Team B<br />Map04: Team A (5) - (0) Team B<br /><br />Screenshots:<br /><br />Demos:<br />[/quote]<br /><br />edit: Please post screenshots as links only to help us keep the thread sane and reasonably structured.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
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	(5651, 554, 17, 1323714286, 130, 5651, 'Re: 26 people will not get on a team?', 'nostar', 'nostarcast@yahoo.com', '65.214.200.140', 1, 0, '', 'Right now higgs doesn&#039;t play doom and neither does asgar. Asgar is as good or better then higgs imo not only bc he plays more but also because he knows the maps better and can be asked to play mid or D instead of higgs being solo O on a ridiculously over stacked D team. I can only hope higgs proves me wrong and has a great season but disappearing for 9 months after your first IDL season doesn&#039;t inspire confidence.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5652, 554, 17, 1323715253, 38, 5652, 'Re: 26 people will not get on a team?', 'Sabertooth', 'ssj4chazou@hotmail.com', '74.91.72.98', 1, 0, '', 'Tenchu/Genesis is not on the Free Agents list btw.<br /><br />http://forums.intldoomleague.org/index.php?topic=553.0', 'xx', 1);
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VALUES 
	(6577, 608, 20, 1331868642, 8, 6577, 'Re: Week 7 (FEB 15 - FEB 19) : THIRTY416 (MAP12) - Discussion and Results', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 0, '', '[quote author=Shadow_Ghost link=topic=608.msg6268#msg6268 date=1329873917]<br />CTB 2-0 TCB<br /><br />Round 1: CTB 4-2 TCB<br />Round 2: CTB 5-3 TCB<br /><br />ggs<br />[/quote]<br /><br />[img]http://i.imgur.com/P8h0C.gif[/img]', 'xx', 1);
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	(7265, 714, 18, 1345078496, 8, 7265, 'Week 7 Gametimes', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 0, '', 'Gotta get this post out because there is a game tomorrow. This is the one week this season without any divisional games, so there aren&#039;t any interesting story lines. HOWEVER I will say the game of the week will be BBC vs SUC, mostly because of who is playing this week and what is at stake for both teams. BBC is still in the hunt for homefield advantage throughout the playoffs, and SUC could theoretically miss the playoffs if they slip up. Should be fun, and [url=http://forums.intldoomleague.org/index.php?topic=712.0]make predictions![/url]<br /><br />BBC vs SUC: Thursday @ 10:00pm<br />SXP vs KGB: Saturday @ 11:00pm<br />BSK vs MAD: Sunday @ 8:30pm<br />WAD vs SGS: TBD', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7901, 762, 25, 1355157926, 75, 7901, 'Re: Nawt Signing Up?', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', 'well, i surely don&#039;t owe you any vet respect now. maybe you&#039;ll grow into it.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7983, 764, 25, 1355945560, 213, 7983, 'Re: Players, speculation thread and shit', 'MassVC', 'vcmassvc@gmail.com', '97.92.40.97', 1, 0, '', 'This quickly fell into disrepair.<br /><br />1 CP Tai&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;  Killing Browns<br />2 CP Strangle&nbsp; &nbsp; &nbsp; Fnordy Niners<br />3 CP Ten&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Brokeback Cowboys<br />4 CP Shane&nbsp; &nbsp; &nbsp; &nbsp;  We&#039;re All Doomed<br />5 CP Ralphis&nbsp; &nbsp; &nbsp; &nbsp;  Super Chargers<br />6 CP Antlint&nbsp; &nbsp; &nbsp; &nbsp;  Berserker Packers<br />7 CP HumanBones&nbsp; Sexual Panthers<br />8 CP Legion&nbsp; &nbsp; &nbsp; &nbsp;  Boxers and Dooming<br /><br />9 Tai - HeyIsn&#039;tThatJustThePrimestYouEverDidSee<br />10 Strangle - Ru57<br />11 Ten - L B<br />12 Shane - Dev&#039;N<br />13 Ralph - Turska<br />14 Antlint - Fluffles<br />15 Bones - Dewwwwww<br />16 Legion - Bless<br /><br />17 Legion - Hex58392783947612<br />18 Bones - Mass<br />19 Antlint - Jarindecima<br />20 Ralph - Nautilus<br />21 Shane - Dr. Sean<br />22 Ten - Bojan<br />23 Strangle - RecK<br />24 Tai - Dragon/Lord_Draikus/ModeneseAdriano/Tor-Bjorn/Insert-Unknown-Cheater-Here<br /><br />25 Tai - Necro_Kid<br />26 Strangle - Dev&#039;N<br />27 Ten - Shadowstalker<br />28 Shane - Godsdoomer<br />29 Ralph - Perrondon<br />30 Antlint - Decay<br />31 Bones - Beast<br />32 Legion - Nub_Hat<br /><br />LET&#039;S MEET THE TEAMS<br /><br />Killing Browns: Tai, Prime, Cheater, Necro<br />Fnordy Niners: Strangly, Rusty, Recky, Division<br />Brokeback Cowboys: Ten, LB, Bojan, Shadowstalker<br />We&#039;re All Doomed: Shane, DevastatiO, Dr. Sean Hannity, GodsDOOMer<br />Super Chargers: Ralphis, DoomSKA, Nauty-not-Nice, Sr. Perrondon<br />Berserker Packers: Bellylint, Fluffs, CapoCZ, Decay<br />Sexual Panthers: Boners, Dewseph, MasterVC, Bag O Shwag<br />Boxers and Dooming: Legion, Bless, Hex3.141592653, Top_Hat<br />', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5654, 557, 18, 1323720516, 8, 5654, 'Winter 2012 Schedule Released', 'HumanBones', 'humanbones@intldoomleague.org', '108.7.78.21', 1, 0, '', 'The IDL Winter 2012 schedule has been released. <br /><br />[size=6][url=http://forums.intldoomleague.org/index.php?topic=556.0]CHECK IT OUT[/url][/size]', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6530, 631, 17, 1331623748, 64, 6530, 'Re: Regarding DDOS stuff', 'BloodStrike', 'casianoortega@live.com', '107.2.106.65', 1, 0, '', 'Aren&#039;t you still in college Tai?', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5653, 556, 20, 1323720360, 8, 5735, 'ALERT: OFFICIAL WINTER 2012 SCHEDULE RELEASE', 'HumanBones', 'humanbones@intldoomleague.org', '108.7.78.21', 1, 1324356824, 'HumanBones', '[b]WEEK 1 - MAP29 ZDECTF2-19 (JAN 2 - JAN 8 )[/b]<br />--------<br />TCB vs BBC, CONF<br />CTB vs RRS, CONF<br />MAD vs KNF, CONF<br />PDU vs SUC, CONF<br />KGB vs PBH, CONF<br />SGS vs WAD, CONF<br /><br />[b]WEEK 2 - MAP06 SMART01 (JAN 9 - JAN 15)[/b]<br />--------<br />SGS vs KGB, DIV<br />SUC vs WAD, DIV<br />TCB vs MAD, DIV<br />RRS vs KNF, DIV<br />PDU vs BBC, ICF<br />CTB vs PBH, ICF<br /><br />[b]WEEK 3 - MAP05 CHAOSCORE01 (JAN 16 - JAN 22)[/b]<br />--------<br />WAD vs PBH, DIV<br />KNF vs BBC, DIV<br />CTB vs MAD, DIV<br />PDU vs SGS, DIV<br />SUC vs TCB, ICF<br />KGB vs RRS, ICF<br /><br />[b]WEEK 4 - MAP19 IDLCONTEST20 (JAN 23 - JAN 29)[/b]<br />--------<br />SUC vs PBH, DIV<br />BBC vs RRS, DIV<br />CTB vs TCB, DIV<br />PDU vs KGB, DIV<br />WAD vs MAD, ICF<br />KNF vs SGS, ICF<br /><br />[b]WEEK 5 - MAP08 ZDCTF08 (JAN 30 - FEB 5)[/b]<br />--------<br />CTB vs BBC, CONF<br />RRS vs MAD, CONF<br />KNF vs TCB, CONF<br />WAD vs KGB, CONF<br />SUC vs SGS, CONF<br />PDU vs DMR, CONF<br /><br />[b]WEEK 6 - MAP02 ZDCTF02 (FEB 6 - FEB 12)[/b]<br />--------<br />TCB vs MAD, DIV<br />SUC vs WAD, DIV<br />PDU vs SGS, DIV<br />BBC vs KNF, DIV<br />CTB vs KGB, ICF<br />PBH vs RRS, ICF<br /><br />[b]WEEK 7 - MAP12 THIRTY4-16 (FEB 13 - FEB 19)[/b]<br />--------<br />RRS vs KNF, DIV<br />CTB vs TCB, DIV<br />PBH vs WAD, DIV<br />PDU vs KGB, DIV<br />MAD vs SGS, ICF<br />SUC vs BBC, ICF<br /><br />[b]WEEK 8 - MAP09 ZDCTF09 (FEB 20 - FEB 26)[/b]<br />--------<br />PDU vs WAD, CONF<br />RRS vs TCB, CONF<br />CTB vs KNF, CONF<br />SUC vs KGB, CONF<br />PBH vs SGS, CONF<br />MAD vs BBC, CONF<br /><br />[b]WEEK 9 - MAP32 ZDU34 (FEB 27 - MAR 4)[/b]<br />--------<br />CTB vs MAD, DIV<br />BBC vs RRS, DIV<br />KGB vs SGS, DIV<br />SUC vs PBH, DIV<br />TCB vs PDU, ICF<br />KNF vs WAD, ICF<br /><br />[b]WILDCARD PLAYOFFS - (MAR 5 - MAR 11)<br /><br />CONFERENCE CHAMPIONSHIPS - (MAR 12 - MAR 18)<br /><br />MASTERBOWL - MAP16 ZDCTF16 (MAR 19 - MAR 25)[/b]', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6578, 634, 20, 1331870914, 20, 6578, 'Re: Nostar''s Demos', 'Mantis-X', 'nesman90@aol.com', '24.88.122.148', 1, 0, '', '[quote author=MassVC link=topic=634.msg6575#msg6575 date=1331860184]<br />[quote author=ItalianStallion link=topic=634.msg6572#msg6572 date=1331855826]<br />Well it&#039;s good to know that it was at least looked into.&nbsp; Also I would love to play nostar in the conf finals.&nbsp; I personally would rather beat him again this season, than to beat SUC.&nbsp; With a proper mouse, and a map catered to my dumb play style, well, let&#039;s just say I&#039;m going to enjoy it.<br />[/quote]<br /><br />Hell yeah.<br /><br />Not to put down the WDC, but I feel a little bit like the IDC conference finals will be this season&#039;s &quot;true masterbowl.&quot;<br />[/quote]<br /><br />I concur... If we make it to the Masterbowl with an undrafted free agent, I will lol hard... Prob don&#039;t have a chance in hell of winning it, but idc... Just amazed to be even this far with what we&#039;ve had to go through.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7015, 669, 23, 1339873493, 37, 7015, 'Re: Green Division Results &amp; Demos', 'Tony', 'red.doomer@gmail.com', '99.100.236.234', 1, 0, '', '[b]Game 3- [UD]Climhazzard vs [UD]AlexMax[/b]<br /><br />Game 1: exposed.wad<br />Winner: [UD]Climhazzard<br />Score: 50-33<br />[img]http://i.imgur.com/vCWtx.png[/img]<br />Demo: http://tonyweed.com/mac2012/game3/Odamex_DUEL_20120616_143443_EXPOSED.WAD_map01.odd<br /><br />Game 2: boo.wad<br />Winner: [UD]Climhazzard<br />Score: 50-24<br />[img]http://i.imgur.com/fqvUv.png[/img]<br />Demo: http://tonyweed.com/mac2012/game3/Odamex_DUEL_20120616_144744_BOO.WAD_map01.odd', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7749, 745, 25, 1350257880, 75, 7749, 'Re: CAPO''s team this season ', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', '[quote author=Soul Sucka link=topic=745.msg7747#msg7747 date=1350244203]<br />Capo, I think someone hacked into your account<br />[/quote]<br />you mean capo got drunk and screamed his password out loud while peeing into a trash can at the bus stop in front of small children.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7790, 753, 17, 1351293140, 7, 7790, 'Re: Miscellaneous Rule Changes for Season XIII', 'Ladna', 'ladna@intldoomleague.org', '199.180.105.70', 1, 1351293331, 'Ladna', 'Re: invite list: I don&#039;t disagree with Ralphis, but I think if you guys got serious about turnout, you would try and get the wider FPS/gaming community involved in offseason events.&nbsp; Where are the reddit news posts?&nbsp; Where are the ESReality news posts?&nbsp; Where&#039;s the TastySpleen video coverage?<br /><br />Re: homefield selection: 100% agree with Ralphis, plus picking homefields just so someone else couldn&#039;t pick them was a pretty prominent strategy that prevented a lot of yawning in the postseason.<br /><br />Re: rule page updates.&nbsp; I&#039;m happy to update the rules page but I need a little more clarity about what exactly you want changed.&nbsp; Something like:<br /><br />[hr]<br /><br />In the &quot;IDL Administration&quot; section, between Commissioner Selection and Commissioner, add an additional subsection entitled &quot;Commissioner Grooming&quot; with the following text:<br /><br />Bald commissioners must maintain an appropriate level of head shine, otherwise commissioner hair length may not exceed ear level.<br /><br />[hr]<br /><br />A good example is at http://forums.intldoomleague.org/index.php?topic=128.0<br /><br />I can&#039;t just copy/paste paragraphs willy-nilly, and because I&#039;m not familiar with any of the context I&#039;m not comfortable just making judgement calls or whatever.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7984, 764, 25, 1355946157, 216, 7984, 'Re: Players, speculation thread and shit', 'ThatsJustPrime', 'shma_man@hotmail.com', '70.26.83.78', 1, 0, '', 'god damn mass, anyway, here&#039;s the rest:<br /><br />#10-Bones: Capodecima<br />#11-Soulsuck: Beast<br />#12-Ralphis: Hex<br />#13-Shane: Bojan<br />#14-Ten: Dawsonation<br />#15-Strangle: Dew<br />#16-Tai: Reck<br />#17-Tai: Bless<br />#18-Strangle: Quiksilver<br />#19-Ten: Devilution<br />#20-Shane: Spider<br />#21-Ralphis: Dr Sean<br />#22-Soulsucka: Shadowstalker<br />#23-Bones: Godsdoomer<br />#24-Legion: Perrondon<br /><br />Teams:<br />1: Tai, LordBritish, Reck, Bless<br />2: Strangle, RustKing, Dew, Quiksilver<br />3: Ten, TurSKA, Dawsonation, Devilution<br />4: Shane, Devastation, Bojan, Spider<br />5: Ralphis, ThatsJustPrime, Hex, Dr Sean<br />6: SOULSUCKA, MassVC, Beast, Shadowstalker<br />7: Bones, Fluffles, Capodecima, Godsdoomer<br />8: Legion, Nautilus, Swiftshot, Perrondon', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8203, 136, 1, 1359538922, 19, 8203, 'Re: It''s coming', 'Xenaero', 'Xenaero@gmail.com', '184.1.245.86', 1, 0, '', '[quote author=ThatsJustPrime link=topic=136.msg8117#msg8117 date=1357959475]<br />that&#039;s out of context dew<br />[/quote]<br /><br />[img]http://www.angelfire.com/funky/plinkoman/art/DSW2008a1.GIF[/img]', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7266, 712, 22, 1345079305, 0, 7266, 'Re: WEEK 7 - THIRTY417: Buntaluffigus (AUG 13 - AUG 19) - Discussion and Results', 'Soul Sucka', '', '177.42.22.113', 1, 0, '', 'BP was a good map. Now, this crap... Fak.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8308, 819, 1, 1360410822, 75, 8308, 'Re: New IDL profile', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', 'i don&#039;t see the cool.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5655, 554, 17, 1323730200, 7, 5655, 'Re: 26 people will not get on a team?', 'Ladna', 'ladna@intldoomleague.org', '65.214.200.140', 1, 0, '', 'Swiftshot: I was making a joke about Kilgore accusing you of being a &quot;ladna talker&quot;.<br /><br />Fast, re: interest<br /><br />One of the things that always comes up when talking about IDL overflow is the maxim &quot;if you want to be good at Doom, you become good at Doom; it&#039;s not that hard&quot;.&nbsp; There are legitimate arguments about PCTF not being a good place to build skill/rep, and to be honest I kind of hate PCTF anyway.&nbsp; I&#039;d much rather PCTF be replaced by a more informal 3v3 CTF signup tourney.<br /><br />IDL has tried twice to run reserve leagues, and they&#039;ve failed twice for two reasons:<br /><br />&nbsp; - playing in a reserve league sucks<br />&nbsp; - 90% of reserve league players don&#039;t have the dedication required to play in IDL (which is why they&#039;re in the reserve league)<br /><br />You can get around that with offseason events because (if they&#039;re signup events) people likely won&#039;t signup if they&#039;re not interested, and they&#039;ll almost always signup with their friends so they have a much bigger incentive to show up.<br /><br />Plus the &quot;informal&quot; aspect really goes a long way towards removing the typical &quot;IDL stress&quot;:<br /><br />&nbsp; - no captain/team/player quotas; 6 teams sign up, it&#039;s a 6 team tourney<br />&nbsp; - scheduling is &quot;whenever&quot;<br />&nbsp; - players dropping out, missing games happens and teams die, no worries<br />&nbsp; - no demos so no demo violations<br /><br />So in order to directly address your concern, yes I agree interest must be gauged before running an offseason event, but it doesn&#039;t need to be on the level of IDL&#039;s interest because it should be much more relaxed and informal.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6057, 570, 20, 1327385217, 163, 6057, 'Re: DEMO INFRACTION LISTING', 'Hatred', 'jbetts21@live.com', '76.233.131.248', 1, 0, '', '00:12:33&nbsp; &lt;Armour&gt;	http://speedy.sh/3X3Ny/2012-01-22-210328-idl2012.108.zdo<br /><br />This link provided goes to Armour&#039;s demo for week three. I&#039;m going to stay on him to get an account on these forums going so he can manually upload himself, but for now we&#039;ll consider this an extension for his upload time until he gets his account up. If he doesn&#039;t, in the infamous words of tourrettes guy: fuck him, he&#039;s an ass. ', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6531, 631, 17, 1331657620, 75, 6531, 'Re: Regarding DDOS stuff', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', '[quote author=Tai link=topic=631.msg6527#msg6527 date=1331617604]<br />The ad hominems further prove my point.<br />[/quote]<br /><br />[quote author=BloodStrike link=topic=631.msg6530#msg6530 date=1331623748]<br />*starts building up an ad hominem*<br />[/quote]<br /> ;) :D :P', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6579, 635, 18, 1332368516, 8, 6579, 'Conference Championships Gametime', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 0, '', 'That&#039;s right, we&#039;ve only got [b]one[/b] game left until it&#039;s MasterBowl time! With BBC awaiting whoever wins SGS vs WAD, we&#039;ve got two great games ahead of us.<br /><br />SGS vs WAD: Sunday @ 11:59pm', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7016, 669, 23, 1339879898, 209, 7016, 'Re: Green Division Results &amp; Demos', 'AlexMax', 'alexmax2742@gmail.com', '24.74.30.216', 1, 0, '', 'Climhazzard 0 - 2 AlexMax, GGS, sorry about that impromptu pause in game 2<br /><br />http://www.mediafire.com/?nicsli9nkdblut3<br />http://www.mediafire.com/?ydvcr6xhmt304g8', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7267, 712, 22, 1345080031, 15, 7267, 'Re: WEEK 7 - THIRTY417: Buntaluffigus (AUG 13 - AUG 19) - Discussion and Results', 'ItalianStallion', 'stalliondoom@gmail.com', '72.53.140.59', 1, 0, '', 'Only because you guys don&#039;t know how to play it.&nbsp;  8)', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7750, 749, 18, 1350278912, 8, 7750, 'Vengeance CTF Begins Today!', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 0, '', 'That&#039;s right, Vengeance officially begins today! All teams have until December 1st to get their games done. If you have not had the chance, check out the [url=http://forums.intldoomleague.org/index.php?topic=747.0]standings page[/url]. These servers are available to you for matches as well as practice:<br /><br />:: [IDL] Chicago :: Vengeance CTF Tournament A -http://intldoomleague.org: 74.91.122.209:14000<br />:: [IDL] Chicago :: Vengeance CTF Tournament B -http://intldoomleague.org: 74.91.122.209:14001<br /><br />Good luck everybody!', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7791, 753, 17, 1351295888, 216, 7791, 'Re: Miscellaneous Rule Changes for Season XIII', 'ThatsJustPrime', 'shma_man@hotmail.com', '70.30.56.141', 1, 0, '', 'I&#039;d have to agree with Ralph concerning the homefield selection. The &#039;hatepicks&#039; are part of the IDL and it makes it a more interesting experience. Being hatepicked should also be a risk/consequence of having a high draft. ', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7903, 762, 25, 1355192603, 214, 7903, 'Re: Nawt Signing Up?', 'RustInPeace', 'sindeception@yahoo.com', '65.68.73.236', 1, 0, '', '[quote]but i don&#039;t condone this monstrous circlejerk. fags.[/quote]<br />rofl don&#039;t even give me any of that. The bottom line is you&#039;re upset because not only are you not part of Hatred&#039;s gang, but also because we are giving props to Jen; Jenova whom you hate oh so much. How much hate? See strangle&#039;s post. 8) ', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8204, 136, 1, 1359558212, 3, 8204, 'Re: It''s coming', 'Joshsmith', 'tonihawker666@yahoo.com', '99.9.214.154', 1, 0, '', '[IMG]http://i.imgur.com/xT7mNYU.gif[/img]', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8084, 787, 25, 1357573377, 0, 8084, 'Re: WEEK 1 - MAP12 THIRTY4-16 (JAN 7 - JAN 13) - Discussion and Results', 'Soul Sucka', '', '187.112.184.119', 1, 0, '', '[b]Sexual Panthers vs We&#039;re All Doomed[/b]<br />[i]Beons, Dev, Hex the Mex, R00d[/i] vs [i]Shame, TrustKing, Bohan, 2v3[/i]<br />Ah, SXP vs WAD, just like last MasterBowl... Except this time, things are looking lopsided in the Panthers&#039; favor here. Bones has proven to be a very solid player on this map, while Dev&#039;s adaption skills and Hex&#039;s Odamex advertising abilities will break WAD apart. Shane might have a good team in his hands if he manages to keep it together, but they will still lack the support necessary to help Rust bring in flags.<br />SXP 2-0 (three-rounder)<br /><br />[b]Super Chargers vs Boxers and Dooming[/b]<br />[i]Ralf, Pants, Nautilus, Dr. Seen[/i] vs [i]Legroin, Pato777, Dewwwwww, Beast30[/i]<br />SUC&#039;s team looks menacing as ever, while BAD is questionable at most. Even if BAD can be somewhat solid, I doubt they will resist against the wrath of Ralph + Turska scoring all the time.<br />SUC 2-0<br /><br />[b]Killing Browns vs Fnordy Niners[/b]<br />[i]Taiwargreymon, LordBrit, Jerry, Mexico[/i] vs [i]Rangle, Priem, Catfucker, Bosscoe[/i]<br />The other supposedly stacked team alongside SXP, KGB will have one of the strongest defenses of the week, seeing as both LB and Capo can be good fraggers and assist D in a heartbeat, even if they&#039;re running. With that, KNF will have trouble scoring, while Prime is likely to be their only good defense currently. Maybe KGB will grind it out, maybe Capo will ragequit midgame, but KNF is probably going down hard.<br />KGB 2-0', 'xx', 1);
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	(8253, 815, 17, 1360306252, 157, 8253, 'LIMITATION??', 'Legion_', 'skulltaglegion@hotmail.com', '108.12.75.220', 1, 0, '', 'hey shithead, I said that random damage is ok. I don&#039;t like shots not doing damage period<br /><br />try to pay attention', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5656, 554, 17, 1323804803, 73, 5656, 'Re: 26 people will not get on a team?', 'Quiksilver', 'joshbryantmusic@gmail.com', '99.71.124.161', 1, 0, '', 'I appreciate the kind words Nostar, and I think I&#039;m inclined to agree with you 100%<br /><br />IDL being a competitive league, finding a way to include everyone is what they do at the YMCA when they have the mentally challenged dodgeball tournaments on thursday nights down in greenwood (in case you got nothing to do and wanna pee yourself laughing and guaranteeing yourself a place in hell).<br /><br />Inclusion isn&#039;t the name of the game. I have been privving as much as I can, trying to both get better, and maybe get a good round and do really well to sway a captain to draft me. All of us who are on the lower tier of &quot;IDL Quality&quot; should be busting our ass for a spot if we want it. People like Jen, or Bones, or whoever, don&#039;t need to prove their worth, but we do. If we all felt like we were going to be included, whats the motivation for even bothering to get better?<br /><br />However, I think that perspective players on ANY tier should most definitely prove they want a spot by being on here and playing regularly.<br /><br />[quote]IDL is not a fucking clown car. It&#039;s a competitive league[/quote] Truth.', 'xx', 1);
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VALUES 
	(5657, 554, 17, 1323810442, 235, 5657, 'Re: 26 people will not get on a team?', 'Godsdoomer', 'sean20202@hotmail.com', '98.216.215.39', 1, 0, '', 'I like Prime&#039;s idea, even though we had problems with IDL-r two seasons ago, I think having 3 man teams for it this time around might make it so its not so much of a headache for those who want to play in the IDL, but cant due to lack of skill, time to play, etc.', 'xx', 1);
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VALUES 
	(8496, 843, 17, 1361572027, 15, 8496, 'Franchising.', 'ItalianStallion', 'stalliondoom@gmail.com', '216.246.246.103', 1, 0, '', 'Ok, so we all know this season hasn&#039;t been the greatest in terms of player quality.&nbsp; So what are our options?&nbsp; Well I&#039;ve been talking to a few people, and it seems like one of the major reasons why people aren&#039;t signing up is because they don&#039;t want to get stuck on bad teams.&nbsp; As we can see begging people to sign up hasn&#039;t worked for the past couple of seasons.&nbsp; So what&#039;s the answer?<br /><br />[b][size=5][color=orange]FRANCHISING[/color][/size][/b]<br /><br />Let&#039;s face it, no one wants to be on a team with players like Legion.&nbsp; Sorry to point out someone in particular, but it&#039;s true.&nbsp; The only reason Legion is a captain is because he&#039;s the next best option, and honestly, that just isn&#039;t good enough.&nbsp; Not even being paired with chewy was that team able to have a great season.&nbsp; My point is, people have more fun when they play with the people they want to play with, not having to chance it in the draft.&nbsp; Which is what I think brought people to the IDL, not the removal of the franchising system, but players saw how much fun people were having playing with the people they want to play with.&nbsp; <br /><br />So what does everyone think?&nbsp; ', 'xx', 1);
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VALUES 
	(6532, 629, 20, 1331662411, 214, 6532, 'Re: Season 11 / Winter 2012 Playoffs - Quarterfinal Round - Discussion and Results', 'RustInPeace', 'sindeception@yahoo.com', '69.154.182.36', 1, 0, '', 'Time is ticking and there is still one more game to be played which probably won&#039;t be played until the end of the weekend.&nbsp; :-\\', 'xx', 1);
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VALUES 
	(5706, 561, 17, 1324235542, 213, 5706, 'Re: Potential third round pick discussion.', 'MassVC', 'vcmassvc@gmail.com', '97.92.40.97', 1, 0, '', 'First of all, I would recommend Quik for a 4th spot.&nbsp; He has been playing ZD forever and was not bad way back when, so his learning curve will be sharper than some of the other unlikelies.&nbsp; I would put him in a similar category as Glum and OurHero of decent people who aren&#039;t around very much, except he is a little more likely to show up than those two.<br /><br />There are 60 free agents.&nbsp; 24 will get starting spots along with the caps in the first 2 rounds.&nbsp; 12 will get 4th or sub-in spots.&nbsp; 24 will not get drafted.<br /><br />In my opinion, the 4th&#039;s this year will be (in no order):<br /><br />[b]Dew [/b]- a great euro who gets overshadowed by the euro elite<br />[b]Arrogance [/b]- good, absent.&nbsp; sin ft win.<br />[b]Reckless [/b]- cheats.&nbsp; mexican emo.&nbsp; i drafted him!<br />[b]Mobius [/b]- pedo.&nbsp; not completely terrible.<br />[b]Devisin [/b]- also underrated and overshadowed euro.&nbsp; boobs.<br />[b]Junior [/b]- runner of controversial skill.&nbsp; it seems like his running record is, like higgs&#039; the product of being of having powerhouse fraggers pave the way.&nbsp; i suspect any of Clim, KF, Del, Noob, or Beast would make as good or better runners, but that is imo.<br />[b]Legion [/b]- i would be happier to see legion as a 3rd, but i do not see it happening this season.&nbsp; honestly i think legion is better as d with a strong mid.<br />[b]MionicDonut [/b]- donut is on and off, but he pings 10 to tt, so when he&#039;s on, he is very on.&nbsp; plus he is old school and an idl veteran.<br />[b]Xyltol [/b]- xyltol is dragan, the only player i know of who was banned from the idl for cheating in a league game.&nbsp; it seems like he isn&#039;t cheating now, and he&#039;s pretty good.&nbsp; he will prob go to DG before this round.<br />[b]Beast [/b]- beast is another vet and considers himself a capable runner.&nbsp; not super active but he fucks like 34 women a day, give the guy a break.<br />[b]Roscoe [/b]- RUDYYYY.&nbsp; we just like him.<br />[b]Cecil [/b]- cecil is an infamous cheater who makes hilarious videos about it.&nbsp; he was caught cheating in the idl mcintosh duel invitational.&nbsp; it&#039;s not clear whether he&#039;s still cheating or not.&nbsp; originally i was going to put him in the undrafted&#039;s, but honestly tai is going to take him in the second round at #21.&nbsp; tai loves cheaters and black people.<br /><br />That leaves the following 24 people not getting drafted:<br /><br />[b]Evolution [/b]- a great euro, doesn&#039;t play enough to get noticed in this community unless you play euro priv; seems like there are better and more active euros available<br />[b]Aerial [/b]- great at duels, not bad at ctf.&nbsp; history of absenteeism and not enough skill to negate that.<br />[b]Higgs [/b]- smart and capable noob to zd.&nbsp; signed up for this season but i haven&#039;t seen him play at all?&nbsp; maybe he is already a chaindude who will just show up for games, but i don&#039;t think he&#039;s good enough for that.&nbsp; i think his running record for ebl, like junior&#039;s, was the result of two of the league&#039;s top fraggers carving a path for him.<br />[b]MadV [/b]- not bad, would make a good 3rd, but most recently ditched his team.&nbsp; never plays priv.<br />[b]Telo [/b]- probably a cheater, fairly active, playstyle forced me to write a guide to ctf.<br />[b]Armour [/b]- been around for a few years, caught for cheating on st, probably cheats in priv.&nbsp; pretty good player though.&nbsp; canadian, if you&#039;re into that sort of thing.<br />[b]OurHero [/b]- another decent and experienced player who hasn&#039;t been around much (though a little) recently.&nbsp; i suspect some of his running reputation is of the junior/higgs variety.&nbsp; history if absenteeism if i&#039;m not mistaken.<br />[b]Godsdoomer [/b]- decent player, solid work.&nbsp; not around much.<br />[b]Catostrophe [/b]- skulltag import, pretty decent player.&nbsp; not terribly active in priv, but on stirc and stpriv all the time.&nbsp; this guy would be an ok pickup as a 4th.<br />[b]SoulSucka [/b]- soul is underrated.&nbsp; i consider him to be much better than your average nobody pinger.&nbsp; he is active and will make a decent sub when the 4th you drafted doesn&#039;t show up.<br />[b]xxWhiteMikexx [/b]- mike is p good for not playing much.&nbsp; it&#039;s in his blood.&nbsp; my main problem is that his name is a combo of 2 well known players.&nbsp; best case scenario you draft him and whiteboy aliases as him.&nbsp; ;)<br />[b]Glum [/b]- glum is ancient skills.&nbsp; he used to be in LDF, prob would&#039;ve been in DX if he had kept playing during that time.&nbsp; doom1 champ.&nbsp; might be top_hat, but apparently so were many other people?<br />[b]Merk [/b]- merk has been relatively good and bad in his career.&nbsp; experience zdctf player either way, lots of potential to improve.<br />[b]Capodecima [/b]- rip nautilus.&nbsp; jk capo is p good. probably cheats.<br />[b]Nati46 [/b]- nati beat me in the zddl div 4 finals.&nbsp; he is not ctf-oriented, but is not as bad as people think.&nbsp; prob cheats. :)<br />[b]Quiksilver [/b]- see above<br />[b]TheKillerNacho [/b]- where has this guy been?&nbsp; he was not too terrible, excited about getting better.&nbsp; he barely had time to use sr50&nbsp; :&#039;(<br />[b]Asgar [/b]- ass car, what can i say.&nbsp; he&#039;s had his 30 seconds, but i can&#039;t say much for him.&nbsp; plus, where is he?<br />[b]Klesk[/b] - idk about this guy.<br />[b]Majik [/b]- needs to improve before playing in idl<br />[b]HeavenWraith [/b]- &quot;<br />[b]Dannyboy [/b]- &quot;<br />[b]NullSeven [/b]- &quot;<br />[b]DarkLord [/b]- who?<br />', 'xx', 1);
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	(6058, 591, 20, 1327385472, 7, 6058, 'Re: since we''re frivolously making new topics', 'Ladna', 'ladna@intldoomleague.org', '65.214.200.140', 1, 0, '', 'Xen that&#039;s a good idea, but really what should be happening is admins should do the stats in realtime and upload them right after a game.&nbsp; That&#039;s the whole reason the stats app lets you connect to servers from inside it.&nbsp; That way the lag is really only a couple minutes.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5695, 561, 17, 1324168439, 0, 5695, 'Re: Potential third round pick discussion.', 'Fastidious', '', '75.4.128.2', 1, 0, '', 'No one should pick me before third round.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5681, 552, 17, 1324033855, 0, 5681, 'Re: Montreal Server', 'capodecima', '', '90.179.151.60', 1, 0, '', '[quote author=RecKle$$_ link=topic=552.msg5675#msg5675 date=1324012845]<br />Terrible servers...IDL needs a Los Angeles servers, i played ffa in those servers and They&#039;re great,we already have 2 westcoast servers i think its time for some,dallas,L.A, or las vegas servers<br />[/quote]<br /><br /> ???', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7268, 712, 22, 1345095804, 214, 7268, 'Re: WEEK 7 - THIRTY417: Buntaluffigus (AUG 13 - AUG 19) - Discussion and Results', 'RustInPeace', 'sindeception@yahoo.com', '69.154.177.210', 1, 0, '', 'BP is pretty simplistic and boring, but Libraries and ProCTF it is not. Last week&#039;s matches were decent at least. Maybe it should be fielded another time before the rally to remove it gets started again. Apparently the guys shitting on map17 didn&#039;t see BSK vs BBC in the conference finals or BSK vs SXP.<br /><br />http://www.intldoomleague.org/season/games/179<br />http://www.intldoomleague.org/season/games/281<br /><br />Maps that produce good games are in the best interest of the IDL.<br />', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8617, 827, 17, 1362604602, 61, 8617, 'Re: Someone else quits', 'Chain', 'luis_miguelito_@hotmail.com', '199.197.66.1', 1, 0, '', '[quote author=Hatred link=topic=827.msg8364#msg8364 date=1360827654]one on mine and one on Maryland. But for not shut it down...[/quote]<br /><br />lol...ah, the good ol&#039; days...', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6582, 635, 18, 1332545365, 169, 6582, 'Re: Conference Championships Gametime', 'OurHero', 'dereksoma@msn.com', '68.147.104.32', 1, 0, '', 'Mantis carried me to the MB what a fucking champ.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7645, 731, 22, 1348673917, 0, 7645, 'Re: Season 12 / Summer 2012 - MASTERBOWL XII - Discussion and Results', 'Soul Sucka', '', '201.22.33.122', 1, 0, '', '[quote author=Xenaero link=topic=731.msg7619#msg7619 date=1348632988]<br />Although unsurprising, still pretty hilarious Tai played in every season so far start to finish and still doesn&#039;t know the playoff games&#039; win conditions.<br />[/quote]<br />I have to admit that I also had no idea about the playoff winning conditions until the KGBvsSUC game. Maybe someone should revise the [url=http://www.intldoomleague.org/info/rules]rules page[/url] to better specify such conditions.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8310, 819, 1, 1360418593, 8, 8310, 'Re: New IDL profile', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 0, '', 'Regardless, from what I was told by Ladna, these forums are old as fuck and also broken to a certain extent. Upgrading would cause a seismic shock felt around the world, so it probably isn&#039;t possible......', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7017, 684, 22, 1339880903, 0, 7017, 'Re: Draft Results Speculation Thread', 'Soul Sucka', '', '177.40.51.162', 1, 0, '', 'The first IDL season on Odamex and it already looks tight as hell! Many of my opponents are looking pretty intimidating, so it&#039;ll be a hard road to the MasterBowl. ::) This season&#039;s maplist is, like Xen said, quite power-heavy, and many teams will benefit from it.<br /><br />I guess I&#039;ll make some predictions too..<br /><br />[u][b][SUC] Super Chargers [/b] - Ralphis, LordBritish, Reckless, Dewww[/u]<br />Ralph&#039;s [s]running out of gas[/s] team is going to be all about relentlessly pushing the enemy defenses until they give in flags, while Reckless plays his usually solid defense. If Dew has to fill in for Reck&#039;s emo moments, he is going to run while Ralph/LB clear the base and middle.<br />[b]W/L/T: 5-1-2[/b]<br /><br />[u][b][BSK] Berserker Packers[/b] - SoulSucka, BloodStrike, Hex_Vulture, Capodecima[/u]<br />I think my team is the less intimidating out of the bunch. Maybe choosing draft spot #3 would&#039;ve been a better choice... Anyhow! I believe I&#039;ll have to do a lot of position switching to win my matches, but basically Hex or Capo will run, I&#039;m guarding the flag and BloodStrike will do most of the work, which is supporting both sides.<br />[b]W/L/T: ?-?-?[/b]<br /><br />[u][b][BBC] Brokeback Cowboys[/b] - ThatsJustPrime, X-Ray, Fluffles, Killforce[/u]<br />Frags galore! My divisional rivals will be a pain in the ass, as Prime D&#039;s, Fluffles covers the middle and X-Ray runs -- all of that while killing everybody. I can see them annoying most of their opponents, but they won&#039;t go very far in terms of actually winning most games.<br />[b]W/L/T: 3-5-0[/b]<br /><br />[u][b][SXP] Sexual Panthers[/b] - HumanBones, RustKing, Legion, JCDenton[/u]<br />SXP/CTB&#039;s performance was rather disappointing last season, but they&#039;re likely to cause a lot of damage with Bones&#039;s newest line-up. Bones and Rust will do their job nicely, but it is up to Legion whether or not they&#039;re going to score enough to win games. I think JCDenton was a mercy pick, so he&#039;s probably not playing any matches.<br />[b]W/L/T: 3-3-2[/b]<br /><br />[u][b][KGB] Killing Browns[/b] - Tai, RoSKing, DemonSphere, Shogun[/u]<br />Team [R] doesn&#039;t have any extraordinary traits, but they should make their way to the playoffs without much problem. They are versatile in terms of positioning, and will probably upset a few games in their favor. Also, the moment Tai decides to use Furgun is the moment he loses.<br />[b]W/L/T: 3-4-1[/b]<br /><br />[u][b][WAD] We&#039;re All Doomed[/b] - ItalianStallion, Sabertooth, Nosturi, Shane[/u]<br />Stallion is going to be a brick wall, Nosturi mids and Saber runs. Shane can also be an annoying fragger in a few maps, in case WAD wants to let him play a game or two. Either way, they will knock out most of the opposition, and are likely MasterBowl contenders.<br />[b]W/L/T: 5-2-1[/b]<br /><br />[u][b]Mass Destruction[/b] - Doomguy666, Climhazzard, Xyltol, Mobius[/u]<br />While DG and Tony are great players, the others aren&#039;t as good. Perhaps they could make a very solid team with enough practice, but it&#039;s gonna be a chore for them to reach the playoffs.<br />[b]W/L/T: 2-5-1[/b]<br /><br />[u][b][SGS] Super Shotgun Spurs[/b] - Hatred, Shakal, Collision, Roscoe[/u]<br />Hate lucked out by getting not only Shak, who&#039;s a great mid, but Coll as well, who can frag a bunch. SGS might not end their season with a loss-less record this time, though making it to the conference championships is going to be a walk in the park for them (maybe MasterBowl as well?).<br />[b]W/L/T: 6-1-1[/b]', 'xx', 1);
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VALUES 
	(7792, 601, 1, 1351453311, 0, 7792, 'Re: Velocity X CTF', 'Soul Sucka', '', '177.96.19.171', 1, 0, '', 'Some of these maps are pretty good, while others are too... Abstract to be fun imo.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5637, 555, 20, 1323642236, 8, 5657, 'Draft Picking Order', 'HumanBones', 'humanbones@intldoomleague.org', '108.7.78.21', 1, 1323838178, 'MassVC', 'This season, captains get to choose their own spots in the first round of the draft. Subsequent round picks are determined by the snake format. Once the first captain picks his draft spot, the second captain picks any spot but the one chosen by the first, and so on, until all draft spots are filled. <br /><br />The order by which captains will choose their draft spots is: [s]Strangle[/s], [s]Hatred[/s], [s]Doomguy666[/s], [s]Tai[/s], [s]HumanBones[/s], [s]RustInPeace[/s], [s]Sabertooth[/s], [s]RussianDumbass[/s], [s]Ralphis[/s], [s]Nostar[/s], [s]ThatsJustPrime[/s], [s]LordBritish[/s]. <br /><br />The IDL Winter 2012 Draft Picking Order:<br /><br />[b]CAPTAINS[/b]<br />1 CP&nbsp;  Strangle&nbsp; Fnordy Niners<br />2 CP&nbsp;  Hatred&nbsp; &nbsp; Electric Bills<br />3 CP&nbsp;  Doomguy666&nbsp; Berserker Packers<br />4 CP&nbsp;  Tai Killing Browns<br />5 CP&nbsp;  HumanBones Sexual Panthers<br />6 CP&nbsp;  RustInPeace Flag Steelers<br />7 CP&nbsp;  RussianDumbass Techno Vikings<br />8 CP&nbsp;  Nostar Demonic Colts<br />9 CP&nbsp;  Ralphis Super Chargers<br />10 CP&nbsp; Sabertooth Spread Eagles<br />11 CP&nbsp; &nbsp; Lordbritish Doom Raiders<br />12 CP&nbsp;  Prime Brokeback Cowboys<br />', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6533, 631, 17, 1331662467, 214, 6533, 'Re: Regarding DDOS stuff', 'RustInPeace', 'sindeception@yahoo.com', '69.154.182.36', 1, 0, '', 'I think we can all agree tai is slowly becoming the new Fast.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5658, 558, 17, 1323848679, 163, 5658, 'Maybe too early but...', 'Hatred', 'jbetts21@live.com', '76.233.132.21', 1, 1323849092, 'Hatred', 'Did the new &quot;round zero&quot; really change anything? Aside from Saber changing his order, other captains were only affected by one spot. The top 2 spots were too enticing for the top 2 to turn down and the next level of players seemed to have the same impact up until sabers pick. From that point, there doesn&#039;t seem to be much difference from the round zero order and the draft itself.<br /><br />As the thread title says, it could be way too early to tell but I fail to see this as being successful or ground-breaking. Nothing really changed that much.<br /><br />Everybody basically ended up with their original spots and given the level of skill in this draft and the disparity from the top two picks to middle part of the first round, the level of skill available is roughly the same from 3-8 with another considerable drop-off from then there on. I&#039;m not trying to devalue any player, but the fact that everyone (aside from saber) wanted to stay in that 3-8ish range tells me that there was a considerable advantage for the top 2 (maybe 3) over the rest of the field. <br /><br />It wouldn&#039;t be any different if captains didn&#039;t get to pick their orders. I suspect the idea of round zero was to allow captains to move up and down freely. I also am under the impression it was to help new captains pick in a spot not affected by the&nbsp; team&#039;s results from the previous season. Fair enough. It sounds great. But the picking system was rather complicated and the definition of &quot;new captain&quot; is not simply somebody taking the helms as a captain when he wasn&#039;t the previous season. The definition of &quot;new captain&quot; only applies to somebody who has never been an IDL captain. Once again, fair enough. But I fear this may have side-effects not considered until round zero has happened and the draft goes live (or maybe even after the season, who knows). <br /><br />I&#039;ll elaborate:<br /><br />In some ways, captain skill was determined just by the spots in which they were placed to select their draft spot. For example, for players who have been captains before, their records as captains (only in the most recent seasons if I am correct) determines where they end up. But that is only determined once the returning captains are placed based on their results from last season. After that, they get shuffled around for what they&#039;ve accomplished, their obvious playing ability and their past record in the mix amongst returning captains. <br /><br />For the brand new captains, I believe they are placed in the spot in which their team would be based on last seasons results. Then from the top 3, they&#039;d slide down 3 spots (i.e from 1 to 3) or if they&#039;re in the bottom 3 they move up 3 spots(i.e from 12 to 10). Or, at the very least, something along those lines aha.<br /><br />It&#039;s a bit confusing and I&#039;m not sure I understand it myself 100%, but based on the round zero order, that&#039;s the impression I got. Please correct me if I&#039;m wrong and thoroughly explain this if you understand it better. <br /><br />But back to the point I was making. Regardless of what was intended, these spots were determined not just by the basis of what the team did the previous season, but by other previous captain&#039;s criteria as well (referring to the new &quot;not new&quot; captains). So in essence, did we just unintentionally rank captains? Or was that the intention? Either way, I&#039;m not suggesting it&#039;s good or bad but the impression I got from all of the discussions that took place on these forums was that we wanted to stay away from ranking captains. <br /><br />So, to summarize: while the intent was to spice up the draft and make things more balanced, was that actually accomplished? As I stated, nothing really changed that much in the draft order itself. And to be honest, after some rambling and deep-thought, I&#039;ve found that the only thing this did was create more questions than provide answers. Once again, to make sure we&#039;re all clear, I&#039;m not suggesting this is good or bad but I don&#039;t see much of anything actually changing other than the process itself. So along with the questions I&#039;ve asked in this thread and given the unintentional (or perhaps intentional) consequences, was it worth it?<br /><br /><br /><br />', 'xx', 1);
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	(5659, 558, 17, 1323872862, 130, 5659, 'Re: Maybe too early but...', 'nostar', 'nostarcast@yahoo.com', '65.214.200.140', 1, 0, '', 'This is a stupid thread. Just because little changed in the picking order this season doesn&#039;t mean it won&#039;t be more substantial in the future. The point of captains picking draft slots was to prevent one captain from losing, getting the 1st pick, and having a gimp team due to the nature of the snake draft (and the anemic player pool). It also prevents good players from the 100% certainty of going to the worst team. The concept of the rule is good enough to try and we have next to zero evidence to refute that.<br /><br />Oh and people haven&#039;t even selected their teams yet. I was allowed to pick 2 slots up, Saber picked a couple slots down, Prime could swap with LB. These differences will DEFINITELY affect the outcome of IDL. The reason that this draft re-ordering didn&#039;t have the obvious consequence is that we mostly got rid of the lower skilled captains. Last season it was pretety obvious who was going to playoffs and who wasn&#039;t, with the exception of your team of epic failure. This season it&#039;s far less obvious.<br /><br />So yeah, waaaaaay too early. I don&#039;t see anyone being negatively affected by this at all. The worst possible outcome is that a captain screws up, and we can all attest to that being the norm anyway.', 'xx', 1);
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	(5660, 558, 17, 1323876786, 75, 5660, 'Re: Maybe too early but...', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', 'i&#039;m with nostar. there are too many changes overall to draw conclusions at this point - and i think caps will get more adventurous in the future drafts. tbh, i&#039;ll be watching strangle&#039;s team, cause i think he wasted an opportunity to balance out his team across the main lineup. but maybe he will surprise us with a witty trade, who knows!<br /><br />and as nostar said, the those small-scale swaps will have a tremendous impact on the outcome too.', 'xx', 1);
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VALUES 
	(7018, 684, 22, 1339884892, 4, 7018, 'Re: Draft Results Speculation Thread', 'Tenchu', 'ddmrulz@gmail.com', '99.32.168.118', 1, 0, '', 'cab gets too high to play<br />sgs wins again<br />reck gets caught cheating, lb gives up, ralph still wins mvp anyway<br />team mad gets real mad when they don&#039;t win a single game<br />kalfoxis infects his teammates, SXP becomes FUR<br />capo doesn&#039;t forgive for soul for drafting him last, ragequits<br />jake does pretty good because he&#039;s jake ^_^', 'xx', 1);
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	(7269, 688, 22, 1345095841, 8, 7269, 'Re: SCHEDULING INFRACTIONS (PLEASE READ)', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 0, '', '[b]Super Shotgun Spurs[/b]<br />Three minute powerplay in effect for SGS vs WAD (Week 7)', 'xx', 1);
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VALUES 
	(7752, 745, 25, 1350318024, 214, 7752, 'Re: CAPO''s team this season ', 'RustInPeace', 'sindeception@yahoo.com', '65.71.124.223', 1, 0, '', 'Now why in the world would capo piss in his bedroom?', 'xx', 1);
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VALUES 
	(7793, 753, 17, 1351554748, 75, 7793, 'Re: Miscellaneous Rule Changes for Season XIII', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', 'if these changes prove to be detrimental to player signups or playoff quality time, we&#039;ll revise/repeal them for XIV. no need to panic.', 'xx', 1);
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VALUES 
	(9445, 963, 17, 1382975740, 4465, 9445, 'Re: What path exists for the IDL?', 'Rude', 'wolfeman3030@yahoo.com', '108.36.5.11', 1, 0, '', 'Hey man I still enjoy Odamex and did not run uninstall.exe.&nbsp; It is still my preferred port of the three.&nbsp; But damn did we really burn this bridge? Id like to hear from a dev.&nbsp; The server problem that sparked all the bitching seems like a simple misunderstanding, nothing to pack up and leave over. Unless, that was the intention.&nbsp; #odamexhasbeensetup&nbsp;  ', 'xx', 1);
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	(8206, 801, 25, 1359571047, 75, 8206, 'Re: WEEK 4 - THIRTY1211: Scary Flaggers (JAN 28 - FEB 4) - Discussion and Results', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', '[quote author=Jarin_cz link=topic=801.msg8199#msg8199 date=1359423985]<br />FUCK MY ASS ! ! !<br />[/quote]<br />are you sure?', 'xx', 1);
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VALUES 
	(8311, 815, 17, 1360418706, 8, 8311, 'Re: LIMITATION??', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 0, '', 'One of the major reasons behind moving the IDL to Odamex was direct access to a development team willing to listen and even implement our ideas. Whether or not someone comes to them with a stupid idea is out of our control, but it certainly beats the alternative.', 'xx', 1);
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	(8254, 815, 17, 1360307113, 214, 8254, 'LIMITATION??', 'RustInPeace', 'ru5tk1ng@yahoo.com', '70.241.27.121', 1, 0, '', '[quote]all I am asking is that shots do damage when they are supposed to.[/quote]<br />They are doing damage as they should. I believe you mean to say &#039;do shots beyond their limited range&#039;. Sorry, the ssg will never be a sniper rifle.<br /><br />[quote]this is odamex, where we have the option to fix these things or at least give the league the option to opt out of such bugs. if I wanted to play zdaemon, I would play zdaemon. please keep zdaemon out of my odamex[/quote]<br />You missed my point entirely. This (the 2048 limit) was not an issue at all ever since season 1, 2006. The IDL never had a problem with the unit limitation. It&#039;s also worth noting that the dropped shots of ZD was mainly the result of that terrible unlagged code and the fact that 1.08 was inherently bad.<br /><br />[quote]my point is randomness doesn&#039;t have to be so random that it can affect the outcomes of games[/quote]<br />I&#039;ll agree with you when you give me several examples of the unit limitation being a game changing factor. Until then, just NO.', 'xx', 1);
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	(8153, 793, 1, 1358131128, 2026, 8153, 'I AM A WORTHLESS DRUG ADDITC', 'Dr_Noob', 'brutectfwad@hotmail.com', '173.29.252.233', 1, 1358132027, 'Dr.Noob', 'some one help me before i over dose ', 'xx', 1);
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VALUES 
	(5661, 558, 17, 1323878803, 163, 5661, 'Re: Maybe too early but...', 'Hatred', 'jbetts21@live.com', '76.233.132.21', 1, 0, '', 'I&#039;ll give you the benefit of the doubt and assume you&#039;re in a grouchy mood because of exams and what-not, nostar!<br /><br />Anywho, as for how this will influence the outcome of the season remains to be seen. But I don&#039;t think these small swaps will have this major impact that you guys seem to think it will have. But who knows, this draft is really deep and there are some big names out there who might fall due to their activity amongst other things. <br /><br />[quote=&quot;nostar&quot;]The point of captains picking draft slots was to prevent one captain from losing, getting the 1st pick, and having a gimp team due to the nature of the snake draft (and the anemic player pool)[/quote]<br /><br />This is a very good point but this fixes the aforementioned problem:<br /><br />[quote=&quot;nostar&quot;]The reason that this draft re-ordering didn&#039;t have the obvious consequence is that we mostly got rid of the lower skilled captains.[/quote]<br /><br />This is why I think the top spots were far more attractive than they would have been in past seasons. With a pool of higher skilled captains, the idea of getting an elite caliper player while&nbsp; having a not-so-great third didn&#039;t seem to scare anyone off. It was too tempting. And honestly, it probably will continue to be unless lower skilled captains come back into the picture.<br /><br />[quote=&quot;dew&quot;]&#039;ll be watching strangle&#039;s team, cause i think he wasted an opportunity to balance out his team across the main lineup. but maybe he will surprise us with a witty trade, who knows![/quote]<br /><br />This is true, too, but I don&#039;t think Strangle will trade unless he gets a really good deal in return. Getting White or Stall was probably too tempting! <br /><br />But here&#039;s what I&#039;m trying to say: the top six spots were unaffected. And in future seasons, as long as the IDL continues to do their best to get higher skilled captains, I don&#039;t see that changing much. Especially if we get more big names in future seasons. <br /><br /><br />I admit I was expecting more change in draft spots and I was rather surprised to not see it. But after realizing the captain pool was stronger, it didn&#039;t shock me at all that people tried to stay in the top spots to get the best player available to them. Overall, I am not against having players pick their spots. I just don&#039;t think you will see much change in the top 4-6 picks in any draft. So basically, it just shuffles around the bottom six. And while you guys think it will have a huge impact, I don&#039;t think it will. The draft doesn&#039;t have the usual star power we&#039;re used to seeing but it has roughly 26 capable players so everybody should get a decent team. So I suppose until we see results, we can agree to disagree on the impact these swaps will have.<br /><br />Also, no responses on the other questions I had? I was expecting more!<br /><br /><br /><br />', 'xx', 1);
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	(5662, 558, 17, 1323881804, 75, 5662, 'Re: Maybe too early but...', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', '[quote author=Hatred link=topic=558.msg5661#msg5661 date=1323878803]<br />But here&#039;s what I&#039;m trying to say: the top six spots were unaffected. And in future seasons, as long as the IDL continues to do their best to get higher skilled captains, I don&#039;t see that changing much. Especially if we get more big names in future seasons. <br />[/quote]<br />well, this is the first season using this new system, so perhaps caps don&#039;t have any data on how to behave. on the other hand if one of the early spot caps bombs this season... maybe he should re-evaluate and go late? i too am surprised that caps didn&#039;t try to shuffle their spots more, but maybe the full effect will arrive next draft when caps can extrapolate the best course of action.', 'xx', 1);
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	(5663, 558, 17, 1323881927, 213, 5663, 'Re: Maybe too early but...', 'MassVC', 'vcmassvc@gmail.com', '97.92.40.97', 1, 0, '', 'Somehow I read &quot;Dew&quot; for the author and I was like, whoa.<br /><br />1.&nbsp; Former captains who did not play last season have a placement record determined by an average of their [b]total[/b] captaining (regular season) record, not just the most recent season.<br /><br />2.&nbsp; You say the returning captains are already placed and then the [i]old captains[/i] come and the returning captains &quot;get shuffled around for what they&#039;ve accomplished.&quot;&nbsp; But the math doesn&#039;t work that way.<br /><br />First, returning caps preserve their order--the worst-performing teams still pick spots before the best-performing teams, no matter what--so &quot;shuffled&quot; is an odd verb in this case.&nbsp; They get spread out.<br /><br />Second, it does not matter which numbers happen first.&nbsp; If you mix returning captains...<br /><br />A .215<br />B .367<br />C .551<br />D .890<br /><br />...with old captains...<br /><br />E .284<br />F .507<br /><br />...you get the same order whether you add the second list to the first or the first list to the second:<br /><br />A .215<br />E .284<br />B .367<br />F .507<br />C .551<br />D .890<br /><br />Third, any alternative to this has to insert non-returning captains somewhere, and therefore has to push them around somehow.&nbsp; We could put them at the front and push all returning captains back, or put them at the back and push all returning captains forward.&nbsp; The system we chose attempts to preserve the virtues of not clumping, aiming for the middle, and respecting team divisions when placing captains.<br /><br />3.&nbsp; Have we tiered captains?&nbsp; Of course, I have made the argument that using a team&#039;s past season record is a form of ranking captains (&quot;unfairly&quot;&lt;--sarcasm).&nbsp; So in the sense that we have always ranked captains, yes, we did it again.<br /><br />The ranking that upsets people, though, is [i]subjective[/i] ranking, and there is nothing subjective about this system.&nbsp; It is purely determined by numbers and chance.&nbsp; Once we set it in place, it runs itself.&nbsp; And at the time we decided on it, we did not know who the captains or the free agents would be.<br /><br />4.&nbsp; Round 0.<br /><br />We need to distinguish between being a good system (i.e., one that [i]can[/i] be useful) and a system that just didn&#039;t happen to be useful this season because nobody took advantage of it.&nbsp; The system is new and unfamiliar to captains, and I think they were reluctant to fully use it.&nbsp; <br /><br />According to my list, the grade A meat stops at about 8-ish, and the grade B meat stops around 18-ish (with two prime cuts sitting on top).&nbsp; That said, I might&#039;ve gone for a lower pick myself to land both categories.&nbsp; I wasn&#039;t surprised when you and Strangle took 1 and 2.&nbsp; If Strangle and Stallion can get Nosturi, that is a solid team; if Strangle and Whiteboy can get Noob, that is a solid team.&nbsp; However, I was surprised when Tai and DG took 3 and 4 and, in particular, I think Tai and DG are two captains who could have benefited from choosing a lower pick, and I&#039;m hinting at a prediction right now.<br /><br />There might also be psychological factors at work like the blind assumption that a higher pick is better.&nbsp; Or, since the attitude is that better captains should pick earlier and worse captains should pick later, maybe every captain thinks of himself as great...<br /><br />The point of this system is that captains get to choose their fate, and in the proper order.&nbsp; This way we get to hold them even more accountable for their performance.&nbsp; And when a slew of early-pick captains fail it, we can all point to Round 0 and say, you chose... poorly.&nbsp; Do better next time.&nbsp; (*Dew uses steal idea.)<br /><br />That is my vision anyway.', 'xx', 1);
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	(5664, 558, 17, 1323882580, 147, 5664, 'Re: Maybe too early but...', 'LordBritish', 'a_west_2007@hotmail.com', '141.110.189.29', 1, 0, '', 'i will laugh hard when someone still trades their draft pick', 'xx', 1);
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VALUES 
	(5665, 558, 17, 1323883862, 213, 5665, 'Re: Maybe too early but...', 'MassVC', 'vcmassvc@gmail.com', '97.92.40.97', 1, 0, '', 'rofl.&nbsp; yeah this was supposed to eliminate the need for that as well.&nbsp;  i predict it will be tai.', 'xx', 1);
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VALUES 
	(5666, 429, 20, 1323890492, 19, 5666, 'Re: International Doom League''s Mumble Server!', 'Xenaero', 'Xenaero@gmail.com', '76.4.113.34', 1, 0, '', 'Ladna was supposed to have an official IDL Mumble server up by the start of the season, will keep you posted! Keep an eye on this topic.', 'xx', 1);
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VALUES 
	(5667, 552, 17, 1323892705, 2073, 5667, 'Re: Montreal Server', 'Nati46', 'yerom8@walla.com', '79.180.196.65', 1, 0, '', 'Well atleast they are more stable than TT and euro friendly and if by any chance these servers become official It would be great for us euros =)', 'xx', 1);
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VALUES 
	(5668, 429, 20, 1323893589, 7, 5668, 'Re: International Doom League''s Mumble Server!', 'Ladna', 'ladna@intldoomleague.org', '65.214.200.140', 1, 0, '', 'totaltrash.org:64738', 'xx', 1);
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VALUES 
	(6534, 629, 20, 1331663141, 8, 6534, 'Re: Season 11 / Winter 2012 Playoffs - Quarterfinal Round - Discussion and Results', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 0, '', 'Yeah, we&#039;re trying really hard to get this game scheduled. If you recall, last season BBC vs SXP was pushed back a week in order for everyones schedule to match up. I&#039;m really hoping we can set a date this week (maybe Sunday). Cross your fingers.', 'xx', 1);
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VALUES 
	(5669, 559, 20, 1323893697, 10, 5669, 'The Next Super Charger Squad', 'Ralphis', 'ralphis@gmail.com', '64.141.192.13', 1, 0, '', 'Hey everybody,<br /><br />I&#039;m looking for players who actively want to be a part of this season&#039;s Super Charger roster. I can only guarantee three spots of course but I am willing to take special consideration in the draft for players who approach me with a willingness to play as a Super Charger. PM me or IRC message me and let me know.<br /><br />No promises!', 'xx', 1);
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VALUES 
	(7019, 684, 22, 1339885423, 17, 7019, 'Re: Draft Results Speculation Thread', 'MionicDonut', 'Sparx7300@yahoo.com', '76.29.49.114', 1, 0, '', '&gt; JCDenton = Kal_Foxis<br /><br />That would explain why he didnt reveal his original handle when asked.&nbsp; I dont blame him either.', 'xx', 1);
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VALUES 
	(7753, 745, 25, 1350318250, 8, 7753, 'Re: CAPO''s team this season ', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 0, '', 'I voted for incest, the family tradition', 'xx', 1);
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VALUES 
	(7270, 712, 22, 1345133402, 0, 7270, 'Re: WEEK 7 - THIRTY417: Buntaluffigus (AUG 13 - AUG 19) - Discussion and Results', 'Soul Sucka', '', '177.42.22.113', 1, 0, '', 'I&#039;m sorry if I came out as bashing the map itself. It&#039;s not a map I excel at, but I&#039;m well aware of its IDL potential. Its standoff-ish nature (shared by MAP12 as well) is what makes up for entertaining games, in my opinion.', 'xx', 1);
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VALUES 
	(8215, 807, 5, 1359949810, 214, 8215, 'Re: Possible Future Tournament Write Up', 'RustInPeace', 'ru5tk1ng@yahoo.com', '69.154.176.125', 1, 0, '', 'Write is for standard tournaments, I have an idea for pickups. Stay tuned.', 'xx', 1);
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	(4010, 429, 20, 1304437914, 19, 5671, 'International Doom League''s Mumble Server!', 'Xenaero', 'Xenaero@gmail.com', '71.48.249.152', 1, 1323961848, 'Xenaero', '[b]What is Mumble?[/b]<br />Mumble is basically better than Ventrillo and Teamspeak [i]combined[/i]. It offers better voice quality for the bandwidth, unobstructive overlays on most games (So you can see who&#039;s talking), and automatic voice-levelling, so people won&#039;t be too quiet or too loud. No fiddling with that individual level stuff! Best of all, it&#039;s 100% free.<br /><br />[b]Okay blah blah, great, where do I download this thing?[/b]<br />http://mumble.sourceforge.net/<br /><br />[b]So I got this piece of shit installed, how hard is it to connect to your dumb server?[/b]<br />Real easy. Here, I got some pictures to guide you along, anyway, you incompetent asshole.<br /><br />[img]http://i.imgur.com/GI5iX.png[/img]<br />[img]http://i.imgur.com/Be2Uc.jpg[/img]<br /><br />Alternatively, just copy and paste totaltrash.org for the address and 64738 for the port. If you can&#039;t figure out the other two fields, your name is probably Mike or Tai and you need to PM me in IRC post haste.<br /><br />Thanks to AlexMax for hosting the IDL channels when LADNA APPARENTLY IS TOO LAZY TO DO SO FOR A REAL OFFICIAL IDL MUMBLE. Insult him a lot for me.<br /><br />[b]Cool, I&#039;m in. Now what?[/b]<br />Nothing. Talk.<br /><br />-----------------------<br /><br />[b]NOTE:[/b] Most team channels [b]do not[/b] have a password, leaders of said teams can either ask me to set a password, but usually people won&#039;t be retards and use the wrong channel or eavesdrop. Nostar might. I&#039;ll ban him.', 'xx', 1);
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	(5682, 560, 20, 1324069772, 216, 5682, 'Re: Draft Speculation (better late than never!)', 'ThatsJustPrime', 'shma_man@hotmail.com', '174.92.53.92', 1, 0, '', 'don&#039;t mean to criticize, but there are so many things that are wrong with that&nbsp; speculation, fast', 'xx', 1);
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	(5683, 560, 20, 1324084713, 2, 5683, 'Re: Draft Speculation (better late than never!)', 'mikefails', 'fearedful12@yahoo.com', '24.18.104.99', 1, 0, '', '[b]1 CP&nbsp;  Strangle&nbsp; Fnordy Niners[/b]<br /><br />[i]#1 ItalianStallion[/i]<br /><br />[b]2 CP&nbsp;  Hatred&nbsp; &nbsp; Electric Bills[/b]<br /><br />[i]#2 Whiteboy[/i]<br /><br />[b]3 CP&nbsp;  Doomguy666&nbsp; Berserker Packers[/b]<br /><br />[i]#3 Killingblair[/i]<br /><br />[b]4 CP&nbsp;  Tai Killing Browns[/b]<br /><br />[i]#4 Bloodstrike[/i]<br /><br />[b]5 CP&nbsp;  HumanBones Sexual Panthers[/b]<br /><br />[i]#5 Chaindude[/i]<br /><br />[b]6 CP&nbsp;  RustInPeace Flag Steelers[/b]<br /><br />[i]#6 no idea, maybe dev??[/i]<br /><br />[b]7 CP&nbsp;  RussianDumbass Techno Vikings[/b]<br /><br />[i]#7 Turska[/i]<br /><br />[b]8 CP&nbsp;  Nostar Demonic Colts[/b]<br /><br />[i]#8 Dev[/i]<br /><br />[b]9 CP&nbsp;  Ralphis Super Chargers[/b]<br /><br />[i]#9 Gilgamesh[/i]<br /><br />[b]10 CP&nbsp; Sabertooth Spread Eagles[/b]<br /><br />[i]#10 Shadow[/i]<br /><br />[b]11 CP&nbsp; &nbsp; Lordbritish Doom Raiders[/b]<br /><br />[i]#11 Shakal*[/i]<br />team name DNO, etc, etc, welcome to next season chew/lb<br /><br />[b]12 CP&nbsp;  Prime Brokeback Cowboys[/b]<br /><br />[i]#12 Junior[/i]<br />', 'xx', 1);
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	(5688, 559, 20, 1324111486, 1322, 5688, 'Re: The Next Super Charger Squad', 'SwiftShot', 'markwwfc1992@hotmail.com', '93.186.30.116', 1, 1324111615, 'SwiftShot', 'I would be more than happy to play for you, or any IDL team for that matter. Only problem is that the days I can play, or practice is kind of limited with my work hours. Although I&#039;ll be around to practice as much as time allows me to be if I&#039;m one of the lucky ones to get drafted.', 'wireless', 1);
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	(5691, 560, 20, 1324151891, 20, 5691, 'Re: Draft Speculation (better late than never!)', 'Mantis-X', 'nesman90@aol.com', '24.88.122.148', 1, 0, '', '[quote author=LordBritish link=topic=560.msg5685#msg5685 date=1324094392]Perhaps a second coming of Prime/Mantis, but with Mr. X playing more mid than O.[/quote]<br /><br />Third coming... Prime has played his whole IDL career with me&nbsp; ;D ???', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
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	(5697, 136, 1, 1324193427, 19, 5697, 'Re: It''s coming', 'Xenaero', 'Xenaero@gmail.com', '76.4.113.34', 1, 0, '', '[img]http://i.imgur.com/4KLl8.jpg[/img]', 'xx', 1);
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	(6535, 629, 20, 1331670774, 64, 6535, 'Re: Season 11 / Winter 2012 Playoffs - Quarterfinal Round - Discussion and Results', 'BloodStrike', 'casianoortega@live.com', '107.2.106.65', 1, 0, '', 'http://forums.intldoomleague.org/index.php?topic=570.15', 'xx', 1);
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	(7020, 684, 22, 1339886494, 2084, 7020, 'Re: Draft Results Speculation Thread', 'EmZee712', 'Aishiteru712@yahoo.com', '98.218.137.45', 1, 0, '', '[u][b]Super Chargers[/b]- Ralphis, LordBritish, Reckless, Dewww[/u]<br /><br />I kind of figured Ralphis would be the one to nab LB first hand the minute he got the chance. But you really can&#039;t compete with a guy who can do just about any position he wants and stay solid... If he decides he&#039;s in the mood that day, picky guy. Reckless is mixed feelings, he does enjoy charging in like he has nothing to lose when he is on O and has his occasional slip ups as D but then again don&#039;t we all? Due to his Mexicanness it does allow him fast and accurate swingshots, scary, and landing him a nice spot in [SUC] as a top fragger. Haven&#039;t seen a whole lot from Dew, but hell he won a masterbowl and from the few times in priv I have seen him play, I&#039;m even fearful of competing with his offense, he&#039;s a tricky bastard and knows how to outsmart most if not all his enemies. Just gotta love euros.<br /><br />[u][b]Berserker Packers[/b]- SoulSucka, Bloodstrike, Hex_Vulture, capodecima[/u]<br /><br />SoulSucka went all out with his team, and I think he knows it too. Luckily he landed himself a most recent Masterbowl winner from SGS, Bloodstrike, but like with Dew I haven&#039;t seen much of this guy but from what I hear he makes one hell of a fragger. Hex Vulture, I&#039;m not surprised of this pick, even though Hex hasn&#039;t been playing a whole lot he is getting back in and holy crap can he kill some players. But theres not much to expect from someone in [UD] (even though not all are considered godly) he can hold a fort a lot better than I ever thought, he&#039;s showing his colours, but you won&#039;t see them because you&#039;ll be too busy seeing the red pain screen. Everyone downs capo for his stupidity, and I&#039;m here to lay those rumors to rest, he&#039;s just dumb. Dumb enough to run guns blazing through any opening he can find, he may not be a smart O but atleast he can kill everyone long enough to get a flag out of the base, so I say let him be dumb he&#039;s earned the right!<br /><br />[u][b]Brokeback Cowboys[/b]- ThatsjustPrime, X-Ray, Fluffles, Killforce[/u]<br /><br />Just like last season, Prime pulls himself a entire fragging powerhouse team, except this time they&#039;re not all canadians :(. X-Ray being the seasoned DooM player as he is, is more than liable to play any position he wants as well, however with the lineup it seems he might be playing mostly offense or Killforce while Fluffles keeps the mid clear and Prime defends the base. Fluffles can frag, from what I&#039;ve seen (and I&#039;ve seen a lot of him) he may not be the best D or offense, but he can just keep killing people for as long as he wants, pretty good at it too. Haven&#039;t seen a whole lot from Killforce but I did spec a few times during his involvement with SGS, however I&#039;m not even sure if he&#039;s played Odamex yet, hope he can cope with the new port and help his team to victory and maybe even yet a Masterbowl again?<br /><br />[u][b]Sexual Panthers[/b]- Humanbones, Rustking, Legion, JCDenton[/u]<br /><br />Oh boy, Bones and Rust teaming up, both more than capable powerhouse fraggers, and with their skills Bones can brick wall D while Rust steam rolls mid/o. Legion is more than a reliable pick, and everyone gives him a lot of crap, lay your egos to rest for just a minute for this guy. Legion can outsmart his enemies just fine, and is even a decent rocket jumper, he knows what he is doing so just let him do his thing! Denton was a surprising pick to me, although you can&#039;t go wrong with the guy since I have seen him light up in priv more than a couple of times and can hold defense pretty well, I&#039;m glad to see he got picked.<br /><br />[u][b]Killing Browns[/b]- Tai, RosKing, DemonSphere, Shogun[/u]<br /><br />Seems Tai finally decided to rage from picking Skulltag players and went to building himself a frag team instead. I don&#039;t see much of a issue with this team but thats unless Ros decides to just never show up in which case I fear for the outcome of KGB.<br /><br />[u][b]We&#039;re All Doomed[/b]- ItalianStallion, Sabertooth, Nosturi, Shane[/u]<br /><br />Interesting choice of players here Stall, smart nonetheless however. I&#039;ve seen Stall play, thank god he&#039;s on my side then, however that wiggles me out of the spot for D since he is much more experienced and far more capable than I am. Saber is a dynamite player, I can see him powerhousing his way into a base and out with no problem at all, but I think I&#039;ll be seeing more of him as mid and I&#039;ll explain why. Nosturi is tricky, I mean he is REAL tricky, I&#039;ve had the privilege to play him both in priv and in pub, and I lose track of him quick. He&#039;s good, even when I&#039;m on his team protecting him as he runs I lose track of him fast, I&#039;m glad to have him on my team. Then theres me, I got lucky, and at the same time I&#039;m not so lucky, with a team like this I feel like I would be benched most of the season with this much talent in the roster. Even then I&#039;m actually surprised that I was picked by Stall, even though I was the 22nd pick (big deal) Stall hasn&#039;t really seen much from me so this is why me being picked is so surprising with what players were left. Either way I am glad I got what I got and glad I get to play with such fine well cut players.<br /><br />[u][b]Mass Destruction[/b]- Doomguy666, Climhazzard, Xyltol, Mobius[/u]<br /><br />This team is a bit iffy to me, I know Doomguy and Tony are both excellent players, but Xyltol still seems pretty new to me atleast from what I&#039;ve seen. Not much to say really.<br /><br />[u][b]Super Shotgun Spurs[/b] - Hatred, Shakal, Collision, Roscoe[/u]<br /><br />I seriously don&#039;t know how Hatred keeps reeling in these godly teams for himself but man, Hatred, Shakal and Collision all on one team? No argument here, this is probably going to be one of the toughest teams to play out of the entire IDL, but as always it is a welcome challenge to see how one would fair over the other.', 'xx', 1);
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	(7271, 712, 22, 1345135194, 147, 7271, 'Re: WEEK 7 - THIRTY417: Buntaluffigus (AUG 13 - AUG 19) - Discussion and Results', 'LordBritish', 'a_west_2007@hotmail.com', '24.209.34.39', 1, 0, '', 'This is one of the most fun maps ever.&nbsp; I predict that I will have fun.', 'xx', 1);
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VALUES 
	(7754, 745, 25, 1350325504, 19, 7754, 'Re: CAPO''s team this season ', 'Xenaero', 'Xenaero@gmail.com', '184.1.245.86', 1, 0, '', 'Instinctual Rape.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7987, 774, 25, 1355953211, 2275, 7987, 'Re: Meet the Free Agents . . .', 'Perrondon', 'pmcd_perrondon@hotmail.com', '187.178.79.209', 1, 0, '', 'Helow i am perrondon<br />I start playing in 2007 :) My favorite pos is Offensive<br />well with my madafakin internet its so fucking hard aim... and i am a bit fast for run :)<br /><br />:3', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8105, 787, 25, 1357743963, 267, 8107, 'Re: WEEK 1 - MAP12 THIRTY4-16 (JAN 7 - JAN 13) - Discussion and Results', 'RecKle$$_', 'Aesthesic@hotmail.com', '201.103.106.248', 1, 1357790253, 'RecK', 'Sexual Panthers vs We&#039;re All Doomed<br />HumanBones, Devastation, Hex vs Shane, Rust, Bojan <br /><br />well damn SXP is looking very strong this season while Hbones is going to boss defense and give jose aka rustking a really hard time,dev is prob going to mid and frag everything getting in his way, i dont know how well does at oda yet and since oda is either good for some players it can be really really bad for some others so will see.,and Hex the cherry of this fragging cake this guy&#039;s been playing oda for like 4ever, he&#039;s going to bring enough flags home to win this match.and in the other hand we have WAD...will bojan show up for the game? is shane ready for that brutal&nbsp; hex+dev combo? will rust have enough support to bring flags home without being hunted and killed by bones or dev?. i dont see WAD wining this but i see them giving a really good and tight game<br /><br />SXP 2-1<br /><br />Berserker Packers vs Brokeback Cowboys<br />Soulsucka, Fluffles, Dragon vs Ten, MassVC, Swiftshot<br /> <br />well i haven&#039;t seen bsk pract yet and i haven&#039;t seen swiftshot or ten playing odamex yet so im really clueless about bsk so im just gonna say bbc is winning this<br />BBC 2-0<br /><br />Super Chargers vs Boxers and Dooming<br />Ralphis, TurSKA, Nautilus&nbsp; vs Legion, Reckless, dewww<br /><br />all i can say is that we wont give SUC an easy game and i know my d has been as weak as the usa border so far but i decided that this is going to be my last idl season so im gonna give my best and regardless of aaaaaalll my odamex issues whoever is doing o for SUC wont get flags easily. playing suc is going to be a challenge and i love challenges GL.<br /><br />Killing Browns vs Fnordy Niners<br />Tai, LordB,Tacodecima,&nbsp; vs Rangle, Prime, Brownking<br /><br />kgb...toughest team this season this trio is a deadly one with tai and d capo at mid and lb at o these guys are going to be a bomb and then we have kfn&nbsp; with prime being a frag machine&nbsp; lb will get tremendously spanked before he can score enough flags to win this, strangle is gonna try to outsmart tia and he will prob succeed a couple of times and bring some flags back home.,i dont know what is strangle planning to do with spider but i dunno know i feel like playing rudy will work better for KFN otherwise they will get crushed really fast<br /><br />KGB 2-0<br /><br />', 'xx', 1);
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	(7026, 684, 22, 1339902107, 10, 7026, 'Re: Draft Results Speculation Thread', 'Ralphis', 'ralphis@gmail.com', '98.225.144.111', 1, 0, '', 'See you in conf champ Stall', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7275, 712, 22, 1345152589, 216, 7275, 'Re: WEEK 7 - THIRTY417: Buntaluffigus (AUG 13 - AUG 19) - Discussion and Results', 'ThatsJustPrime', 'shma_man@hotmail.com', '70.30.58.91', 1, 0, '', '[quote author=capo link=topic=712.msg7273#msg7273 date=1345145856]<br />Match of the week definitely. BBC needs more victory than SUC. <br />[/quote]<br /><br />I&#039;d say SUC needs the win more than we do', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7906, 764, 25, 1355256458, 216, 7906, 'Re: Players, speculation thread and shit', 'ThatsJustPrime', 'shma_man@hotmail.com', '70.26.83.78', 1, 0, '', 'I&#039;ll post some predictions once caps are announced', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
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	(5684, 561, 17, 1324091189, 73, 5684, 'Potential third round pick discussion.', 'Quiksilver', 'joshbryantmusic@gmail.com', '99.71.124.161', 1, 1324091340, 'Quiksilver', 'I don&#039;t wanna seem egregiously optimistic, but I do think that people who are *hoping* for spots, but not entirely sure that they will get one should make a case for why they should be scooped up. In reality, being two days before draft, it couldn&#039;t hurt. <br /><br />I would avoid saying that someone is beter than anyone else. <br /><br />I&#039;m definitely not in a position to say I&#039;m better than anyone else, but I am pretty reliable. When I say I&#039;ll be somewhere, I&#039;ll be there. I&#039;m pretty coachable, but I don&#039;t think I need so much coaching and work on any particular area that it drags a team down. I&#039;m pretty good, but I&#039;ve gotten alot better since I&#039;ve started slowing down and being a bit more tactful, instead of trying to run and gun. My aim is getting better since I&#039;m not always trying to swingshot my way into a base.<br /><br />Anyway, If there are other people who are actively trying to seek a team position, they should air their thoughts before the draft. Afterwards, you could be waiting a while to get traded FROM the free agent pool.', 'xx', 1);
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	(6062, 593, 20, 1327396058, 163, 6113, 'CORRECT TEAM STATS', 'Hatred', 'jbetts21@live.com', '76.233.131.248', 1, 1327829641, 'Hatred', 'Fuck it, I&#039;ll just do &#039;em every week. The sites team stats are totally fucked. <br /><br />[size=5][color=blue][b]International DooM Conference[/b][/color][/size]<br /><br />[b]Philanthropic Blowhards (0-4-0)[/b]<br />Total rounds played: 10<br />Flags surrendered per round: 4 (4.3)<br />Total flags surrendered: 43<br />Total flags scored: 24<br />Flags scored per round: 2 (2.4)<br />Total team frags for: 1,150<br />Total team frags against: 1,233<br />Total team Flag touches for: 183<br />Total team Flag touches against: 228<br />Total team Flag touches for per round: 18.3<br />Total team Flag touches against per round: 22.8&nbsp; <br /><br />Side note(s): [b]WEEK 1-3:[/b]Mobius filled in as a F/A swipe in week two. Dr Noob was dropped following week 3, Mobius is picked up from F/A. This team tends to frag a lot but doesn&#039;t seem to do anything productive with it. That definitely sounds like a lack of practice. [b]WEEK 4:[/b] Mobius does not play; PBH, known as MB winning DMR last season falls to 0-4, making LordBritish the only masterbowl winning captain to return the next season to start off a season with 4 consecutive losses.&nbsp; <br /><br />[b]Super Chargers (2-1-1)[/b]<br />Rounds played: 10<br />Total flags surrendered per round: 3 (2.8)<br />Total flags surrendered: 28<br />Total flags scored: 33<br />Flags scored per round: 3 (3.3)<br />Total team frags for: 1,024<br />Total team frags against: 1,258<br />Total team Flag touches for: 216<br />Total team Flag touches against: 192<br />Total team Flag touches for per round: 21.6<br />Total team Flag touches against per round: 19.2<br /><br />Side note(s): [b]WEEK 1-3:[/b]Donut started week 2 in place of Climhazzard. SUC has been outfragged in every game (total, not per round) they&#039;ve played, despite it all they are still 1-1-1 and have managed an equal flags for/flags against (23/23). If SUC can get it together defensively, they&#039;ll certainly be a team nobody wants to see. [b]WEEK 4:[/b] Delusion is picked up from Free Agency in exchange for higgs following a trade from CTB for donut/higgs; Delusion starts, records 45 frags, 4 captures with a 109.756% frag ratio. <br /><br />[b]We&#039;re All Doomed (2-1-0)[/b]<br />Total rounds played: 9<br />Total flags surrendered per round: 4 (3.6)<br />Total flags surrendered: 33<br />Total flags scored: 35<br />Total flags scored per round: 4 (3.9)<br />Total team frags for: 1,402<br />Total team frags against: 1,138<br />Total team Flag touches for: 190<br />Total team Flag touches against: 212<br />Total team Flag touches for per round: 21<br />Total team Flag touches against per round: 23.5<br /><br />Side note(s): [b]WEEK 1-3:[/b]Fastidious subbed in for Shakal in week 1 for the final two rounds. WAD has played 3 rounds in every game this season. Despite heavily out-fragging teams, they have only managed to out-flag teams in total by 2 flags.&nbsp; <br /><br />[b]Plasmadicks United (0-4-0)[/b]<br />Total rounds played: 8<br />Total flags surrendered per round: 5 (4.6)<br />Total flags surrendered: 37<br />Total flags scored: 13<br />Total flags scored per round: 2 (1.6) <br />Total team frags for: 887<br />Total team frags against: 889<br />Total team Flag touches for: 137<br />Total team Flag touches against: 185<br />Total team Flag touches for per round: 17.125<br />Total team Flag touches against per round: 23.125<br /><br />Side note(s): [b]WEEK 1-3:[/b]For such a huge discrepancy in flags scored/surrendered, PDU has only been outfragged by a total of 54 frags. It&#039;s rather surprising given the flags stats which suggests two things: lack of practice and poor offensive pressure/support. The defense eventually just collapses as a result. [b]WEEK 4:[/b] PdU actually outfrags KGB but losses flag-touching battle 53-33. PdU has the leagues worse offense in the league as of week 4. <br /><br />[b]Killingbrowns (3-1-0)[/b]<br />Total rounds played: 8<br />Total flags surrendered per round: 3<br />Total flags surrendered: 24 <br />Total flags scored: 23<br />Total flags scored per round: 3 (2.9)<br />Total team frags for: 972<br />Total team frags against: 1,066<br />Total team Flag touches for: 181<br />Total team Flag touches against: 175<br />Total team Flag touches for per round: 22.635 <br />Total team Flag touches against per round: 21.875<br /><br />Side note(s): [b]WEEK 1-3:[/b]For a 2-1 team, these stats seem rather surprising. One thing that throws these total stats off big time is the week two game where they were shut out (4-0, 5-0). Other than that, KGB has been solid. [b]WEEK 4:[/b]Null starts in place of Junior; records 36 frags, 6 flag captures, 39 flag touches and a 32.727% frag ratio. <br /><br />[b]Super Shotgun Spurs (4-0-0)[/b]<br />Total rounds played: 10<br />Total flags surrendered per round: 2 (1.8)<br />Total flags surrendered: 18<br />Total flags scored: 44<br />Total flags scored per round: 4 (4.4)<br />Total team frags for: 1,470<br />Total team frags against: 1,297<br />Total team Flag touches for: 219<br />Total team Flag touches against: 212<br />Total team Flag touches for per round: 21.9<br />Total team Flag touches against per round: 21.2<br /><br />Side note(s):[b]WEEK 1-3:[/b]SGS seems to die almost as much as they frag. They don&#039;t seem to suffer on defense because of it, however. In fact, in the last 4 rounds, SGS has only surrendered 1 flag. [b]WEEK 4:[/b] Spurs have played 10 rounds and have yet to lose a round: they are 8-0-2. <br /><br /><br />[size=5][color=red][b]World DooM Conference[/b][/color][/size]<br /><br />[b]The Cult of Bestism (1-2-1)[/b]<br />Total rounds played: 10<br />Total flags surrendered per round: 3 (3.1) <br />Total flags surrendered: 31<br />Total flags scored: 28<br />Total flags scored per round: 3 (2.8)<br />Total team frags for: 1,381<br />Total team frags against: 1,323<br />Total team Flag touches for: 240<br />Total team Flag touches against: 256<br />Total team Flag touches for per round: 24<br />Total team Flag touches against per round: 25.6<br /><br />Side note(s): [b]WEEK 1-3:[/b]While TCB remains without a victory, they&#039;ve still managed to keep a positive k/d ratio as a team. They have the ability to periodically frag but it seems inconsistent. That being said, even in their two losses, they were hardly out-fragged. Perhaps some adjustments in positions need to be arranged or more practice is in order. [b]WEEK 4:[/b]TCB wins their first game of the regular season; X-Ray and Sabertooth combine for 245 of TCB&#039;s 340 frags while X-Ray still manages 9 total captures in week 4 against CTB. <br /><br />[b]Contraband (1-2-1)[/b]<br />Total rounds played: 12<br />Total flags surrendered per round: 3 (3.1)<br />Total flags surrendered: 38 <br />Total flags scored: 34<br />Total flags scored per round: 3 (2.8)<br />Total team frags for: 1,410<br />Total team frags against: 1,459<br />Total team Flag touches for: 269 <br />Total team Flag touches against: 239<br />Total team Flag touches for per round: 22.4<br />Total team Flag touches against per round: 19.9<br /><br />Side note(s): [b]WEEK 1-3:[/b]Denny seems to have some lag/spike issues that have put CTB in some tough spots at times. They have the ability to frag and play a very solid game but something is not clicking. Perhaps a trade is in order unless this team can find more time to practice together. [b]WEEK 4:[/b]CTB plays it&#039;s 4th consecutive 3-round game; CTB also trades Higgs to SUC in exchange for MionicDonut, MionicDonut does not play week 4. <br /><br />[b]Mass Destruction (2-1-0)[/b]<br />Total rounds played: 7<br />Total flags surrendered per round: 2 (2.4)<br />Total flags surrendered: 17<br />Total flags scored: 27<br />Total flags scored per round: 4 (3.8)<br />Total team frags for: 871<br />Total team frags against: 742<br />Total team Flag touches for: 144<br />Total team Flag touches against: 130<br />Total team Flag touches for per round: 20.6<br />Total team Flag touches against per round: 18.6<br /><br />Side note(s): [b]WEEK 1-3:[/b]Capodecima was pulled from F/A to help sub for missing MAD members Doomguy/Xyltol. Dew filled the other spot. The team numbers are very solid, even in their only loss MAD actually outfragged KNF. A few plays here and there and they could be 3-0. <br /><br />[b]Ricochet Rockets (1-1-1)[/b]<br />Total rounds played: 7<br />Total flags surrendered per round: 3 (3.2)<br />Total flags surrendered: 23 <br />Total flags scored: 25<br />Total flags scored per round: 4 (3.6)<br />Total team frags for: 816<br />Total team frags against: 919<br />Total team Flag touches for: 161<br />Total team Flag touches against: 142<br />Total team Flag touches for per round: 23<br />Total team Flag touches against per round: 20.3<br /><br />Side note(s):[b]WEEK 1-3:[/b]Like SUC, RR has been out-fragged in every game (by total, not by round) they&#039;ve played. Like SUC, they are also 1-1-1. It seems they have the ability to score but are inconsistent defensively. Someone needs to fill that void or they need to practice heavier defense sets. This team has 3 capable players, being out-fragged by this magnitude is rather odd. <br /><br />[b]Brokeback Cowboys (2-1-0)[/b]<br />Total rounds played: 6<br />Total flags surrendered per round: 3 (2.8)<br />Total flags surrendered: 17<br />Total flags scored: 24<br />Total flags scored per round: 4<br />Total team frags for: 826<br />Total team frags against: 821<br />Total team Flag touches for: 163<br />Total team Flag touches against: 145<br />Total team Flag touches for per round: 27.2<br />Total team Flag touches against per round: 24.2<br /><br />Side note(s): [b]WEEK 1-3:[/b]BBC is doing just enough to remain competitive in every round they play and continue to find ways to win. They&#039;re solid offensively and their defense has been good as well. On average, they are outscoring opponents 4-3, which is tough to always do but a win is a win. I&#039;m sure they&#039;d like them to be much more lopsided wins, though. <br /><br />[b]Fnordy Niners (2-2-0)[/b]<br />Total rounds played: 9<br />Total flags surrendered per round: 4 (4.2)<br />Total flags surrendered: 38<br />Total flags scored: 31<br />Total flags scored per round: 3 (3.1)<br />Total team frags for: 1,113<br />Total team frags against: 1,142<br />Total team Flag touches for: 192<br />Total team Flag touches against: 191<br />Total team Flag touches for per round: 21.3<br />Total team Flag touches against per round: 21.2<br /><br />Side note(s):[b]WEEK 1-3:[/b]Like BBC, KNF is doing just enough to stay competitive and somehow manage to win. Strangle is actually playing pretty well and as long as White continues to be White, this team will have a chance to make some noise in the WDC. The X-factor will be Legion. Whitemike also played for a short period of time in week 1. [b]WEEK 4:[/b] Whiteboy&#039;s mouse2 breaks in-game, losses sr50 ability; Legion times out during round 2, no flags surrendered/scored as a result. KNF plays their first 3 round game of the season. ', 'xx', 1);
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	(6536, 632, 17, 1331677769, 75, 6536, 'Fun &amp; Games', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', 'so, jen got unbanned from #idl in less than 24 hours. that kinda leaves me in no other position other than resigning the board immediatelly. okay, let&#039;s see...<br /><br />- mike already resigned a long time ago and just serves the spot until a replacement is found.<br />- star announced he would quit after this season.<br />- xen rq&#039;d in the heat of the moment.<br />- dew left after his demands regarding a permanent jenova ban were laughed at.<br /><br />right now, the only board member left is mass. this means mass can pick 4 new members for the board. have fun, shitheads.', 'xx', 1);
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	(7021, 684, 22, 1339890199, 267, 7021, 'Re: Draft Results Speculation Thread', 'RecKle$$_', 'Aesthesic@hotmail.com', '189.135.213.129', 1, 0, '', '[quote author=Mionic_D link=topic=684.msg7019#msg7019 date=1339885423]<br />&gt; JCDenton = Kal_Foxis<br /><br />That would explain why he didnt reveal his original handle when asked.&nbsp; I dont blame him either.<br />[/quote]<br /><br />that should be a ban reason i dont know but a guy who refuses to tell his real nick looks kinda fishy to me but hey if telo got drafted...idl board should be more careful about the &quot;not aliasing allowed&quot; policy', 'xx', 1);
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VALUES 
	(7272, 712, 22, 1345145645, 1328, 7272, 'Re: WEEK 7 - THIRTY417: Buntaluffigus (AUG 13 - AUG 19) - Discussion and Results', 'Mobius', 'hustler_0ne@hotmail.com', '184.97.220.200', 1, 0, '', 'RTF17', 'xx', 1);
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VALUES 
	(7755, 750, 17, 1350430293, 8, 7755, 'Bullet Puff Prediction Testing', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 0, '', 'In order to be included in a future Odamex release, predicted puffs need to be tested! This is your chance to test and subsequently share any concerns you have regarding this particular feature. I may try to organize more than one of these, but for now lets try and play on [b]Thursday, October 18th @ 9pm EST[/b].<br /><br />You will need this client: http://www.grandpachuck.org/files/odamex/builds/odamex_nightly_2012-10-16.zip<br /><br />74.207.250.98:10901 is the location of the server. ', 'xx', 1);
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VALUES 
	(7794, 753, 17, 1351648214, 214, 7794, 'Re: Miscellaneous Rule Changes for Season XIII', 'RustInPeace', 'sindeception@yahoo.com', '70.241.30.91', 1, 1351648370, 'Ru5tK1ng', '[quote author=ThatsJustPrime link=topic=753.msg7791#msg7791 date=1351295888]<br />I&#039;d have to agree with Ralph concerning the homefield selection. The &#039;hatepicks&#039; are part of the IDL and it makes it a more interesting experience. Being hatepicked should also be a risk/consequence of having a high draft.<br />[/quote]<br />There already is a big risk/consequence for picking high, just ask lb and ralph about this season. Or ask strangle about whiteboy coming and going as he pleased. Lets not forget the infamous goatface pick where hatred couldn&#039;t save DMR.<br /><br />Anyway, since this is about hatepicks, here are some recent ones:<br /><br />Season IX, W2011(aka New Challengers):<br />DMR: Nil<br />DMC: Map22<br />SPE: Map06 - Madctf<br />FLS: Map01<br /><br />Season X, S2011(aka Free Wins):<br />EBL: Map18<br />DMC: Map16<br />BSK: Map14<br />KNF: Map20 (league=owned)<br /><br />Season XI, W2012(aka Worst Board Ever):<br />PBH: Map05<br />TCB: Map31<br />CTB: Map02(rofl)<br />PDU: Map01<br /><br />Season XII, S2012(aka I hate Oda):<br />SGS: Map13<br />MAD: Map31<br /><br />Arguably the only hate pick that did any sort of damage was the one by KNF. Hatred hatepicked 18 and it only did damage to Prime and Mantis and it is tradition that Mantis loses. Most of the others were picked just for the hell of it. Perhaps picks like 31 and 13 were aimed at specific teams and I will agree that knocking out 31 in this way does do the league a big favor. However, map13 usually produces great games and only Tai will&nbsp; select map01 as his homefield. With the new system, there are only going to be 3 hate picks for the upcoming season: big whoop. It is going to be even more important to win games and after a long struggle, teams that succeed should be allowed to have the homefield that they want. If people want to see variety, then they should look no further than the regular season. The whole point of the reg season is to showcase different maps each season(besides the other obvious point). If people don&#039;t like the matches of the post season, then they should win their games (players) or sign up and play (spectators) or shut up and fuck off (others).<br /><br />Simply put, hatepicks [i]were[/i] part of the IDL. If it becomes a major issue then I am sure the appropriate rule change will be initiated in time for Season XIV.', 'xx', 1);
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	(8108, 790, 18, 1357800094, 8, 8119, 'Week 1 Gametimes', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 1358014202, 'HumanBones', 'Week 1 opens up with some exciting games on last seasons MasterBowl map, map12. We have a game on Friday, Saturday, and Sunday so far. The last one will hopefully be scheduled by tomorrow.<br /><br />BSK vs BBC: Friday @ 9:00pm EST<br />SXP vs WAD: Saturday @ 8:30pm EST<br />KGB vs KNF: Sunday @ 8:00pm EST<br />SUC vs BAD: Sunday @ 8:00pm EST', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8155, 792, 25, 1358181541, 147, 8155, 'Re: WEEK 2 - MAP04 ZDCTF04 (JAN 14 - JAN 20) - Discussion and Results', 'LordBritish', 'a_west_2007@hotmail.com', '184.56.51.38', 1, 0, '', 'Mass is one of the smartest players I&#039;ve ever played with/against and I am offended for him', 'xx', 1);
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VALUES 
	(8418, 827, 17, 1360959797, 19, 8418, 'Re: Someone else quits', 'Xenaero', 'Xenaero@gmail.com', '184.1.248.204', 1, 0, '', '[quote author=Tai link=topic=827.msg8407#msg8407 date=1360896512]<br />&lt;a lot of stupid nonsensical stuff&gt;<br />[/quote]<br /><br />[img]http://25.media.tumblr.com/tumblr_lzdm9cjzPi1r6ezjio1_500.png[/img]', 'xx', 1);
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VALUES 
	(8497, 843, 17, 1361572349, 216, 8497, 'Re: Franchising.', 'ThatsJustPrime', 'shma_man@hotmail.com', '70.26.80.141', 1, 0, '', 'Although I have never experienced franchising, I believe it will be a great way to attract back a lot of the &#039;old&#039; players that still hang around but haven&#039;t had t he urge to join the idl. I feel like many people can be swayed with franchising. After all, what we need in the idl is for some old quality players to join back up again, not more zandronum people to &#039;replace old talent&#039; (no offense intended to those players)', 'xx', 1);
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VALUES 
	(7988, 774, 25, 1355953906, 0, 7988, 'Re: Meet the Free Agents . . .', 'Capodecima', '', '109.81.182.95', 1, 0, '', 'playing since 2003 , dont touch me, i am also fat defender and slim attacker.', 'xx', 1);
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VALUES 
	(5687, 560, 20, 1324094498, 147, 5687, 'Re: Draft Speculation (better late than never!)', 'LordBritish', 'a_west_2007@hotmail.com', '24.209.35.212', 1, 0, '', '[b]25 CP&nbsp;  Strangle&nbsp; Fnordy Niners[/b]<br /><br />And for those games that Dew can&#039;t make?<br /><br />#25 Legion<br /><br />[b]26 CP&nbsp;  Hatred&nbsp; &nbsp; Electric Bills[/b]<br /><br />The runners keep on keeping on keeping on.&nbsp; Hatred is elated at this pick.<br /><br />#26 Higgs<br /><br />[b]27 CP&nbsp;  Doomguy666&nbsp; Berserker Packers[/b]<br /><br />UD on top?!<br /><br />#27 Climhazzard<br /><br />[b]28 CP&nbsp;  Tai Killing Browns[/b]<br /><br />This pick is a little more interesting.&nbsp; There&#039;s still some offensive depth with Beast, Devi, Rudy, and Donut, and some potent fraggers with Armour, Cecil, Dawson, and Telo.&nbsp; In the end though, Tai succumbs to BBQ.<br /><br />#28 Beast<br /><br />[b]29 CP&nbsp;  HumanBones Sexual Panthers[/b]<br /><br />Here is Bones&#039;s big-money pick.&nbsp; Will the risk pay off?&nbsp; He might&#039;ve just landed a stud here.<br /><br />#29 Armour<br /><br />[b]30 CP&nbsp;  RustInPeace Flag Steelers[/b]<br /><br />Probably the most versatile team at this point, they can afford a high-risk high-reward player.&nbsp; Are there any of those left?&nbsp; Maybe Donut?&nbsp; Probably not.&nbsp; A huge gamble would be...<br /><br />#30 Arrogance<br /><br />[b]31 CP&nbsp;  RussianDumbass Techno Vikings[/b]<br /><br />Is it a backup runner for games that Hatred schedules at midnight, or a backup defender for games where Rus is drunk?<br /><br />#31 Roscoe<br /><br />[b]32 CP&nbsp;  Nostar Demonic Colts[/b]<br /><br />If the Shakums experiment doesn&#039;t work out, Nostar needs a MAJOR IMPACT (get it?) out of this pick.&nbsp; Fortunately, there are still suitable runners on the board, including a less-than-active vet with Masterbowl credentials on his resume.<br /><br />#32 MionicDonut<br /><br />[b]33 CP&nbsp;  Ralphis Super Chargers[/b]<br /><br />Ralphis loves to pick underrated, active players with his late picks.&nbsp; SoulSucka is available again, and definately fits the bill of this pick.&nbsp; Other players with potential are Delusion, OurHero, and Whitemike.&nbsp; <br /><br />#33 xxWhiteMikexx<br /><br />[b]34 CP&nbsp; Sabertooth Spread Eagles[/b]<br /><br />Despite Nosturi&#039;s incredible activity level, it is usually smart to double up on whatever position you pick your Euro at, due to the time differences.&nbsp; OurHero could pay dividends here.<br /><br />#34 OurHero<br /><br />[b]35 CP&nbsp; &nbsp; Lordbritish Doom Raiders[/b]<br /><br />I have an infatuation with bloody boobs.<br /><br />#35 Devisin<br /><br />[b]36 CP&nbsp;  Prime Brokeback Cowboys[/b]<br /><br />Mr. Irrelevant?&nbsp; Mr dickpic.<br /><br />#36 Mobius', 'xx', 1);
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	(5692, 560, 20, 1324156178, 216, 5692, 'Re: Draft Speculation (better late than never!)', 'ThatsJustPrime', 'shma_man@hotmail.com', '174.92.53.92', 1, 0, '', '[quote author=Mantis-X link=topic=560.msg5691#msg5691 date=1324151891]<br />[quote author=LordBritish link=topic=560.msg5685#msg5685 date=1324094392]Perhaps a second coming of Prime/Mantis, but with Mr. X playing more mid than O.[/quote]<br /><br />Third coming... Prime has played his whole IDL career with me&nbsp; ;D ???<br />[/quote]<br /><br />Technically not the whole career, there were 4 weeks last season without you :P ', 'xx', 1);
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VALUES 
	(5693, 548, 18, 1324159705, 17, 5693, 'Re: Team Names', 'MionicDonut', 'Sparx7300@yahoo.com', '76.29.49.114', 1, 0, '', '[quote author=MassVC link=topic=548.msg5631#msg5631 date=1323618622]<br />[quote author=Mionic_D link=topic=548.msg5627#msg5627 date=1323594761]<br />Draft Donut:<br />He makes clever names.<br />[/quote]<br /><br />[quote author=MassVC link=topic=548.msg5587#msg5587 date=1323275014]Because of (3), there is no need to wait until after the draft to choose your name.[/quote]<br /><br />Yeah, my reason was worded poorly, but since when have my clever names reflected the make-up of the actual team?<br />', 'xx', 1);
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VALUES 
	(5696, 560, 20, 1324192575, 1328, 5696, 'Re: Draft Speculation (better late than never!)', 'Mobius', 'hustler_0ne@hotmail.com', '67.86.23.10', 1, 0, '', '[quote author=LordBritish link=topic=560.msg5687#msg5687 date=1324094498]<br /><br />[b]36 CP&nbsp;  Prime Brokeback Cowboys[/b]<br /><br />Mr. Irrelevant?&nbsp; Mr dickpic.<br /><br />#36 Mobius<br />[/quote]<br /><br />Wanna see it?', 'xx', 1);
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VALUES 
	(6063, 593, 20, 1327399399, 4, 6063, 'Re: Cool team stats (1/3rd of the season)', 'Tenchu', 'ddmrulz@gmail.com', '98.250.101.180', 1, 0, '', 'I&#039;m pleased to say that I (and probably many others) was dead wrong about MAD following the initial draft results. Other than their Week 1 mishap, they&#039;ve been doing great and their stats are looking pretty solid right now with the 27/17 flag ratio and 871/742 frag ratio.<br /><br />KNF has been doing much better than expected as well, thanks to Strangle playing like a star. If he keeps it up I can see him joining his brother in the &quot;first round picks&quot; group.<br /><br />It&#039;s a damn shame about PBH, though. They had such good potential at the beginning of the season. Dr_Noob really fucked LB over, and I&#039;m not sure if LB&#039;s going to be able recover at this point. LB will be pleased either way because even if not, he just gets a juicier draft pick next season.', 'xx', 1);
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VALUES 
	(6537, 631, 17, 1331681786, 38, 6537, 'Re: Regarding DDOS stuff', 'Sabertooth', 'ssj4chazou@hotmail.com', '74.91.64.2', 1, 0, '', '[quote author=RustInPeace link=topic=631.msg6533#msg6533 date=1331662467]<br />I think we can all agree tai is slowly becoming the new Fast.<br />[/quote]<br /><br />No Tai will claim he was Fast before Fast was Fast.<br /><br />Also thanks for proving my point as well Tai its ok for you to question if someone is ddosing but not everyone else.', 'xx', 1);
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VALUES 
	(7022, 684, 22, 1339892220, 75, 7022, 'Re: Draft Results Speculation Thread', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', 'yeah, i gotta say letting kalfoxis into the league under a fake, publicly unknown alias is rather unfortunate. nothing good can come from that.', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7795, 716, 17, 1351662105, 17, 7795, 'Re: SECOND SEMI-ANNUAL MAPPING CONTEST', 'MionicDonut', 'Sparx7300@yahoo.com', '131.156.232.194', 1, 0, '', 'http://www.speedyshare.com/dyAN9/TripleJ-Donut-v3.wad<br />http://www.speedyshare.com/YmR9G/Thing-Donut-v2.wad<br /><br />No time to compile.&nbsp; got shit tons of homework this week.<br />Third map will either be in the next contest or in an individually released map pack.&nbsp; If its decent enough (#WishfulThinking) you&#039;ll pick it up for a future compilation anyway, amirite?', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8109, 787, 25, 1357800641, 214, 8109, 'Re: WEEK 1 - MAP12 THIRTY4-16 (JAN 7 - JAN 13) - Discussion and Results', 'RustInPeace', 'sindeception@yahoo.com', '70.241.16.162', 1, 1357801312, 'Ru5tK1ng', '[b]Sexual Panthers vs We&#039;re All Doomed[/b]<br />WAD forfeits because I&#039;m not playing ahahahahaha<br /><br />[b]Super Chargers vs Boxers and Dooming[/b]<br />BAD forfeits due to Reck going to a party instead and dewww killing Legion.<br /><br />[img]http://rust.unidoom.org/llllll.JPG[/img]<br /><br /><br />[b]Killing Browns vs Fnordy Niners[/b]<br />KGB forfeits due to LordBritish deciding to work 16 hours on gameday. Capo quits IDL after losing priv.<br /><br />[b]Berserker Packers vs Brokeback Cowboys[/b]<br />BBC forfeits because Mass decides to go hiking in the Himalayas.<br /><br />Side note: Season X all over again.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7756, 750, 17, 1350435568, 0, 7756, 'Re: Bullet Puff Prediction Testing', 'Soul Sucka', '', '189.114.185.232', 1, 0, '', 'Suuuure, I&#039;ll be there.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8451, 811, 28, 1361261442, 60, 8451, 'Re: my feedback for odamex', 'Jkist3', 'jefferson.kist@duke.edu', '108.92.227.138', 1, 0, '', '[quote author=RecK link=topic=811.msg8433#msg8433 date=1361121032]<br /><br />i also wanted to ask if there is a way to block spectators chat cuz i have to f8 every game wich is really bad specially for someone that plays defense like me because i cant see the obituaries to find out if the runner is dead so i can move to the mid and frag<br /><br />[/quote]<br /><br />not yet.&nbsp; As you can see I submitted a ticket for it a while back:<br /><br />http://odamex.net/bugs/show_bug.cgi?id=876<br /><br />it seems like an easy enough feature to add so I&#039;m hoping for it to make next version.&nbsp; Maybe help me make some noise about it so the devs know to be sure to include it :)', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(9222, 926, 31, 1377262091, 2313, 9222, 'Re: Season Standings Predictions', 'nub_hat', 'mikaelhhome@yahoo.dk', '2.111.84.191', 1, 0, '', 'suc 5-0<br />rmr 4-1<br />b4 3-2<br />rrs 2-3<br />sxp 1-4<br />kgb 0-5', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5698, 561, 17, 1324194364, 163, 5698, 'Re: Potential third round pick discussion.', 'Hatred', 'jbetts21@live.com', '99.99.92.94', 1, 0, '', 'While this is a good idea in theory, it&#039;s probably all for not, Quik. This season features 12 extremely competitive captains who likely won&#039;t take many chances on unknowns. The best thing anyone wanting an opportunity to be drafted to do is to be proactive. They need to play none-stop, talk to all the captains, ask questions - anything it takes to improve. There&#039;s 12 extra spots arranged for non-starters and with the new FA swap rules focused on cutting out forfeits, some of you guys will probably get a few opportunities. Other than that, it&#039;s a draft that features a lot of capable players. Those who are willing to dedicate every waking second to a captain but lack necessary experience and ability are usually the first victims in this scenario. <br /><br />There is still a few things left on the table for guys like you to do, Quik. Teams practice and often need players to practice against. Be around, be active and you might get an opportunity (or many opportunities, who knows) to practice against these teams. If they like what they see from you, maybe you&#039;ll get picked up somewhere down the line. If not, well at the very least you get some intense practicing in and maybe it&#039;s a step closer to being drafted in future seasons. I wish you the best though, Quik, as well as all of those who don&#039;t end up getting drafted. ', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5702, 552, 17, 1324223254, 163, 5702, 'Re: Montreal Server', 'Hatred', 'jbetts21@live.com', '99.99.92.94', 1, 0, '', 'New Jersey servers are definitely possible but TT will probably always be the default servers until we have a suitable alternative (i.e, something one of our board members or long term IDL member&#039;s has complete control over). It is unfortunate, because TT sucks for most Euros (and sucks for a lot of people apparently). As far as Euros playing defense goes, I doubt there&#039;s any scenario where that would be desirable on this side of the pond. While Xen is a good example of a high pinger playing defense well, it&#039;s mostly because he&#039;s still on this side of the world. He doesn&#039;t have to connect to a server over a huge body of water, which is where most of the packet loss can be attributed to. Plus, while Euros like Gyross and Turska might be defenders on your side of the world, they&#039;ve proven that they&#039;re some of the best runners on this side of the world - even with their pings. So people would probably only draft them for that reason anyway. It sucks though Swift, too bad the Euro community isn&#039;t more active to attempt an IDL style of league over there (or attempt it again at least). Then you wouldn&#039;t have to put up with crap hours and gay ping. :(', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5699, 552, 17, 1324209180, 1322, 5699, 'Re: Montreal Server', 'SwiftShot', 'markwwfc1992@hotmail.com', '82.30.151.199', 1, 1324209711, 'SwiftShot', 'Since we had 13 European players all playing at some point last season, I&#039;d like the IDL to play on more Euro friendly servers, if that is at all possible. Playing on GV is out of the question, for obvious reasons, but from my own expereince, I enjoy playing alot more on NJ servers, than the TT ones. I know we already have NJ servers, I was going to ask if we could have more &#039;play time&#039; on them, rather than sticking to TT in every default scenario.<br /><br />From past expereince last season, I found playing on TT close to impossbile with my ping ranging from 160-250. Although for the one game where we played on NJ (against KNF), was a much better expereince, and a game where I felt I could actually match against players on lower ping, and even play my natural D position too.<br /><br />Euro players in the IDL are pretty much always used as &#039;O&#039; players, yet if we played more games on NJ, I think Euro players could their other natural positions too. 100 ping on NJ is more than good enough to play any position with in my expereince. I may be wrong here, but Xen normally plays D with round about 100 ping, and he&#039;s regarded as one of the best defensive players in the IDL, so it&#039;s possible&nbsp; :)', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5700, 136, 1, 1324211037, 75, 5700, 'Re: It''s coming', 'dew', 'dewww@seznam.cz', '178.209.142.37', 1, 0, '', 'nostar drafts devi<br /><br />[img]http://27.media.tumblr.com/tumblr_lvylgisTmN1qbot5oo1_500.jpg[/img]', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5703, 552, 17, 1324225250, 4, 5703, 'Re: Montreal Server', 'Tenchu', 'ddmrulz@gmail.com', '98.250.101.180', 1, 0, '', '[quote author=RecKle$$_ link=topic=552.msg5675#msg5675 date=1324012845]<br />Terrible servers...IDL needs a Los Angeles servers, i played ffa in those servers and They&#039;re great,we already have 2 westcoast servers i think its time for some,dallas,L.A, or las vegas servers<br />[/quote]<br /><br />this guy', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5704, 552, 17, 1324226247, 19, 5704, 'Re: Montreal Server', 'Xenaero', 'Xenaero@gmail.com', '76.4.113.34', 1, 1324226574, 'Xenaero', '[quote author=Hatred link=topic=552.msg5702#msg5702 date=1324223254]<br />it&#039;s mostly because he&#039;s still on this side of the world.<br />[/quote]<br /><br />I rly appreciate the compliment, but I would hazard a guess at my connection quality being equal to most europeans due to the absurd routing I&#039;m subject to where midwest usa is concerned. I don&#039;t think just me being on the same continent puts me over euros, because I&#039;ve seen them with better latency and packet rates occasionally.<br /><br />I kinda feel with how many people have bad connections to TT, and with how many euros play against... mexicans, southerners and west coasters (Although these two groups I think are about equal), Montreal proved to be really liked in live priv testing. The only dodgy connection (had something ridiculous like 160ms) I saw and remember is from soulsucka who lives in Brazil and even then he claimed it felt better than TT did. Go figure.<br /><br />Server selection should, in essence, be about real world results and god damn my soul for using this word: parity. This, as opposed to geographic equality, because it&#039;s pretty clear in the dodgy world of routing and competitive gaming that just because it&#039;s in the midwest united states doesn&#039;t mean it&#039;s the best solution for the player base. I remember the many complaints about Doomed Earth&#039;s location because it wasn&#039;t in many people&#039;s backyard except the southerners and the mexicans. But the connection quality was still decent for everyone, despite the increase in latency for most players. Montreal is similar in this regard, in that it can favor players in the northeast, but it seems to be a decent compromise for europeans as well. Even players as far away as fuckin&#039; South America have told me they felt better on Montreal instead of Chicago. Placebo effect? I don&#039;t think so, if the vast majority of players who gave it a shot said it.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5705, 136, 1, 1324230713, 213, 5705, 'Re: It''s coming', 'MassVC', 'vcmassvc@gmail.com', '97.92.40.97', 1, 0, '', '[quote author=dew link=topic=136.msg5700#msg5700 date=1324211037]<br />nostar drafts devi [...]<br />[/quote]<br /><br />rooooofl, so accurate...', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5707, 561, 17, 1324237972, 10, 5707, 'Re: Potential third round pick discussion.', 'Ralphis', 'ralphis@gmail.com', '64.141.192.13', 1, 0, '', 'I have to personally endorse SoulSucka as one of the best &quot;fresh&quot; fourths I&#039;ve ever had (so I don&#039;t count Dew here). Dude was a stud, always wanted to practice, was super reliable. I&#039;d recommend him to anybody looking to pick up a smart, dependable player.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7023, 684, 22, 1339893757, 19, 7023, 'Re: Draft Results Speculation Thread', 'Xenaero', 'Xenaero@gmail.com', '71.55.227.220', 1, 0, '', 'I hope Kal/JCDenton does well in spite of the naysayers, I have no idea who he is but hatred and judgement before he even starts playing makes me root for him. Show &#039;em how we do.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7288, 715, 17, 1345245221, 89, 7288, 'Re: I''m banned', 'Solar_Flare', 'cdstrangle@gmail.com', '69.154.180.212', 1, 0, '', 'It&#039;s never too late to point out past flaws of the league, people do it all the time still.<br /><br />Also you just further proved my point that Bones can&#039;t make anyone do anything, seeing as he couldn&#039;t even make the demo cop do his job.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5708, 552, 17, 1324239906, 20, 5708, 'Re: Montreal Server', 'Mantis-X', 'nesman90@aol.com', '24.88.122.148', 1, 0, '', '[quote author=Xenaero link=topic=552.msg5704#msg5704 date=1324226247]<br />Server selection should, in essence, be about real world results and god damn my soul for using this word: parity. This, as opposed to geographic equality, because it&#039;s pretty clear in the dodgy world of routing and competitive gaming that just because it&#039;s in the midwest united states doesn&#039;t mean it&#039;s the best solution for the player base. I remember the many complaints about Doomed Earth&#039;s location because it wasn&#039;t in many people&#039;s backyard except the southerners and the mexicans. But the connection quality was still decent for everyone, despite the increase in latency for most players. Montreal is similar in this regard, in that it can favor players in the northeast, but it seems to be a decent compromise for europeans as well. Even players as far away as fuckin&#039; South America have told me they felt better on Montreal instead of Chicago. Placebo effect? I don&#039;t think so, if the vast majority of players who gave it a shot said it.<br />[/quote]<br /><br />^ This! I&#039;ve been saying that for a long time... Absolutely dead on right there&nbsp; ;D', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6538, 632, 17, 1331682924, 158, 6538, 'Re: Fun &amp; Games', 'Jenova', 'cya-nide@hotmail.com', '173.206.83.207', 1, 0, '', 'Hey Dewww, I know you may be upset at me and you probably have reason to be (I feel like I was an asshole to you all the time).<br /><br />Despite our long lasting hate for each other, I would just like to wish you good luck in the future. I feel like you have done more for the IDL than any other doom member, and I truly wish that you have a good departure.<br /><br />Thanks for assisting the IDL as long as you have! ', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5709, 562, 20, 1324241892, 8, 5709, 'SCHEDULING INFRACTIONS (PLEASE READ)', 'HumanBones', 'humanbones@intldoomleague.org', '108.7.78.21', 1, 0, '', 'Captains are required to send their team&#039;s availability to the [b]commissioner by Tuesday at 11:59:59pm[/b]. The commissioner will then select an appropriate game time where both teams are available. In the event that schedules do not overlap, the commissioner will design a solution on a case-by-case basis. Should teams fail to send their availability in on time, they will be punished as follows:<br /><br />[size=5][b]First &amp; Second Infractions: Three minute power play.<br />Third &amp; Subsequent Infractions: One round man advantage, with no relief even if flags are scored.[/b][/size]<br /><br />Non-captain players cannot schedule times with the commissioner, nor can teams schedule times between themselves; captains submit availability to the commissioner, and the commissioner assigns the game time to each team.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6580, 635, 18, 1332455200, 20, 6580, 'Re: Conference Championships Gametime', 'Mantis-X', 'nesman90@aol.com', '24.88.122.148', 1, 0, '', 'I am well on my way to becoming the Buffalo Bills of the IDL&nbsp; ;D :&#039;( :-*', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7024, 684, 22, 1339894756, 2, 7024, 'Re: Draft Results Speculation Thread', 'mikefails', 'fearedful12@yahoo.com', '24.18.104.99', 1, 0, '', 'if shak and coll show up, hate wins<br />if they do not then 50/50 ralph/stall', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7757, 750, 17, 1350439833, 214, 7757, 'Re: Bullet Puff Prediction Testing', 'RustInPeace', 'sindeception@yahoo.com', '69.154.178.69', 1, 0, '', 'There needs to be an option to remove puffs completely. ', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8110, 787, 25, 1357827906, 267, 8110, 'Re: WEEK 1 - MAP12 THIRTY4-16 (JAN 7 - JAN 13) - Discussion and Results', 'RecKle$$_', 'Aesthesic@hotmail.com', '201.103.98.169', 1, 0, '', 'very very accurate predictions rust', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(9385, 952, 31, 1380516136, 214, 9385, 'The best setup leading to a great season', 'RustInPeace', 'ru5tk1ng@yahoo.com', '98.197.197.44', 1, 0, '', '[quote]<br />&lt;@Ru5tK1ng&gt; start of season week 1, servers are fine<br />&lt;@Ru5tK1ng&gt; after server side update, everying goes straight to layer 7 of hell<br />&lt;@HumanBones&gt; I mean you can go back to the previous version, but then that creates the crashing bug again<br />[b]&lt;AlexMax&gt; HumanBones: The crashing bug is a one line fix[/b]<br />&lt;AlexMax&gt; If you go back to 0.6.4, I can apply the crash bug patch and nothing else<br />&lt;@HumanBones&gt; I was under the impression that was the only thing changed in this version you gave us to run<br />&lt;AlexMax&gt; Also the crash bug fix code path is only ever crossed when the game is restarted<br />&lt;AlexMax&gt; Jenova updated to the latest trunk version at that point<br />[b]&lt;AlexMax&gt; however, there were a number of other bugs fixed[/b]<br />&lt;AlexMax&gt; see, this is what I don&#039;t understnad<br />[b]&lt;@HumanBones&gt; so he updated to a version of largely untested bug fixes on top of the crash fix?[/b]<br />&lt;AlexMax&gt; none of the commits post 0.6.4 should have had any affect on latency<br />&lt;AlexMax&gt; at least none of my commits<br />&lt;AlexMax&gt; yeah, HumanBones[/quote]<br /><br />So in short, this leads to the many shitfests in #idl over a misunderstanding. Everyone was under the pretense that the only thing fixed was the server crash (that I caused). As a result:<br /><br />1. Players lose patience and hair<br />2. Devs get tired of players&#039; screaming<br />3. Ralph hates everyone<br />4. Bones contemplates suicide<br /><br />Oh boy imagine if I had never crashed that server. Wonder how this season would have turned out. Have a nice day. 8)', 'xx', 1);
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	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(9419, 954, 18, 1381552572, 37, 9419, 'Re: IDL Staff Update: Co-Commissioner Named', 'Tony', 'red.doomer@gmail.com', '108.178.43.25', 1, 0, '', 'Despite what many might think, Why DEWWWW should not die is well known across hundreds of nations all over the world. Why DEWWWW should not die has been around for several centuries and has a very important meaning in the lives of many. It would be safe to assume that Why DEWWWW should not die is going to be around for a long time and have an enormous impact on the lives of many people.<br /><br />Social &amp; Cultural Factors<br /><br />Why DEWWWW should not die has a large role in American Culture. Many people can often be seen taking part in activities associated with Why DEWWWW should not die. This is partly because people of most ages can be involved and families are brought together by this. Generally a person who displays their dislike for Why DEWWWW should not die may be considered an outcast.<br /><br />Economic Factors<br /><br />It is not common practice to associate economics with Why DEWWWW should not die. Generally, Why DEWWWW should not die would be thought to have no effect on our economic situation, but there are in fact some effects. The sales industry associated with Why DEWWWW should not die is actually a 2.3 billion dollar a year industry and growing each year. The industry employs nearly 150,000 people in the United States alone. It would be safe to say that Why DEWWWW should not die play an important role in American economics and shouldn&#039;t be taken for granted.<br /><br />Environmental Factors<br /><br />After a three month long research project, I&#039;ve been able to conclude that Why DEWWWW should not die doesn&#039;t negatively effect the environment at all. A Why DEWWWW should not die did not seem to result in waste products and couldn&#039;t be found in forests, jungles, rivers, lakes, oceans, etc... In fact, Why DEWWWW should not die produced some positive effects on our sweet little nature.<br /><br />Political Factors<br /><br />Oh does Why DEWWWW should not die ever influence politics. Last year 5 candidates running for some sort of position used Why DEWWWW should not die as the primary topic of their campaign. A person might think Why DEWWWW should not die would be a bad topic to lead a campaign with, but in fact with the social and environmental impact is has, this topic was able to gain a great number of followers. These 5 candidates went 4 for 5 on winning their positions.<br /><br />Conclusion<br /><br />Why DEWWWW should not die seem to be a much more important idea that most give credit for. Next time you see or think of Why DEWWWW should not die, think about what you just read and realize what is really going on. It is likely you under valued Why DEWWWW should not die before, but will now start to give the credited needed and deserved.<br /><br />http://www.obliviondew.net/<br />', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8313, 819, 1, 1360419141, 8, 8313, 'Re: New IDL profile', 'HumanBones', 'humanbones@intldoomleague.org', '108.207.0.195', 1, 0, '', 'Well, someone could write it in the &#039;Personal Text&#039; section of their profile (like my IDL Commissioner one which I didn&#039;t even put there!), but I wouldn&#039;t have any idea how to change that to a section dedicated to MB wins.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8009, 774, 25, 1356012488, 145, 8009, 'Re: Meet the Free Agents . . .', 'Fluffles', 'petefredericknewton@hotmail.co.uk', '86.140.26.48', 1, 0, '', 'Hi I&#039;m fluffles my fav position is 69 n I&#039;m known for my aimbotting', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(6539, 631, 17, 1331685415, 7, 6539, 'Re: Regarding DDOS stuff', 'Ladna', 'ladna@intldoomleague.org', '65.214.200.140', 1, 1331685592, 'Ladna', '[quote author=RustInPeace link=topic=631.msg6533#msg6533 date=1331662467]<br />I think we can all agree tai is slowly becoming the new Fast.<br />[/quote]<br /><br />Tai is a Masterbowl winning captain, a top-10 player, and has played in every single IDL season.&nbsp; I&#039;m actually struggling to remember if he&#039;s ever even missed a game.&nbsp; He&#039;s certainly the longest-tenured captain in IDL.&nbsp; Every season IDL can count on Tai to put together a relatively solid team that practices, shows up, and usually gets to playoffs.&nbsp; This is more than you can say for the majority of captains throughout IDL&#039;s history.<br /><br />Fast was a great member of our community.&nbsp; He&#039;s also a Masterbowl winning captain and a top-10 player (probably even higher if he practices), and was steadily committed to IDL giving us ideas and constructive criticism, compiling stats, and updating the wiki.&nbsp; But recently he decided IDL wasn&#039;t worth his time because you faggots wouldn&#039;t quit harassing him.<br /><br />Please stop it.&nbsp; I would trade 1000 of you for 1 Fast or 1 Tai, and if I could figure out how to do it I would.&nbsp; Thanks for nothing (not you Saber you&#039;re cool).', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(8658, 855, 17, 1363022870, 89, 8658, 'Re: This is why...', 'Solar_Flare', 'cdstrangle@gmail.com', '65.68.72.133', 1, 0, '', 'Breaking news, Shane isn&#039;t done [url=http://zandronum.com/forum/showthread.php?tid=2322&amp;pid=29168#pid29168]ruining leagues yet[/url]. Let&#039;s see how many leagues he can ruin now.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5711, 561, 17, 1324242788, 158, 5711, 'Re: Potential third round pick discussion.', 'Jenova', 'cya-nide@hotmail.com', '173.206.71.33', 1, 0, '', '[quote author=MassVC link=topic=561.msg5706#msg5706 date=1324235542]<br />[b]Armour [/b]- been around for a few years, caught for cheating on st, probably cheats in priv.&nbsp; pretty good player though.&nbsp; canadian, if you&#039;re into that sort of thing.<br />[/quote]<br /><br />lol<br /><br />Armour should be a 2nd round pick, for sure.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(5712, 561, 17, 1324243853, 213, 5712, 'Re: Potential third round pick discussion.', 'MassVC', 'vcmassvc@gmail.com', '97.92.40.97', 1, 0, '', 'Who am I thinking of?&nbsp; It was like Noob Reck and _____ in the same two weeks?&nbsp; I can&#039;t keep all these skulltag cheaters straight.&nbsp; Anyway, it&#039;s not like cheating in skulltag has any bearing on playing in the IDL.', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7025, 684, 22, 1339899616, 15, 7025, 'Re: Draft Results Speculation Thread', 'ItalianStallion', 'stalliondoom@gmail.com', '68.171.231.82', 1, 0, '', 'They will be too busy playing league to remember their game times and forfeit all their games.<br />EZ', 'xx', 1);
INSERT INTO idlsmf_messages
	(id_msg, id_topic, id_board, poster_time, id_member, id_msg_modified, subject, poster_name, poster_email, poster_ip, smileys_enabled, modified_time, modified_name, body, icon, approved)
VALUES 
	(7274, 712, 22, 1345147078, 19, 7274, 'Re: WEEK 7 - THIRTY417: Buntaluffigus (AUG 13 - AUG 19) - Discussion and Results', 'Xenaero', 'Xenaero@gmail.com', '184.1.245.86', 1, 0, '', '[quote author=ItalianStallion link=topic=712.msg7267#msg7267 date=1345080031]<br />Only because you guys don&#039;t know how to play it.&nbsp;  8)<br />[/quote]<br /><br />Our captain didn&#039;t know how to set up on it. Few people actually do.', 'xx', 1);
